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Mar 11 2025

VittoCheri added a comment to T127844: 0xC0000409 - STATUS_STACK_BUFFER_OVERRUN.
Mar 11 2025, 12:02 PM · Arma 3
xiaoyu9018 added a comment to T189233: Arma 3 incorrectly sets refresh rate under certain circumstances.
Mar 11 2025, 7:23 AM · Arma 3
ratatoulie added a comment to T189701: Steam Achievement Bug.
Mar 11 2025, 5:12 AM · Arma 3

Mar 10 2025

Puotek created T189867: Sudden unknown 0x000DEAD crash.
Mar 10 2025, 10:26 PM · Arma 3
Puotek added a comment to T189850: Game crash with new RX 9070 XT.

I am running fullscreen window mode already.
Happened today again, moments after alt-tab with a diffrent modpack.
I guess its likely that it is gpu drivers since 9070 just came out. Idk if there can be anything done about it

Mar 10 2025, 10:15 PM · Arma 3
dedmen changed the status of T188760: CTD Stack Overflow - loadConfig mission.sqm from New to Feedback.

Fixed profiling v26, Arma 2.20

Mar 10 2025, 8:18 PM · Arma 3
tartan added a comment to T188703: Out of Fuel, Can't Fuel.

Oh, thanks, no, this is regarding ArmA Reforger. The task tag needs to be edited (by someone...).
Thank you for noticing!

Mar 10 2025, 8:14 PM · Arma Reforger
dedmen added a comment to T188760: CTD Stack Overflow - loadConfig mission.sqm.

Indeed specifically binarized files.
Just binarizing this

class AddonsMetaData
{
	class List
	{
		class Item0
		{
		};
	};
};

does repro the issue.

Mar 10 2025, 8:10 PM · Arma 3
byNautiic added a comment to T188703: Out of Fuel, Can't Fuel.

Jerry Cans are present in the base game. They can be spawned at an Ammunition Supply or from a Fuel Truck.

Mar 10 2025, 4:16 PM · Arma Reforger
tartan added a comment to T188703: Out of Fuel, Can't Fuel.

Jerry Cans are present in the base game. They can be spawned at an Ammunition Supply or from a Fuel Truck.

Mar 10 2025, 3:36 PM · Arma Reforger
tartan added a comment to T188705: Montignac Fuel Station pump rate low.

No, there is a fuel station in the compound in Montignac. It is a little East of where the Command Tent is usually on a standard map.

Mar 10 2025, 2:58 PM · Arma 3
dedmen added a comment to T188802: IgnoreTarget leads to hard freeze/CTD if ignored unit is in or enters a vehicle. .

place blufor survivor and name "ted"
place greenfor survivor and name bill
place empty ATV
Press play (player is in first placed unit, so ted)
run ignoreTarget script.
Get into driver of the ATV, no crash or freeze.
Drive the ATV and run bill over, no crash.

Mar 10 2025, 2:30 PM · Arma 3
dedmen added a comment to T188597: Animation keyframes not working.

When I asked for repro I did not expect a 6mb mission.sqm with tons of missing mods.

Mar 10 2025, 2:16 PM · Arma 3
byNautiic added a comment to T188705: Montignac Fuel Station pump rate low.

Montignac? Some modded terrain?

Mar 10 2025, 2:13 PM · Arma 3
nPHYN1T3 added a comment to T189392: DLC nags and broken saves.

Well let me clarify. I lost my campaign saves long long ago. As I said this problem has persisted for at least 2 years and I've reinstalled the game and done the Steam verify files many times. This nuked all my campaign saves. As for the saves I tried the other day they were for Scenario maps since all I can do is play short scenarios since I couldn't load saves.

Mar 10 2025, 1:34 PM · Arma 3
dedmen changed the status of T188692: Procedural UI to texture display identifiers sometimes becomes inaccessible from New to Feedback.

Fixed on profiling branch and dev and 2.20

Mar 10 2025, 1:32 PM · Arma 3
dedmen changed the status of T188703: Out of Fuel, Can't Fuel from New to Need More Info.

The base game has no jerry cans?

Mar 10 2025, 1:29 PM · Arma Reforger
dedmen changed the status of T188704: Player becomes unable to fuel cans or vehicles from New to Need More Info.

You must be talking about some mod, the base game does not have fuel cans?

Mar 10 2025, 1:28 PM · Arma 3
dedmen changed the status of T188705: Montignac Fuel Station pump rate low from New to Need More Info.

Montignac? Some modded terrain?

Mar 10 2025, 1:28 PM · Arma 3
dedmen closed T189012: inAreaArrayIndexes in dev/profiling stops taking indexes as input as Resolved.
Mar 10 2025, 1:26 PM · Arma 3
dedmen added a comment to T189392: DLC nags and broken saves.

Please upload log files.

Mar 10 2025, 1:24 PM · Arma 3
dedmen added a comment to T189850: Game crash with new RX 9070 XT.
  1. There is something very wrong with "mfr_dogs" mod.
  2. It just says the graphics card disconnected, most likely a driver bug or crash.
Mar 10 2025, 1:21 PM · Arma 3
dedmen added a comment to T189708: Arma 3 Server unuseable with QEMU/KVM.

Run profiling binary, and profile the game with captureFrame and see where the slowdown is.
It's Arma, not ArmA.

Mar 10 2025, 1:15 PM · Arma 3
dedmen changed the status of T189277: Missile fuseDistance config property has no effect from New to Feedback.

Bit of a problem is that you'd still expect the missile to hit and do damage, like a bullet does, without exploding.
For that we try to simulate it, like we do with UGL grenades. That is based on the projectile's mass, which for missiles is quite large.
So you can now one-shot kill people by shooting them in the chest with a vorona missile :D

Mar 10 2025, 1:11 PM · Arma 3
Puotek updated the task description for T189850: Game crash with new RX 9070 XT.
Mar 10 2025, 9:23 AM · Arma 3
Puotek updated the task description for T189850: Game crash with new RX 9070 XT.
Mar 10 2025, 9:23 AM · Arma 3
Puotek created T189850: Game crash with new RX 9070 XT.
Mar 10 2025, 9:22 AM · Arma 3

Mar 9 2025

morgoth0 created T189824: Weird graphics glitch when viewing wire fences from certain angles when there is a building behind them.
Mar 9 2025, 4:59 PM · Arma 3

Mar 7 2025

dedmen changed the status of T189309: "currentZeroing" Command Does Not Work With Laser Rangefinders from New to Feedback.

Fixed in 2.20

Mar 7 2025, 4:58 PM · Arma 3
nPHYN1T3 added a comment to T189392: DLC nags and broken saves.

Well my game clearly doesn't care. "1 files failed to validate and will be reacquired." which is the classic Steam issue that translates to "Everything was fine."

Mar 7 2025, 4:09 PM · Arma 3
dedmen changed the status of T189392: DLC nags and broken saves from New to Feedback.

Everyone has the Old man assets, no matter if they own apex or not.
They are in the "Expansion" folder. Verify you game files in steam.

Mar 7 2025, 3:58 PM · Arma 3
dedmen closed T189542: Crash when starting the game. Please Help! as Resolved.

If you want support, you gotta buy the game.

Mar 7 2025, 3:57 PM · Arma 3
dedmen added a comment to T189565: [Feature Request] Change refresh rate from ingame.

refresh entry is only used for full-screen mode selection.
If you play fullscreen windowed (Which I would recommend) it does not apply.

Mar 7 2025, 3:55 PM · Arma 3
medicinadeldeporteencdm added a comment to T189708: Arma 3 Server unuseable with QEMU/KVM.
Mar 7 2025, 8:29 AM · Arma 3

Mar 6 2025

Tallion added a comment to T189708: Arma 3 Server unuseable with QEMU/KVM.

Update: Also tested LXC's and its the same issue. If it runs natively on the same server with a Debian operating system, it works perfectly.

Mar 6 2025, 7:36 PM · Arma 3
Tallion created T189708: Arma 3 Server unuseable with QEMU/KVM.
Mar 6 2025, 6:15 PM · Arma 3
TRAGER added a comment to T184104: (T-100) MBT_02_Engine_RPM0/1/2/3_INT_SoundSet, Soundset/Soundshadow classes are not exist..

Sounds _Engine_RPM_ are very important - they set the main audibility of the tank engine in space. At the moment from the tank during the movement comes only the sound of its turbine, they are quiet but the main problem is that their distribution occurs in the rear sphere of the tank and for the most part are additional SFX

Mar 6 2025, 4:04 PM · Arma 3
RoyBatty created T189701: Steam Achievement Bug.
Mar 6 2025, 3:08 PM · Arma 3
BIS_fnc_KK changed the status of T71322: Handheld Laser designator laser point hangs on static terrain features from New to Feedback.
Mar 6 2025, 2:36 PM · Arma 3
BIS_fnc_KK added a comment to T71322: Handheld Laser designator laser point hangs on static terrain features.

Revision: 152708

Mar 6 2025, 2:36 PM · Arma 3
BIS_fnc_KK set Ref Ticket to AIII-56807 on T71322: Handheld Laser designator laser point hangs on static terrain features.
Mar 6 2025, 2:36 PM · Arma 3
BIS_fnc_KK changed the status of T188547: Laser designator target vertical position is inconsistent for targets in/near water from New to Feedback.
Mar 6 2025, 2:35 PM · Arma 3
BIS_fnc_KK added a comment to T188547: Laser designator target vertical position is inconsistent for targets in/near water.

Revision: 152707

Mar 6 2025, 2:35 PM · Arma 3
sadovan renamed T189542: Crash when starting the game. Please Help! from Crash when starting the game to Crash when starting the game. Please Help!.
Mar 6 2025, 12:14 PM · Arma 3
KansasRegencares added a comment to T188231: game crashing when loading logo (bohemia interactive).
Mar 6 2025, 10:46 AM · Arma 3
tr1ckyv2 created T189694: system.windows.automation.peers.automationpeer threw an exception.
Mar 6 2025, 9:28 AM · Arma 3
BIS_fnc_KK claimed T189559: Duplicate hitpoints selection name on the CH-67 Huron..
Mar 6 2025, 12:22 AM · Arma 3
BIS_fnc_KK added a comment to T189559: Duplicate hitpoints selection name on the CH-67 Huron..

it is programmed in the engine to destroy second rotor if first is destroyed, I will look at config to see if it actually gonna make any difference

Mar 6 2025, 12:22 AM · Arma 3
BIS_fnc_KK claimed T186947: Heli_Light_02_F - broken TextureSources for OPF_F textures.
Mar 6 2025, 12:12 AM · Arma 3

Mar 5 2025

BIS_fnc_KK set Ref Ticket to AIII-56805 on T188547: Laser designator target vertical position is inconsistent for targets in/near water.
Mar 5 2025, 11:38 PM · Arma 3
BIS_fnc_KK changed the status of T177680: In Spectator mode, the animated character icon does not match the color of his faction and it does not disappear after the animation is over. from New to Feedback.
Mar 5 2025, 8:31 PM · Arma 3
BIS_fnc_KK added a comment to T177680: In Spectator mode, the animated character icon does not match the color of his faction and it does not disappear after the animation is over..

fixed in future update

Mar 5 2025, 8:31 PM · Arma 3
BIS_fnc_KK added a comment to T177680: In Spectator mode, the animated character icon does not match the color of his faction and it does not disappear after the animation is over..

good?

Mar 5 2025, 8:26 PM · Arma 3
BIS_fnc_KK claimed T177680: In Spectator mode, the animated character icon does not match the color of his faction and it does not disappear after the animation is over..
Mar 5 2025, 8:18 PM · Arma 3
TRAGER added a comment to T186947: Heli_Light_02_F - broken TextureSources for OPF_F textures.


Currently 75 texture classes affects this faction access problem if search for faction[]= in All-in-One configuration file
May be teaching engine to recognise faction[]={}; as well as factions[]={}; will cause less suffering than fixing the configuration data?

Mar 5 2025, 8:54 AM · Arma 3

Mar 4 2025

ElCapone added a comment to T189572: Ready Room/Lobby Main Menu Replacement.
Mar 4 2025, 7:24 PM · Arma 3
hawkowl added a comment to T189012: inAreaArrayIndexes in dev/profiling stops taking indexes as input.

It appears that this is fixed in 2.19.152675 -- not sure if " Tweaked: inAreaArray/inAreaArrayIndexes array of positions has been unified and can accept positions in format array, object, group, location, marker (while ignoring nils) " in that update was what fixed it or what, but the antistasi code now works fine :)

Mar 4 2025, 4:33 AM · Arma 3

Mar 3 2025

TRAGER added a comment to T189559: Duplicate hitpoints selection name on the CH-67 Huron..

It really looks like an error
For class HitVRRotor value in params name and convexComponent should be replaced by main_rotor_2_hit

Mar 3 2025, 11:08 AM · Arma 3
debug created T189572: Ready Room/Lobby Main Menu Replacement.
Mar 3 2025, 5:09 AM · Arma 3
Rougle created T189565: [Feature Request] Change refresh rate from ingame.
Mar 3 2025, 12:04 AM · Arma 3

Mar 2 2025

Mrfluffythe3rd created T189559: Duplicate hitpoints selection name on the CH-67 Huron..
Mar 2 2025, 9:39 PM · Arma 3
sadovan created T189542: Crash when starting the game. Please Help!.
Mar 2 2025, 4:19 PM · Arma 3
TRAGER updated the task description for T184578: Environmental sounds configuration issues.
Mar 2 2025, 11:09 AM · Arma 3
nPHYN1T3 edited Additional Information on T189392: DLC nags and broken saves.
Mar 2 2025, 3:57 AM · Arma 3
Tuupertunut added a comment to T170421: AI-driven Tracked Amphibious Vehicles Get Stuck in Rivers.

^ That's some bot advertisement spam

Mar 2 2025, 1:13 AM · Arma 3

Mar 1 2025

brewnut added a comment to T170421: AI-driven Tracked Amphibious Vehicles Get Stuck in Rivers.
Mar 1 2025, 12:20 PM · Arma 3

Feb 28 2025

TRAGER renamed T178138: Echo sound glitch when Mk20 and Katiba fire at the same time due to a flaw in their configurations from Mk20 tail sound problem firing Katiba & Mk20 assault rifles at the same time to Echo sound glitch when Mk20 and Katiba fire at the same time due to a flaw in their configurations.
Feb 28 2025, 9:14 PM · Arma 3
dedmen merged T189417: No visible Mission Download Progress when skipLobby = 1 and slot - virtual viewer into T175464: No visible Mission Download Progress when skipLobby = 1.
Feb 28 2025, 3:18 PM · Arma 3
dedmen merged task T189417: No visible Mission Download Progress when skipLobby = 1 and slot - virtual viewer into T175464: No visible Mission Download Progress when skipLobby = 1.
Feb 28 2025, 3:18 PM · Arma 3
Dimonua created T189417: No visible Mission Download Progress when skipLobby = 1 and slot - virtual viewer.
Feb 28 2025, 2:28 PM · Arma 3
Luriss created T189412: Custom bino handAnim IK only affects hands.
Feb 28 2025, 12:43 PM · Arma 3
nPHYN1T3 edited Additional Information on T189392: DLC nags and broken saves.
Feb 28 2025, 3:29 AM · Arma 3
nPHYN1T3 created T189392: DLC nags and broken saves.
Feb 28 2025, 2:48 AM · Arma 3

Feb 27 2025

El_Pepe created T189369: [Feature Request] Support videos (BIS_fnc_playVideo) to include offsets for picture continuity with JIP.
Feb 27 2025, 9:33 PM · Arma 3
falagor added a comment to T184591: Transmitter Tower - extra text in RU translation.

Already fixed. Thanks for reporting!

Feb 27 2025, 9:44 AM · Arma 3
falagor closed T188380: «Speedboat Minigun» RU translation incorrect as Resolved.

Fixed, closing. Thanks for reporting!

Feb 27 2025, 9:42 AM · Arma 3
falagor claimed T184591: Transmitter Tower - extra text in RU translation.
Feb 27 2025, 9:35 AM · Arma 3
falagor added a comment to T184588: VirtualReammoBox_F, VirtualReammoBox_small_F display name inverted.

Not sure about this one, forwarded to the Arma 3 team.

Feb 27 2025, 9:34 AM · Arma 3
falagor claimed T188380: «Speedboat Minigun» RU translation incorrect.
Feb 27 2025, 9:33 AM · Arma 3

Feb 26 2025

Dimonua added a comment to T155081: getPlayerScores does not respect player side when player switches groups..

addPlayerScores, addScore they also don't work if the player changes sides
we have to take detours

Feb 26 2025, 1:19 PM · Arma 3
gamers.sporefun created T189314: Update 1.27 did not fix the issue..
Feb 26 2025, 8:33 AM · DayZ
Big_Joe_Boggart created T189309: "currentZeroing" Command Does Not Work With Laser Rangefinders.
Feb 26 2025, 5:02 AM · Arma 3

Feb 25 2025

Chairborne added a comment to T170421: AI-driven Tracked Amphibious Vehicles Get Stuck in Rivers.

This bug is quite serious for the Expeditionary Forces CDLC as the AAV9 is specifically marketed as being amphibious and able to do beach landings for the US Marines.

Feb 25 2025, 10:38 AM · Arma 3

Feb 24 2025

NikkoJT created T189277: Missile fuseDistance config property has no effect.
Feb 24 2025, 7:18 PM · Arma 3
SuicideKing added a comment to T188318: Nvidia Adaptive Vsync doesn't work in windowed fullscreen.

Won't fix. I have no idea where to look.

Feb 24 2025, 3:44 AM · Arma 3
SuicideKing added a comment to T189233: Arma 3 incorrectly sets refresh rate under certain circumstances.

Yeah can confirm and reproduce on my system as well. Fix would be much appreciated!

Feb 24 2025, 3:31 AM · Arma 3

Feb 23 2025

Tuupertunut added a comment to T170421: AI-driven Tracked Amphibious Vehicles Get Stuck in Rivers.

This bug also affects CUP and RHS tracked amphibious vehicles. They cannot turn in water, but can move forward if their waypoint is in front of them.

Feb 23 2025, 1:21 AM · Arma 3

Feb 22 2025

GalComT closed T174689: Pkw heavy causing massive Frame issues as Resolved.
Feb 22 2025, 10:27 PM · Arma 3 Creator DLC - Global Mobilization
GalComT changed the status of T160986: LH 105M Helicopter Rear Doors Do Not Close from Acknowledged to Awaiting internal Testing.
Feb 22 2025, 10:23 PM · Arma 3 Creator DLC - Global Mobilization
Cyprus renamed T189233: Arma 3 incorrectly sets refresh rate under certain circumstances from Arma 3 incorrectly sets refreshrate under certain circumstances to Arma 3 incorrectly sets refresh rate under certain circumstances.
Feb 22 2025, 11:21 AM · Arma 3
Wetzer created T189234: Old terrains don't show correct sky rendering.
Feb 22 2025, 11:12 AM · Arma 3
Cyprus created T189233: Arma 3 incorrectly sets refresh rate under certain circumstances.
Feb 22 2025, 11:12 AM · Arma 3
Col_Grisoat added a comment to T179827: 64 Bit Arma 3 Fails to Access Microphone.

Painful this has gone unanswered for almost a year, bumping for hope it gets seen.

Feb 22 2025, 2:17 AM · Arma 3

Feb 20 2025

diwako created T189214: Getter for value set by setCompassDeclination and setCompassOscillation.
Feb 20 2025, 1:36 PM · Arma 3
dedmen closed T69358: setPiPEffect [4] doesn't mirror the image as Resolved.

Mirror was never implemented, the wiki was wrong, and the wiki has been fixed since then.
5/6 are fixed in 2.20

Feb 20 2025, 11:32 AM · Arma 3
dedmen closed T67604: setPiPEffect command does not work as Resolved.
Feb 20 2025, 11:31 AM · Arma 3

Feb 19 2025

MaxRain changed Category from category:general to category:gameplay on T188429: Vehicle Ammo box can be used to refill non-full player's magazines.
Feb 19 2025, 2:00 AM · Arma 3

Feb 17 2025

dedmen closed T84141: Library libSDL2-2.0 as Resolved.
Feb 17 2025, 7:30 PM · Arma 3
StidOfficial edited Additional Information on T84141: Library libSDL2-2.0.
Feb 17 2025, 7:13 PM · Arma 3
dedmen closed T188830: Game crash when audio device disconnects as Resolved.

The crash happened inside Microsofts XAudio code. Nothing we can do about that. We cannot fix Microsoft's errors.

Feb 17 2025, 6:50 PM · Arma 3