Hello Novogod.
Any asset with doors and proxies needs to have class=house named property and a config class (in CfgVehicles) that is named Land_assetname and has path that links to the asset in the class name.
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Mar 1 2024
Hello Mali_Yuda.
Please try the following:
Hello Tkdani03.
BattlEye is responsible for hack detection and ban distribution. Also closing this ticket as it does not contain any valid information as of now.
Feb 29 2024
Hello Mcfly972.
Currently the tips appear for 15 seconds, that should be long enough for a new player to read the tip. This is intended length and we do not plan to change this at the moment.
Resolved in the 1.1 update.
Thank you, we are aware of this and solution is being worked on.
Hello Hawkerr_.
Can you please try the following?
Hello Elonsmusk.
Can you please let us know if this still occurs once the hotfix for 1.24 releases?
Regards,
Geez
Hello TheEmpressYuri.
Since you have the cheaters ID, please report it directly to BattlEye as they are responsible for cheat detection and ban distribution.
https://www.battleye.com/contact/
Hello Zombie_Fodder.
Do you also have a .mdmp from the occurrence? Any mods that could be causing this?
Feb 28 2024
In T179211#2573738, @Leatherman wrote:In T179211#2573156, @Geez wrote:Resolved for the stable 1.24 hotfix.
has this update been implemented yet? Its still requires double tap shift for me to ADS
Hello Sirdudeski.
Can you please provide us with a video of the issue? As we cannot seem to reproduce it on our end.
Thank you.
Are the items actually there? Or does the modded map you are showing in the screenshot possibly have an issue?
Hello gedemias. We have tested this thoroughly but we were unable to reproduce the issue.
Hello Soulenvy.
Unfortunately there is no way for us to interact with items or structures on the server.
Hello You_are_dead.
If the steam ids you have linked belong to the cheaters, please report them to BattlEye directly as they are responsible for hack detection and ban administration: https://www.battleye.com/contact/
Hello alex_david.
Currently we do not officially support proton or linux. Therefore there is nothing I can do for you at the moment.
Regards,
Geez
Feb 27 2024
In T179236#2573194, @Flyke wrote:In T179236#2573160, @Geez wrote:Resolved for the stable 1.24 hotfix.
it still doesnt work for me??
Resolved for the next major update.
Hello kawalec.
It is working as your first picture on the 1.0 and 1.1. version of the game for us. Could the issue on your end be caused by some mod?
Resolved for the stable 1.24 hotfix.
Resolved for the stable 1.24 hotfix.
Hello Jennad.
Is this just server specific? Have you encountered this on an official server?
Regards,
Geez
Thank you XMC_Cross.
We are aware of this issue and it is being worked on.
Hello everyone.
Sounds like what you want to be using is HumanInputController.OverrideRaise. Here is some example code that works:
Hello everyone.
Currently we do not officially support proton, linux or steamdeck. Therefore there is nothing I can do for you at the moment.
Regards,
Geez
Resolved for the current experimental and for the next major stable update.
Yes, you are correct. Emote logs are now enabled by default when running -adminlog. This is the current intended state but ofcourse, we could think about other possibilities if demand is high enough.
Feb 26 2024
Hello PR9INICHEK.
Can you please describe the problem in greater detail with repro steps included?