does not work properly fuction ForceStance class HumanCommandMove
unit.GetCommand_Move().ForceStance(DayZPlayerConstants.STANCEIDX_RAISED);
unit.GetCommand_Move().ForceStance(DayZPlayerConstants.STANCEIDX_RAISEDERECT);
unit.GetCommand_Move().ForceStance(DayZPlayerConstants.STANCEIDX_RAISEDCROUCH);
unit.GetCommand_Move().ForceStance(DayZPlayerConstants.STANCEIDX_RAISEDPRONE);