After two to three months of playing ARMA Reforger, not including past many years of ARMA experience, I'm finding significant evidence denoting the Xbox ARMA Reforger game dynamics are much easier in comparison to PC game players.
A good example I saw last night, Xbox players can use the helicopter easy flight model whereas PC users use the advanced flight model. As such, Xbox players flying the helicopter can readily easily fly inches above the grass (while I reach out the window, picking flowers and grabbing bunnies by their butts for my other teammates) and easily landing right next to large radio antennas without any difficulty. While us PC players have a far more difficult time not crashing into the ground during low level flight, or delivering supplies to remote bases with poorly placed antenna implacements.
As such, I end-up getting yelled at by other players expecting the same easy delivering of supplies, or equivalent landing performance of Xbox players.
Above is proof or evidence of one particular aspect, but I think the easy dynamics of Xbox users is likely throughout the entire gamut of the Xbox ARMA Reforger game dynamics. Likely allowing Xbox players too easily perform difficult tasks other PC players enjoyably toiled over for the past many years, and now with Xbox dynamics effectively killing the motto ARMA has stood by, a military simulation.
Xbox game dynamic, more like a Quake game.
PC game dynamic, trying to adhere to the past ARMA mil-sim, military simulation.
If this type of advantage continues, I believe most PC players will likely remain with ARMA 3, rather than spending time with ARMA Reforger or later.