Page MenuHomeFeedback Tracker
Feed Arma 3 Activity

Mar 10 2023

monkeymart added a comment to T170808: Forcing lower mipmaps for UI pictures.
Mar 10 2023, 8:18 AM · Arma 3
monkeymart added a comment to T170774: attachTo to weapon proxy with followBoneRotation and offset leads to shifting.
Mar 10 2023, 8:16 AM · Arma 3
froptesa added a comment to T159245: Vehicle radio antennas behave strangely under acceleration.
Mar 10 2023, 7:10 AM · Arma 3 Creator DLC - CSLA Iron Curtain
lanavape added a comment to T170174: CSLA vehicles don't allow lateral head movement.
Mar 10 2023, 4:33 AM · Arma 3 Creator DLC - CSLA Iron Curtain
lanavape added a comment to T170174: CSLA vehicles don't allow lateral head movement.
Mar 10 2023, 4:28 AM · Arma 3 Creator DLC - CSLA Iron Curtain
lanavape added a comment to T170174: CSLA vehicles don't allow lateral head movement.
Mar 10 2023, 4:27 AM · Arma 3 Creator DLC - CSLA Iron Curtain
SaMatra created T170918: A scripting command to preload map view at specified position and scale.
Mar 10 2023, 3:44 AM · Arma 3
BIS_fnc_KK added a comment to T170871: Crash with Triggers.

you create trigger every 0.1 seconds what do you think is going to happen in 1 minute 20 seconds?

Mar 10 2023, 2:09 AM · Arma 3

Mar 9 2023

DayzSdf created T170906: How to display the private server in DayZLauncher browser.
Mar 9 2023, 2:47 PM · DayZ
CarlyMarshall added a comment to T170871: Crash with Triggers.
Mar 9 2023, 9:03 AM · Arma 3
JannaMullins added a comment to T170871: Crash with Triggers.
Mar 9 2023, 8:45 AM · Arma 3

Mar 8 2023

JackieNoble added a comment to T170867: help me gives the error 0x0000dead.
Mar 8 2023, 10:42 AM · Arma 3
Fraali created T170871: Crash with Triggers.
Mar 8 2023, 10:33 AM · Arma 3
Fraali added a comment to T167985: Server Crash: NULL_POINTER_READ_c0000005.

You can close this, the crashes have been resolved on our end through intercept.

Mar 8 2023, 8:29 AM · Arma 3
Yarik created T170867: help me gives the error 0x0000dead.
Mar 8 2023, 7:13 AM · Arma 3
Vahensing added a comment to T170832: Headless Clients crash during Mission.
Mar 8 2023, 5:30 AM · Arma 3
Jimiesy added a comment to T170862: Can't open Arma 3.
Mar 8 2023, 4:45 AM · Arma 3
Bobatka added a comment to T170847: d3d error - dxgi_error_device_removed.
Mar 8 2023, 4:25 AM · Arma 3
BIS_fnc_KK added a comment to T170775: [Feature Request] New command to return all object vectors.

Revision: 150340 vectorSide, vectorSideVisual. I will look at matrix commands later

Mar 8 2023, 3:34 AM · Arma 3

Mar 7 2023

ebretag added a comment to T170862: Can't open Arma 3.

Help me!

Mar 7 2023, 10:03 PM · Arma 3
ebretag created T170862: Can't open Arma 3.
Mar 7 2023, 10:03 PM · Arma 3
Polynudj added a comment to T170847: d3d error - dxgi_error_device_removed.

Mar 7 2023, 8:32 PM · Arma 3
Wulf closed T170694: <classname> canVehicleCargo <classname> as Resolved.

Closing for now as it seems to be resolved, can reopen if needed.

Mar 7 2023, 3:46 PM · Arma 3
Wulf added a comment to T170688: artifacts Land_i_Stone_HouseSmall_V2_F.

Land_i_Stone_HouseSmall_V2_F from what I can see is fixed.
What isn't fixed is Land_i_Stone_HouseSmall_V1_F and Land_i_Stone_HouseSmall_V3_F which are different structures.

Mar 7 2023, 2:40 PM · Arma 3
Wulf added a comment to T170847: d3d error - dxgi_error_device_removed.

Do you by chance also have a mdmp file with your rpts? If you do please upload them as well.

Mar 7 2023, 1:45 PM · Arma 3
Wulf closed T170723: Error code - No entry 'bin\CfgVehicles/Plane_Fighter__01....' as Resolved.

Closing as this as the issue was resolved.

Mar 7 2023, 1:02 PM · Arma 3
Wulf closed T170771: Missing Furniture from Livonia as Resolved.

Closing as the issue was resolved.

Mar 7 2023, 12:52 PM · Arma 3
OraMosley added a comment to T170847: d3d error - dxgi_error_device_removed.
Mar 7 2023, 9:17 AM · Arma 3
Polynudj added a comment to T170847: d3d error - dxgi_error_device_removed.

Mar 7 2023, 5:29 AM · Arma 3
Polynudj created T170847: d3d error - dxgi_error_device_removed.
Mar 7 2023, 2:45 AM · Arma 3
sdesa added a comment to T170687: Expand ctrlCreate to take CONFIG as argument for control config definition.
Mar 7 2023, 1:43 AM · Arma 3

Mar 6 2023

dedmen added a comment to T170832: Headless Clients crash during Mission.

A new ticket with the same conents? no, no need

Mar 6 2023, 3:03 PM · Arma 3
Wulf added a comment to T170805: Text display error.

As KK mentioned above best would be if you could provide screenshots or even better a video with your keyboard input.

Mar 6 2023, 2:46 PM · Arma 3
Wulf added a comment to T170809: What do i do if my game crashes of "not enough memory" even if my specs support the game?.

Thank you for the report. Please send us your logs and crash dumps you will find a guide how to do so here.

Mar 6 2023, 2:43 PM · Arma 3
Mildly_Interested added a comment to T170832: Headless Clients crash during Mission.

That now makes me scared that the server process might also crash :D
I will run the non profiling.exe from prof branch on server and HCs from now on. Shall I create a fresh ticket for that profilling crash since I'm guessing its not supposed to crash in there?

Mar 6 2023, 2:43 PM · Arma 3
dedmen added a comment to T170832: Headless Clients crash during Mission.

Uff :/
Its crashing inside profiling code so easy solution would be, don't run Profiling build and it will stop crashing :D

Mar 6 2023, 2:31 PM · Arma 3
Mildly_Interested updated the task description for T170832: Headless Clients crash during Mission.
Mar 6 2023, 2:28 PM · Arma 3
SaMatra created T170835: Setting and getter for CT_PICTURE's tileW and tileH.
Mar 6 2023, 2:05 PM · Arma 3
LiliaPayne added a comment to T170832: Headless Clients crash during Mission.
Mar 6 2023, 1:39 PM · Arma 3
dedmen closed T135835: Official Servers are bricked as Resolved.
Mar 6 2023, 12:52 PM · Arma 3
dedmen closed T157538: 0x0000DEAD as Resolved.
Mar 6 2023, 12:51 PM · Arma 3 Creator DLC - Global Mobilization
Mildly_Interested created T170832: Headless Clients crash during Mission.
Mar 6 2023, 12:21 PM · Arma 3
LouMontana closed T169781: [Feature Request] SQF command to get unit ID in the group as Resolved.
Mar 6 2023, 11:13 AM · Arma 3
kju-PvPscene added a comment to T167804: fn_initModules creates a group for each cfgfactionclasses.

is this in 2.12?

Mar 6 2023, 10:28 AM · Arma 3
kju-PvPscene added a comment to T169781: [Feature Request] SQF command to get unit ID in the group.

works fine. can be closed

Mar 6 2023, 10:28 AM · Arma 3
avajames8805 added a comment to T170809: What do i do if my game crashes of "not enough memory" even if my specs support the game?.
Mar 6 2023, 8:32 AM · Arma 3
olwy added a comment to T170687: Expand ctrlCreate to take CONFIG as argument for control config definition.
Mar 6 2023, 7:32 AM · Arma 3

Mar 5 2023

STyx2909 renamed T170278: [Feature request]"Artificial Momentum" variable for vehicles from [Feature request]"Momentum" variable for vehicles to [Feature request]"Artificial Momentum" variable for vehicles.
Mar 5 2023, 8:08 PM · Arma 3
killerswin2 added a comment to T170798: Angle Clamping Commands.

float clampAngleInternal(float angle, float minAngle, float maxAngle)
was incorrect for negative angles.

Mar 5 2023, 7:40 PM · Arma 3
killerswin2 edited Additional Information on T170798: Angle Clamping Commands.
Mar 5 2023, 7:27 PM · Arma 3
SaMatra added a comment to T170808: Forcing lower mipmaps for UI pictures.

mipmap='2'
mipmaph='32'
mipmapui='0.04'
More name ideas

Mar 5 2023, 6:17 PM · Arma 3
BlurryBanana added a comment to T170809: What do i do if my game crashes of "not enough memory" even if my specs support the game?.

If someone can help me that would be awesome

Mar 5 2023, 4:02 PM · Arma 3
BlurryBanana created T170809: What do i do if my game crashes of "not enough memory" even if my specs support the game?.
Mar 5 2023, 4:01 PM · Arma 3
mickeymen added a comment to T170806: Ability to prevent AI units walking (pathfinding) through an area via module/scripting.

Great idea! I would love to see this in the Arma3 editor

Mar 5 2023, 2:42 PM · Arma 3
BIS_fnc_KK added a comment to T170805: Text display error.

A bit more context please, possibly with pictures

Mar 5 2023, 2:10 PM · Arma 3
SaMatra updated the task description for T170808: Forcing lower mipmaps for UI pictures.
Mar 5 2023, 2:02 PM · Arma 3
BIS_fnc_KK claimed T170808: Forcing lower mipmaps for UI pictures.
Mar 5 2023, 1:44 PM · Arma 3
BIS_fnc_KK claimed T170798: Angle Clamping Commands.
Mar 5 2023, 1:25 PM · Arma 3
SaMatra created T170808: Forcing lower mipmaps for UI pictures.
Mar 5 2023, 1:10 PM · Arma 3
Nerexis renamed T170806: Ability to prevent AI units walking (pathfinding) through an area via module/scripting from Ability to prevent units walking (pathfinding) through an area via module/scripting to Ability to prevent AI units walking (pathfinding) through an area via module/scripting.
Mar 5 2023, 12:30 PM · Arma 3
Nerexis created T170806: Ability to prevent AI units walking (pathfinding) through an area via module/scripting.
Mar 5 2023, 12:25 PM · Arma 3
FLY4EF created T170805: Text display error.
Mar 5 2023, 11:16 AM · Arma 3
FLY4EF added a comment to T170710: 0xc0000005 ERROR.

Fortunately, when I closed the Buldozer, my game returned to normal, and I think this problem was temporarily resolved.

Mar 5 2023, 11:05 AM · Arma 3
SaMatra added a comment to T170766: Trying to draw UI2Texture inside another UI2Texture fails with "Cannot load mipmap" error.

This error also happens if you try displaying .paa pictures without mipmaps inside inner ui2texture display.

Mar 5 2023, 10:00 AM · Arma 3
AymericArvN65 changed Reproducibility from reproducibility:none to reproducibility:always on T170800: Misplaced object bug.
Mar 5 2023, 9:44 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
AymericArvN65 created T170801: Misplaced object bug.
Mar 5 2023, 9:36 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
AymericArvN65 created T170800: Misplaced object bug.
Mar 5 2023, 9:35 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
killerswin2 updated the task description for T170798: Angle Clamping Commands.
Mar 5 2023, 6:57 AM · Arma 3
SaMatra added a comment to T170766: Trying to draw UI2Texture inside another UI2Texture fails with "Cannot load mipmap" error.

Temporary workaround without need to draw inner display anywhere on UI:

Mar 5 2023, 6:32 AM · Arma 3
SaMatra created T170799: UI2Texture needs mipmaps.
Mar 5 2023, 6:23 AM · Arma 3
killerswin2 created T170798: Angle Clamping Commands.
Mar 5 2023, 6:01 AM · Arma 3

Mar 4 2023

AryxRayx added a comment to T170771: Missing Furniture from Livonia.

disabled and reabled contact dlc and it worked, strange. thank you

Mar 4 2023, 11:36 PM · Arma 3
LouMontana closed T71143: Multiplayer crashes "steam ticket check failed: [null]" as Resolved.
Mar 4 2023, 11:04 PM · Arma 3
GrizzlerSam added a comment to T170663: 0xc0000005 - STATUS-ACCESS-VIOLATION.

i am getting the exact same error, its so frustrating have been looking for last few days for a fix nothing works, i crash about every 5 minutes, so game is unplayable until fixed, fingers crossed someone will help

Mar 4 2023, 10:59 PM · Arma 3
killerswin2 added a comment to T123355: Eventhandlers are compiled before every execution.

Are addActions also affected? addActions can also take scripts in the script param, similar to eventHanders.

Mar 4 2023, 9:46 PM · Arma 3
BIS_fnc_KK changed the visibility for T71143: Multiplayer crashes "steam ticket check failed: [null]".
Mar 4 2023, 8:44 PM · Arma 3
Happytrail01 added a comment to T71143: Multiplayer crashes "steam ticket check failed: [null]".
Mar 4 2023, 7:32 PM · Arma 3
sharkraptorz added a comment to T170663: 0xc0000005 - STATUS-ACCESS-VIOLATION.

Mar 4 2023, 6:54 PM · Arma 3
sharkraptorz added a comment to T170663: 0xc0000005 - STATUS-ACCESS-VIOLATION.

I'll get the crash report rq, lemme load the game up

Mar 4 2023, 6:47 PM · Arma 3
Leopard20 added a comment to T170771: Missing Furniture from Livonia.

Are you sure you have not uninstalled the DLC or something? If not, try verifying the game data via Steam. If you have, you can install it again from: Right Click on Arma in Steam > Properties > DLC

Mar 4 2023, 6:09 PM · Arma 3
Leopard20 added a comment to T170771: Missing Furniture from Livonia.

I have no problem creating them though:

_p = getPosWorld player;
_dx = 0;
_dy = 0;
[...] findif {
    _o = createSimpleObject [_x, _p];
    _bb = boundingBoxReal _o#2;
    _dx = _dx + _bb;
    if (_dx > 20) then {_dy = _dy + _bb; _dx = 0};
    _o setPosWorld (_p vectorAdd [_dx, _dy, _bb]);
    _b = isNull _o;
    _b
}

[...] is the array of models from that wiki page.

Mar 4 2023, 6:05 PM · Arma 3
STyx2909 added a comment to T170278: [Feature request]"Artificial Momentum" variable for vehicles.

"Artificial Momentum" is to be applied to opposing direction controls only.

Mar 4 2023, 4:34 PM · Arma 3
BIS_fnc_KK claimed T159403: Increase the custom radio channel limit for the "radioChannelCreate" command.
Mar 4 2023, 1:55 PM · Arma 3
Leopard20 added a comment to T170775: [Feature Request] New command to return all object vectors.

if Possible, maybe also add a 4x4 matrix, so that we can use Euler Angles more naturally. 4X4 matices would also allow for Translation, Rotation, Scale, Projection, or a big favorite of mine, Look-At Matrix. An addition for 4x4 is also having a model-view matrix which positions and orients the object in the world space.

Mar 4 2023, 1:50 PM · Arma 3
Leopard20 updated the task description for T170775: [Feature Request] New command to return all object vectors.
Mar 4 2023, 12:23 PM · Arma 3
MaximusGladius merged task T170784: Game technical issues into T170791: Technical issue.
Mar 4 2023, 12:19 PM · Arma 3
MK created T170785: M134bug .
Mar 4 2023, 5:14 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
MaximusGladius created T170784: Game technical issues.
Mar 4 2023, 3:34 AM · Arma 3
linda68 added a comment to T157538: 0x0000DEAD.
Mar 4 2023, 3:22 AM · Arma 3 Creator DLC - Global Mobilization
linda68 added a comment to T135835: Official Servers are bricked.
Mar 4 2023, 3:19 AM · Arma 3
BIS_fnc_KK claimed T170775: [Feature Request] New command to return all object vectors.
Mar 4 2023, 2:26 AM · Arma 3
BIS_fnc_KK added a comment to T170775: [Feature Request] New command to return all object vectors.

Ah good one, always wanted to add vectorSide

Mar 4 2023, 2:26 AM · Arma 3

Mar 3 2023

killerswin2 added a comment to T170647: [Feature Request] OOP support for SQF using hashmaps (with destructor support).

Well if this is gonna be implemented, could we get hashmap serialization. It would make creating the objects easier.

Mar 3 2023, 10:26 PM · Arma 3
killerswin2 added a comment to T170647: [Feature Request] OOP support for SQF using hashmaps (with destructor support).

Ah, that's right is all polymorphic.

Mar 3 2023, 10:23 PM · Arma 3
killerswin2 added a comment to T170775: [Feature Request] New command to return all object vectors.

if Possible, maybe also add a 4x4 matrix, so that we can use Euler Angles more naturally. 4X4 matices would also allow for Translation, Rotation, Scale, Projection, or a big favorite of mine, Look-At Matrix. An addition for 4x4 is also having a model-view matrix which positions and orients the object in the world space.

Mar 3 2023, 10:15 PM · Arma 3
Leopard20 added a comment to T170647: [Feature Request] OOP support for SQF using hashmaps (with destructor support).
is a good start but we might want to construct the object with a copy of the object,
Mar 3 2023, 9:35 PM · Arma 3
Leopard20 updated the task description for T170775: [Feature Request] New command to return all object vectors.
Mar 3 2023, 8:42 PM · Arma 3
Leopard20 updated the task description for T170775: [Feature Request] New command to return all object vectors.
Mar 3 2023, 8:32 PM · Arma 3
Leopard20 created T170775: [Feature Request] New command to return all object vectors.
Mar 3 2023, 8:20 PM · Arma 3
CrankMasterPaul created T170774: attachTo to weapon proxy with followBoneRotation and offset leads to shifting.
Mar 3 2023, 7:43 PM · Arma 3