Can confirm that it also happens on the current dev branch (2.11.149760)
- Queries
- Arma 3 Activity
- All Stories
- Search
- Advanced Search
Arma 3 Activity
Aug 10 2022
Aug 9 2022
No its not
i need heeelp i have an error in game this error 0x0000dead
In config everything is a string even if it doesn’t have quotes
No its not. Which is why every other speed value is a proper float, and this one is not.
In config everything is a string even if it doesn’t have quotes, what matters is what engine turns it into afterwards. I think we can leave this one unless there is something in that pbo that does cause issues. Don’t fix it if it ain’t broken
It is a typo, it is just one that doesn't cause an issue, hence the trival severity. Every other speed value in that pbo is correctly stored as a float.
It's not a typo. getNumber can parse strings:
getNumber (configFile >> "CfgMovesMaleSdr" >> "States" >> "Acts_RU_Briefing_Turn" >> "speed") //will return 0.3093
Uff yeah. Well thats just the same crash again. I guess I need to fix ArmaFullDump again, but I thought I just fixed it recently :/
I don't know when I will have time to do that, maybe end next week
could you try it on dev please? It could have been fixed indirectly
I've added a video of the issue (with timestamps) as well as a mission that the bug happens on. I couldn't reproduce on a brand new empty mission made in editor, so I found a random mission and removed a bunch of scripts that weren't required for the mission to start.
Aug 8 2022
Cannot repro. What game version do you test it on?
I couldn't find a solution to this problem for ps4 if you have any support for ps4 that you can send me by email i would love to play with my friends again!
I couldn't find a solution to this problem for ps4 if you have any support for ps4 that you can send me by email i would love to play with my friends again!
I'll investigate, no promises
Hello, can you follow the steps in the link below and provide us with your crashlogs?
https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/
Hello @BARRETTA92, sorry this doesn't give us the correct information to look into the issue. Can you follow the steps in the link below:
https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/
Aug 7 2022
Aug 6 2022
could you provide 2 scripts side by side one using allplayers and one using getuserinfo doing the same thing but allplayers failing?
Thanks for updating the wiki to reflect these findings, however I reported it to the issue tracker in hope that it could be fixed.
Sorry, this was for Reforger - could you please move it / change the tag? Thanks!
Sorry, this was for Reforger - could you please move it / change the tag? Thanks!
It finally crashed again, unfortunately mod did not load
20:50:07 "ArmaFullDump initializing" 20:50:07 CallExtension loaded: ArmaFullDump (C:\NWG_PL\Arma3Server\@ArmaFullDump\ArmaFullDump_x64.dll) [Arma full mdmp]
Ok, updated biki. Have you tried allUsers / getUserInfo instead?
Aug 5 2022
this feedback tracker is for bugs; this seems to be a configuration issue so the Discord channel is more appropriate :-)
Sorry, I'm French and I don't speak English. On discord, no chance to make me understand. On the other hand @LouMontana why are you closing the subject when I have no beginning of an answer! I feel like I'm disturbing here!
I've looked it up, it is not supported for low level objects
Aug 4 2022
Aug 3 2022
NO REPONS indeed
NO REPONS ....
Aug 2 2022
Aug 1 2022
Falls sie noch weitere fragen haben können sie mich auch auf Dicord erreichen unter leonrieg#3318
RVExtensionContext added in 149758
@dedmen This is still an issue. "Floating point exception" for any maxMem values >= 4096 on Linux x64.
Jul 31 2022
Please look at this RPT file as the other one is a windows 10 version after I tried revererting back to see if that changes anything , sadly it made no difference.
ah sorry, can you provide the memory dump file along? C:\Users\Perry\AppData\Local\Arma 3\Arma3_2022-07-31_18-51-21.mdmp
and eventually all other files from this datetime. This will be useful for problem analysis
Yeah sure{F2766806}
the txt file you provided is apparently a launcher crash; can you provide fresh RPTs of the game crash please?
Hi,
Yes I've tried all those things on that link and they hav'nt changed anything.
Hello,
have you tried the solutions listed on this page? https://community.bistudio.com/wiki/Arma_3:_Unusual_process_exit#0xC0000005_-_ACCESS_VIOLATION
ARMA will not launch. Error message: Arma 3 Launcher Exception Log
The video with two airframes is 34 seconds long. I only meant to show this one, but I uploaded the short one by mistake. Here is the correct video. NOTE: Both videos showcase the issue. The first one just shows it on the Cayuse.
the action gets shown to squad unit
ah yes, got it after using the advanced commanding menu - it also happens when only one unit is selected, as planned.
Thanks for the check!
Jul 30 2022
'Unknown attribute itemsCmd' should be fixed in 149757
When you press f2 the action gets shown to squad unit hence you see it printed, so you get output for 2 units instead of 1. As soon as you move beyond 50m it disappears. So working as expected
Okay so apparently it was totally my fault and I somehow managed to break things with a control character in the filename. Sorry for bothering you KK and thanks for the reply. You can mark this as a non-issue
If I'm not mistaken this was the behaviour when the command was initially introduced
In T166876#2344095, @BIS_fnc_KK wrote:your second screenshot executes on the client. to get server execution you need to put it in the larger field and press server exec
your second screenshot executes on the client. to get server execution you need to put it in the larger field and press server exec
Jul 29 2022
Same issue: Mi-2 AI crew won't fire any weapons except the door guns, and seem to have trouble flying in general. Armed UH-1s are fine.
I've noticed the same issue. It's very game breaking in multiplayer games where enemy tanks can see you strolling across from several kilometers because the stealth balaclava does not render after certain distance.
Had this issue, it's happened to me multiple times, and I managed to reproduce it. Here's the crash file.
Here's the steps to reproduce: