@MrFlynn00, regarding the 0xC0000005 - STATUS_ACCESS_VIOLATION error could you try the possible solutions listed here?
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Oct 30 2016
I found another example
What is correct? The original issue reported or duplicate status?
Oct 29 2016
no it's correct, don't change please...
@JUMPSLICK, could you please upload the troubleshooting report for the profiling branch.
crashing on profiling branch also...
Duplicate of assigned T83121
Duplicate of assigned T83121
Duplicate of assigned T83121
Duplicate of T120603.
Any help?... I'm sure i'm not the last guy to have this problem.. I don't want to waste 60€ for buying a game that I can't play from 1 month because of 1 update...
Oct 28 2016
It might be arkward, but it is alot less arkward, than setting damage 1 to the Neck of a soldier and have nothing happen. One look at the Hitpoint configs will tell you what hitpoints you should damage and which ones not.
Here is the latest error report.
I will post exile RPT can some one look on it plz
Plz Help .(
thanks, will look into it
Or does anyone else know why?
Hey razazel did you get a look at the link?
Since I'm experiencing crashes in solo/campaign mode, I think I'll install the older version via legacy branch and play another solo game just to see what happens...will update accordingly
crash report when game crashed immediately upon beginning solo mission apex...in Dev branch
There is no MOD.
When I start a mission at myself on PC, this problem is absent.
There are no settings of damage in Missie.
Tell what parameter (where this parameter) in a game on the server influence rigidity of bushes and fences?
What forces the car to fly up on bushes as on a springboard, to break wheels, to sustain injuries.
https://youtu.be/Ab44ulXO9_s
Oct 27 2016
I would imagine this is because setHit, setHitIndex and setHitpointDamage provide direct access to hitpoint/part damage manipulation. It would be quite strange if you want to modify exact hitpoint damage but unable to do this because this affects another hitpoint,
38 days later - same issue.
What more can I do?
True!!! Tested vanilla, it is caused by wasteland mod! :) Thanks for asking, can be closed!
Are you able to reproduce the bug in SP?
+1000
The discussion about a problem was at a forum.
https://forums.bistudio.com/topic/189687-wrought-iron-bushes/
Occurs on all cards. It seems depends on settings of the server. I can be mistaken, but dependence on the parameter of level of armor (protection) of vehicles seems to eat.
It is possible as that to divide these dependences, or to make bushes and small fences out of a risk zone for transport and players? Strongly irritates when you lose health and wheels on these objects.
On speed of 30-40 km\h it is possible to turn over by car.
Fences have color of texture which it is badly visible against the background of a landscape, even when you don't move.
http://stroybat.ucoz.ru/raznoe/Error/2013-11-08_00001.jpg
In the editor it isn't reproduced. But it works at servers, somehow bushes and fences gain rigidity to damage from cars.
The problem has appeared not yesterday, it was from the very beginning.
Everyone thought that it is known to you, waited that it will be corrected.
It is worst with Offroad but also happens with other non-armored wheeled vehicles (Boxer Truck, Quad bike, ...)
I tried something : Launch with the Arma3Launcher with and without some DLC or profile...
It seem to freeze now every 32 min and for 1-2 minutes.
Can be closed, found the option in editor. Strange i wasnt seeing this with frient the day i reported it :0
please try to be more specific when reporting a bug.
Oct 26 2016
Ah, right you are.
But would it be much different than:
Like what Jawsh said, the squad XML info is not present on the map/players tab. Tags and pictures work, and ArmA 3 even reads the information from the squad.xml (simple script to send xml data as a hint in-game, contained the right information). It seems to me that with the implementation of the ArmA 3 units feature in the profile section, ArmA 3 cannot display the information in the squad.xml files.
And thanks for replying
thank you for the feedback.
are you getting the same crash when not using the yaab benchmark?
Could you also please provide some server specifics and specific repro steps?
are you able to observe similar issue on Development branch?
Should this task be closed as I did a google search regarding the error code and found that several posts mentioned it was due to Battleye servers being offline at the time the error occurs. If this is the case then the cause of this error is 3rd party and not directly due to something with Arma 3 being the cauase of said crash.
thank you for the feedback.
it is a feature request, and your "while do" is not like a "do while", and it can't be used or better misused to build a "do while".
Actually the clipping, although it only occurs in tripod angles, what actually happens is that the camera clips inside the player. Results difer depending on what uniform+vest the player is using as you can see in this video:
https://youtu.be/M7GajHNMdSM
Is this a feature request? In that case, there's a while do loop already.
thank you for the feedback and the crashdumps, we will look into that.
would you mind uploading your WorkDrive report files.
The problem remained on DEV of the version.
Luminescence of a medical logo through structures.
https://youtu.be/4OH3-VRPNcs
Here is the report
To get the report files, please go to the Launcher > Options> Prepare Arma3 troubleshooting report, then save the ZIP file with the report somewhere where you can access it and upload it here.
Or you can look for the RPT manually, files should be located in this directory:
C:\Users\<username>\AppData\Local\Arma 3
thank you for your feedback.
But i dont get the RPT file when i am kicked from EXile ? i delete every RPT and get in the EXILE server i get kicked and i go back to folder to see is there RPT but there is non ?? i have try to reinstall and everything same problem i have try other Exile server same problem ?
Might be an issue with the specific server you are connecting to.
crash file from recent crash...lasted all of about 1-2 minutes in a KOTH server, no mods loaded at all...
Oct 25 2016
Still broken, currently working ONLY in arma3diag.exe and dev branch (of course).
Thanks a bunch with this behaviors.
This last week Finding now; that the "Load" Way-point the helicopter hovers 10m up & will not land. Also "Seek & Destroy" helicopter or vehicles just sits at way-point will not move again..
Here is new kick from Braking Point