Text chat (player text messages, system messages, et cetera) will be hidden for the client upon entering the Splendid Camera. Exiting the camera does not resolve the issue; aborting to the lobby and rejoining the mission will restore text chat.
Description
Details
- Severity
- Minor
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 7 x64
- Category
- Visual-GUI
- Start up and join a dedicated server. The mission should have enableDebugConsole set as 1 or 2.
- If 1 then login as the admin with #login <passwordAdmin>.
- When in-game type something in chat then hit escape (esc) and enter the Splendid Camera.
- Notice that text chat is no longer visible in-game to your client. Text chat will still be visible to other clients, and will appear in the server and RCon logs.
- Abort to lobby and rejoin.
- Text chat should be visible again.
Launcher version: 1.5.138522
Game version: 1.64.138497 (22-09-2016)
Branch: main / beta branch not specified
Initially reported on the forums at Text chat disappearing upon entering Splendid Camera.
Event Timeline
This appears to be a strange issue with where the camera display is actually being created. The camera display is normally created on the RscDisplayMission display, which causes issues when you quit out of it (i.e. no text showing up). If the camera display is created on RscDisplayMPInterrupt the text comes back as it is supposed to. A quick fix to just get rid of the symptoms is to call showChat = true; on the Exit mode of the a3\functions_f\Debug\fn_camera.sqf script. In the mean time players can fix the symptoms by locally executing showChat = true; in the debug console, or if they have CBA by adding
class Extended_DisplayUnload_EventHandlers { class RscDisplayCamera { potato = "showChat true"; }; };
to their mission's description.ext or a mod's config.cpp.