Page MenuHomeFeedback Tracker
Feed Advanced Search

May 11 2016

lagrange added a comment to T106644: please lift global ban.

meh. get out.

May 11 2016, 3:08 AM · DayZ
lagrange added a comment to T106624: Sometimes I fall when I throw things..

http://feedback.dayzgame.com/view.php?id=20106

May 11 2016, 3:07 AM · DayZ
lagrange added a comment to T106533: Can't stack sharpened sticks and small stones.

small stones can stacked as of 0.53, but the sharpened sticks still can't be stacked.

May 11 2016, 3:03 AM · DayZ
lagrange set Category to category:items on T106533: Can't stack sharpened sticks and small stones.
May 11 2016, 3:03 AM · DayZ
lagrange edited Steps To Reproduce on T106512: Throwing two handed item sometimes connects to unconcious animation.
May 11 2016, 3:02 AM · DayZ
lagrange added a comment to T106338: 1911 mags/ ak74 mags not spawning.

they do pop up from now ans then. I have seen a few.

May 11 2016, 2:55 AM · DayZ
lagrange added a comment to T106323: 0.51 Stable Branch Duplication Exploit.

Have a read at 08 week december status report. At least that will cheer you up...

May 11 2016, 2:54 AM · DayZ
lagrange edited Additional Information on T106118: Found duping site on 0.51. It still exists and don't know how.
May 11 2016, 2:47 AM · DayZ
lagrange added a comment to T106117: in inventory screen, All glasses are transparent through the character.

I can confirm this issue has been fixed in 0.53 for the motorcycle helmets. Now I can see the character's face through the visor in the inventory. Can't confirm for the other glasses because they don't spawn.

May 11 2016, 2:47 AM · DayZ
lagrange edited Steps To Reproduce on T106117: in inventory screen, All glasses are transparent through the character.
May 11 2016, 2:47 AM · DayZ
lagrange added a comment to T106080: New kind of Aimbot..

the 'invisible axeman' hack? I also have heard of it.

May 11 2016, 2:46 AM · DayZ
lagrange added a comment to T106052: Loot isn't respawning.

somewhere in that server there is a spawn point where all the loot appears in massive number. The 'central loot'(*giggle*) economy quite buggy atm.

May 11 2016, 2:45 AM · DayZ
lagrange added a comment to T105962: Mosin shot with Supressor (both in 'pristine' Condition) sounds as loud as without..

conpensator decreases recoil and increases accuracy. Nothing to do with loudness.

May 11 2016, 2:41 AM · DayZ
lagrange added a comment to T105939: Military Tent doesn't work.

it's 'items inside a container not visible' bug.

May 11 2016, 2:40 AM · DayZ
lagrange added a comment to T105927: Hacker stealing gear.

There's a way. There's always another way. -hacker, bypassing the battleye

May 11 2016, 2:40 AM · DayZ
lagrange added a comment to T105902: 0.51 Cannot create Mosin Burlap Wrap.

http://feedback.dayzgame.com/view.php?id=19408 take a look at this

May 11 2016, 2:39 AM · DayZ
lagrange edited Steps To Reproduce on T105814: [0.51 stable] Mosin camo wrap is in wrong position.
May 11 2016, 2:35 AM · DayZ
lagrange added a comment to T105802: Gun sounds need fixing.

Plain disgusting.

May 11 2016, 2:35 AM · DayZ
lagrange added a comment to T105798: When zombies and players are killed in hills or leaning surfaces the corpses slide unrealistly broken with ragdoll.

Because friction is a lie!

May 11 2016, 2:35 AM · DayZ
lagrange edited Steps To Reproduce on T105792: Duping method.
May 11 2016, 2:35 AM · DayZ
lagrange added a comment to T105782: Hacking is out of control and ruins the experience.

really have to agree on this one. there was never a time where script cheating and dupimg was this widespread as current build. We know scripting will be smacked down by battleye at 0.51 which is a good thing. just hold on till next patch or play exp. I hope devs also fixed the duping issues.

May 11 2016, 2:34 AM · DayZ
lagrange added a comment to T105770: Dynamic world / structure destruction & spreading fire?.

Destruction of global objects... sounds like a mess of bugs. perhaps later.

May 11 2016, 2:34 AM · DayZ
lagrange added a comment to T105766: [EXP .51] Items will appear in inventory after being dropped from hands.

lol....oh wow...

May 11 2016, 2:34 AM · DayZ
lagrange added a comment to T105735: Combine matchboxes.

But what about empty matchboxes?

May 11 2016, 2:32 AM · DayZ
lagrange added a comment to T105706: Effectiveness of selfmade Arrows.

youtube.com/watch?v=TFb93YjBV5s

May 11 2016, 2:31 AM · DayZ
lagrange added a comment to T105630: Close ticket.

they get deleted 3 sec later so... maybe after some server performance improvement it can be extended to a few minutes.

May 11 2016, 2:28 AM · DayZ
lagrange added a comment to T105603: Zombies hitting from long distances and when not facing them.

usually happens when you vs 2+ zombies. you take one down, you get stuck on it on the server side, and the other zombies beat the shit outta you.

May 11 2016, 2:27 AM · DayZ
lagrange added a comment to T105576: Ammo box can hold none ammo items.

update as it seemed to move away on the pages.

May 11 2016, 2:26 AM · DayZ
lagrange edited Steps To Reproduce on T105576: Ammo box can hold none ammo items.
May 11 2016, 2:26 AM · DayZ
lagrange added a comment to T105561: Vehicle falling through the ground after flipping.

alpha experimental... where the best of best of bugs rain on survivors. roflmao

May 11 2016, 2:25 AM · DayZ
lagrange added a comment to T105530: [SUGGESTION] Museum Building - Unique Loot: Gerand, KAR98, Period Items, Swords..

bump for visibility

May 11 2016, 2:24 AM · DayZ
lagrange added a comment to T105530: [SUGGESTION] Museum Building - Unique Loot: Gerand, KAR98, Period Items, Swords..

We could always replace military bases as well as supplying weapon loot to the survivors without breaking the authenticity. Cannot agree more. I hope this gets worked on in same manner with the prison building.

May 11 2016, 2:24 AM · DayZ
lagrange added a comment to T105530: [SUGGESTION] Museum Building - Unique Loot: Gerand, KAR98, Period Items, Swords..

Hell yes. Do want. This is fantastic idea!

May 11 2016, 2:24 AM · DayZ
lagrange added a comment to T105523: Tents are bulletproof.

all items are currently bulletproof. even a stack of tomatoes will stop the bullets. stupid. i know.

May 11 2016, 2:23 AM · DayZ
lagrange added a comment to T105311: Water Considerations: Wells don't work and game is lacking streams and other bodies of water.

Wells fixed in .51 which is disappointing... I loved the harsh summer where you can't get enough water and water sources are more important than airfield.

May 11 2016, 2:15 AM · DayZ
lagrange added a comment to T105300: Fog of War.

you mean true sight. Maybe this can be a server forced option.

May 11 2016, 2:15 AM · DayZ
lagrange added a comment to T105292: The server cannot load my character data when I enter EVERY server..

Same. But my character is loaded.

May 11 2016, 2:14 AM · DayZ
lagrange added a comment to T105286: [PRIMARY REPORT] Screen blur from being damaged does not disappear.

Please fix the blur mechanic asap. This video thing is getting ridiculous in all seriousness.

May 11 2016, 2:14 AM · DayZ
lagrange added a comment to T105286: [PRIMARY REPORT] Screen blur from being damaged does not disappear.

I hope devs remember this...

May 11 2016, 2:14 AM · DayZ
lagrange edited Steps To Reproduce on T105269: Loss of character when joining restarting server.
May 11 2016, 2:13 AM · DayZ
lagrange added a comment to T105163: bush growing in the middle of road.

I sometimes come across grass and bush in middle of the road. same to the road that leads out of dubky to north. However, it fascinates me as I think about it. It shows deterioration of apocalypse where no one can do the maintenance of these roads... anyway there's my idea.

May 11 2016, 2:09 AM · DayZ
lagrange added a comment to T105150: Item duping on stable persistent server..

might wanna change this to private.

May 11 2016, 2:09 AM · DayZ
lagrange added a comment to T105150: Item duping on stable persistent server..

Yeah this problem was there ever since the persistence came up. Confirming this.

May 11 2016, 2:08 AM · DayZ
lagrange added a comment to T105140: After a Large Desync charecter becomes uncontrolable and moves around.

confirm. I was in kamyshovo and was walking in circles with crosshair on sky. seems like a bug.

May 11 2016, 2:08 AM · DayZ
lagrange added a comment to T105139: Loot not respawning.

Agree on this one. Loot is extremely rare and does not spawn unless those cases of 'tonnes of loot in a single area' This must be some sort of central loot system bug. Hang on. This will get fixed.

May 11 2016, 2:08 AM · DayZ
lagrange added a comment to T105132: Infinite consumable items glitch.

Devs. feedback.dayzgame.com/view.php?id=18219 I thought you told me you fixed this issue. Disappointment...

May 11 2016, 2:08 AM · DayZ
lagrange added a comment to T105080: Loot distribution.

Oh yeah.... I wanna find one of those for once...

May 11 2016, 2:05 AM · DayZ
lagrange added a comment to T105075: Water accessibility - Unintentionally improved in 0.50.

Agree on this one. I think weather should effect the availability of pond/streams and wells. People just underestimate the need of food and drinks. A bag of rice and a well will keep you alive for as long as you can live.

May 11 2016, 2:05 AM · DayZ
lagrange added a comment to T105064: No bullet shrapnel remaining in body.

Please discuss yes/no below. All debates welcome. Tbh, "I have lead flakes in me but I will tough it out with a bandage" concept is really bad imo.

May 11 2016, 2:05 AM · DayZ
lagrange set Category to category:featurerequest on T105064: No bullet shrapnel remaining in body.
May 11 2016, 2:05 AM · DayZ
lagrange added a comment to T105060: What the hell happened to all the tents. Also what happened to bipod and suppressor?.

Either be polite or leave. This is a site where you report to make the game better. Not to whine and cry about it. Read the warning on steam page again and click that 'I understand' button. They don't have such responsibility to tell everyone what might go wrong. Did the devs say grenades will corrupt the server when they implemented it? I don't think so.

May 11 2016, 2:04 AM · DayZ
lagrange added a comment to T105060: What the hell happened to all the tents. Also what happened to bipod and suppressor?.

My guess is that they had to implement central loot system.

May 11 2016, 2:04 AM · DayZ
lagrange added a comment to T105054: Game does not respond to controls when joined via Steam friends.

confirming this. Got this today when joining through chat.

May 11 2016, 2:04 AM · DayZ
lagrange added a comment to T105022: I keep getting server not communication message, different servers, tell me exit or lose my man.

Confirmed. I get that warning on every server too. However my character is still alive and well.

May 11 2016, 2:03 AM · DayZ
lagrange added a comment to T105013: Medikit content duplicated in empty medikit.

Negative. This one must be the 'transparent items in containers' bug.

May 11 2016, 2:02 AM · DayZ
lagrange added a comment to T105013: Medikit content duplicated in empty medikit.

dropping the 'seems empty yet full' medikit refreshed it and showed you its content.

May 11 2016, 2:02 AM · DayZ
lagrange added a comment to T105008: Ladders on the Elektrozavodsk "School" not working correctly..

confirmed for balota apartments schools. almost fell down.

May 11 2016, 2:02 AM · DayZ
lagrange added a comment to T104932: Let us carry more Bags/Items.

Yo dawg, I heard you'd like more bags, so we can put bag in a bag in a bag in a bag...... in a bag in a bag so can have bags while carrying a bag.

May 11 2016, 1:58 AM · DayZ
lagrange edited Steps To Reproduce on T104845: Server connection issue in fully populated server.
May 11 2016, 1:55 AM · DayZ
lagrange added a comment to T104839: Minor bug with the door of a house.

confirm. This is kinda annoying.

May 11 2016, 1:55 AM · DayZ
lagrange added a comment to T104798: [Experimental] Too much loot!.

Yeah. We are flooded in loot. But not that it's a bad thing.

May 11 2016, 1:54 AM · DayZ
lagrange added a comment to T104791: Red tint at garages at svet.

No worries

May 11 2016, 1:53 AM · DayZ
lagrange set Category to category:environment on T104791: Red tint at garages at svet.
May 11 2016, 1:53 AM · DayZ
lagrange added a comment to T104787: All loot seems to be in pristine condition.

confirm :l

May 11 2016, 1:53 AM · DayZ
lagrange added a comment to T104784: [Experimental 50.125369] Marine Drybag stays on the Ground.

Same issue here with red one. It seems to happen often to a female character

May 11 2016, 1:53 AM · DayZ
lagrange edited Steps To Reproduce on T104764: Please stop these hackers!.
May 11 2016, 1:52 AM · DayZ
lagrange added a comment to T104764: Please stop these hackers!.

https://www.youtube.com/watch?v=wwlveU2jrDk
another example

May 11 2016, 1:52 AM · DayZ
lagrange edited Steps To Reproduce on T104759: Zombie 'herd' behavior problems.
May 11 2016, 1:52 AM · DayZ
lagrange added a comment to T104758: backpacks inside backpacks(i use this glitch also).

I did using every means possible. I know the bug and I know how it is. I tested using two violet taloon backpacks in 0.50. Perhaps same types of backpacks will not overlap? I'm not too sure.

May 11 2016, 1:52 AM · DayZ
lagrange added a comment to T104758: backpacks inside backpacks(i use this glitch also).

It seems to be fixed in 0.50 exp.

May 11 2016, 1:52 AM · DayZ
lagrange added a comment to T104752: Invisible Zombie.

This kinda happened to me too. But I was lucky enough to trace back and kill a zombie attacking thin air

May 11 2016, 1:52 AM · DayZ
lagrange added a comment to T104750: Prone, lost Clothes and Weapons, Players came, dead.

They aren't 'hackers.' hackers are the smart people who bypass battleeye and write the code to do so. They are just cheaters who buy the hacks. But plz devs, fix this. If this doesn't get fixed asap, you won't even have people to test the alphas.

May 11 2016, 1:52 AM · DayZ
lagrange added a comment to T104740: Press Vest not spawn.

Press vest is best in terms of protection. It also looks great.
I didn't find any since the very beginning so consider it non existent.

May 11 2016, 1:52 AM · DayZ
lagrange edited Steps To Reproduce on T104671: balaclavas clip into beanie hats, raider hats and many more hats.
May 11 2016, 1:49 AM · DayZ
lagrange edited Steps To Reproduce on T104670: Thin and thick framed glasses look terrible!.
May 11 2016, 1:49 AM · DayZ
lagrange added a comment to T104669: Pitchfork 'raised' animation and pose are misleading.(continued).

+1. but the damage of pitchforks are now trash.

May 11 2016, 1:49 AM · DayZ
lagrange added a comment to T104656: [suggestion] It is about inventory, its space and clothing..

I do like the idea of wearing multiple clothing.

May 11 2016, 1:49 AM · DayZ
lagrange added a comment to T104652: [PRIMARY REPORT] Some gunshots are not heard by other players.

confirmed

May 11 2016, 1:49 AM · DayZ
lagrange added a comment to T104634: shoes degrade too fast.

mend with ducttapes

May 11 2016, 1:48 AM · DayZ
lagrange set Category to category:featurerequest on T104630: Cleanness parameter on all items and characters.
May 11 2016, 1:48 AM · DayZ
lagrange added a comment to T104626: "Items infinitely usable" still active in 0.49.

Surprised nobody found this out for 5 patches. I actually found this when I was eating near a zombie and had to cancel it. My hungry status was gone but the cereal was still on the floor, voila, time to investigate.

May 11 2016, 1:48 AM · DayZ
lagrange edited Steps To Reproduce on T104626: "Items infinitely usable" still active in 0.49.
May 11 2016, 1:48 AM · DayZ
lagrange added a comment to T104626: "Items infinitely usable" still active in 0.49.

Please confirm. This will be relatively easy to reproduce.

May 11 2016, 1:48 AM · DayZ
lagrange added a comment to T104603: Footwear damaged to fast.

I ran from berezino school to the police station. my pristine shoes was ruined by the time I got there

May 11 2016, 1:47 AM · DayZ
lagrange added a comment to T104520: Ability to grow beards.

This is actually a great idea. Beards surely will enhance how a character looks like. It would be also great if hair can be grown for both men and women.

but don't be fooled. kos'ers will kos.

May 11 2016, 1:44 AM · DayZ
lagrange added a comment to T104497: Abnormal arm movement when running around with item in hand.

Suggestion: can we make the animation so it holds the item between the chest and arm? Like how you hold rugby ball. It makes more sense than waving the item crazily while running.

May 11 2016, 1:43 AM · DayZ
lagrange added a comment to T104438: Zombies run through doors that are locked with the lockpick.

also, zombies can walk 'through' a partially opened door(by hitting it). Basically you can 'make' zombies walk through the enemy's door by shooting it once. I don't think that is intended.

May 11 2016, 1:41 AM · DayZ
lagrange added a comment to T104025: [PRIMARY REPORT] Large quantities of same loot spawning at the same place.

still active in stable. and it's bad too

May 11 2016, 1:27 AM · DayZ
lagrange added a comment to T104025: [PRIMARY REPORT] Large quantities of same loot spawning at the same place.

still active in 0.51 stable confirmed.

May 11 2016, 1:27 AM · DayZ
lagrange added a comment to T104025: [PRIMARY REPORT] Large quantities of same loot spawning at the same place.

confirmed. I've seen 7 brief, and 4 taloon backpack in one shed.

May 11 2016, 1:27 AM · DayZ
lagrange added a comment to T103697: Contents of containers not being visible.

.50 still active

May 11 2016, 1:15 AM · DayZ
lagrange added a comment to T103680: Graphical artifact with the Grass Wrap's 'Inspect' feature while it is attached to the Mosin..

Aye. sriken makes a fair point.

May 11 2016, 1:14 AM · DayZ
lagrange edited Steps To Reproduce on T102189: green tracksuit pants still not not able to mend in 0.48.
May 11 2016, 12:19 AM · DayZ

May 10 2016

lagrange added a comment to T101562: [SUGGESTION] zombies have realistic loot.

+1

May 10 2016, 11:57 PM · DayZ
lagrange added a comment to T101389: [Suggestion] Plants and cooking system, together to improve survival techniques.

Getting hit by a arrow from nowhere, manages to run away only to see 'poisoned' sign on your inventory and 'i feel nauseous' log coming up. Brilliant.

May 10 2016, 11:51 PM · DayZ
lagrange edited Additional Information on T101143: stuck at pond.
May 10 2016, 11:43 PM · DayZ
lagrange edited Steps To Reproduce on T100873: broken default character selection.
May 10 2016, 11:34 PM · DayZ
lagrange added a comment to T100824: Severe, easy server breaking method.

I was unable to acquire amphibia s magazines. however, there is an issue where splint cannot be thrown.

May 10 2016, 11:33 PM · DayZ
lagrange added a comment to T100824: Severe, easy server breaking method.

I'll give it a try. Thanks!

May 10 2016, 11:33 PM · DayZ
lagrange edited Steps To Reproduce on T100824: Severe, easy server breaking method.
May 10 2016, 11:33 PM · DayZ