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Legacy ID
Have Not Tried

Event Timeline

cs_wolf set Category to Other.Nov 26 2014, 5:37 PM
cs_wolf set Reproducibility to Have Not Tried.
cs_wolf set Severity to None.
cs_wolf set Resolution to Open.
cs_wolf set Legacy ID to 3639499720.May 8 2016, 8:43 PM
app0815 added a subscriber: app0815.May 8 2016, 8:43 PM

they get deleted 3 sec later so... maybe after some server performance improvement it can be extended to a few minutes.

added resources not needed. - I agree this isn't going to improve on the game.

I look forward to snowscapes with many tracks to follow. Perhaps easier movement through snowdrifts when following someone else's tracks...?

As things are, if footprints are an on/off feature easily added/taken away with a flag one/zero - then by all means remove them for the moment.

It could become useful data for some Zombie AI. If a players movements are translated into tracks on the ground, these tracks could serve as a location/direction and date/time stamp. Zombies could potentially 'catch on' to old tracks, follow fresh ones and generally deviate towards recent centres of activity.

The same data could be incorporated into a 'tracking skill' whereby recent tracks are able to be inspected giving rise to some player info? Metadata or whatever else is held. State of health? Heavily laden?