HomeFeedback Tracker

Recent Activity

Yesterday

Evill_Chechen created T184604: help.
Sat, Sep 14, 11:38 PM · DayZ
byNautiic created T184603: Lag / Delay of UI when transferring supplies.
Sat, Sep 14, 11:30 PM · Arma Reforger Xbox
xxx911xxx created T184602: Temperature rise.
Sat, Sep 14, 11:16 PM · DayZ
Canzandridas added a comment to T182399: Mods not installing/updating in launcher/steam.

It's kind of depressing when you're ignored like this

Sat, Sep 14, 10:31 PM · Arma 3
vendingmachines added a comment to T184601: Vending-Machines.ie.

Social Media Details:-

Sat, Sep 14, 10:02 PM · Arma Reforger
vendingmachines created T184601: Vending-Machines.ie.
Sat, Sep 14, 10:01 PM · Arma Reforger
Humskyy edited Additional Information on T184600: Constantly kicked because of Battleeye service (client not responding).
Sat, Sep 14, 9:28 PM · DayZ
Humskyy added a comment to T184600: Constantly kicked because of Battleeye service (client not responding).

I don't know how to upload RPT
file, if u can respond i'll be thankful, and add it asap

Sat, Sep 14, 9:26 PM · DayZ
Humskyy created T184600: Constantly kicked because of Battleeye service (client not responding).
Sat, Sep 14, 9:25 PM · DayZ
EricTViking created T184599: AI Squad won't mount vehicle.
Sat, Sep 14, 8:45 PM · Arma Reforger
Freddyboi8771 added a comment to T182316: Warning 0x00040046.

Hey guys September now still having issues it’s honestly just annoying

Sat, Sep 14, 8:10 PM · DayZ Xbox
MiMuFPV added a comment to T184370: Status Access Violation Crash on Modded Namalsk Server if DayZ is installed on C:\ Default Steam directory.

but i have only two mods
Gamelabs and CodeLock installed

Sat, Sep 14, 7:56 PM · DayZ
JiraF added a comment to T184258: Problem: No preview of group visable.

his can be fixed in 2 damn lines, why it's still here?
it was working just fine on previous patches, up until "suboptimal" 1.2 patch

Sat, Sep 14, 7:56 PM · Arma Reforger Modding
MiMuFPV added a comment to T184370: Status Access Violation Crash on Modded Namalsk Server if DayZ is installed on C:\ Default Steam directory.

Geez, I hope you have a good weekend, ty for your continuing assistance with this issue!

Sat, Sep 14, 7:36 PM · DayZ
ppedroluzz added a comment to T184370: Status Access Violation Crash on Modded Namalsk Server if DayZ is installed on C:\ Default Steam directory.

but i have only two mods
Gamelabs and CodeLock installed

Sat, Sep 14, 7:34 PM · DayZ
ppedroluzz added a comment to T184370: Status Access Violation Crash on Modded Namalsk Server if DayZ is installed on C:\ Default Steam directory.

I also have this problem

Sat, Sep 14, 7:34 PM · DayZ
ppedroluzz edited Additional Information on T184598: I need help with " Access violation. Illegal read by 0x7ffb208c6ed8 at 0xffffffffffffffff".
Sat, Sep 14, 7:13 PM · DayZ
ppedroluzz created T184598: I need help with " Access violation. Illegal read by 0x7ffb208c6ed8 at 0xffffffffffffffff".
Sat, Sep 14, 7:11 PM · DayZ
Colton1070 created T184597: Compartment Doors do not respect entry/exit positions.
Sat, Sep 14, 7:02 PM · Arma Reforger Modding
WalnutSalsa added a comment to T184596: Collision not working in my workbench on a collaborated file..

Working on the same project, and these are my error logs, for further reference.

Sat, Sep 14, 6:48 PM · Arma Reforger Modding
BigAndSloppy created T184596: Collision not working in my workbench on a collaborated file..
Sat, Sep 14, 6:41 PM · Arma Reforger Modding
EricTViking added a comment to T183783: BSOD on startup when multiple network adapters enabled.

Also getting this on Experimental 1.2.1.76 - no mods. Win 11 x64

Sat, Sep 14, 6:39 PM · Arma Reforger
MiMuFPV added a comment to T184370: Status Access Violation Crash on Modded Namalsk Server if DayZ is installed on C:\ Default Steam directory.

That's exactly why I've opened this ticket up. I'm not sure if you read the whole thing but I'd be curious if you move DayZ to another location / volume if that solves it like it does for my players. What is the server, I would be curious to look at their mods.

Sat, Sep 14, 3:10 PM · DayZ
TRAGER created T184595: Wrong afternoon ambient sound file path in Tanoa configuration.
Sat, Sep 14, 1:56 PM · Arma 3
byNautiic added a comment to T184381: Server Freeze.

Currently getting low frames on 11478076 again, early game. Likely freeze incoming.

Sat, Sep 14, 12:49 PM · Arma Reforger Xbox
SaMatra added a comment to T184593: Count of destroyed Terrain objects in MP are duped depending on the number of players on the dedicated server.

Probably related to gas stations blowing up several times too. Some MP mess is going on.

Sat, Sep 14, 12:23 PM · Arma 3
TRAGER renamed T184593: Count of destroyed Terrain objects in MP are duped depending on the number of players on the dedicated server from Count of destroyed objects in MP are duped depending on the number of players on the dedicated server to Count of destroyed Terrain objects in MP are duped depending on the number of players on the dedicated server.
Sat, Sep 14, 11:31 AM · Arma 3
TRAGER renamed T184593: Count of destroyed Terrain objects in MP are duped depending on the number of players on the dedicated server from Objects to Count of destroyed objects in MP are duped depending on the number of players on the dedicated server.
Sat, Sep 14, 11:24 AM · Arma 3
TRAGER created T184593: Count of destroyed Terrain objects in MP are duped depending on the number of players on the dedicated server.
Sat, Sep 14, 11:21 AM · Arma 3
TRAGER created T184591: Transmitter Tower - extra text in RU translation.
Sat, Sep 14, 10:07 AM · Arma 3
TRAGER updated subscribers of T184588: VirtualReammoBox_F, VirtualReammoBox_small_F display name inverted.

Looks like localization side issue @falagor

Sat, Sep 14, 9:51 AM · Arma 3
PlayerBot created T184588: VirtualReammoBox_F, VirtualReammoBox_small_F display name inverted.
Sat, Sep 14, 7:45 AM · Arma 3
Uaevisaapply triaged T184587: UAE Visa For Vietnamese Citizens – Quick Application & Fast Approval as Immediate priority.
Sat, Sep 14, 7:30 AM · Restricted Project
Sobrinka777 created T184586: Problem with registering hits on a ping of ~140ms.
Sat, Sep 14, 7:27 AM · Arma Reforger
TRAGER updated the task description for T184578: Livonia environmental sounds configuration issues.
Sat, Sep 14, 7:15 AM · Arma 3
NelsonFahey added a comment to T174490: The spawning of mushrooms and fruits is broken.

Staying in one place while mushrooms and fruits keep spawning is both a blessing and a giveaway. It's great for endless resources but also signals your location to others. For a more strategic approach, check out Pokerogue and Pokerogue Dex—perfect for managing resources and planning your moves in-game!

Sat, Sep 14, 7:07 AM · DayZ
ihatethatineedtocreateanaccounttosubmitabugreportthatsnotmyjob added a comment to T184077: Scope ranging conflicts between ADS and non-ADS.

Ok. Personally I think it's counterintuitive and took a bit of frustrating experiences to figure it out.
Thanks for looking into it anyway.

Sat, Sep 14, 3:22 AM · DayZ
purechaos added a comment to T184322: Clouds moving together with head (Experimental build).

clouds moving on player movement has been in the game for as long as I can remember!

Sat, Sep 14, 3:11 AM · Arma Reforger
joewatt created T184582: DayZ crash.
Sat, Sep 14, 12:12 AM · DayZ

Fri, Sep 13

Nate_LapT created T184581: Suggestion: Player Name Requirement..
Fri, Sep 13, 11:47 PM · DayZ
Agr0na added a comment to T184370: Status Access Violation Crash on Modded Namalsk Server if DayZ is installed on C:\ Default Steam directory.

Do you have an idea how to fix this?
Every other server works just fine its just on the one im playing on.

Fri, Sep 13, 10:50 PM · DayZ
LouMontana added a comment to T175663: Right Trigger bug for melee, especially vs zombies. where R2 is spammed.

apologies for the three ticket closings/reopenings, it was a misclick on the antispam

Fri, Sep 13, 10:02 PM · DayZ PlayStation
LouMontana added a comment to T74004: allowDamage false disables setVelocity on players..

I believe it is related to the fact that the player is touching the ground at the time
try

player setPosWorld (getPosWorld player vectorAdd [0,0,0.1]);
player setVelocity [0,0,100];
Fri, Sep 13, 9:56 PM · Arma 3
LouMontana changed the status of T176923: 1.23 BUGS and PERFORMANCE still a problem. Hotfix please from New to Reviewed.
Fri, Sep 13, 9:36 PM · DayZ PlayStation
LouMontana reopened T176923: 1.23 BUGS and PERFORMANCE still a problem. Hotfix please as "New".
Fri, Sep 13, 9:36 PM · DayZ PlayStation
LouMontana reopened T176729: FPS and Netcode Server hardware issues. will they be addressed in upcoming patch as "New".
Fri, Sep 13, 9:36 PM · DayZ PlayStation
LouMontana reopened T176496: PS5 hardware can only run dayz in 1080p. 4k and 1440 suffer FPS DROPS. also DE Servers suffering rubber banding at lag at full 60 pop on SOLID ethernet fibre connection as "New".
Fri, Sep 13, 9:35 PM · DayZ PlayStation
LouMontana changed the visibility for T175663: Right Trigger bug for melee, especially vs zombies. where R2 is spammed.
Fri, Sep 13, 9:35 PM · DayZ PlayStation
LouMontana reopened T175663: Right Trigger bug for melee, especially vs zombies. where R2 is spammed as "New".
Fri, Sep 13, 9:35 PM · DayZ PlayStation
LouMontana closed T176923: 1.23 BUGS and PERFORMANCE still a problem. Hotfix please as Resolved.
Fri, Sep 13, 9:34 PM · DayZ PlayStation
LouMontana closed T176729: FPS and Netcode Server hardware issues. will they be addressed in upcoming patch as Resolved.
Fri, Sep 13, 9:34 PM · DayZ PlayStation
LouMontana closed T176496: PS5 hardware can only run dayz in 1080p. 4k and 1440 suffer FPS DROPS. also DE Servers suffering rubber banding at lag at full 60 pop on SOLID ethernet fibre connection as Resolved.
Fri, Sep 13, 9:34 PM · DayZ PlayStation
LouMontana closed T175663: Right Trigger bug for melee, especially vs zombies. where R2 is spammed as Resolved.
Fri, Sep 13, 9:34 PM · DayZ PlayStation
Nate_LapT added a comment to T184094: 1.26 panel_concrete_1 floating in 1.26 but not 1.25.

This is my map built from the current stable release of terrain builder

Fri, Sep 13, 9:27 PM · DayZ Modding, DayZ
byNautiic created T184580: BTR fire damage zone too large .
Fri, Sep 13, 9:17 PM · Arma Reforger Xbox
maxiwala added a comment to T176496: PS5 hardware can only run dayz in 1080p. 4k and 1440 suffer FPS DROPS. also DE Servers suffering rubber banding at lag at full 60 pop on SOLID ethernet fibre connection.
Fri, Sep 13, 7:25 PM · DayZ PlayStation
byNautiic added a comment to T184381: Server Freeze.

Currently (6:51PM CET) also the server 13245681 is early-game and already showing consistently low & decreasing server fps in the red zone, which is indicative of an incoming freeze. I'd keep an eye on this too.

Fri, Sep 13, 6:52 PM · Arma Reforger Xbox
TRAGER created T184578: Livonia environmental sounds configuration issues.
Fri, Sep 13, 6:34 PM · Arma 3
byNautiic added a comment to T184381: Server Freeze.

Yep it's toasted now.

Fri, Sep 13, 5:49 PM · Arma Reforger Xbox
byNautiic added a comment to T184381: Server Freeze.

Hello byNautiic.
Can you please provide the name of the server and time of occurrence so we can check?
Regards,
Geez

Fri, Sep 13, 5:47 PM · Arma Reforger Xbox
Riddick_2K added a comment to T183911: Backpack Capacity Change in Experimental.

Yours is a simple "copy/paste" of a forum post, which refers to many other discussions not present here.
At least you could have written a specific post for this thread.
If you feel so "good" and anxious to show your ability to survive even in the most absurd difficulties, I inform you that there are many community servers, modded, that add a whole series of various difficulties... to choose from, you can find all sorts of them.
Here we are talking about the "official" servers that are the first choice of all new players. They shouldn't be too "difficult".
Furthermore, as already suggested by someone in the forum, there are already two different "strands" of servers: "normal" & "HC".
I don't know why the difference is almost non-existent: light/dark nights & 1P/1-3P vision.
It would be a good idea to make the "normal" servers more "user friendly" for new and casual players who are just looking for some relaxing fun, and the "HC" ones with more difficulty (less slots, less weapons, less ammo, less food, more diseases, infected that kill again, etc).
And as for the supposed absurdity of storing heavy weapons in a simple hunting jacket (an opinion I share), as also suggested by other people in the forum... it would have been enough to divide the storage space into non-communicating parts, so as NOT to allow storing objects that are too large, without necessarily penalizing the space and the amount of transportable objects.
It's about "playability & verisimilitude"... not "absolute realism" (which is impossible in a simple PC video game).

Fri, Sep 13, 4:29 PM · DayZ Xbox
kekich added a comment to T184306: I ask for help with the error 0xc0000005 status access violation in dayz.

thanks

Fri, Sep 13, 2:13 PM · DayZ
freerider3434 added a comment to T183699: 1.26 - Consuming Food or Drink drastically increases body temperature while hydration and/or energy increase, even if that food is neutral/chilly.

it said in the latest exp update (1.26.158752):

Fri, Sep 13, 2:04 PM · DayZ
Geez changed the status of T184547: 7.62x54mm Armor-piercing incendiary for SVD in experimental seems over powered from New to Feedback.
Fri, Sep 13, 12:59 PM · Arma Reforger
Geez changed the status of T184552: SCR_AdjustTimedFuzeAction and SCR_ExplosiveChargeComponent hardcoded 20 s (by default) from New to Awaiting internal Testing.
Fri, Sep 13, 12:58 PM · Arma Reforger
Geez changed the status of T184546: Ai don’t use adequate cover from New to Awaiting internal Testing.
Fri, Sep 13, 12:56 PM · Arma Reforger
Geez changed the status of T184543: [1.2.1.66 Experimental] M21's 7.62x51mm AP Rounds Do Not Penetrate Armor from New to Awaiting internal Testing.
Fri, Sep 13, 12:56 PM · Arma Reforger
Geez closed T183425: Death GUI no longer functional on controller as Resolved.

Resolved in 1.26

Fri, Sep 13, 12:43 PM · DayZ Xbox
Geez changed the status of T183423: 1.26 worm stack glitch from Awaiting internal Testing to Confirmed Internally.
Fri, Sep 13, 12:43 PM · DayZ Xbox
Geez changed the status of T183440: Shemagh stops Eyewear from Awaiting internal Testing to Confirmed Internally.
Fri, Sep 13, 12:42 PM · DayZ Xbox
Geez changed the status of T183663: Sniper Scope Glitch from Awaiting internal Testing to Feedback.
Fri, Sep 13, 12:42 PM · DayZ Xbox
Geez changed the status of T183705: Weapon raise stealth bug from Awaiting internal Testing to Confirmed Internally.
Fri, Sep 13, 12:41 PM · DayZ Xbox
Geez changed the status of T183736: Crossbow Bolts cannot be retrieved from corpses. Only allows to put in hands first instead of just grabbing. Experimental 1.26 XBOX from Awaiting internal Testing to Confirmed Internally.
Fri, Sep 13, 12:41 PM · DayZ Xbox
Geez changed the status of T183851: Infected stepping through closed door from Awaiting internal Testing to Acknowledged.
Fri, Sep 13, 12:41 PM · DayZ Xbox
Geez closed T183901: Fishing off boats 1.26 as Resolved.
Fri, Sep 13, 12:40 PM · DayZ
Geez closed T183902: [1.26 Exp] Able to push boat whilst on Rubber Boat as Resolved.
Fri, Sep 13, 12:39 PM · DayZ
Geez changed the status of T184094: 1.26 panel_concrete_1 floating in 1.26 but not 1.25 from Awaiting internal Testing to Reviewed.

Hello Nate_LapT.
You would have to change all positions of the panels in JSON or in init.c script. In case you or the modder has his own map he can rebuild the whole map in terrain builder tool.
Regards,
Geez

Fri, Sep 13, 12:37 PM · DayZ Modding, DayZ
Geez changed the status of T184443: Experimental 1.26.158752 - Shemagh can't be dragged from "Head" to "Face" slot or vice versa from Awaiting internal Testing to Confirmed Internally.
Fri, Sep 13, 12:35 PM · DayZ
Geez changed the status of T184439: 1.26 Exp - Jerry can splash is quite loud and not quite right from Awaiting internal Testing to Confirmed Internally.
Fri, Sep 13, 12:33 PM · DayZ
Geez merged tasks T184551: Can I finally get help whit this? I asked for help since 2023 , T184550: Can I finally get help whit this? into T180548: Didn’t work again .
Fri, Sep 13, 12:28 PM · DayZ PlayStation
Geez merged task T184551: Can I finally get help whit this? I asked for help since 2023 into T180548: Didn’t work again .
Fri, Sep 13, 12:28 PM · DayZ PlayStation
Geez merged task T184550: Can I finally get help whit this? into T180548: Didn’t work again .
Fri, Sep 13, 12:28 PM · DayZ PlayStation
Geez added a comment to T180511: Please help me with this error I can’t play the game I’m on ps4-ps5.

Unfortunately there is nothing else we can suggest at the moment.

Fri, Sep 13, 12:28 PM · DayZ PlayStation
Geez changed the status of T184541: Construction Light Bug from New to Awaiting internal Testing.
Fri, Sep 13, 12:27 PM · DayZ
Geez closed T184077: Scope ranging conflicts between ADS and non-ADS as Resolved.

According to the developers, this works as designed.

Fri, Sep 13, 12:25 PM · DayZ
Geez changed the status of T184545: Feature request: GetHiddenSelectionsMaterials/GetHiddenSelectionsTextures and SetObjectTexture/SetObjectMaterial - without defining in config from New to Feedback.
Fri, Sep 13, 12:24 PM · DayZ Modding, DayZ
Geez reopened T181373: Missing sounds & animations of Ural 4320 handbrake & shifter as "Confirmed Internally".
Fri, Sep 13, 12:21 PM · Arma Reforger
Geez closed T184306: I ask for help with the error 0xc0000005 status access violation in dayz as Resolved.

Thank you.
It is very likely caused by one of the mods then. We suggest disabling them one by one to find out the one that is causing it. Unfortunately we cannot help any further as any mod related issues have to be fixed by their respective creators.
Regards,
Geez

Fri, Sep 13, 12:20 PM · DayZ
kekich added a comment to T184306: I ask for help with the error 0xc0000005 status access violation in dayz.

Strangely enough, the game works without mods )

Fri, Sep 13, 12:17 PM · DayZ
R34P3R added a comment to T184322: Clouds moving together with head (Experimental build).

@Geez Hi, thanks for the update. My plan was to test it today and crateing a Video to reproduce.

Fri, Sep 13, 11:31 AM · Arma Reforger
Piloto_Spyke updated the task description for T184552: SCR_AdjustTimedFuzeAction and SCR_ExplosiveChargeComponent hardcoded 20 s (by default).
Fri, Sep 13, 11:19 AM · Arma Reforger
Piloto_Spyke updated the task description for T184552: SCR_AdjustTimedFuzeAction and SCR_ExplosiveChargeComponent hardcoded 20 s (by default).
Fri, Sep 13, 11:19 AM · Arma Reforger
Piloto_Spyke created T184552: SCR_AdjustTimedFuzeAction and SCR_ExplosiveChargeComponent hardcoded 20 s (by default).
Fri, Sep 13, 11:18 AM · Arma Reforger
Geez closed T182628: AI units seems to be no longer vault or open the gates in the areas with navmesh patches as Resolved.
Fri, Sep 13, 10:52 AM · Arma Reforger
Geez added a comment to T184306: I ask for help with the error 0xc0000005 status access violation in dayz.

Unfortunately these dumps are unrelated to the issue you are reporting and seem to be old. Can you try deleting all your mods and run the game without mods?

Fri, Sep 13, 10:46 AM · DayZ
Geez changed the status of T184322: Clouds moving together with head (Experimental build) from Need More Info to Confirmed Internally.

Hello again. In the end we have produced this internally and confirmed!

Fri, Sep 13, 10:45 AM · Arma Reforger
Geez changed the status of T184408: [1.2.1.66] "Check injuries" action sometimes returns an empty result, although the player is visually losing blood from Awaiting internal Testing to Reviewed.

Thank you for the report PR9INICHEK.
We have tested the issue based on the information provided but we were unfortunately unable to produce the issue on our end.
Regards,
Geez

Fri, Sep 13, 10:44 AM · Arma Reforger
Geez closed T184321: Saved Loadout M4 with Grenade Launcher loads as stripped down M4 as Resolved.

Resolved in 1.2.1.76

Fri, Sep 13, 10:43 AM · Arma Reforger
Geez changed the status of T183683: AI Vehicle does not react on attacks from behind from Awaiting internal Testing to Confirmed Internally.

Thank you! Confirmed

Fri, Sep 13, 10:41 AM · Arma Reforger
Geez closed T179821: Map: Compass and protractor prevents line deletion as Resolved.

Hello SuicideKing.
According to the developers this behaves as intended.
Regards,
Geez

Fri, Sep 13, 10:40 AM · Arma Reforger