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Vehicle desync / rubberband when colliding with other vehicle in motion
Awaiting internal Testing, NormalPublic

Description

Please provide the following when creating the Ticket:

**Game Version number: 1.4.0.45 Update

Modded?: (No)

Issue Description:

Car desync and rubberband when colliding with another car that is moving.

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
General
Steps To Reproduce
  1. Make ai drive a car on a road
  2. ~50 ping as client connected to server (clumsy)
  3. Drive near the ai car
  4. ram or collide with the ai car when it's driving
  5. desync
Additional Information

Perhaps we could get an option to disable randomized physics

Event Timeline

Geez changed the task status from New to Awaiting internal Testing.Wed, Jul 2, 1:43 PM
Ponezun added a subscriber: Ponezun.Thu, Jul 3, 6:47 AM

The same situation also occurs in extreme off-road driving and collisions with obstacles.

It can happen even on dirt roads at speeds as low as 40 km/h, as well.

This has happened to me before, but I didn't know how to describe it. I was driving alone on a road. Someone overtook me behind me. Then it froze, and I was in a tree 40 meters away.