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Nate_LapT added a comment to T185435: Ambient Animals not spawning.

Please make new tickets for different issues.

Fri, Oct 18, 8:13 AM · DayZ
Nate_LapT added a comment to T185300: Terrain Builder 1.26 Mouse zoom reversed.

I swear I opened that dropdown last week....
With all the other issues in TB, this was annoying but at least manageable.

Fri, Oct 18, 8:11 AM · DayZ Modding, DayZ
quikheatprobuy created T185499: QuikHeat Pro: Your Go-To Solution for Fast Heating.
Fri, Oct 18, 8:03 AM · Arma 3
swineninety9 added a comment to T185300: Terrain Builder 1.26 Mouse zoom reversed.

I fixed this in the Tools menu then Preferences menu. Under "Controls" then check the box next to "Revert Mouse Wheel" and press "Ok" at the bottom.

Fri, Oct 18, 7:50 AM · DayZ Modding, DayZ
Fable1724 renamed T185359: from UI partially not functioning to .
Fri, Oct 18, 6:44 AM · DayZ Xbox
Levimiller14 created T185498: Chernarus Snowfall Removed.
Fri, Oct 18, 6:31 AM · DayZ PlayStation
TheBardOfSalsa created T185497: Snowfall on Chernarus .
Fri, Oct 18, 6:16 AM · DayZ Xbox
Sp4cecat added a comment to T179035: Flag glitches on flagpole.

Awesome, @Geez, I had modded it so that flags on poles could not be cut into rags/armbands.
Are there specifics on how this was addressed? ie,

Fri, Oct 18, 6:11 AM · DayZ Xbox
aux7 created T185496: Sakhal - Military tent with "Oil" tank inside.
Fri, Oct 18, 5:42 AM · DayZ
TURKfIRESKY created T185495: Heat buff symbol invisible .
Fri, Oct 18, 5:29 AM · DayZ Xbox
Chip_Douglas created T185494: Server Crashes then wont come back online.
Fri, Oct 18, 4:45 AM · DayZ PlayStation
pelican renamed T185491: game freeze - after 2 mins of being in sever from game freeze - after interaction to game freeze - after 2 mins of being in sever.
Fri, Oct 18, 4:41 AM · DayZ PlayStation
sileed added a comment to T185392: BUG WITH COOKING.

are you sure there were no mods at all? we had this issue too, but fixed most of it by removing a section we had in Itembase.c Food now behaves normally but we still get some containers that had water show "error" and the qty drops to 2% after restart

Fri, Oct 18, 3:06 AM · DayZ
FUBAR88 added a comment to T185435: Ambient Animals not spawning.

Adding another issue
Line 122: 1:50:47 !!! [CE][offlineDB] :: Type 'Boat_01_Black' will be ignored. (Type does not exist. (Typo?))
Line 123: 1:50:47 !!! [CE][offlineDB] :: Type 'Boat_01_Blue' will be ignored. (Type does not exist. (Typo?))
Line 124: 1:50:47 !!! [CE][offlineDB] :: Type 'Boat_01_Camo' will be ignored. (Type does not exist. (Typo?))
Line 125: 1:50:47 !!! [CE][offlineDB] :: Type 'Boat_01_Orange' will be ignored. (Type does not exist. (Typo?))

Fri, Oct 18, 2:33 AM · DayZ
fundogthrillionaire added a comment to T185493: Queue of 35 people on official server 2392.

Now I'm in position 25. This is absurd.

Fri, Oct 18, 2:32 AM · DayZ PlayStation
MrSurfside36 added a comment to T185380: Fireplace bug.

This topic's been closed I hope you read this I had the exact same issue on the new apartment the one where it has a hole in the wall and you can walk from one side to the other I couldn't use the fireplace either My character was freezing and needed a fire and it would not let me light in the fireplaces

Fri, Oct 18, 2:18 AM · DayZ Xbox
MrSurfside36 added a comment to T185421: Stacked worms disappear when fast equipping hook.

I can verify I've had the same issue. On Xbox Series X on community server and a vanilla server

Fri, Oct 18, 2:17 AM · DayZ Xbox
MrSurfside36 added a comment to T185426: Very poor snow textures 10+ metres away (Sakhal).

It's not your consoles processor. I added another post two or three down from yours with a picture showing blocky snow textures very low res in one of the villages. They're all over the map. It's just the low res blocky texture they used. You'll find rectangular shaped ones and lots of square low res ones. Some areas of the map they fill it in a lot better. I'll walk down the road and they'll have filled in the textures nicely and then I'll hit an area where it looks like they didn't finish it like maybe a different developer worked in that area? I've even seen the blocky low res textures on streamers playing on PC.. like you I'm on a series X. It's a shame we've never been optimized and they've given us better distance viewing or something. Better settings. There's 80 million new consoles and we're still playing the Xbox One PS4 version. They have an updated game like most devs to new consoles

Fri, Oct 18, 2:13 AM · DayZ Xbox
fundogthrillionaire created T185493: Queue of 35 people on official server 2392.
Fri, Oct 18, 2:09 AM · DayZ PlayStation
MrSurfside36 added a comment to T185485: Low res snow textures in some areas .

Yeah I've seen floating trees and lots of floating rocks. I even saw floating rocks in some of the streamers playing the event before the map came out.

Fri, Oct 18, 2:06 AM · DayZ Xbox
bingachilling created T185492: Progression feels bad in Sakhal..
Fri, Oct 18, 1:34 AM · DayZ
pelican added a comment to T185443: [1.26] All interactions/crafting options disappeared after releasing L2 while trying to catch fish.

do other players/zombies freeze when this happens

Fri, Oct 18, 1:32 AM · DayZ PlayStation
pelican created T185491: game freeze - after 2 mins of being in sever.
Fri, Oct 18, 1:30 AM · DayZ PlayStation
pelican created T185490: game freeze - after interaction.
Fri, Oct 18, 1:29 AM · DayZ PlayStation
Judley added a comment to T185426: Very poor snow textures 10+ metres away (Sakhal).

Someone tells me its my 'consoles processor', can you confirm if youre seeing the same issues as i am? Im attaching a screenshot (hopefully).

Fri, Oct 18, 12:54 AM · DayZ Xbox
every1knowsdave created T185489: Issue With New Server Manager.
Fri, Oct 18, 12:46 AM · DayZ

Yesterday

Chimere added a comment to T185470: Central Economy issues since 1.26.

Forgot to mention that this is an issue with our Chernarus server. We are running almost a stock types file (at least with no min/nominal edits) Sakhal server using the files that came with the update - nobody has reported any loot rarity issues.

After some further testing on Chernarus, with restock set to 60, it was spawning less items than 0 restock, however still spawning much much higher than nominal values. With restock set to 300 seconds, it is not as bad, but we still have around a 300-400% increase over nominal values for some items.

Thu, Oct 17, 11:58 PM · DayZ
Chimere updated the task description for T185488: Community server - Sakhal very poor server FPS.
Thu, Oct 17, 11:53 PM · DayZ
Chimere created T185488: Community server - Sakhal very poor server FPS.
Thu, Oct 17, 11:48 PM · DayZ
TheBardOfSalsa added a comment to T185485: Low res snow textures in some areas .

I'd like to add to this, that some trees are disconnected from the ground beneath them, floating in the air up to ~1 meter. Yesterday I was able to crawl completely underneath a tree in the forest, and come out the other side.

Thu, Oct 17, 11:24 PM · DayZ Xbox
Send6624 added a comment to T185470: Central Economy issues since 1.26.

Forgot to mention that this is an issue with our Chernarus server. We are running almost a stock types file (at least with no min/nominal edits) Sakhal server using the files that came with the update - nobody has reported any loot rarity issues.

Thu, Oct 17, 11:06 PM · DayZ
kuzyn added a comment to T185394: Bug with lighting/colours/glowing on 1.26.

In the meantime I would post more examples and got a question.
Is this a bug or maybe there is a problem with map config due to some changes in 1.26?

Thu, Oct 17, 11:06 PM · DayZ
blayne added a comment to T185470: Central Economy issues since 1.26.
Thu, Oct 17, 11:06 PM · DayZ
MrSurfside36 created T185486: Scientist briefcase visual glitch .
Thu, Oct 17, 11:04 PM · DayZ Xbox
MrSurfside36 created T185485: Low res snow textures in some areas .
Thu, Oct 17, 11:00 PM · DayZ Xbox
MrSurfside36 added a comment to T185426: Very poor snow textures 10+ metres away (Sakhal).

I was going to post about the snow textures also they look terrible these low resolution blocky textures. They could have been filled in better. It really takes away from what otherwise is an incredibly beautiful map. This texture needs to be replaced or filled in around it

Thu, Oct 17, 10:55 PM · DayZ Xbox
Akol added a comment to T182544: Lowest resolution LODs being rendered at any distance.

I tested it again, and the issue remains after update 1.26.

Thu, Oct 17, 10:32 PM · DayZ
FUBAR88 added a comment to T185435: Ambient Animals not spawning.

Adding another issue to the list,

Thu, Oct 17, 10:25 PM · DayZ
Kitty_Shackleford created T185484: Glassbottle (Formally Vodka) .
Thu, Oct 17, 10:04 PM · DayZ Xbox
Elonsmusk added a comment to T185470: Central Economy issues since 1.26.

Please revert back to the way it was, it was perfect for everyone. Shouldn't fix what's not broken. It ends up breaking usually

Thu, Oct 17, 9:58 PM · DayZ
TheBardOfSalsa created T185483: Pouches need reworked .
Thu, Oct 17, 9:56 PM · DayZ Xbox
ropain added a comment to T182706: A2S_INFO Keywords: Time and Ingame Date.

I'd like to expand on this with a second request: whether or not a server is password protected could also be included in the list of keywords. This would enable launchers to get all necessary server information from the Steam API without having to do a single A2S_INFO query. This works, because the Steam API already includes this keyword list (gametype), presumably from a previous A2S_QUERY.

Thu, Oct 17, 9:52 PM · DayZ
TheBardOfSalsa added a comment to T185411: M&K disconnecting when controller times out .

Plug in your Xbox controller. That's what I have to do to avoid this.

Thu, Oct 17, 9:50 PM · DayZ Xbox
sanguine00 added a comment to T185454: There are continuous footsteps sounds next to trees!.

This also happens on Sakhal, so likely not map-specific. Hopefully not intentional as it would be a very strange decision in a multiplayer sandbox to use ambient sounds to imply humans or animals that aren't actually there.

Thu, Oct 17, 9:44 PM · DayZ
TheBardOfSalsa added a comment to T185380: Fireplace bug.

That's unfortunate. I have checked multiple times and every time I go in there I cannot interact with those fireplaces. I'll check again today, and if it is still bugged I'll post a video. I have confirmed it with two other players on Xbox, they also couldn't interact with them.

Thu, Oct 17, 9:40 PM · DayZ Xbox
fragmeister57 updated the task description for T185482: arma3_x64.exe crashes with STATUS_ILLEGAL_INSTRUCTION when loading the main menu after 2.18 update.
Thu, Oct 17, 9:32 PM · Arma 3
fragmeister57 created T185482: arma3_x64.exe crashes with STATUS_ILLEGAL_INSTRUCTION when loading the main menu after 2.18 update.
Thu, Oct 17, 9:27 PM · Arma 3
PeterMeter added a comment to T185479: More Xbox Server .

And it is Not even weekend. There are going to be 100s of people trying to Join Servers on the Weekend. Please so Something

Thu, Oct 17, 9:10 PM · DayZ Xbox
fundogthrillionaire created T185481: No footprints in the snow.
Thu, Oct 17, 9:09 PM · DayZ
PeterMeter created T185479: More Xbox Server .
Thu, Oct 17, 9:02 PM · DayZ Xbox
Yamachinu added a comment to T177072: [1.2.0.124] Existing supplies can be duplicated.

Desync and lag can be mitigated but ultimately we are playing on networks and just "fixing" it is a broad desire. All games have compromise in the way they handle their networking. I would be hard pressed to find a game that has the level of simulation that Reforger does that doesn't also have syncing issues.

Thu, Oct 17, 9:01 PM · Arma Reforger
ll_vlad_ll added a comment to T185424: wrp File.

I also have problems packing map due to vanilla assets

Thu, Oct 17, 9:00 PM · DayZ Modding, DayZ
YIPPEEKIYAY97 created T185478: Double structure .
Thu, Oct 17, 8:46 PM · DayZ Xbox
MrRicardo93 created T185477: Bad bug in Chernarus.
Thu, Oct 17, 8:45 PM · DayZ PlayStation
Yamachinu added a comment to T185474: Vehicles with supplies despawning around radios.

It's on a timer. I made a post about this as well early this year when they switched radios to supply. It should take longer to despawn with supply in it but it still will go after a while. How much supply = time and at what thresholds will that change the remaining time (if at all) are questions i would want to know. I have not timed how long it takes, maybe a dev has given that timeframe but i am not sure. I do know that interacting with the vehicle should reset the timer. What the game defines as interaction is a third question. Does that mean starting the car? opening a door? moving gear/supply in and out?

Thu, Oct 17, 8:27 PM · Arma Reforger
Elonsmusk added a comment to T185470: Central Economy issues since 1.26.

Happening to me too

Thu, Oct 17, 8:05 PM · DayZ
Aykut created T185476: Access violation. Illegal read.
Thu, Oct 17, 7:57 PM · DayZ Modding, DayZ
Dragonmalice created T185475: Alternative syntax of createUnit accepting local variables in init.
Thu, Oct 17, 7:51 PM · Arma 3
purechaos created T185474: Vehicles with supplies despawning around radios.
Thu, Oct 17, 7:24 PM · Arma Reforger
oldmann1991 added a comment to T185390: Launcher issue since the 1.26 update.

Same issue for our server. i thought you have maybe changed some ports, which sends the mod list to the launcher. Is there any information in which time we can hope for the fix?

Thu, Oct 17, 6:57 PM · DayZ
zwartho created T185473: There is currently a hacker on 0867 - DE.
Thu, Oct 17, 6:43 PM · DayZ
realproru updated subscribers of T185470: Central Economy issues since 1.26.

@Geez

Thu, Oct 17, 6:20 PM · DayZ
5sety4 created T185472: Heavy punch sometimes not using stamina when paired with a light attack first.
Thu, Oct 17, 6:09 PM · DayZ
BIS_fnc_KK changed the status of T185327: SOGPF Hut susceptible to small arms fire since 2.18 update from New to Feedback.
Thu, Oct 17, 5:59 PM · Arma 3
BIS_fnc_KK added a comment to T185327: SOGPF Hut susceptible to small arms fire since 2.18 update.

rev 152283

Thu, Oct 17, 5:59 PM · Arma 3
Send6624 created T185470: Central Economy issues since 1.26.
Thu, Oct 17, 5:55 PM · DayZ
AndreZ added a comment to T185424: wrp File.

Hey Geez,
would it be possible to drop us a line about whats going on and what the status is? I usually don't push like this but we are all veeeery nervous and scared.
Thank you so much
best, André

Thu, Oct 17, 5:47 PM · DayZ Modding, DayZ
RealTfb created T185469: Plate carriers .
Thu, Oct 17, 5:21 PM · DayZ Xbox
dregi renamed T185443: [1.26] All interactions/crafting options disappeared after releasing L2 while trying to catch fish from All interactions/crafting options disappeared after releasing L2 while trying to catch fish to [1.26] All interactions/crafting options disappeared after releasing L2 while trying to catch fish.
Thu, Oct 17, 4:52 PM · DayZ PlayStation
r3pc0n added a comment to T185468: Crash on Startup. Exception: Acces violation. Illegal read by 0x7ff77cf984f0 at 0xffffffffffffffff.

Thu, Oct 17, 4:49 PM · DayZ
r3pc0n added a comment to T185468: Crash on Startup. Exception: Acces violation. Illegal read by 0x7ff77cf984f0 at 0xffffffffffffffff.

Thu, Oct 17, 4:48 PM · DayZ
SoSkool changed Reproducibility from reproducibility:none to reproducibility:always on T185466: Terrain Builder, Buldozer, flickering objects after selecting a street segment.
Thu, Oct 17, 4:47 PM · DayZ Modding, DayZ
r3pc0n created T185468: Crash on Startup. Exception: Acces violation. Illegal read by 0x7ff77cf984f0 at 0xffffffffffffffff.
Thu, Oct 17, 4:44 PM · DayZ
purplehaze3987 renamed T185467: favorite server issue after 1.26 PS5 from favorite server issue after 1.26 to favorite server issue after 1.26 PS5.
Thu, Oct 17, 4:34 PM · DayZ PlayStation
purplehaze3987 created T185467: favorite server issue after 1.26 PS5.
Thu, Oct 17, 4:33 PM · DayZ PlayStation
SoSkool added a comment to T185466: Terrain Builder, Buldozer, flickering objects after selecting a street segment.

Thu, Oct 17, 3:55 PM · DayZ Modding, DayZ
SoSkool renamed T185466: Terrain Builder, Buldozer, flickering objects after selecting a street segment from Buldozer flickering objects after selecting a street segment to Terrain Builder, Buldozer, flickering objects after selecting a street segment.
Thu, Oct 17, 3:50 PM · DayZ Modding, DayZ
SoSkool created T185466: Terrain Builder, Buldozer, flickering objects after selecting a street segment.
Thu, Oct 17, 3:49 PM · DayZ Modding, DayZ
predator177 updated the task description for T185464: new mechanics of update 1.26.
Thu, Oct 17, 3:31 PM · DayZ
Geez changed the status of T185356: MAJOR - Pier issue from Awaiting internal Testing to Confirmed Internally.
Thu, Oct 17, 3:12 PM · DayZ Xbox
Geez changed the status of T185361: Frostline stable map issue in Severomorsk city from Awaiting internal Testing to Confirmed Internally.
Thu, Oct 17, 3:12 PM · DayZ
Geez changed the status of T185366: Terrain Objects inside Mil Tent - Clipping from Awaiting internal Testing to Confirmed Internally.
Thu, Oct 17, 3:11 PM · DayZ
Geez closed T185380: Fireplace bug as Resolved.

Hello TheBardOfSalsa.
The issue has been tested extensively but we could not reproduce this on our end.

Thu, Oct 17, 3:11 PM · DayZ Xbox
Geez closed T185368: floating objects on ice sheet as Resolved.

Hello tateshigh.
we have tested the issue but we were unable to find any such object.

Thu, Oct 17, 3:10 PM · DayZ
Geez closed T185402: Unable to refill bottles from fountains in 1.26 as Resolved.
Thu, Oct 17, 3:09 PM · DayZ
Geez changed the status of T185387: Camera bug while vaulting from Awaiting internal Testing to Confirmed Internally.
Thu, Oct 17, 3:09 PM · DayZ
Geez changed the status of T185393: Boat water particles position from Awaiting internal Testing to Confirmed Internally.
Thu, Oct 17, 3:08 PM · DayZ
Geez merged T185455: Heat buffer symbols (+++) are no longer indicated on the screen into T185255: Sakhal: heat buff doesn't always show .
Thu, Oct 17, 3:08 PM · DayZ
Geez merged task T185455: Heat buffer symbols (+++) are no longer indicated on the screen into T185255: Sakhal: heat buff doesn't always show .
Thu, Oct 17, 3:08 PM · DayZ
Geez closed T185313: the crosshair does not appear. as Resolved.

Hello theironman43.
This is not a bug but intentional design change.

Thu, Oct 17, 3:03 PM · Vigor PC
Geez changed the status of T182187: The character turns into a statue when it is dead in the water from Awaiting internal Testing to Acknowledged.
Thu, Oct 17, 3:00 PM · Arma Reforger
Geez closed T175026: Enfusion World Editor: Crash on trying to access custom project in PrefabLibrary tab in Resource Browser window as Resolved.
Thu, Oct 17, 2:59 PM · Arma Reforger
Geez changed the status of T181435: Forced Move orders cause AI to silently protest about opening gates from Awaiting internal Testing to Confirmed Internally.
Thu, Oct 17, 2:59 PM · Arma Reforger
predator177 created T185464: new mechanics of update 1.26.
Thu, Oct 17, 2:44 PM · DayZ
junglecat16789 added a comment to T185434: Cannot place attach anything to fireplace in one of the new buildings for Frostline.

Yeah I've noticed this too hopefully the patch that just came out will fix it

Thu, Oct 17, 2:22 PM · DayZ PlayStation
junglecat16789 added a comment to T185450: Game crash after making fire.

Happened to me on Sakhal near the volcano too. Definatley an issue.

Thu, Oct 17, 2:20 PM · DayZ PlayStation
Jarous008 created T185461: Spawning already ill .
Thu, Oct 17, 2:17 PM · DayZ Xbox
nediwilc created T185460: VigoSurge Capsules - Safe, Effective And Natural!.
Thu, Oct 17, 2:05 PM · Arma 3 Creator DLC - CSLA Iron Curtain
S2pidMunkey created T185459: Ice axe can no longer build bases.
Thu, Oct 17, 1:08 PM · DayZ Xbox
S2pidMunkey added a comment to T168158: Exploit - Fireplace/Garden Plot stacking used for base boosting.

Any word on this yet?

Thu, Oct 17, 12:56 PM · DayZ Xbox