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Ambient Animals not spawning
Closed, ResolvedPublic

Description

Hi Team,

System
Core i9 14900K
128GB Ram
4x 2TB Premium SSD's
Windows Server 2022 Latest update (17763.629)
Omega Manger

Ambient Animal, not spawning been at it for 12H00 plus.

When i use Ambient nothing Spawns
usina AnimalBear example with Custom Server Crashing

Only AnimalXXX with child working

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 11 x64
Category
Config
Steps To Reproduce

Not working

    <event name="AmbientBear">
        <nominal>1</nominal>
        <min>1</min>
        <max>1</max>
        <lifetime>180</lifetime>
        <restock>0</restock>
        <saferadius>200</saferadius>
        <distanceradius>0</distanceradius>
        <cleanupradius>0</cleanupradius>
        <flags deletable="0" init_random="0" remove_damaged="1"/>
        <position>fixed</position>
        <limit>custom</limit>
        <active>1</active>
        <children>
            <child lootmax="0" lootmin="1" max="1" min="1" type="Animal_UrsusArctos"/>
			<child lootmax="0" lootmin="1" max="1" min="1" type="Animal_Brutal_bear_easy"/>
			<child lootmax="0" lootmin="1" max="1" min="1" type="Animal_Alpha_Bear"/>
			<child lootmax="0" lootmin="1" max="1" min="1" type="Animal_Ancient_Bear_easy"/>
        </children>
    </event>

working

    <event name="AnimalBear">
        <nominal>1</nominal>
        <min>1</min>
        <max>1</max>
        <lifetime>180</lifetime>
        <restock>0</restock>
        <saferadius>200</saferadius>
        <distanceradius>0</distanceradius>
        <cleanupradius>0</cleanupradius>
        <flags deletable="0" init_random="0" remove_damaged="1"/>
        <position>fixed</position>
        <limit>child</limit>
        <active>1</active>
        <children>
            <child lootmax="0" lootmin="1" max="1" min="1" type="Animal_UrsusArctos"/>
			<child lootmax="0" lootmin="1" max="1" min="1" type="Animal_Brutal_bear_easy"/>
			<child lootmax="0" lootmin="1" max="1" min="1" type="Animal_Alpha_Bear"/>
			<child lootmax="0" lootmin="1" max="1" min="1" type="Animal_Ancient_Bear_easy"/>
        </children>
    </event>

Using HuntingGround server crashing using Gaze server starting

Event Timeline

FUBAR88 created this task.Oct 16 2024, 9:12 PM

Adding new issue here, the Vanilla CarTent gets bugged there is no collision you can walk through it even if its code locked. This does not always happen out of the 12 on the New server 3 was bugged.

I see that you can now access the Inventory while its closed, this must be a update

Geez changed the task status from New to Awaiting internal Testing.Oct 17 2024, 11:39 AM
This comment was removed by FUBAR88.
This comment was removed by FUBAR88.

Please make new tickets for different issues.

Geez closed this task as Resolved.Oct 23 2024, 1:43 PM
Geez claimed this task.
Geez added a subscriber: Geez.

Hello FUBAR88.
According to the devs, The issue with this is that not all animals can be re-defined as "ambient".
Every animal has its own behavior set and defined in the db and renaming "AnimalBear" to "AmbientBear" will not magically change its behavior and spawning methods. Also was reported during our internal testing that the server is not crashing instantly, but popping VME which then results in the crash/termination of the server. (correct as server cannot be started with these false definitions in bd).

@Geez Thank we have seen that the Ambient spawns has changed and that we had to use the new way some of our Animals we use is not working on Both for example Crocodile did not work on Animal or Ambient spawn and it use to work on both, Bears does work on both we have ended up testing that.

The issue with Animal is they get loaded on the map as a static spawn Ambient is more like spawn when you get close and you had the ability to control the maximum spawn per zones.

II have introduced a mod that works very well for spawning animals so we have recreated every spawn point on the server. We are now not using the environments at all.

Thank you