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Boat water particles position
Confirmed Internally, NormalPublic

Description

I've tested boats on my custom map and there is a problem with water particles position.
My map is built above the 0 meters ocean level and all water bodies are made of river/lake parts used for example on Livonia.

And the problem is that particles from the boat are positioned at the ocean level. They follow the boat and its rotation angle, but not the height on the map.

On first image I clipped the camera through the ground (between 110-120meters above 0 level) and you can see that the boat lies on the island and particles are beneath the surface.
On the second image I teleported outside the map frame where I can see the ocean level and its visible here that there is a problem with position.


Details

Severity
None
Resolution
Open
Reproducibility
Always
Operating System
Windows 11 x64
Operating System Version
22631.4317
Category
Particles
Additional Information

Worth to notice is that those are probably particles surrounding the boat object/body. Water particles from engine itself are correctly positioned.

Event Timeline

kuzyn created this task.Wed, Oct 16, 2:17 AM
Geez changed the task status from New to Awaiting internal Testing.Wed, Oct 16, 10:09 AM
Geez changed the task status from Awaiting internal Testing to Confirmed Internally.Thu, Oct 17, 3:08 PM