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Bug with lighting/colours/glowing on 1.26
Confirmed Internally, NormalPublic

Description

After 1.26 update I've noticed three problems with the lighting, colours and glowing in the game.

The general problem is that some things (like vehicles) are glowing too much during sunny day. Also some trees and plants got weird glowing parts on certain angles.

Second problem is that when camera looks through the vehicle's windows, the whole game looks weird (as on screenshots).

Third problem is that both in the game but also in the Buldozer during map making, there is a huge glowing effect on masks coming from the sun.




Details

Severity
None
Resolution
Open
Reproducibility
Always
Operating System
Windows 11 x64
Operating System Version
22631.4317
Category
General
Additional Information

This was tested on my own custom map.

Event Timeline

kuzyn created this task.Oct 16 2024, 2:31 AM
Geez changed the task status from New to Awaiting internal Testing.Oct 16 2024, 10:00 AM
kuzyn added a comment.EditedOct 17 2024, 11:05 PM

In the meantime I would post more examples and got a question.
Is this a bug or maybe there is a problem with map config due to some changes in 1.26?

As you can see below, its not happening on dirt or areas with shadows.


And also the sun is weird on 1.26:

kuzyn added a comment.EditedOct 20 2024, 3:48 AM

Okay so little update from my side.
I've updated config of my map and I have included class UsedTerrainMaterials and also I've changed my class Weather: Weather from old Cherno setting to the newest Livonia's setting available in the extracted game files.
By doing that I got rid of that weird glow on the grass etc. masks.

But the problem with weird looking environment through windows and glowing surface of the vehicle still persists. Important update: it happens only with Ada, rest of vehicles are fine.

It does not happen on glass windows in buildings, everything looks normal:

Geez changed the task status from Awaiting internal Testing to Confirmed Internally.Oct 23 2024, 1:45 PM