Page MenuHomeFeedback Tracker

TheDevilsKnock (Devils Knock)
Resources

Projects

User does not belong to any projects.

User Details

User Since
Nov 24 2021, 9:46 PM (161 w, 4 d)

Recent Activity

Aug 7 2024

TheDevilsKnock created T183432: ADD THE RED9 Pls.
Aug 7 2024, 12:50 AM · DayZ

May 29 2024

TheDevilsKnock created T181621: Add "MAP" tab for server browser.
May 29 2024, 4:47 PM · DayZ Xbox

Mar 23 2024

TheDevilsKnock added a comment to T168158: Exploit - Fireplace/Garden Plot stacking used for base boosting.

Reopening this, because after quite some time of the "buildanywhere" option being in the game for community servers, garden plot and fireplace placements are still a gamebreaking exploit.
I get the "use it at your own risk" related to players clipping walls and tents.
But giving a feature that allows from one side players to have more freedom of where they want to base, while on the other allowing to exploit bases to the point that doesn't matter how tall a wall is anyone with no tools can get inside, breaks the experience.
Fix always was as easy as removing collisions from those 2 objects, please consider it because it's a topic that will always come up. People need a progression to be able to raid. Even if they get some tents around and boost that way, fair enough, they can try with 1 or 2 tho. Fireplaces and garden plots literally allow to make stairs as high as their persistence in exploiting this mechanic. Removing those geo lods wouldn't affect the game, garden plots get as high as shoe level, fireplaces would still burn players within trigger area from the centre.

Mar 23 2024, 11:01 AM · DayZ Xbox

Feb 19 2024

TheDevilsKnock added a comment to T177818: A request from all Modders.
As an artist myself I would find it extremely painful to see my model used in some cheat assetflip to make a quick buck.
Feb 19 2024, 3:38 PM · DayZ Modding, DayZ

Feb 10 2024

TheDevilsKnock added a comment to T178978: Nitrado and Other Hosting Companies..

It's now been 9 hours with no reply or help.

New provider, not gonna happen easily. Usually companies sign exclusive contracts that can last even 10 years.
Try, if you can, to do a server rollback to the last save you got. That's the most you can do from your side, that usually fixes the problem. If you can't, you can just wait cos that's on the machine fault.

I've looked at rollback, but I don't know what to select. There's three versions of the files. I can't get it wrong as a lot of work by a lot of people is at stake!

Feb 10 2024, 7:10 PM · DayZ Xbox

Feb 9 2024

TheDevilsKnock added a comment to T178978: Nitrado and Other Hosting Companies..

It's now been 9 hours with no reply or help.

Feb 9 2024, 9:09 PM · DayZ Xbox

Feb 3 2024

TheDevilsKnock added a comment to T178800: Nitrado Utilizes Obsolete "-LimitFPS=" Launch Parameter to Rate-Limit Servers. .

I think we agree that the problem you're having is not from the fps limit anymore. 50 pop should be a piece of cake to run a stable server on, if it isn't your economy, then it must be your hardware.

Feb 3 2024, 11:30 PM · DayZ Xbox

Jan 31 2024

TheDevilsKnock added a comment to T178253: Nitrado API Timeout .

@TheDevilsKnock

Any new developments on your end?

Jan 31 2024, 12:38 AM · DayZ Xbox

Jan 28 2024

TheDevilsKnock added a comment to T178725: [REQUEST] Add the double primative, and upgrade vectors to doubles.

A stupid example when done within the game.

Jan 28 2024, 5:28 AM · DayZ Modding, DayZ

Jan 22 2024

TheDevilsKnock added a comment to T177988: Performance Feature Request .

bump

Jan 22 2024, 2:08 AM · DayZ Xbox

Jan 17 2024

TheDevilsKnock added a comment to T177988: Performance Feature Request .

Hey guys!
Any info if adding REFRESHER_RADIUS to globals is being considered to be added to next release?
Please?

Jan 17 2024, 4:31 PM · DayZ Xbox

Jan 9 2024

TheDevilsKnock added a comment to T178253: Nitrado API Timeout .

There you go with the ticket.
A technical question about API downtime asked from the official support is asked to be redirected on discord where no people working in their technical department are, because being a configuration?


It is impossible to work with this.

Jan 9 2024, 10:39 AM · DayZ Xbox

Jan 8 2024

TheDevilsKnock added a comment to T178253: Nitrado API Timeout .

Please send us a name of at least one affected server so we can try this on our end.

Jan 8 2024, 12:54 PM · DayZ Xbox
TheDevilsKnock added a comment to T178253: Nitrado API Timeout .

HI Geez!

Can you please send us the names of the problematic servers where the issue manifests

It's not server specific.
It's a global Nitrado Rest API global downtime. 500 class response from all endpoints. Affected all services that use the Nitrapi as intermediate to get/post server data.
Last one happening between 22:50 till 00:40, the one previous one was yesterday between 2:50 till 3:20, CET time.
It's probably getting mitigated, but it still continues.

Jan 8 2024, 12:15 PM · DayZ Xbox

Jan 6 2024

TheDevilsKnock created T178253: Nitrado API Timeout .
Jan 6 2024, 6:07 PM · DayZ Xbox

Dec 22 2023

TheDevilsKnock created T177988: Performance Feature Request .
Dec 22 2023, 8:16 PM · DayZ Xbox

Dec 12 2023

TheDevilsKnock added a comment to T177818: A request from all Modders.

I second this.
It would be great to have a standard and style to follow, which can only happen from the original source.

Dec 12 2023, 10:07 PM · DayZ Modding, DayZ

Nov 10 2023

TheDevilsKnock added a comment to T177003: Feedback/Idea - Allow Us To Set LootSpawnAvoidance To Specific Buildings In MapGroupProto..

This feature would work wonders for buildings that are constantly looted against buildings that barely are.
Gets my upvote.

Nov 10 2023, 9:44 PM · DayZ
TheDevilsKnock added a comment to T176699: Expansion On Infected Corpse Models [Feature Request].

I second this, story wise having more corpses, maybe with various stages of the infection, would give a more imaginative background on how the virus came to be and evolved, rendering the cities an inhabitable battlefield

Nov 10 2023, 4:37 AM · DayZ

Nov 7 2023

TheDevilsKnock added a comment to T176828: Majority of console servers currently stuck in restart loop .

Whoever has the same issue, untick this

Nov 7 2023, 8:02 PM · DayZ Xbox
TheDevilsKnock added a comment to T176828: Majority of console servers currently stuck in restart loop .

11:47:04.779 [BIOS] Register server returned: {"api_code":"validationFailure","code":400,"message":".meta.serverTime should match format "date-time"","uid":null}

Nov 7 2023, 6:59 PM · DayZ Xbox
TheDevilsKnock created T176828: Majority of console servers currently stuck in restart loop .
Nov 7 2023, 6:58 PM · DayZ Xbox

Oct 30 2023

TheDevilsKnock created T176654: Feature Request - spawnGearPresetFiles linked cfgPLayerSpawnPoint.xml spawn group..
Oct 30 2023, 7:22 PM · DayZ Xbox
TheDevilsKnock added a comment to T176592: Spawning Gear Configuration Examples & custom folder subdirectories..

Should be resolved as well.

Oct 30 2023, 6:45 PM · DayZ Xbox
TheDevilsKnock added a comment to T176592: Spawning Gear Configuration Examples & custom folder subdirectories..

Should be resolved as well.

Oct 30 2023, 6:34 PM · DayZ Xbox
TheDevilsKnock added a comment to T176592: Spawning Gear Configuration Examples & custom folder subdirectories..

Should be fixed now.

Oct 30 2023, 4:03 PM · DayZ Xbox

Oct 27 2023

TheDevilsKnock added a comment to T176592: Spawning Gear Configuration Examples & custom folder subdirectories..

As a request, would be possible for you to ask Nitrado to allow subfolders to be created inside the custom folder, so that server owners can organise their files in a more logical manner?

Oct 27 2023, 8:55 PM · DayZ Xbox
TheDevilsKnock added a comment to T176592: Spawning Gear Configuration Examples & custom folder subdirectories..

In addition to this, the cfgGameplay example provides this

Oct 27 2023, 8:54 PM · DayZ Xbox
TheDevilsKnock created T176592: Spawning Gear Configuration Examples & custom folder subdirectories..
Oct 27 2023, 8:47 PM · DayZ Xbox

Oct 25 2023

TheDevilsKnock added a comment to T175892: cfgIgnoreList.xml not working on Xbox.

Hello again.
Nitrado pushed another fix. Does the issue still occur?

Oct 25 2023, 4:48 PM · DayZ Xbox

Oct 23 2023

TheDevilsKnock added a comment to T175892: cfgIgnoreList.xml not working on Xbox.

Hello TheDevilsKnock.
Nitrado has fixed the issue on their end, can you please check?

Oct 23 2023, 6:41 PM · DayZ Xbox

Oct 20 2023

TheDevilsKnock added a comment to T175892: cfgIgnoreList.xml not working on Xbox.

Hello TheDevilsKnock.
We have tested this on our end and still did not find any issues. Can you try to contact Nitrado? As it might be an issue on their end.

Oct 20 2023, 3:58 PM · DayZ Xbox

Oct 19 2023

TheDevilsKnock added a comment to T175892: cfgIgnoreList.xml not working on Xbox.

Attached the server RPT showing MedicalScrubsShirt_White still spawning

11:40:50.643 [CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] MedicalScrubsShirt_White missing:2 [cnt:4, nom:6, min:4]
11:40:50.643   Adding MedicalScrubsShirt_White at [7422,6149]
11:40:50.643   Adding MedicalScrubsShirt_White at [6092,4194]
11:40:50.643   [CE][LootRespawner] (PRIDummy) :: MedicalScrubsShirt_White respawned:2, tests:2 missing:0
12:37:48.292 [CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] MedicalScrubsShirt_White missing:2 [cnt:4, nom:6, min:4]
12:37:48.292   Adding MedicalScrubsShirt_White at [7560,6109]
12:37:48.292   Adding MedicalScrubsShirt_White at [9528,10284]
12:37:48.292   [CE][LootRespawner] (PRIDummy) :: MedicalScrubsShirt_White respawned:2, tests:2 missing:0
13:18:59.798 [CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] MedicalScrubsShirt_White missing:2 [cnt:4, nom:6, min:4]
13:18:59.798   Adding MedicalScrubsShirt_White at [7533,6118]
13:18:59.798   [CE][LootRespawner] (PRIDummy) :: MedicalScrubsShirt_White respawned:1, tests:1 missing:1
Oct 19 2023, 7:25 PM · DayZ Xbox
TheDevilsKnock added a comment to T175892: cfgIgnoreList.xml not working on Xbox.

MedicalScrubsShirt_White still there after updating the ignorelist and restarting the server.

Oct 19 2023, 6:04 PM · DayZ Xbox
TheDevilsKnock added a comment to T175892: cfgIgnoreList.xml not working on Xbox.

Hello TheDevilsKnock.
Can you please send us your example mission folder + storage? As when we use the ignore list, it works correctly on our end and unwanted things are being removed from the storage.

Oct 19 2023, 5:11 PM · DayZ Xbox

Oct 18 2023

TheDevilsKnock added a comment to T175892: cfgIgnoreList.xml not working on Xbox.

Bump for this. Would be extremely helpful for doing a map, but not character, wipe as officials.

Oct 18 2023, 2:16 PM · DayZ Xbox

Oct 4 2023

TheDevilsKnock created T175892: cfgIgnoreList.xml not working on Xbox.
Oct 4 2023, 7:32 PM · DayZ Xbox

Sep 22 2023

TheDevilsKnock added a comment to T175614: Cannot load into my server with a blurry character screen.

No it is not in the uk, it’s a germany server

Sep 22 2023, 7:28 PM · DayZ Xbox
TheDevilsKnock added a comment to T175614: Cannot load into my server with a blurry character screen.

other people are able to get in, and i didn’t contact nitrado since it’s only affecting me, i figured they wouldnt really be able to do anything

Sep 22 2023, 7:48 AM · DayZ Xbox

Sep 14 2023

TheDevilsKnock added a comment to T175130: areaflags.map file is inconsistent with changes .

Have you altered the usage tags on those buildings to contaminated area?

Sep 14 2023, 9:34 PM · DayZ Xbox

Sep 2 2023

TheDevilsKnock added a comment to T175130: areaflags.map file is inconsistent with changes .

That exports named to differentiate between maps. You do not need a wipe for the map to work. You do need, for some odd reasons, to upload it as Nitrado server stopped.

Sep 2 2023, 6:32 PM · DayZ Xbox

Sep 1 2023

TheDevilsKnock added a comment to T175023: RPT Log files missing CheckMAMData.

Deleted the files. Not even the time and someone snooped in my server cos of it. SMH.

Sep 1 2023, 8:02 PM · DayZ Xbox
TheDevilsKnock added a comment to T175023: RPT Log files missing CheckMAMData.

Sorted.
Apparently nolog was set and while it didn't account for RPT previously, now it does.
Sorry for the hassle.
Please delete or set this private for some sensible infos in the files I sent.

Sep 1 2023, 7:50 PM · DayZ Xbox
TheDevilsKnock added a comment to T174730: Inconsistency in logs..

Thank you, we will take a look if we can improve this.

Sep 1 2023, 7:46 PM · DayZ Xbox
TheDevilsKnock added a comment to T175023: RPT Log files missing CheckMAMData.

Please, set this as private if possible.

Sep 1 2023, 7:22 PM · DayZ Xbox
TheDevilsKnock added a comment to T175023: RPT Log files missing CheckMAMData.
Sep 1 2023, 7:20 PM · DayZ Xbox

Aug 31 2023

TheDevilsKnock added a comment to T175086: Contaminated Gas spawning when Spooky or Effect trigger is used.

Use this as template for the spooky areas

{
    "AreaName": "SpookySpot",
    "Type": "SpookyArea",
    "TriggerType": "SpookyTrigger",
    "Data": {
        "Pos": [1000, 1000, 1000],
        "Radius": 175,
        "PosHeight": 25,
        "NegHeight": 10,
        "InnerRingCount": 2,
        "InnerPartDist": 40,
        "OuterRingToggle": 1,
        "OuterPartDist": 40,
        "OuterOffset": 20,
        "VerticalLayers": 0,
        "VerticalOffset": 0,
        "ParticleName": "graphics/particles/spooky_mist"
    },
    "PlayerData": {
        "AroundPartName": "",
        "TinyPartName": "",
        "PPERequesterType": ""
    }
}

This for smoke, fire, etc

{
    "AreaName": "Smoke",
    "Type": "SpookyArea",
    "Data": {
        "Pos": [1000, 1000, 1000],
        "ParticleName": "graphics/particles/smoke_heli_wreck_01"
    }
}
Aug 31 2023, 9:18 PM · DayZ Xbox

Aug 29 2023

TheDevilsKnock created T175023: RPT Log files missing CheckMAMData.
Aug 29 2023, 9:33 PM · DayZ Xbox
TheDevilsKnock renamed T175017: Solved. from cfgEffectArea triggers ContaminatedTrigger on any particle to Solved..
Aug 29 2023, 8:25 PM · DayZ Xbox
TheDevilsKnock created T175017: Solved..
Aug 29 2023, 7:34 PM · DayZ Xbox

Aug 16 2023

TheDevilsKnock updated subscribers of T173287: Loot objects fall through scaled pavements.

@Geez any update on this matter?
I retested on Experimental and it seems to persist.

Aug 16 2023, 3:54 AM · DayZ Xbox

Jun 13 2023

TheDevilsKnock created T173287: Loot objects fall through scaled pavements.
Jun 13 2023, 6:03 PM · DayZ Xbox

May 29 2023

TheDevilsKnock created T172869: Roads and AI placement.
May 29 2023, 5:40 PM · DayZ Xbox

May 11 2023

TheDevilsKnock added a comment to T172271: Can’t log into my own personal community server.

@TheDevilsKnock yes it’s a UK server, what type of server should I switch it too if I’m able too?

May 11 2023, 12:37 AM · DayZ Xbox

May 9 2023

TheDevilsKnock added a comment to T172271: Can’t log into my own personal community server.

@j_bird133 Do you have a UK server? Those are notorious to keep people (even from the UK) unable to log, or logging with those problems.

May 9 2023, 9:45 PM · DayZ Xbox

Apr 17 2023

TheDevilsKnock added a comment to T171635: Wire from gates.

Correct, or as Google found. I put the wire on and as you can see there was no possible way to see the post it attached to. That's what is troublesome, I can't take it back off now.

Apr 17 2023, 6:07 PM · DayZ Xbox
TheDevilsKnock added a comment to T171635: Wire from gates.

Consider the inside of the gate the side where you can place planks, metal wire is on the left. You're able to remove the wire only if you see it from the inside part of the gate.

Apr 17 2023, 5:26 PM · DayZ Xbox

Apr 16 2023

TheDevilsKnock added a comment to T171581: CPU crashing. logs show failed loot spawns.

my server CPU has just flat lined. Im really not sure what is happening at this point. I reset all the xml files. only thing left is json files and simple codes like stamina and base damage.

this is from my logs today

Apr 16 2023, 9:04 PM · DayZ Xbox
TheDevilsKnock added a comment to T170195: ADM logs issues .

If a player hits another player with a gun swing (melee) that doesn't show the player prompting the swing

14:55:28 | Player "YasaNoa" (id=72D105176C85438544ED3FF1BC0A1B1F03684472 pos=<9347.6, 2004.5, 7.7>)[HP: 98.9] hit by Ruger1022 into LeftHand(46) for 10 damage (FirearmHit_Rifle)
Apr 16 2023, 8:59 PM · DayZ Xbox

Apr 15 2023

TheDevilsKnock added a comment to T171581: CPU crashing. logs show failed loot spawns.

Pick a different spawn point. That usually happens when the spawn point isn't valid because it collides with something in the world.

Apr 15 2023, 12:12 AM · DayZ Xbox
TheDevilsKnock added a comment to T170195: ADM logs issues .

Some times can happen that with a restart the server doesn't create a new logfile and instead chains the previous server sessions into the current logfile.

Apr 15 2023, 12:10 AM · DayZ Xbox

Apr 9 2023

TheDevilsKnock added a comment to T170195: ADM logs issues .

Additional to this, whenever a player is run over by a vehicle, it just specify the vehicle and not who was driving it (I assume driver and any passenger should be connected to the vehicle db)

02:27:18 | Player "victor8012046" (DEAD) (id=12EE5A2217F26ED4F8FA7E703B7DCE6B657723DE pos=<6162.7, 2292.7, 12.4>)[HP: 0] hit by Sedan_02_Red with TransportHit
02:27:18 | Player "victor8012046" (DEAD) (id=12EE5A2217F26ED4F8FA7E703B7DCE6B657723DE pos=<6162.7, 2292.7, 12.4>) killed by Sedan_02_Red
Apr 9 2023, 8:44 AM · DayZ Xbox
TheDevilsKnock added a comment to T170195: ADM logs issues .

Similarly to the ones above, if a player logs out while uncon, which forces death on their character, the records doesn't properly work

22:42:09 | Player "Ricki964" (id=B7913C5515520A661D27FC1104A18EF42180129D pos=<13017.2, 10497.3, 6.1>) is unconscious
22:42:10 | Player "Ricki964" (id=B7913C5515520A661D27FC1104A18EF42180129D pos=<13017.9, 10496.9, 6.3>)[HP: 65.2026] hit by ZmbM_Mummy into RightLeg(3) for 9 damage (MeleeZombieMummy)
22:42:25 | Player "Unknown/Dead Entity" (id=Unknown pos=<13019.5, 10495.7, 6.3>) died. Stats> Water: 515.086 Energy: 434.096 Bleed sources: 3
22:42:25 | Player "Ricki964"(id=B7913C5515520A661D27FC1104A18EF42180129D) has been disconnected
Apr 9 2023, 4:49 AM · DayZ Xbox

Feb 20 2023

TheDevilsKnock added a comment to T170524: Json Object Spawner - Some static assets affected too from duplication..

The _DE objects are with the ones that can indefinitely persists if used with JSON, just adding them if someone checking this has a similar problem.

Feb 20 2023, 1:22 PM · DayZ Xbox

Feb 18 2023

TheDevilsKnock created T170524: Json Object Spawner - Some static assets affected too from duplication..
Feb 18 2023, 10:33 PM · DayZ Xbox

Feb 12 2023

TheDevilsKnock added a comment to T170195: ADM logs issues .

If an *already dead* player body is shot, that shows up as

Feb 12 2023, 5:16 PM · DayZ Xbox
TheDevilsKnock added a comment to T170195: ADM logs issues .

Inconsistent line in case removing barbed wire, showing fence IDs

Feb 12 2023, 2:23 AM · DayZ Xbox

Feb 10 2023

TheDevilsKnock added a comment to T170195: ADM logs issues .

Another log line that gets detected wrong. If a player kills themselves with the grenade launcher (and with a grenade in case detects the killer) that shows up as kill instead of suicide.

12:48:49 | Player "JeffC Xbox" (DEAD) (id=95CBA1DB39EE66BEF4C714C747E2B95E81B9AB93 pos=<2204.1, 11095.4, 265.3>) killed by Player "JeffC Xbox" (DEAD) (id=95CBA1DB39EE66BEF4C714C747E2B95E81B9AB93 pos=<2204.1, 11095.4, 265.3>) with M79 from 0 meters
Feb 10 2023, 6:58 PM · DayZ Xbox

Feb 5 2023

TheDevilsKnock created T170195: ADM logs issues .
Feb 5 2023, 9:35 PM · DayZ Xbox
TheDevilsKnock added a comment to T169984: Livonia Bunker Feedback (Alt account exploits).

Thank you for your feedback Sh0ttyMenace.
We are aware of this problem and we are looking into what could be done about this.
Regards,
Geez

Feb 5 2023, 5:31 PM · DayZ Xbox

Dec 15 2022

TheDevilsKnock added a comment to T169269: Hannah backpack overspawning in Underground bunker.

@Geez this needs to be attachment, not cargo.

Dec 15 2022, 8:22 PM · DayZ Xbox

Dec 14 2022

TheDevilsKnock created T169349: Suggestion - Move loot damage to types.xml.
Dec 14 2022, 5:49 PM · DayZ Xbox

Dec 8 2022

TheDevilsKnock created T169269: Hannah backpack overspawning in Underground bunker.
Dec 8 2022, 6:11 AM · DayZ Xbox

Nov 8 2022

TheDevilsKnock added a comment to T168515: Events and cfgeffectarea.json.

PO-X vials are hardcoded to spawn (3 to 5) with the contamination strike since 1.19, cannot be changed on console. Set a lifetime on the vials lower than the duration of the strike itself.

Nov 8 2022, 8:29 AM · DayZ Xbox

Nov 4 2022

TheDevilsKnock added a comment to T168755: Bonfire Json.

@TheDevilsKnock It’s 0 and was 0

Nov 4 2022, 9:57 PM · DayZ Xbox
TheDevilsKnock added a comment to T168755: Bonfire Json.

Not entirely sure right now, but the problem is 100% that the JSON spawns the bonfire, but bonfires are persistent. So on every restart persistence spawns one back and then the JSON as well. You either need to remove bonfires from the persistence types.xml or set the lifetime so they are never saved - but this would also cause your players to not be able to put any custom-placed one into the basis. They would disappear.

Spawning persistent objects is I think out of the scope of the JSON object spawner. But it would be fixable in that the spawner applies after persistence was loaded and checks if an object at more or less the same position is already present, skipping JSON spawn if persistence had it saved. *Maybe* because it is scripted you could even "fix" this with a mod you write.

Nov 4 2022, 9:56 PM · DayZ Xbox
TheDevilsKnock added a comment to T168755: Bonfire Json.

In types change the bonfire lifetime to match the one of your server session.

Nov 4 2022, 4:28 PM · DayZ Xbox

Nov 3 2022

TheDevilsKnock added a comment to T168158: Exploit - Fireplace/Garden Plot stacking used for base boosting.

Fireplace glitch back with last hotfix.
Please fix by remove player collisions from fireplaces and garden plots, or any other means.
This bug allows even fresh players to raid any base without the need of progression to find the right tools.

Nov 3 2022, 4:36 PM · DayZ Xbox

Oct 20 2022

TheDevilsKnock added a comment to T168286: Banlist not kicking players.

Hello TheDevilsKnock.

We apologize for the inconvenience, for the time being please use SteamID (if your platform is PC) or name (works on all platforms) as means of registering a player to the list while we work on restoring the option of using the hashed id.
Regards,
Geez

Oct 20 2022, 4:21 AM · DayZ Xbox

Oct 19 2022

TheDevilsKnock added a comment to T168286: Banlist not kicking players.

I honestly do not know since when a server needed a restart for banlist / whitelist to take place but no, not even the restart fixed that.

Oct 19 2022, 3:52 AM · DayZ Xbox
TheDevilsKnock created T168286: Banlist not kicking players.
Oct 19 2022, 3:15 AM · DayZ Xbox

Oct 17 2022

TheDevilsKnock added a comment to T168158: Exploit - Fireplace/Garden Plot stacking used for base boosting.

Issue Partially Fixed

Oct 17 2022, 8:30 PM · DayZ Xbox

Oct 12 2022

TheDevilsKnock created T168158: Exploit - Fireplace/Garden Plot stacking used for base boosting.
Oct 12 2022, 11:53 AM · DayZ Xbox

Sep 29 2022

TheDevilsKnock added a comment to T167829: 1.19Bugs.
  1. Most roads decals (asf1, asf2, dirt, mud) are almost impossible to place because not real decals, but 2d assets. Some other road decals, like the crosswalk, instead adapt automatically to the terrain. On console we do not had access to the road tool, so in certain cases is almost impossible to make new roads. It would be amazing if all roads would work as the adaptive decals counterparts.
Sep 29 2022, 11:24 PM · DayZ Xbox

Sep 27 2022

TheDevilsKnock created T167829: 1.19Bugs.
Sep 27 2022, 3:48 AM · DayZ Xbox

Apr 11 2022

TheDevilsKnock created T164205: Nitrado Server Host Servers crashing globally.
Apr 11 2022, 1:24 PM · DayZ Xbox

Feb 5 2022

TheDevilsKnock created T163116: Server crash - Exception code: C0000005 ACCESS_VIOLATION since contamination zone release back in October on both modded and vanilla community servers..
Feb 5 2022, 3:46 AM · DayZ Xbox