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Hannah backpack overspawning in Underground bunker
Closed, ResolvedPublic

Description

Mistake in the types.xml, count on map set to 0 causes bypassing of nominal and minimum. Hannah backpack can fill the whole bunker.

<type name="HuntingBag_Hannah">
    <nominal>1</nominal>
    <lifetime>28800</lifetime>
    <restock>43200</restock>
    <min>1</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="0" count_in_player="0" crafted="0" deloot="0"/>
    <category name="containers"/>
    <usage name="Underground"/>
    <value name="Tier1"/>
    <value name="Tier2"/>
</type>

Details

Severity
None
Resolution
Open
Reproducibility
N/A
Operating System
Windows 7
Category
General

Event Timeline

Geez changed the task status from New to Acknowledged.Dec 8 2022, 9:56 AM
Geez closed this task as Resolved.Dec 8 2022, 10:02 AM
Geez claimed this task.
Geez added a subscriber: Geez.

Thank you.
We have fixed this internally and the fix will be deployed soon.
Regards,
Geez

@Geez this needs to be attachment, not cargo.

	<type name="AirborneMask">
		<damage min="0.0" max="0.35" />
		<cargo chance="0.2">
			<item name="GasMask_Filter" />
		</cargo>
	</type>
	<type name="GP5GasMask">
		<damage min="0.0" max="0.35" />
		<cargo chance="0.2">
			<item name="GasMask_Filter" />
		</cargo>
	</type>

There are 2 other types with count on map = 0 : SawedoffIzh18Shotgun and ZmbM_usSoldier_Officer_Convoy