Hey guys!
I've got some reports from people on my servers that if a player drops anything into scaled pavement, most used ones are StaticObj_Pier_Concrete StaticObj_Platform, items in some spots can just fall through the ground.
This has been very inconvenient for players losing their tents and codelocks, but any loot ending up under the ground is obviously a problem.
Those are the clips sent to me
By doing some testing in LAN I was able to replicate. This shows a clearer picture of how objects fall through
The same problem doesn't seem to happen in case of non scaled objects.