Hey guys.
Requesting this feature to give some visibility and not to confuse it as a bug.
With 1.23 it'll be possible via config files to set spawn gear on any platform & to set spawn groups for player spawn points.
From a player gameplay perspective spawning with a certain preset would affect their character background.
The same could be said about their spawn point as they enter a server.
Given how those 2 new configs are going to work, would be possible to request a parameter to tie a specific spawn group to a specific spawnGearPresetFiles ?
Example:
from cfgPLayerSpawnPoints.xml, where the spawn group is configured, server owners can already (1.23) do something of this sort, but nothing can be done to give someone spawning close to a police station the specific police preset
<group name="PoliceSpawnPoint" lifetime="240" counter="-1"> <pos x="3559" z="2429" /> <pos x="6622" z="2600" /> <pos x="6197" z="2931" /> <pos x="10474" z="2265" /> <pos x="12053" z="3620" /> <pos x="12069" z="9075" /> <pos x="12948" z="10174" /> <pos x="13851" z="13230" /> </group>
which could be implemented as a parameter (spawnGroup or anything similar) in the spawnGearPresetFiles as such
{ "spawnWeight": 1, "name": "Police Preset", "spawnGroup": "PoliceSpawnPoint", "characterTypes": ["SurvivorF_Judy", "SurvivorM_Lewis"], "attachmentSlotItemSets": [], "discreteUnsortedItemSets": [] }
or the other way around by calling a spawnGearPresetFiles parameter in the spawn group xml.
Please consider this, it would make way more sense for a player spawning with police gear to spawn close to a police station, while another with patient gear for example to spawn close to an hospital.