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ADM logs issues
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Description

Hello there!
I wanted to bring attention on some issues in the ADM logs

  1. If a player kills another player with bare fists, the kill shows up as their character model (SurvivorX_Xx) instead than with the player doing the actual kill
12:29:44 | Player "SauvagerieQC" (id=9412C942B434EC12A755A65F87682C019EBF9FA1 pos=<3389.4, 12234, 253.8>)[HP: 59.3131] hit by Player "AbdoYarala" (id=01E5C0E31E065D589A578F81F8E71340ED653BC2 pos=<3391.6, 12234.2, 253.5>) into RightLeg(5) for 9 damage (MeleeFist)
12:29:44 | Player "SauvagerieQC" (id=9412C942B434EC12A755A65F87682C019EBF9FA1 pos=<3388.8, 12234.1, 253.8>)[HP: 57.0631] hit by Player "AbdoYarala" (id=01E5C0E31E065D589A578F81F8E71340ED653BC2 pos=<3391.2, 12234.1, 253.5>) into RightLeg(5) for 9 damage (MeleeFist)
12:29:50 | Player "SauvagerieQC" (id=9412C942B434EC12A755A65F87682C019EBF9FA1 pos=<3388.1, 12234.2, 253.8>)[HP: 42.2458] hit by Player "AbdoYarala" (id=01E5C0E31E065D589A578F81F8E71340ED653BC2 pos=<3388.8, 12234.1, 253.8>) into Torso(40) for 15 damage (MeleeFist_Heavy)
12:29:51 | Player "SauvagerieQC" (id=9412C942B434EC12A755A65F87682C019EBF9FA1 pos=<3388.1, 12234.2, 253.8>)[HP: 27.2458] hit by Player "AbdoYarala" (id=01E5C0E31E065D589A578F81F8E71340ED653BC2 pos=<3389.2, 12233.9, 253.8>) into Torso(49) for 15 damage (MeleeFist_Heavy)
12:29:52 | Player "SauvagerieQC" (id=9412C942B434EC12A755A65F87682C019EBF9FA1 pos=<3388.1, 12234.2, 253.8>)[HP: 17.3378] hit by Player "AbdoYarala" (id=01E5C0E31E065D589A578F81F8E71340ED653BC2 pos=<3389.2, 12233.8, 253.8>) into Torso(45) for 10 damage (MeleeFist)
12:29:53 | Player "SauvagerieQC" (id=9412C942B434EC12A755A65F87682C019EBF9FA1 pos=<3388.1, 12234.2, 253.8>)[HP: 7.3378] hit by Player "AbdoYarala" (id=01E5C0E31E065D589A578F81F8E71340ED653BC2 pos=<3389.1, 12233.8, 253.8>) into Torso(45) for 10 damage (MeleeFist)
12:29:53 | Player "SauvagerieQC" (DEAD) (id=9412C942B434EC12A755A65F87682C019EBF9FA1 pos=<3388.1, 12234.2, 253.8>)[HP: 0] hit by Player "AbdoYarala" (id=01E5C0E31E065D589A578F81F8E71340ED653BC2 pos=<3389.1, 12233.7, 253.8>) into Torso(49) for 10 damage (MeleeFist)
12:29:53 | Player "SauvagerieQC" (DEAD) (id=9412C942B434EC12A755A65F87682C019EBF9FA1 pos=<3388.1, 12234.2, 253.8>) killed by SurvivorM_Niki
  1. When a tent is placed, the placement shows up in the logs. When a tent is packed, that does not occur. Packing works with everything else (build kits, etc) but not tents.
20:01:18 | ##### PlayerList log: 1 players
20:01:18 | Player "Survivor" (id=pGcRG_1yfctg5PLrG_q0yEREQL3TyfJnLFPISQeyXPY= pos=<433.4, 11179.5, 421.6>)
20:01:18 | #####
20:02:07 | Player "Survivor" (id=pGcRG_1yfctg5PLrG_q0yEREQL3TyfJnLFPISQeyXPY= pos=<456.5, 11167.1, 422.0>) placed Large Tent
20:04:17 | Player "Survivor" (id=pGcRG_1yfctg5PLrG_q0yEREQL3TyfJnLFPISQeyXPY= pos=<452.0, 11163.1, 422.0>) placed Large Tent

  1. Building Shelters results in no player/location (placing/packing work correctly)
16:49:57 | Player "BeastTheTank" (id=383D113C4478AC2DBF6090EC6F21E93E6F009AF8 pos=<4878.4, 9696.2, 196.9>) placed Shelter Kit
16:59:48 |  built ShelterStick with Hands

Details

Severity
None
Resolution
Open
Reproducibility
N/A
Operating System
Windows 7
Category
General

Event Timeline

Geez changed the task status from New to Awaiting internal Testing.Feb 6 2023, 12:16 PM
Geez changed the task status from Awaiting internal Testing to Acknowledged.Feb 10 2023, 12:34 PM

Another log line that gets detected wrong. If a player kills themselves with the grenade launcher (and with a grenade in case detects the killer) that shows up as kill instead of suicide.

12:48:49 | Player "JeffC Xbox" (DEAD) (id=95CBA1DB39EE66BEF4C714C747E2B95E81B9AB93 pos=<2204.1, 11095.4, 265.3>) killed by Player "JeffC Xbox" (DEAD) (id=95CBA1DB39EE66BEF4C714C747E2B95E81B9AB93 pos=<2204.1, 11095.4, 265.3>) with M79 from 0 meters

Inconsistent line in case removing barbed wire, showing fence IDs

`19:57:41 | Player "Shadow1CO" (id=2328D5AA8E5331A89E91266A8C234E5AA514D94A pos=<4983.6, 9710.5, 191.1>)Player SurvivorBase<191e30a0> Unmounted BarbedWire from Fence<7ae23930>`

Tested it myself to confirm
`20:18:22 | Player "TheDevilsKnock0" (id=BF45970BDE6CB0B34BF3516141F9D47BC84E8576 pos=<5992.4, 3976.5, 392.6>)Player SurvivorBase<6537dcf0> Unmounted BarbedWire from Fence<fd810090>`

If an *already dead* player body is shot, that shows up as

01:15:08 | Player "Unknown/Dead Entity" (id=Unknown pos=<6077.0, 4083.5, 387.5>)[HP: 0] hit by Player "AngryBecker" (id=BF81713E847AB03A8EBD8DC68E88617AC1CCB2A3 pos=<6077.7, 4084.2, 387.5>) into Head(0) for 107.521 damage (Bullet_556x45) with AUR AX from 0.97369 meters
Geez closed this task as Resolved.Feb 14 2023, 10:46 AM
Geez claimed this task.
Geez added a subscriber: Geez.

The originally reported inconsistencies have been resolved for the 1.21 issue.
Regards,
Geez

Geez added a comment.Mar 29 2023, 10:48 AM

If an *already dead* player body is shot, that shows up as

01:15:08 | Player "Unknown/Dead Entity" (id=Unknown pos=<6077.0, 4083.5, 387.5>)[HP: 0] hit by Player "AngryBecker" (id=BF81713E847AB03A8EBD8DC68E88617AC1CCB2A3 pos=<6077.7, 4084.2, 387.5>) into Head(0) for 107.521 damage (Bullet_556x45) with AUR AX from 0.97369 meters

also resolved for 1.21.

Similarly to the ones above, if a player logs out while uncon, which forces death on their character, the records doesn't properly work

22:42:09 | Player "Ricki964" (id=B7913C5515520A661D27FC1104A18EF42180129D pos=<13017.2, 10497.3, 6.1>) is unconscious
22:42:10 | Player "Ricki964" (id=B7913C5515520A661D27FC1104A18EF42180129D pos=<13017.9, 10496.9, 6.3>)[HP: 65.2026] hit by ZmbM_Mummy into RightLeg(3) for 9 damage (MeleeZombieMummy)
22:42:25 | Player "Unknown/Dead Entity" (id=Unknown pos=<13019.5, 10495.7, 6.3>) died. Stats> Water: 515.086 Energy: 434.096 Bleed sources: 3
22:42:25 | Player "Ricki964"(id=B7913C5515520A661D27FC1104A18EF42180129D) has been disconnected

Additional to this, whenever a player is run over by a vehicle, it just specify the vehicle and not who was driving it (I assume driver and any passenger should be connected to the vehicle db)

02:27:18 | Player "victor8012046" (DEAD) (id=12EE5A2217F26ED4F8FA7E703B7DCE6B657723DE pos=<6162.7, 2292.7, 12.4>)[HP: 0] hit by Sedan_02_Red with TransportHit
02:27:18 | Player "victor8012046" (DEAD) (id=12EE5A2217F26ED4F8FA7E703B7DCE6B657723DE pos=<6162.7, 2292.7, 12.4>) killed by Sedan_02_Red

Some times can happen that with a restart the server doesn't create a new logfile and instead chains the previous server sessions into the current logfile.

If a player hits another player with a gun swing (melee) that doesn't show the player prompting the swing

14:55:28 | Player "YasaNoa" (id=72D105176C85438544ED3FF1BC0A1B1F03684472 pos=<9347.6, 2004.5, 7.7>)[HP: 98.9] hit by Ruger1022 into LeftHand(46) for 10 damage (FirearmHit_Rifle)
Geez added a comment.May 16 2023, 3:40 PM

Thank you, we have gone over these and they have been added internally but the logs will not appear until 1.22 version release.

If an *already dead* player body is shot, that shows up as

01:15:08 | Player "Unknown/Dead Entity" (id=Unknown pos=<6077.0, 4083.5, 387.5>)[HP: 0] hit by Player "AngryBecker" (id=BF81713E847AB03A8EBD8DC68E88617AC1CCB2A3 pos=<6077.7, 4084.2, 387.5>) into Head(0) for 107.521 damage (Bullet_556x45) with AUR AX from 0.97369 meters

also resolved for 1.21.

Hello,

Since the update you have removed all instances of HP: 0 from the log meaning that you longer track the final hit. This is now gonna be a problem for killfeeds as we can no longer display the last hit.

I was super excited for this update so the logs got better. They're worse now.

Why can't we just have the bullet that killed the player's damage and body hit part on the logged dead line.

And the "Log Damage" setting is absolutely useless because it still logs zombies hits, vehicle hits and animal hits.

Melee now just says "killed by Player" and nothing else
01:48:12 | Player "REMOVED" (id=REMOVED pos=<11948.1, 3492.2, 7.2>)[HP: 7.63505] hit by Player "REMOVED" (id=REMOVED pos=<11949.1, 3491.1, 7.2>) into Torso(24) for 15 damage (MeleeFist_Heavy)
01:48:13 | Player "REMOVED" (DEAD) (id=REMOVED pos=<11948.1, 3492.4, 7.2>) killed by Player "REMOVED" (id=REMOVED pos=<11949.1, 3491.1, 7.2>)

Sometimes kills have the damage above the kill
15:45:43 | Player "REMOVED" (id=REMOVED pos=<4662.4, 10486, 339.6>)[HP: 0.76984] hit by Player "REMOVED" (id=REMOVED pos=<4663, 10480, 339.1>) into Torso(15) for 36.6142 damage (Bullet_308Win) with LAR from 6.07215 meters 
15:45:44 | Player "REMOVED" (DEAD) (id=REMOVED pos=<4662.3, 10486, 339.6>) killed by Player "REMOVED" (id=REMOVED pos=<4663.1, 10480, 339.1>) with LAR from 6.06058 meters 
Sometimes it just appears like this
15:47:36 | Player "REMOVED" (DEAD) (id=REMOVED pos=<4802.0, 10571.2, 370.0>) killed by Player "REMOVED" (id=REMOVED pos=<4803.8, 10571.1, 370.0>) with AUR AX from 1.75903 meters 
15:47:37 | Player "REMOVED" (DEAD) (id=REMOVED pos=<4011.1, 10476.2, 344.7>) killed by Player "REMOVED" (id=REMOVED pos=<4190.4, 10561.6, 342.3>) with M70 Tundra from 198.628 meters 

Unknown/Dead Entity still spams logs from Zombies
16:53:44 | Player "Unknown/Dead Entity" (id=Unknown pos=<4940.8, 10448.9, 334.2>)[HP: 74.4033] hit by ZmbM_priestPopSkinny into Torso(1) for 7.5 damage (MeleeZombieMale)
16:53:45 | Player "Unknown/Dead Entity" (id=Unknown pos=<4940.8, 10448.9, 334.2>)[HP: 73.6533] hit by ZmbM_priestPopSkinny into LeftArm(18) for 7.5 damage (MeleeZombieMale)
16:53:45 | Player "Unknown/Dead Entity" (id=Unknown pos=<4940.8, 10448.9, 334.2>)[HP: 72.9033] hit by ZmbM_priestPopSkinny into RightArm(17) for 7.5 damage (MeleeZombieMale)
16:53:46 | Player "Unknown/Dead Entity" (id=Unknown pos=<4940.8, 10448.9, 334.2>)[HP: 72.1533] hit by ZmbM_priestPopSkinny into RightArm(17) for 7.5 damage (MeleeZombieMale)
16:53:46 | Player "Unknown/Dead Entity" (id=Unknown pos=<4940.8, 10448.9, 334.2>)[HP: 70.4658] hit by ZmbM_priestPopSkinny into RightLeg(3) for 6.75 damage (MeleeZombieMale)
16:53:48 | Player "Unknown/Dead Entity" (id=Unknown pos=<4940.8, 10448.9, 334.2>)[HP: 69.7158] hit by ZmbM_priestPopSkinny into RightArm(17) for 7.5 damage (MeleeZombieMale)
16:53:48 | Player "Unknown/Dead Entity" (id=Unknown pos=<4940.8, 10448.9, 334.2>)[HP: 68.0283] hit by ZmbM_priestPopSkinny into RightLeg(3) for 6.75 damage (MeleeZombieMale)
16:53:49 | Player "Unknown/Dead Entity" (id=Unknown pos=<4940.8, 10448.9, 334.2>)[HP: 66.3408] hit by ZmbM_priestPopSkinny into LeftLeg(8) for 6.75 damage (MeleeZombieMale)
16:53:49 | Player "Unknown/Dead Entity" (id=Unknown pos=<4940.8, 10448.9, 334.2>)[HP: 58.8408] hit by ZmbM_priestPopSkinny into Torso(1) for 7.5 damage (MeleeZombieMale)

SSmith added a subscriber: SSmith.May 24 2023, 4:29 PM

To add to the above, sometimes deaths are just stating someone was killed by another player, even if that player had no interaction with them or are a significant distance across the map and/or logged out.
22:53:32 | Player "REMOVED" (DEAD) (id=REMOVED pos=<6035.9, 8643.3, 330.0>) killed by Player "REMOVED" (id=REMOVED pos=<6979.5, 11617.1, 372.1>)