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Feb 10 2024

PR9INICHEK added a comment to T178284: (1.0.0.80) {Conflict - Everon} [Vanilla] Can't connect to community server - "Caught request on locked player!".

logs_2024-02-09_23-21-12

Feb 10 2024, 7:42 PM · Arma Reforger
Yamachinu created T178989: LA 13479012 version mismatch.
Feb 10 2024, 1:51 AM · Arma Reforger

Feb 9 2024

PR9INICHEK added a comment to T178284: (1.0.0.80) {Conflict - Everon} [Vanilla] Can't connect to community server - "Caught request on locked player!".

logs_2024-02-06_16-04-31

Feb 9 2024, 10:07 PM · Arma Reforger
PR9INICHEK added a comment to T178284: (1.0.0.80) {Conflict - Everon} [Vanilla] Can't connect to community server - "Caught request on locked player!".

Same for 1.0.0.95

Feb 9 2024, 10:05 PM · Arma Reforger
Geez changed the status of T178947: [1.0.0.95] Machine guns pass through geometry instead of being pulled aside like other weapons from Awaiting internal Testing to Confirmed Internally.
Feb 9 2024, 12:16 PM · Arma Reforger

Feb 8 2024

kawalec added a comment to T178897: Building mode glitching.

It's a multiplayer on Powerbits Gameteam #1 server. They are vanilla - absolutely no mods.

Feb 8 2024, 8:07 PM · Arma Reforger
kawalec added a comment to T178895: Leaves are registering hits as hard objects.

Thank you for the answer. When I was playing and on the video it looked as if I was hitting the leaves.

Feb 8 2024, 8:03 PM · Arma Reforger
Zumpic added a comment to T178941: Query.

Well thank you for your reply

Feb 8 2024, 6:22 PM · Arma Reforger
Zumpic added a comment to T178941: Query.

Hello Zumpic.
This will be changed with the next major update.

Feb 8 2024, 6:21 PM · Arma Reforger
OldRavenNL created T178960: XBOX Hangs during tutorial.
Feb 8 2024, 5:38 PM · Arma Reforger Xbox
Geez closed T178941: Query as Resolved.

Hello Zumpic.
This will be changed with the next major update.

Feb 8 2024, 4:10 PM · Arma Reforger
Geez changed the status of T178940: Support for overriding or disabling satellite map from New to Feedback.
Feb 8 2024, 3:52 PM · Arma Reforger Modding
Geez changed the status of T178943: Weird culling of clutter on default_MatTerrainObj.emat from New to Awaiting internal Testing.
Feb 8 2024, 3:51 PM · Arma Reforger Modding
Geez changed the status of T178947: [1.0.0.95] Machine guns pass through geometry instead of being pulled aside like other weapons from New to Awaiting internal Testing.
Feb 8 2024, 3:50 PM · Arma Reforger
Geez changed the status of T178944: Erroneous position after reconnecting from New to Awaiting internal Testing.
Feb 8 2024, 3:49 PM · Arma Reforger
Geez closed T173934: [0.9.9.38] (UAZ-452) One of the LODs shows white wheels as Resolved.

Issue resolved internally and the fix will appear in one of the future updates.

Feb 8 2024, 3:47 PM · Arma Reforger Xbox
Geez closed T171624: Extremely long spawning times as Resolved.
Feb 8 2024, 3:27 PM · Arma Reforger
Geez closed T178895: Leaves are registering hits as hard objects as Resolved.

Hello kawalec.
According to the QA it's not the leaves. You are hitting his armor. You need a lot of shots to kill Soviet into their chest body armor. The leaves have nothing to do with that.

Feb 8 2024, 3:26 PM · Arma Reforger
Geez added a comment to T178897: Building mode glitching.

Hello kawalec.
We are unable to reproduce the issue on our end.
Is this on a vanilla server?
Is it on an official server? And does it happen on SP or MP only? (Or both?)

Feb 8 2024, 3:25 PM · Arma Reforger
Ballista added a comment to T174275: [Feedback] Make players keep the ragdoll position instead of belly up when falling unconscious.

Upvote!

Feb 8 2024, 11:58 AM · Arma Reforger
OlafLate updated the task description for T178947: [1.0.0.95] Machine guns pass through geometry instead of being pulled aside like other weapons.
Feb 8 2024, 8:13 AM · Arma Reforger
OlafLate created T178947: [1.0.0.95] Machine guns pass through geometry instead of being pulled aside like other weapons.
Feb 8 2024, 7:58 AM · Arma Reforger
kawalec created T178944: Erroneous position after reconnecting.
Feb 8 2024, 2:16 AM · Arma Reforger
ookexoo edited Steps To Reproduce on T178943: Weird culling of clutter on default_MatTerrainObj.emat.
Feb 8 2024, 2:04 AM · Arma Reforger Modding
ookexoo created T178943: Weird culling of clutter on default_MatTerrainObj.emat.
Feb 8 2024, 2:04 AM · Arma Reforger Modding
Zumpic created T178941: Query.
Feb 8 2024, 1:40 AM · Arma Reforger
ookexoo created T178940: Support for overriding or disabling satellite map.
Feb 8 2024, 1:34 AM · Arma Reforger Modding

Feb 7 2024

slamsgt added a comment to T178905: Cannot spawn objects in GM.

Looks like now i have to press unfreeze to actually start spawning ai teams, is that a intended feature or a bug? Before you could just spawn ai without having to unfreeze.

Feb 7 2024, 2:21 PM · Arma Reforger
Geez changed the status of T178919: MI-8 Taxi from New to Awaiting internal Testing.
Feb 7 2024, 11:09 AM · Arma Reforger
Geez changed the status of T178916: Disconnecting and reconnecting from New to Awaiting internal Testing.
Feb 7 2024, 11:09 AM · Arma Reforger Xbox
Geez changed the status of T178918: Helicopters like to takeoff on their own from New to Awaiting internal Testing.
Feb 7 2024, 11:08 AM · Arma Reforger
Geez changed the status of T178917: Helicopter Autohover from New to Awaiting internal Testing.
Feb 7 2024, 11:08 AM · Arma Reforger
Geez changed the status of T178913: [1.0.0.95] Server kicks with reason "STALLED" from New to Awaiting internal Testing.
Feb 7 2024, 11:07 AM · Arma Reforger
Geez changed the status of T178905: Cannot spawn objects in GM from New to Awaiting internal Testing.
Feb 7 2024, 11:07 AM · Arma Reforger
G_Rider added a comment to T178911: 1.0.0.95 Servers stuck at below 10FPS.

DarkGRU, Tactical Warfare, Powerbits.

Feb 7 2024, 10:58 AM · Arma Reforger
G_Rider added a comment to T178911: 1.0.0.95 Servers stuck at below 10FPS.

Conflict unofficial servers. The top player count servers.

Feb 7 2024, 10:57 AM · Arma Reforger
OldRavenNL added a comment to T177415: Supplies in Game Master Mode.

In GM you can place a supply point near an arsenal in order to be able to pick up weapons from a mod that requires supplies.

Feb 7 2024, 10:52 AM · Arma Reforger
Geez added a comment to T178911: 1.0.0.95 Servers stuck at below 10FPS.

Also what mission does the server run?
Because if it is an unofficial one you or the server admins need to add back the garbage manager entity onto the world or else nothing will be collected.

Feb 7 2024, 10:34 AM · Arma Reforger
Geez changed the status of T178911: 1.0.0.95 Servers stuck at below 10FPS from New to Need More Info.
Feb 7 2024, 10:30 AM · Arma Reforger
Geez added a comment to T178911: 1.0.0.95 Servers stuck at below 10FPS.

Hello G_Rider.
Does this also concern unmodded servers?

Feb 7 2024, 10:29 AM · Arma Reforger
CW5-Player added a comment to T177109: Team Kills count when you crash a helicopter..

As of 1.0.0.95 this is still a issue in GM and conflict modes, haven’t tested any other game modes.

Feb 7 2024, 12:26 AM · Arma Reforger
CW5-Player created T178919: MI-8 Taxi.
Feb 7 2024, 12:24 AM · Arma Reforger
CW5-Player created T178918: Helicopters like to takeoff on their own.
Feb 7 2024, 12:16 AM · Arma Reforger
CW5-Player created T178917: Helicopter Autohover.
Feb 7 2024, 12:04 AM · Arma Reforger
CW5-Player created T178916: Disconnecting and reconnecting.
Feb 7 2024, 12:01 AM · Arma Reforger Xbox

Feb 6 2024

CW5-Player added a comment to T177415: Supplies in Game Master Mode.

Hello CW5-Player.
Those are two separate issues

1)The option to disable supply consumption is under Support Structure > Enable supplies and needs to be set to No to make the items not cost supplies.

    • There is a known issue that sometimes the arsenal needs to have the supplies available but won't consume them
  1. The rank restrictions issue is known to us and the fix is being worked on.
Feb 6 2024, 11:56 PM · Arma Reforger
zarya updated the task description for T178913: [1.0.0.95] Server kicks with reason "STALLED".
Feb 6 2024, 10:06 PM · Arma Reforger
zarya updated the task description for T178913: [1.0.0.95] Server kicks with reason "STALLED".
Feb 6 2024, 10:05 PM · Arma Reforger
zarya created T178913: [1.0.0.95] Server kicks with reason "STALLED".
Feb 6 2024, 10:04 PM · Arma Reforger
G_Rider changed Severity from severity:none to severity:major on T178911: 1.0.0.95 Servers stuck at below 10FPS.
Feb 6 2024, 9:34 PM · Arma Reforger
G_Rider created T178911: 1.0.0.95 Servers stuck at below 10FPS.
Feb 6 2024, 8:36 PM · Arma Reforger
slamsgt added a comment to T178905: Cannot spawn objects in GM.

Doesn't seem to work on arland aswell.

Feb 6 2024, 4:22 PM · Arma Reforger
slamsgt created T178905: Cannot spawn objects in GM.
Feb 6 2024, 4:17 PM · Arma Reforger
Geez changed the status of T178897: Building mode glitching from New to Awaiting internal Testing.
Feb 6 2024, 11:52 AM · Arma Reforger
Geez changed the status of T178896: I was marked as killed, but I did not die from New to Awaiting internal Testing.
Feb 6 2024, 11:52 AM · Arma Reforger
Geez changed the status of T178895: Leaves are registering hits as hard objects from New to Awaiting internal Testing.
Feb 6 2024, 11:51 AM · Arma Reforger
Geez changed the status of T178863: Sight ranging is not animated on machine guns in machine gun nests from New to Awaiting internal Testing.
Feb 6 2024, 11:51 AM · Arma Reforger
Geez changed the status of T178853: Characters getting culled based on camera orientation from New to Assigned.
Feb 6 2024, 11:49 AM · Arma Reforger Modding
Geez closed T171969: [0.9.8.50] Main weapon dissapear after take AT mine as Resolved.
Feb 6 2024, 10:28 AM · Arma Reforger
Geez added a comment to T178805: VOIP is laggy despite low ping.

Hello TheFish122.
Can you please check with us once the next large update is released and let us know if the problem is still present?
Regards,
Geez

Feb 6 2024, 10:21 AM · Arma Reforger
kawalec created T178897: Building mode glitching.
Feb 6 2024, 2:49 AM · Arma Reforger
kawalec created T178896: I was marked as killed, but I did not die.
Feb 6 2024, 2:45 AM · Arma Reforger
kawalec created T178895: Leaves are registering hits as hard objects.
Feb 6 2024, 2:44 AM · Arma Reforger

Feb 5 2024

BigAndSloppy added a comment to T178691: Object Properties not editable in Enfusion.

just to show it does it in other files, but my workaround still works.

Feb 5 2024, 9:11 PM · Arma Reforger Modding

Feb 4 2024

kawalec created T178863: Sight ranging is not animated on machine guns in machine gun nests.
Feb 4 2024, 6:20 PM · Arma Reforger
OldRavenNL added a comment to T177415: Supplies in Game Master Mode.

This supply system messed up the whole point of making simple missions and using weapon mods.

Feb 4 2024, 5:26 PM · Arma Reforger

Feb 3 2024

rogerx added a comment to T177614: Conflict: Official servers; bodies & entities do not de-spawn .

In programming, this is something called either bad programming with resources (eg. CPU) or more likely the AI are causing a CPU run bug, more specifically a segmentation fault causing an endless loop with the CPU instructions, with the affect of using all of the CPU resources. Can also occur with computer memory, segmentation fault using all of the memory resources, also known as a memory run.

Feb 3 2024, 8:54 PM · Arma Reforger
TilW edited Additional Information on T178853: Characters getting culled based on camera orientation.
Feb 3 2024, 4:45 PM · Arma Reforger Modding
TilW edited Additional Information on T178853: Characters getting culled based on camera orientation.
Feb 3 2024, 4:44 PM · Arma Reforger Modding
TilW created T178853: Characters getting culled based on camera orientation.
Feb 3 2024, 4:44 PM · Arma Reforger Modding
Yamachinu added a comment to T177614: Conflict: Official servers; bodies & entities do not de-spawn .

Limited building is a step in the right direction and would help. I think part of the issue is the current "Meta" is to build AI or tear down AI as fast as possible in high combat front line capture points (Entre Deux and Levie, looking at you). Limits would help with part of that problem but really we need some more depth in the attack/capture, defend/repel, cycle.
It doesn't run well when the you have 6 AI barracks up nor does it look good, much less fight good. Destruction would go a long way in helping implement a more interesting dynamic. Some changes to certain capture point locations would help as well. Many are just questionable and there are nearby locations that would logically make more sense and add more interesting combat.
Conflict has a great future but it needs some continued refinement and work, the first step in my mind is having consistent performance. Today i don't think i played on a server that wasn't having issues at one time or another, with one NY server that i honestly have no idea how it was still running the server frames were so bad.

Feb 3 2024, 9:58 AM · Arma Reforger
StimpsonJCat added a comment to T177614: Conflict: Official servers; bodies & entities do not de-spawn .

The issue with performance due to too many AI would've been easily fixed by only allowing 1 of each service type to be built at a base. Surely that should not be too difficult to implement?!

Feb 3 2024, 7:40 AM · Arma Reforger
StimpsonJCat added a comment to T177614: Conflict: Official servers; bodies & entities do not de-spawn .

@Blue_Skies. 100% agree. I've been on Reforger since day 1 (on PC). Despite all the crap, I stayed with it and loved it (mainly Conflict) for over 18 months. Honestly, I love the helis, but BI shit the bed with 1.0 release. I think they rushed for "business financial reasons" instead of player / game quality reasons and made some very compromised, frankly mind boggling decisions, which have left the game in a poor position right at Christmas / New Years holiday time. I also agree on the radio tuning and the final big battle to capture the enemy main base. THOSE were the days! So much fun! ...but it seems every new release breaks something that used to work and just makes Conflict more frustrating (again, with exception of helis which are awesome), My latest hate (besides performance and the stupid number of AI allowed to spawn) is the ridiculous teleporting fast travel. I'm convinced this was included just to placate noobs.

Feb 3 2024, 7:38 AM · Arma Reforger

Feb 2 2024

Geez changed the status of T178783: World Editor layer gets deleted when a second layer of the same name (with case differences) is created from New to Awaiting internal Testing.
Feb 2 2024, 12:55 PM · Arma Reforger Modding
Geez changed the status of T178805: VOIP is laggy despite low ping from New to Awaiting internal Testing.
Feb 2 2024, 12:54 PM · Arma Reforger
Geez changed the status of T178808: [Feedback] Option to repair built structures using entrenchment tool from New to Feedback.
Feb 2 2024, 12:54 PM · Arma Reforger
Geez closed T167474: SCR_InvCallBack::OnFailed trigged multiple times on sucessful item quick take as Resolved.

Closing as devs have decided to not address this for now.

Feb 2 2024, 12:45 PM · Arma Reforger
Geez closed T176802: Inventory slots are cut off on the right as Resolved.

Will be solved in one of the future updates.

Feb 2 2024, 12:41 PM · Arma Reforger
Geez closed T178701: (1.0.0.91) Image in radio menu is clipping through circle as Resolved.

Hello OlafLate.
The issue will be resolved with the next major update.

Feb 2 2024, 12:37 PM · Arma Reforger
Geez closed T177652: M16A2 sight keeps defaulting to the wrong zero distance. as Resolved.

Resolved for the 1.1 version.

Feb 2 2024, 12:36 PM · Arma Reforger
PR9INICHEK added a comment to T178284: (1.0.0.80) {Conflict - Everon} [Vanilla] Can't connect to community server - "Caught request on locked player!".

Feb 2 2024, 12:35 PM · Arma Reforger
PR9INICHEK added a comment to T178284: (1.0.0.80) {Conflict - Everon} [Vanilla] Can't connect to community server - "Caught request on locked player!".

logs_2024-01-28_19-06-48

Feb 2 2024, 12:31 PM · Arma Reforger

Jan 31 2024

AkiDaWolf created T178808: [Feedback] Option to repair built structures using entrenchment tool.
Jan 31 2024, 10:33 PM · Arma Reforger
TheFish122 created T178805: VOIP is laggy despite low ping.
Jan 31 2024, 6:52 PM · Arma Reforger
Geez closed T175684: Textures not loading as Resolved.

Resolved for the next major update.

Jan 31 2024, 2:51 PM · Arma Reforger
Geez changed the status of T178782: Wrong upper body model used with the U.S. "BDU Blouse - Rolled-Up" from Awaiting internal Testing to Acknowledged.
Jan 31 2024, 2:49 PM · Arma Reforger
Geez added a comment to T178748: When joining conflict game mode for the first time, ocean jumpscare.

Thank you

Jan 31 2024, 11:19 AM · Arma Reforger
Geez changed the status of T178782: Wrong upper body model used with the U.S. "BDU Blouse - Rolled-Up" from New to Awaiting internal Testing.
Jan 31 2024, 10:49 AM · Arma Reforger
Geez closed T176769: Dead body (ragdoll) is impossible to loot (search interaction does not work) [1.0.0.38] as Resolved.
Jan 31 2024, 10:41 AM · Arma Reforger
GlutenFreeVapes added a comment to T178748: When joining conflict game mode for the first time, ocean jumpscare.

CPU: Amd Ryzen 5600x
RAM: 32GB DDR4 3333mhz CL17
GPU: Amd RX 7800 XT 16GB
Disk Drive nvme m.2 SSD 1TB (windows and reforger)
Disk speed test: (winsat disk -drive c)

Jan 31 2024, 8:40 AM · Arma Reforger
rogerx added a comment to T176866: 1.0.0.42 TrackIR / OpenTrack incorrect magnitude of rotation.

Track IR within ARMA Reforger is lacking TrackIR zoom axis.

Jan 31 2024, 1:00 AM · Arma Reforger

Jan 30 2024

FATBOY8157 added a comment to T178784: Crash.

i attached bug report from crash while playing Contact DLC

Jan 30 2024, 3:45 PM · Arma 3
FATBOY8157 added a comment to T178784: Crash.

Jan 30 2024, 3:44 PM · Arma 3
FATBOY8157 created T178784: Crash.
Jan 30 2024, 3:44 PM · Arma 3
TilW created T178783: World Editor layer gets deleted when a second layer of the same name (with case differences) is created.
Jan 30 2024, 3:05 PM · Arma Reforger Modding
mycoolcucumber updated the task description for T178782: Wrong upper body model used with the U.S. "BDU Blouse - Rolled-Up".
Jan 30 2024, 2:25 PM · Arma Reforger
mycoolcucumber created T178782: Wrong upper body model used with the U.S. "BDU Blouse - Rolled-Up".
Jan 30 2024, 2:24 PM · Arma Reforger
Geez changed the status of T178762: [Feature Request] (BTR-70) Please add interactive function for ammo small crates from New to Feedback.
Jan 30 2024, 1:31 PM · Arma Reforger
Geez added a comment to T178748: When joining conflict game mode for the first time, ocean jumpscare.

Hello GlutenFreeVapes.
Can you please provide us with full specifications of your computer? Mainly CPU, GPU, RAM and what drives are you using. As we are unable to produce the issue on our end.

Jan 30 2024, 1:17 PM · Arma Reforger
Geez changed the status of T178750: Experimental (28Jan2024) Radio radial menu does not open from Awaiting internal Testing to Confirmed Internally.
Jan 30 2024, 1:17 PM · Arma Reforger