Hello StevieB.
Can you please provide specific locations where you have encountered this?
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Jan 4 2024
Jan 3 2024
Hello PR9INICHEK
This works as designed. Helicopter in video is not damaged, so it was probably hit with incendiary round that failed to cause normal damage. Smoke rate slowly goes down unless it reaches igniting threshold or minimum fire rate.
Jan 2 2024
It’s assigned to no one?
This Server FPS topic makes the game unplayable!
Please fix that.
Title text issue is fixed.
Displaying "Hints" on a dedicated server is not fixed.
as of version 1.0.80.
Hello, thank you for the video. It is now clear. We will try to improve it.
@Geez not feedback, you have inconsistent damage on the explosives have since day 1. Everything that I wrote in this report was tested and found to happen.
Hello CW5-Player.
Those are two separate issues
Hello R3C4LL_4_L1F3.
Is this still a problem at the moment?
Hello StimpsonJCat.
Does this still occur after release of 1.0?
Hello UrstMcRedHead.
This is not a bug but a feature - https://en.wikipedia.org/wiki/Engine_braking
In T175113#2537144, @JohnJoeMcGirl wrote:Issue persists since about Q1 2023, previously able to join heavy modded. None of the populated mod servers are accessible.
I can join unmodded no issues, I can join some that have a handful of really light mods. Not sure where the threshold sits
Edit: i am actually on PC, didnt see the Tag
Hello CW5-Player.
The issue has been fixed for 1.0.0.70 experimental and the fix will appear on stable in the future.
Should be resolved on the current version :)
Hello everyone.
We cannot reproduce the issue on exp. build 1.0.0.47 nor latest 1.0.0.82. Possibly the issue has been fixed
Hello kanelbolle.
The issue should be fixed since 1.0.0.64 version
Fixed in build 1.0.0.50.
Scratch my last post for workarounds. Plain and simple, ARMA Reforger needs a new TrackIR profile.
Jan 1 2024
I screwed up stating the axis. Y axis (up/down is screwed/bonkers) while X axis (left/right) is a little too sensitive.
Dec 31 2023
I first noticed this bug in the 1.0 update, and most of the other reports seem to date from that period too.
If this is the case, then it is very likely a simple programming mistake inhibited within the past year or ~12 months.
Mixing-up the yaw axis with the y-axis with yaw axis being used as the y-axis, creating an out-of-bounds when moving the head left or right, making the view bounce erratically.
Rogerx is quite right - TrackIR worked perfectly with Reforger out of the box on initial release, and I was very impressed. It would be good to have some acknowledgement this is being worked on!
Same here, track-ir is going bonkers or randomly looking all around within arma reforger game! No fix as of yet??
Still occurring as of 31st Dec, only way to solve normally (without getting lucky and falling off a cliff) is to respawn.
Dec 30 2023
Hey FranzJoseph3000
Dec 29 2023
Dec 27 2023
Adding a single conf file to the blank project works, it publishes successfully. But for my actual mod it doesnt work.
You can try for yourself via my github: https://github.com/ArmaOverthrow/Overthrow.Arma4 basket random
GeForce Experience is still not loading or loading randomly.
Dec 26 2023
Dec 25 2023
In T177614#2546973, @xHazardx wrote:There is a mod called GarbageFixSystem
which works quite well, but I play on a Comminuty server on PBS with 128 player stable
https://reforger.armaplatform.com/workshop/5F13232DB28397D1-GarbageSystemFixand
https://reforger.armaplatform.com/workshop/5F1ADA33A0B53677-DisableVehicleGarbage
It probably won't be available officially until next year at the end of January or so ... that's my guess
Dec 24 2023
There is a mod called GarbageFixSystem
which works quite well, but I play on a Comminuty server on PBS with 128 player stable
https://reforger.armaplatform.com/workshop/5F13232DB28397D1-GarbageSystemFix