In T187897#2730598, @Wendigocol wrote:I’ve tried official servers conflict arland, game master arland. Also combat ops Everon, conflict arland every game the same black screen after a few minutes and back to Xbox series x dashboard. All my other games run fine online multiplayers cod warzone, hell let loose (one of the reasons I bought arma reforged) ?
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Jan 4 2025
Jan 4 2025
No mods!
I’ve tried official servers conflict arland, game master arland. Also combat ops Everon, conflict arland every game the same black screen after a few minutes and back to Xbox series x dashboard. All my other games run fine online multiplayers cod warzone, hell let loose (one of the reasons I bought arma reforged) ?
Most likely this has already been fixed and is no longer relevant.
PR9INICHEK added a comment to T187233: [1.2.1.169] (Conflict) Unable to place as max budget has been reached.
Current Active AI limit is 256
Jan 3 2025
Jan 3 2025
Are you trying to play community servers or official servers?
Do you have mods installed?
Any issues with other games?
Hello everyone,
RustyFork added a comment to T187845: The antenna building in conflict bleeds when hit with a bayonet. *spooky* .
After more testing, it's not only the antenna building. Hitting trash bins and sheds will also show the blood splatter effect. The problem might be in the bayonet themselves, not the object being hit.
Oh... So.. This issue I've been fighting the past few months is an engine issue...?
Ah apologies misread it, thankyou!
watch video closer. timecode 1:28, you can clearly see that he's standing in the field, after I ran there the player disappeared. Then after I ran up he appeared in a different place.
you're crazy, he teleported across the map and killed me earlier in the sitnick, even though I was far enough away from him now.
ADZ added a comment to T186766: Millions of Fake Players in DayZ: Online Inflation and Chaos in the Server List.
Support resonance.
Many people have been raising this issue, but I haven’t seen the developers address it directly. Most feedback posts are simply ignored. The encryption technology used for the official channels — can’t it also be applied to the community channels? Isn’t that a straightforward solution? It seems like they’re turning a blind eye to this issue because it inflates DayZ’s user data, showing over 50,000 players online. But what’s the reality? 80% of that is fake data. I truly hope I’m wrong, but this is deeply disappointing.
Hello tonyj154.
The crash dump points towards the following: format = 0x00007ff7287b5c30 "Unable to locate a running instance of Steam"
Hello ToMaToZz.
Are you by any chance connecting/disconnecting any audio devices when this crash occurs? (Headphones, external soundcards etc).
We also suggest deleting your DayZ documents folder, disabling Steam cloud sync and then verifying the game data through Steam.
Regards,
Geez
Hello jtbad001.
Are you by any chance connecting/disconnecting any audio devices when this crash occurs? (Headphones, external soundcards etc).
We also suggest deleting your DayZ documents folder, disabling Steam cloud sync and then verifying the game data through Steam.
Regards,
Geez
Hello Shtif05
The crash dump points towards nvwgf2umx.dll which is a part of the nvidia drivers. Please try to do a clean install and make sure to install the latest version of the driver.
Regards,
Geez
Hello isaac.018282.
The crash dump files you have provided are from exiting the game.
Please upload new dump files when you experience the issue again.
Regards,
Geez
Hello.
The crash dump points towards nvppex.dll file, indicating a problem with your GPU drivers. Please do a clean installation and check your OS for any corrupted installations/files. Also make sure your system is up to date.
Disabling HWAA in the game might resolve the issue but the root cause is somewhere on your system.
There is also a chance that if you are running Nvidia app instead of Ge-force experience that that is the cause of the problem.
Regards,
Geez
Hello L1ne.
The crash dump points towards nvppex.dll file, indicating a problem with your GPU drivers. Please do a clean installation and check your OS for any corrupted installations/files. Also make sure your system is up to date.
Disabling HWAA in the game might resolve the issue but the root cause is somewhere on your system.
There is also a chance that if you are running Nvidia app instead of Ge-force experience that that is the cause of the problem.
Regards,
Geez
No one cares, let's be real.. Legal department - oh common..
What's the problem to implement same system as DZSA did?
It wasn't a cheater, he just came on the server and you started hitting him and he killed you, just a normal player.
Geez changed the status of T187680: Vehicles slide off when placed in Game Master if terrain is not level from New to Awaiting internal Testing.
byNautiic added a comment to T187719: In game voice comm bug keeps mic audio in buffer before transmitting.
I've experienced this a few times on Xbox Series X too.
Was only when using Soviet radio backpack though.
HyperX Cloud 3 headset, just in case it shows to matter.
Geez changed the status of T187681: Mi-8 doesn't stay still on the ground when rotor turning and wheel brakes applied from New to Awaiting internal Testing.
Geez changed the status of T187713: Server crash after some time with Combat Ops mission from New to Reviewed.
Geez changed the status of T187717: [Feedback] Fuel consumption of ground vehicles not realistic at 1x multiplier from New to Feedback.
Geez changed the status of T187718: Mi-8 pitch controls don't remain straight in flight from New to Awaiting internal Testing.
Geez changed the status of T187719: In game voice comm bug keeps mic audio in buffer before transmitting from New to Awaiting internal Testing.
Geez changed the status of T187721: Single story red roofed barn buildings at montignac have a bug when destroyed from New to Awaiting internal Testing.
Geez changed the status of T187732: Helicopter cockpit displays stop working after being healed in gamemaster from New to Awaiting internal Testing.
Geez changed the status of T187756: "1st Person Only" official servers and server browser filter from New to Feedback.
Geez changed the status of T187759: Incorrect building Interior footstep sounds from New to Awaiting internal Testing.
Hello david3331.
Have you tried to reinstall the game? Also have you tried to update/downgrade your GPU drivers? Also can you try running sfc/scannow to check for any corrupted files/installations?
Regards,
Geez
Geez changed the status of T187768: Tutorial - Special Weapons progression bug from New to Awaiting internal Testing.
Geez changed the status of T187770: R-107M first channel unusable from New to Awaiting internal Testing.
Geez changed the status of T187789: The base's defenses should be able to be repaired after they've been damaged. from New to Feedback.
Resolved.
Geez changed the status of T187796: PTT turns the mic off, then on when I release. from New to Awaiting internal Testing.
Geez changed the status of T187799: [Feedback] Small tweaks to the PASGT vest's texture from New to Feedback.
Geez changed the status of T187804: UAZ Backseat Casualty Abnormality from New to Awaiting internal Testing.
Geez changed the status of T187806: Car Ignition Restart During Dismount from New to Awaiting internal Testing.
Geez merged Restricted Maniphest Task into T187226: new double caps to switch channel allows you to talk on enemy radio.
Geez changed the status of T187822: Flaslight wont stay on when dropped on the ground from New to Awaiting internal Testing.
Geez changed the status of T187823: custom mod directory: no progress bar when downloading addons. from New to Awaiting internal Testing.
Geez changed the status of T187824: Reconnecting loses access to deployed radio backpack from New to Awaiting internal Testing.
Geez changed the status of T187831: Sporadic Weapon and Inventory Malfunctions in Multiplayer and Local Hosting from New to Assigned.
They previously registered fake servers in the official channels, and while the issue was resolved with an update, now they’ve started launching over 5,000+ fake servers in the community section. The developers could easily trace these malicious servers through their MOD information and ban them directly, but they’ve done nothing. This kind of malicious and unfair behavior is being allowed to persist, and as a result, the player count has even overflowed
Geez changed the status of T187834: Suggestion: Stamina related vignette-blur should be optional from New to Feedback.
Hello GrandPanda.
Have you sent the report to us directly through the crash reporter? If so, then it is going to be looked at by our team members.
Regards,
Geez
Technicolourmatador added a comment to T183988: Characters are able to jump/run on top of soviet constructed razor wire.
This is no longer an issue with the new changes to razor wire in 1.3.0.25
Geez changed the status of T187836: [Reforger] Open vehicle doors should close when driven forward. from New to Feedback.
Technicolourmatador added a comment to T183987: Exiting gun on machinegun nest results in falling animation.
This appears to have been fixed as of 1.3.0.25
Technicolourmatador added a comment to T186986: Soviet explosive charge timer takes twice as long to detonate as opposed to what it is set as in experimental .
This no longer appears to be an issue as of 1.3.0.25
Geez changed the status of T187842: Gadget usage/overlapping inputs can break other inputs from New to Awaiting internal Testing.
Geez changed the status of T187843: Cannot Connect to Bohemia Interactive server from New to Need More Info.
Hello TruffleShuffle.
Is this still a problem at the moment?
Geez changed the status of T187845: The antenna building in conflict bleeds when hit with a bayonet. *spooky* from New to Awaiting internal Testing.
Thank you, notified the team about the exploit steps in the guide.
There has been no solution at all. Now they’re becoming even more arrogant, claiming that Bohemia doesn't have the technical ability to fix the issue and that their goal is to monopolize. Moreover, Bohemia is shifting the blame to Steam. I just want to point out that many Steam community games have found solutions to this problem, so why isn't DayZ taking similar actions
Geez changed the status of T187858: Framerate cap doesnt produce consistent frametime from New to Awaiting internal Testing.
Geez changed the status of T187872: Prefab groups not showing unit models in world editor from New to Awaiting internal Testing.
Geez changed the status of T187873: Trucks in experimental are not lit on fire or destroyed by planted explosives when travelling at a speed over 70 from New to Awaiting internal Testing.
Geez changed the status of T187874: Group invitation cannot be dismissed from New to Awaiting internal Testing.
raxto added a comment to T187881: Request to Implement Server Listing Limitation in DayZ Client Ignore?.
ADZ added a comment to T187887: The issue has been going on for years, and every time we provide feedback, it's either ignored, the posts are deleted, or we're told it's been 'looked into' without any actual resolution. Is this really the attitude you bring to your work?.
If you are unable to resolve this issue, just let everyone know that it's unsolvable. We have been posting about it repeatedly, but the official team completely ignores us. It's been two years, and players are unable to access community servers properly — all the server lists are forcibly monopolized. We paid for the game, but there’s no support, and we can't play normally. This is just unacceptable
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