I cant wait for the day that they fix the collision in this game, half the windows in DayZ have collision on them despite them being clearly broken windows.
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Jun 6 2024
Nothing been done about ladder desynchronization so going to second level of Damborg is out (died on that bug once already)
Jun 5 2024
The issue seems to be worse ever since 1.25
MMO mouse not able to use side buttons mapped buttons when you press one it doesn’t work while moving the Character Xbox can you fix it pls
Thank you in advance 🤙🏻
Dynamic supply locations that change from match to match would be awesome, especially if they were not labeled on the map but intel could be gained that would reveal there location.
Not sure if that's realistic in this game mode or not though.
I've seen this with many streamers on various maps. All I assume are community hosted, especially the custom maps.
estou com mesmo problemas comprei o hoje estou mas de 7horas procurando jogo porem carrega ate acaba o tempo e muda o mapa para mim isso e algum bug
<event name="StaticPoliceCar">
<nominal>5</nominal> <min>3</min> <max>2</max> <lifetime>2500</lifetime> <restock>0</restock> <saferadius>500</saferadius> <distanceradius>500</distanceradius> <cleanupradius>200</cleanupradius> <secondary>InfectedPolice</secondary> <flags deletable="1" init_random="0" remove_damaged="0"/> <position>fixed</position> <limit>child</limit> <active>1</active> <children> <child lootmax="5" lootmin="3" max="6" min="2" type="Land_Wreck_hb01_aban1_police"/> <child lootmax="5" lootmin="3" max="6" min="2" type="Land_Wreck_hb01_aban2_police"/> **<child lootmax="15" lootmin="10" max="3" min="1" type="Wreck_UH1Y"/>** </children>
this is a screenshot with the symbol I have in mind. I assumed it means packet loss, if it doesnt I assume its some kind of server performance issue. Again me and my two friends have seen this symbol at exactly the same times.
Ok so here is exactly what causes the issue:
Any external controller input blocks drag and drop feature.
If a controller has a switch that constantly sends an input signal, drag and drop won't work until the switch is toggled off.
Holding a button on a controller also blocks drag and drop.
Tested on latest experimental build.
I mean.... The video pretty clearly shows hitting leaves when hes not aimed near them, and no bullets making it through the invisible leaves either... It looks like one may have made it through a branch though ;P
also rendering is more of an issue now, at distance the windows in buildings are blurred out and take longer to load in im playing official and its happening alot i would love that looked at makes your graphics look awful
Hello SlaDen.
The crash dump points towards nvppex.dll file, indicating a problem with your GPU drivers. Please do a clean installation and check your OS for any corrupted installations/files. Also make sure your system is up to date.
Disabling HWAA in the game might resolve the issue but the root cause is somewhere on your system.
There is also a chance that if you are running Nvidia app instead of Ge-force experience that that is the cause of the problem.
Regards,
Geez
Hello designful.
There are no issues with the tree firegeometry. The shots are being blocked only by branches, bullets pass through leaves and there is only a particle effect when you shoot them.
Regards,
Geez
It never went away.
Resolved for the next stable update.
Hello intdev.
Currently there are no plans to change the name flame to vigor in the metadata.
In T181655#2618916, @778 wrote:In T181655#2617757, @Geez wrote:Hello again.
Just to clarify.
The infected hearing has been increased for this update. This has been intentional decision by the devs.
Regards,
GeezI wanted to apologize to you Geez for being heavily assertive and commanding when interacting with you previously, however I would like to know, providing you have the time, if any of the people in-charge of making these decisions are aware of the negative feedback and outcry to revert the change? And would it be possible to update the patch notes to accurately reflect the changes made to the game?
Hello Lankystank.
Is this an official server or unofficial? Can you write down the server name/IP?
Oh, awesome! Thanks :)
Hello ropain.
This has been discussed with the devs and there should be no compatibility issues or issues in general as we send the mod id as a 64 bit integer.
The integer is compressed down so for now it may appear as a 32bit integer.
Regards,
Geez
Hello Nate_LapT.
Does this occur just on a specific server or across various servers? Which server(s) have you been experiencing this on and during what time?
Regards,
Geez
It is also impossible to install awnings or tents in Livonia
the class name of the rocks is wrong and class Land_FuelStation_Feed_Enoch is missing
I also noticed that the rear passengers of the UAZ-469 - Open Top for the FIA don't get ejected from the vehicle either, only the driver and the front passenger.
I have done some testing and talked to other server owners on different discords. Multiple are reporting the samething but it's only on scaled up objects. Their work around/fix is one of two options.
I've published a temporary mod fix for this bug on the workshop for any server owners out there frustrated by this and want it fixed in the meantime til we get an official hotfix, just google my name Zenarchist on the workshop as I'm not sure I'm allowed to post links to mods here.
Agro locked on someone whom left the PD quite a while prior. Ignored the 2 players still inside.
I’m having the same issue, have you found out how to fix it ?
In T177567#2618896, @andro_dawton wrote:In the 1.24 Changelog
"Fixed an animation glitch that allowed passing below walls faster than intended"
Is back in 1.24! @Geez
Jun 4 2024
Hi @Geez, this is definitely still an issue. I've just noticed this again on KarmaKrew Chernarus Xbox server.
In T181655#2617757, @Geez wrote:Hello again.
Just to clarify.
The infected hearing has been increased for this update. This has been intentional decision by the devs.
Regards,
Geez
In the 1.24 Changelog
"Fixed an animation glitch that allowed passing below walls faster than intended"
Still in 1.25! @Geez
I'm in the exact same situation as everyone above :/
Hey everyone, I am having the same exact issue! Been looking everywhere for days for ways to fix it and have tried everything that has already been listed and a lot more including windows fresh reinstall and the problem persists. The more confusing part however is that ever since the problem started I managed to make the game work fine twice but once the game would be closed and I would play again another time the problem would start again and the fixes that worked before would no longer work. I hope we can find a solution for this! Any help would be highly appreciated!
Thank you in advance!
Here are all the files generated today. Hopefully, this helps!
@Geez
At the moment "follow me" command works as intended - AIs follow me without any problems.You can close the ticket, please.