Should be alright now, can anyone confirm?
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May 17 2017
Should be alright now, can anyone confirm?
this issue should be no longer present, can anyone confirm?
thank you for your feedback.
thank you for your feedback.
thank you for your feedback.
are you still experiencing this issue after the latest update?
Would you mind providing your DxDiag files please ?
we are currently tracking these issues and doing our best to resolve it. Do not have much more specific info at the moment, will let you know once I have.
thank you for the feedback.
thank you for the feedback.
thank you for the feedback.
thank you for the feedback.
thank you for the feedback.
thank you very much for the feedback. We will look into that.
thank you for your feedback.
thank you for the feedback.
thank you for the feedback.
May 16 2017
May 11 2017
Info about RC branch
May 10 2017
Could you please check the latest RC build to see whether this was fixed?
May 3 2017
new RC is out, would you mind trying it in there?
Apr 28 2017
@elimullan Steam Branches - more info about the branches is here :)
@elimullan Thanks for the feedback.
Apr 27 2017
thank you for the feedback. This issue should be fixed in today's update.
Apr 26 2017
Great to hear that, thanks :)
Apr 25 2017
may I ask whether latest updates or profiling branch changes have had any impact?
Apr 24 2017
thank you for the feedback.
thank you for the feedback.
Apr 21 2017
Apr 20 2017
Apr 19 2017
thank you for the feedback.
Would you mind providing new troubleshooting report from the latest version?
Apr 18 2017
SImple Object and Disable Simulation are not exactly the same as they also disable the option to have the vehicle destroyed.
thank you for your feedback.
thanks for the feedback.
thank you for the feedback.
this is actually intended. This way you can add a UAV as a composition and not have it enabled for remote control through terminal or to prevent the vehicle from acting autonomously if you wish it to be only static object or part of the composition.
thanks for the feedback.
Would you mind, if you haven't done so already, to create a separate ticket for your crash? Do not forget to include you crash report files.
Apr 17 2017
Apr 11 2017
I assigne the Feedback status on tickets that are reporting an issue that was fixed on at least one branch, to get a confirmation about its state.
sorry for not responding, I had a message prepared yesterday unfortunately it seems I forgot to send it, once again sorry.
Apr 10 2017
thanks for the feedback.
did you try to verify integrity of the game cache via Steam?
Apr 7 2017
@sponsbob_333 Hello, this is only a test ticket. If you are experiencing an issue, please create your own ticket and describe the problem there in English please.
Apr 6 2017
@AgentRev That was a little bit uncalled for, seems like he is having trouble and there's no reason to push him away.
It's being worked on, if/when/how is yet to be found out.
thank you for your feedback.
thank you for your feedback.
And again as mentioned above, sensor, especially on aircrafts and AAs are going to change a lot and will offer different gameplay from the current state.
As @TheMasterofBlubb already mentioned, KotH is not an official mission/scenario.
Apr 4 2017
@Magaua Please do try it, it should already have the fix for that, should it still crash, the info from profiling will be all the better :)
Apr 3 2017
@webzi ping?
Same issue even after the latest update (hotifx)?
In T120385#1591585, @JUMPSLICK wrote:KOTH crash...
btw, is there somewhere I could get some instructions for reinstalling Dx and the other stuff?
Mar 31 2017
Are you running any mods ?
In T123977#1590734, @BouncingHitman wrote:Because it's almost been a year.
Mar 30 2017
this issue should be now resolved with the hotfix, can you confirm?
this issue should be now fixed with the latest hotfix. Can you confirm?
Some fixes were made with the latest update, could you please check it out and update the info or confirm the fix?
thank you for the feedback, could you please try to verify integrity of the game cache via Steam