further follow up, went and made a new key from another PC I've never used dayz tools on.
no change.
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Mar 18 2024
Mar 17 2024
Another day wasting a few more hours with this bug
Tried to build another mod to test locally, and nope same error.
The old behavior (requiring -doactionlog parameter) was fine. It still hasn't the right format for admin log though, as the info provided is mostly useful for debugging, not administering a server. To make the log useful, it would need to include the name + ID of the player instead of the survivor classname (+ the position).
Oh they are evaluated, they just can't be OR'ed together. Using a single constant or enum works absolutely fine as default argument.
still present in 1.24 stable.
I'm not sure if the two issues are related, but today on 1.24 I had the hotbar disappear and then a bit later I had blood spatter that did not clear after bandaging.
I encountered this today on 1.24 on a Vanilla community server.
This ticket seems to be based on a misunderstanding of how the serializers work in DayZ. For the serializer to know how to read something, it needs to know the structure of what it is reading, since written serialized data is just a binary blob with no structural information whatsoever. Class obviously lacks any structural info that the serializer could use to make sense of the binary data it is reading.
Mar 16 2024
Well, I ended up here as well. Pretty please with sugar on top.
In T179962#2583477, @Lad wrote:Already raised the ticket here: https://feedback.bistudio.com/T179364
Fingers crossed they look into it.
@Regard I have the exact same problem contact me on Discord _smola_
@Geez Hello. Any news on this?
Default values are not evaluated, this has been an issue for as long as I can remember. It's not entirely useful for me, but I'll follow the ticket.
I've been having the exact same problem for over half a year now.
Thank you.
Please get back to me with the result of the investigation.
The problem persisted{F3890229}
I highly suggest adding this to your servers so it gives the developers an idea if what the problem is. https://steamcommunity.com/sharedfiles/filedetails/?id=3183607578
another clip of this, pvp is a waste of time in 1,24 https://www.youtube.com/watch?v=73rQSD7ijFM
I managed to get a clear clip from one of our players showing what we're dealing with, its game breaking
https://youtu.be/y8yPEKVfsAk
Likewise can confirm. We've been suffering significant FPS drops with same population that was not previously so impactful.
Already raised the ticket here: https://feedback.bistudio.com/T179364
Ok......
Literally the only thing I changed since posting this, was removing the mod from the server while I slept, and upon testing again today, it is now working.
The publish date is yesterday. So same key file, same pbo!
Mar 15 2024
Please disregard. This case can be closed. After doing more research, I think that I might have died to a landmine that I didn't see. I just didn't think about that possibility initially.
Why not implement it like PUBG does? There you can select between HOLD / TOOGLE for certain actions. Nevertheless the keybind. This works great for all playstyles.
I confirm that the server fps has decreased significantly
Thank you we will investigate with BattlEye.
Then it is a very likely an issue with one of the mods you are running. In such case there is nothing we can do as the mod creator has to fix this on their end.
heat buff isn't an instant cure. Get your stats up, eat drink. find meds.
Everything is correct.
tried local server with only 2 mods, map and the loading screen, used addon builder (which everyone suggests not to) DS Utils, Signed OK!
Same issue.
Mar 14 2024
Just had this issue with another server.
Different map, different server, different mod
Similar problems seem to be happening with our KarmaKrew servers since 1.24
I did upload the mdump file, seems to have been vanished now?
It was at the This SHOULD be the correct file comment.
I don't have a current one now :(
Can also confirm since update 100x more reports and countless clips ,
Same (Cake Factory)
I followed the instructions and you can upload it to the vanilla server, but after I reloaded the mods, the same thing happened to the modded servers.
Likely related to https://feedback.bistudio.com/T170721
In T179901#2582301, @Nate_LapT wrote:I can't read the error but it seems like you got this issue.
run these steps, except the part about arma files. https://community.bistudio.com/wiki/Arma_3:_Unusual_Process_Exit#0xC000012F_-_STATUS_INVALID_IMAGE_NOT_MZ
Hello Souledi.
Does the game shut down without any error message or is there an error message present?
Hello Hunterz.
We cannot give much more information about this other than SignalAIAttackEnded was called. Why exactly that made it crash we do not know, it would require a deeper investigation which we do not have resources for at the moment (as it would be investigating community made content).
Hello HouseQ.
We have tested this based on your report but we are unable to reproduce the issue on our end.
Regards,
Geez
Hello Nate_LapT.
We have tested this thoroughly but we are unable to reproduce any issues.
Hello SaintDude.
We have been testing this thoroughly but we were unable to produce the issue on our end.
Hello SaintDude.
We have tested this thoroughly but we are unable to reproduce the issue on our end.
Hello Flyst.
Still points towards an issue with the modded content.
Please try the following:
Hello Airtight215.
Since this is a community server, you have to contact the server owner in order to get your character moved.
Regards,
Geez
Thank you, we will investigate with BattlEye.
Thank you, we will investigate with BattlEye.
Thank you, we will investigate with BattlEye.
Can confirm that we ( The Lab servers) are having similar issues with lag, with the same server.dz settings. Server FPS is around 200 with 90 slots and yet we keep getting reports of freezing and lag spikes.
Thank you, confirmed.
I can't read the error but it seems like you got this issue.