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Jun 20 2023

TrueDolphin created T173419: Terrain builder additional options.
Jun 20 2023, 5:58 AM · DayZ Modding, DayZ
Nate_LapT added a comment to T172885: Doors on car wrecks won't always open.

Aww. I don't mind this as long as there aren't loot spawns in those cars.

Jun 20 2023, 2:09 AM · DayZ

Jun 19 2023

LirysJH added a comment to T172251: Game Bug - Unsuccessful climbing into the train wagon.

I'm sorry it took so long. Doesn't reproduce anymore

Jun 19 2023, 10:41 PM · DayZ
JerseyD911 added a comment to T173405: Guns not cocking automatically .

@WeirdXone is right, it supposed to be like that

Jun 19 2023, 10:35 PM · DayZ
JerseyD911 created T173415: Dambog bunker back door minor bug.
Jun 19 2023, 10:33 PM · DayZ
LupusNocturnus added a comment to T173384: BattlEye Timed Out.

Just tried that, and no luck.

Jun 19 2023, 8:37 PM · DayZ
JerseyD911 added a comment to T173363: Suggestion, weapon optics (not a bug).

My bad, you actually done it with pso aswell. Make it same for acog x4, looks really nice

Jun 19 2023, 7:30 PM · DayZ
papersheet56 added a comment to T170172: Walking down ladders on narrow hunting stands without using the ladder properly.

Same thing happens when crouch walking if I remember right.

Jun 19 2023, 3:19 PM · DayZ
Norealname added a comment to T173411: NVG xDD.

After thinking everything over and looking for similar models on the Internet, apparently I was wrong

Jun 19 2023, 2:44 PM · DayZ
Norealname created T173411: NVG xDD.
Jun 19 2023, 2:38 PM · DayZ
Geez changed the status of T173405: Guns not cocking automatically from Awaiting internal Testing to Reviewed.
Jun 19 2023, 1:13 PM · DayZ
WeirdXone added a comment to T173405: Guns not cocking automatically .

This is a feature. It's not a semi-auto shotgun ( they might add one eventually, which works just like SKS then ). It's been like this since the beginning. It shouldn't be done automatically. Just like every Bolt action rifle, you're required to tap R to cycle through bullets and chamber the next one in. And a pretty cool and unique feature imo, since you can make a shot and not chamber another one in order to not give away your position if someone's near you. Pretty cool feature. I'm confused by BK-18 though. That's a single shot weapon, you'd like an auto reload ? because you need to hold R every time you fire a bullet.. Or you're thinking about a different weapon ?

Jun 19 2023, 12:52 PM · DayZ
WeirdXone added a comment to T173373: Suggestion. Improve weapon ADS and scopes handling authenticity.

yeah, EFT is sort of a good example, in terms of weapon animations but I also have to argue that EFT recoil is still very exaggerated and feels like you have noodle arms. Shooting guns IRL is not that hard. Even if you've never shot a gun in your life, on your second magazine you'll already be very proficient. Especially if your life depends on it. Because just like in real life, once your "survival instinct" kicks in, you're able to adapt much faster to any situation. Your whole brain shifts into another gear and you process stuff much faster. So I would take the argument " you're survivor that never shot a gun" out of the equation. Because that's valid for a very short period of your survival experience. But yeah, EFT has a much ,much slower movement compared to DayZ so it kind of makes sense to do something for balance. Otherwise you'd feel like just "clicking" on slow moving targets. I also agree and as I've stated, I wouldn't change ADS recoil in DayZ. It seems actually quite good. But hipfire one is .. weird. I mean, it's kind of not even hipfire, it's still shouldered and it's supposed to be much more precise, but still.. it should be sorted out for balance imo.
I don't mind ADS speed being high, because you can ADS fast in IRL, but ADS-ing heavier weapons and long range scopes should also have a small inertia, making your initial aim sway for a half a second before you "center it in" . Just like many other games have "simulated" this well. Currently ADS-ing a high range scope in dayz feels very "robotic". I'm thinking long range scope, night vision scopes...

Jun 19 2023, 12:18 PM · DayZ
Ilikepinenuts created T173408: Unable to pick up medium tent.
Jun 19 2023, 11:23 AM · DayZ
Geez changed the status of T173351: 0xC0000005 - STATUS_ACCESS-VIOLATION from New to Reviewed.

Hello VovaEkut.
The crash occurs due to a problem with nvwgf2umx.dll file which is a part of nvidia video drivers. Please try to do a clean install of the drivers as your installation is possibly corrupted.

Jun 19 2023, 11:19 AM · DayZ
Geez changed the status of T173349: Suggestion (NOT A BUG) from New to Feedback.
Jun 19 2023, 11:09 AM · DayZ
Nikita58 added a comment to T173407: VAC.

Здравствуйте. В вашу игру наиграл достаточно много (500 часов) и не разу не играл с читами.В один из вечеров мне на Steam приходит оповещение что я был забанен системой VAC. Обратите пожалуйста внимание на это обращение. Вот данные для лучшей проверки
Steam-MOXER58 76561199465316209
Код бана-0x000400F0

Jun 19 2023, 11:07 AM · DayZ
Geez changed the status of T173363: Suggestion, weapon optics (not a bug) from New to Feedback.
Jun 19 2023, 11:07 AM · DayZ
Nikita58 created T173407: VAC.
Jun 19 2023, 11:07 AM · DayZ
Geez changed the status of T173373: Suggestion. Improve weapon ADS and scopes handling authenticity from New to Feedback.
Jun 19 2023, 11:06 AM · DayZ
Geez changed the status of T173398: suggestion (not a bug) from New to Feedback.
Jun 19 2023, 11:06 AM · DayZ
Geez changed the status of T173384: BattlEye Timed Out from New to Need More Info.

Hello LupusNocturnus.
Have you tried to delete the DayZ documents folder (or copy the DayZ Exp documents folder contents into it) and also verify the game data through Steam?

Jun 19 2023, 11:04 AM · DayZ
Geez closed T173340: Error 0x00000001 DXGI as Resolved.
Jun 19 2023, 10:56 AM · DayZ
Geez added a comment to T172885: Doors on car wrecks won't always open.

Hello again.
This has been re-opened and the change will be reverted for 1.22

Jun 19 2023, 10:55 AM · DayZ
seredem added a comment to T173229: Bunker background audio.
Jun 19 2023, 10:53 AM · DayZ
Geez closed T160453: M3S flipped and engine ruined by a tree that was chopped down... as Resolved.
Jun 19 2023, 10:51 AM · DayZ
Geez changed the status of T173405: Guns not cocking automatically from New to Awaiting internal Testing.
Jun 19 2023, 10:50 AM · DayZ
Geez merged T173397: 1.21 Stable [ Characters T-posing every time I'm entering a server ] into T173154: Character Switches in T-Pose Position when Click Play on Menu 1.21.
Jun 19 2023, 10:48 AM · DayZ
Geez merged task T173397: 1.21 Stable [ Characters T-posing every time I'm entering a server ] into T173154: Character Switches in T-Pose Position when Click Play on Menu 1.21.
Jun 19 2023, 10:47 AM · DayZ
Geez changed the status of T173185: 1.21 - Head is pointing in different directions than the camera in certain stances (very annoying when using headtorches in the dark) from Awaiting internal Testing to Confirmed Internally.
Jun 19 2023, 10:47 AM · DayZ
Geez changed the status of T173176: Cant build from Awaiting internal Testing to Reviewed.

Hello Hermit.
Unfortunately this will possibly not get resolved due to the current limitations.

Jun 19 2023, 10:47 AM · DayZ
Geez changed the status of T173151: Door's colision in Pavlovo's infected zone from Awaiting internal Testing to Need More Info.

Hello Awan.
The suggestion for the birds has been entered into our internal system.
However, we have been unable to produce the issue with infected walking through closed door.
Is there some kind of specific info we are possibly missing in order to produce the issue?

Jun 19 2023, 10:46 AM · DayZ
Geez changed the status of T173152: Movement glitch when controller connected from Awaiting internal Testing to Need More Info.

Hello HotRock1.
What kind of controller do you use? As we cannot produce this with xbox 1 controller.

Jun 19 2023, 10:45 AM · DayZ
Geez changed the status of T173208: 1.21 Stable [ Multiple issues with bolts interacting with cars ] from Awaiting internal Testing to Confirmed Internally.
Jun 19 2023, 10:44 AM · DayZ
Geez changed the status of T173229: Bunker background audio from Awaiting internal Testing to Reviewed.

Hello Hermit.
We have tested this thoroughly but we were unable to produce this issue. In case you come across any other infor that would help us producing this, please let us know.

Jun 19 2023, 10:43 AM · DayZ
Geez changed the status of T173227: b_corylusHeterophylla_2s_summer LOD4 (invisible) from Awaiting internal Testing to Confirmed Internally.
Jun 19 2023, 10:42 AM · DayZ
Geez changed the status of T173238: Launcher display not active servers after startup from Awaiting internal Testing to Acknowledged.
Jun 19 2023, 10:42 AM · DayZ
Geez merged task T173232: No "plus" sign for tracer ammo in the vicinity into T164546: Loose tracer rounds do not display 'white star' icon when viewed in the vicinity window..
Jun 19 2023, 10:41 AM · DayZ
Geez merged T173232: No "plus" sign for tracer ammo in the vicinity into T164546: Loose tracer rounds do not display 'white star' icon when viewed in the vicinity window..
Jun 19 2023, 10:41 AM · DayZ
Geez merged T173247: Difficult/Impossible to access Barbed Wire on Fences under certain circumstances [VIDEO] into T141391: Barbed wire cannot be deployed if ground texture covers it (level watchtower with ground slope) .
Jun 19 2023, 10:41 AM · DayZ
Geez merged task T173247: Difficult/Impossible to access Barbed Wire on Fences under certain circumstances [VIDEO] into T141391: Barbed wire cannot be deployed if ground texture covers it (level watchtower with ground slope) .
Jun 19 2023, 10:41 AM · DayZ
Geez merged T173248: Walking (Ctrl) down the high deerstand causes character to slide down like soap into T170172: Walking down ladders on narrow hunting stands without using the ladder properly.
Jun 19 2023, 10:39 AM · DayZ
Geez merged task T173248: Walking (Ctrl) down the high deerstand causes character to slide down like soap into T170172: Walking down ladders on narrow hunting stands without using the ladder properly.
Jun 19 2023, 10:39 AM · DayZ
Geez changed the status of T173249: Sheet Metal+Wood & Full Sheet Metal gate have a big gap that players can see through (intended?) from Awaiting internal Testing to Feedback.
Jun 19 2023, 10:39 AM · DayZ
Geez changed the status of T173250: Infected don't react to player VOIP anymore (intended?) from Awaiting internal Testing to Reviewed.

Hello everyone.
We have tested this thoroughly but we could not find any issue. Infected always reacted to the microphone sounds. Do you experience this on specific servers by any chance?

Jun 19 2023, 10:39 AM · DayZ
Geez changed the status of T173276: Zombie in water from Awaiting internal Testing to Confirmed Internally.
Jun 19 2023, 10:32 AM · DayZ
CoDCrafted created T173405: Guns not cocking automatically .
Jun 19 2023, 10:22 AM · DayZ
Geez changed the status of T173355: Opened a door, game became unresponsive. from New to Awaiting internal Testing.

Hello zajac228.
Can you please upload the video here?

Jun 19 2023, 10:22 AM · DayZ
Geez changed the status of T173403: Infected no-clipping through doors from New to Awaiting internal Testing.
Jun 19 2023, 10:18 AM · DayZ
Geez closed T173364: Moderator as Resolved.
Jun 19 2023, 10:16 AM · DayZ
Geez changed the status of T173394: Problem when running crouched in fire station from New to Awaiting internal Testing.
Jun 19 2023, 9:59 AM · DayZ
Geez closed T173375: Black screen and memory leak when attempting to load into vanilla Server with message program is not responding as Resolved.
Jun 19 2023, 9:50 AM · DayZ
Geez changed the status of T173391: hacker, livonia 4370 STeam name: Ban from New to Reviewed.

Hello Hermit.
Please send the Steam ID to BattlEye and describe your problem: https://www.battleye.com/contact/

Jun 19 2023, 9:38 AM · DayZ
Geez closed T173393: Infected not spawning with head torches anymore? as Resolved.

Hello Jordi435.
Not a bug, they were removed from spawns again as there are some issues we still would like to address.

Jun 19 2023, 9:37 AM · DayZ
Geez changed the status of T172760: Howto synchronize enfusion animation with RV animation? from New to Reviewed.
Jun 19 2023, 9:34 AM · DayZ Modding, DayZ
TeakKey7 created T173403: Infected no-clipping through doors.
Jun 19 2023, 5:08 AM · DayZ
5sety4 added a comment to T173373: Suggestion. Improve weapon ADS and scopes handling authenticity.

About time someone brought this up. The "new" combat is super bad it doesnt fit the slow paced gameplay paired with high octane gunplay, the weapons do need weight and they should make it so your camera isnt fixed to the gun and your camera is your camera and the gun should appear in front of it just like 0.62.

Jun 19 2023, 3:18 AM · DayZ
ItzMikeDocherty added a comment to T173373: Suggestion. Improve weapon ADS and scopes handling authenticity.

Yea I agree on most points you raised for sure.

Jun 19 2023, 12:19 AM · DayZ

Jun 18 2023

JerseyD911 created T173398: suggestion (not a bug).
Jun 18 2023, 11:40 PM · DayZ
Nolhek added a comment to T173373: Suggestion. Improve weapon ADS and scopes handling authenticity.

@JerryK Yeah, that's what I mean, 0.62 wasn't perfect, but it was closer to what I think DayZ is, against what we have now. We need the authentic and hardcore weapon experience for DayZ.

Jun 18 2023, 11:30 PM · DayZ
WeirdXone created T173397: 1.21 Stable [ Characters T-posing every time I'm entering a server ] .
Jun 18 2023, 10:38 PM · DayZ
Hunterz added a comment to T172760: Howto synchronize enfusion animation with RV animation?.

I got hint, that is only possible go opposite way from scripts to enf anim, so I did animation of pedals and then sending value to animgraph where is pedal animation as pose node so all is now synchronized. Thx Jacob Mango.

Jun 18 2023, 7:14 PM · DayZ Modding, DayZ
Jordi435 changed Severity from severity:none to severity:minor on T173393: Infected not spawning with head torches anymore?.
Jun 18 2023, 4:27 PM · DayZ
Jordi435 created T173394: Problem when running crouched in fire station.
Jun 18 2023, 4:24 PM · DayZ
Jordi435 created T173393: Infected not spawning with head torches anymore?.
Jun 18 2023, 4:00 PM · DayZ
TrueDolphin added a comment to T171861: 1.21 EXP - Trees spawned in via Object Spawner referencing the p3d file path have increased height difference from json file (floating).

with the bottom 02script and powershell code it could be fixed internally with some folder selection to not break things not actually wanted to be placed on maps inheritly.

Jun 18 2023, 3:21 PM · DayZ
Hermit added a comment to T173391: hacker, livonia 4370 STeam name: Ban .

https://steamcommunity.com/id/bansp/

Jun 18 2023, 2:09 PM · DayZ
Hermit added a comment to T173391: hacker, livonia 4370 STeam name: Ban .

Our server where the 6 of us play, is being plagued by a hacker armed with a truck filled with munitions and weapons. hes not leaving any time soon, do something. His steam name is ban he is online right now

Jun 18 2023, 2:04 PM · DayZ
Hermit created T173391: hacker, livonia 4370 STeam name: Ban .
Jun 18 2023, 2:02 PM · DayZ
ItzMikeDocherty added a comment to T173373: Suggestion. Improve weapon ADS and scopes handling authenticity.

Yep, I've been saying this for a long time now. DayZ really really really needs a gunplay / PVP overhaul. I would actually say SQUAD is a good example, SQUAD is too overdone for what DayZ is, yes....but the style is good, high recoil, real sway, reticles that actually sway on the screen rather than being 100% pinned to the centre of the screen like they are in DayZ atm.

Jun 18 2023, 1:57 PM · DayZ
ItzMikeDocherty added a comment to T173263: [feature suggestion] [ make items on back invisible while sitting in the car ].

Agree

Jun 18 2023, 1:53 PM · DayZ
CosmoDayZ added a comment to T160453: M3S flipped and engine ruined by a tree that was chopped down....

Glad this issue is fixed now!

Jun 18 2023, 1:15 PM · DayZ
CosmoDayZ added a comment to T173263: [feature suggestion] [ make items on back invisible while sitting in the car ].

100% needed i agree

Jun 18 2023, 1:03 PM · DayZ
CosmoDayZ added a comment to T160453: M3S flipped and engine ruined by a tree that was chopped down....

Possibly fixed after reading patch notes for 1.21 Update 6 - Version 1.21.156300

Jun 18 2023, 1:01 PM · DayZ
thomaslopez added a comment to T121291: Books - Opens but no text other than title.
Jun 18 2023, 12:47 PM · DayZ
thomaslopez added a comment to T120997: Cant write on paper.
Jun 18 2023, 12:36 PM · DayZ
WeirdXone added a comment to T173373: Suggestion. Improve weapon ADS and scopes handling authenticity.

squad is a bad example imo. The thing that DayZ needs to do, is add a very, very small percentage of inertia to weapons according to their weight, so you don't feel like 5kg weapons are made out of styrofoam and light as a pistol. For example, for rifles and heavier weapons, the faster you pull your mouse, the more gun swings to the opposite side, so it's not just the "input lag" like it was before. Although there needs to be a very, very small percentage of input lag as well for heavy guns. Not like that awful Legacy gunplay mod "sGunplay". that's just pure heavy input lag on weapons. Which feels like every gun has 50Kg. So what I'm suggesting is that if you moved your mouse slowly, or at a normal speed, you wouldn't feel as "punished" by that inertia as much. Flicking mosins like you're in counter strike does feel odd, which is what happens currently.

Jun 18 2023, 12:07 PM · DayZ

Jun 17 2023

The_Irish_Man89 added a comment to T173375: Black screen and memory leak when attempting to load into vanilla Server with message program is not responding .

turned off Cloud saves and did a fresh install of the game.
Must be my cloud data is corrupted

Jun 17 2023, 8:49 PM · DayZ
LupusNocturnus created T173384: BattlEye Timed Out.
Jun 17 2023, 8:39 PM · DayZ
JerryK added a comment to T173373: Suggestion. Improve weapon ADS and scopes handling authenticity.

+1, I don't think we'll see any gun handling changes this year probably because they have their internal roadmap already laid out, but it sure would be nice to go back to the "hardcore" nature that the game used to have.

Jun 17 2023, 5:19 PM · DayZ
Hunterz added a comment to T172760: Howto synchronize enfusion animation with RV animation?.

Tried this as well:

Jun 17 2023, 4:50 PM · DayZ Modding, DayZ
JoseAdam11 added a comment to T173156: Character Repositioning into the Past/Partial Loss of progress/Partial Loss of inventory.
Jun 17 2023, 4:19 PM · DayZ
ItzMikeDocherty added a comment to T173378: Issues with persistence after server restart since 1.21.

We will do some more digging into this. The strange thing is that we started noticing it just after the 1.21 update, and we haven't made any changes to the server setup since then (it was working as intended before that)

Jun 17 2023, 4:15 PM · DayZ
Nate_LapT added a comment to T173378: Issues with persistence after server restart since 1.21.

Is the server shutting down long enough for the db to save?
I believe rollback mainly happens when the db has to recover from the last save because it gets corrupted by a hard restart.

Jun 17 2023, 4:01 PM · DayZ
JerseyD911 added a comment to T173354: 15/06/2023 Livonia DE 4325 195.82.158.116 Steam ID: 76561198361555152 account name Bivy14 Base grid ref 064 / 047 .
Jun 17 2023, 2:07 PM · DayZ
ItzMikeDocherty created T173378: Issues with persistence after server restart since 1.21.
Jun 17 2023, 2:03 PM · DayZ
The_Irish_Man89 added a comment to T173375: Black screen and memory leak when attempting to load into vanilla Server with message program is not responding .

Jun 17 2023, 2:00 AM · DayZ
The_Irish_Man89 created T173375: Black screen and memory leak when attempting to load into vanilla Server with message program is not responding .
Jun 17 2023, 1:58 AM · DayZ
Nolhek created T173373: Suggestion. Improve weapon ADS and scopes handling authenticity.
Jun 17 2023, 12:04 AM · DayZ
mdc added a comment to T170466: Server Crash Related to "Weapon Slings".

Hello everyone.

The mod authors are using the config array parameter simpleHiddenSelections for the weapon slings. This parameter was not intended to be used on clothing due to P3D switching for when the item is on the ground or when it is on the persons body. The mod authors should try and find a different solution.

Of course we are looking into this internally as well.

Regards,
Geez

Jun 17 2023, 12:03 AM · DayZ Modding, DayZ

Jun 16 2023

olivia9239 added a comment to T173354: 15/06/2023 Livonia DE 4325 195.82.158.116 Steam ID: 76561198361555152 account name Bivy14 Base grid ref 064 / 047 .
Jun 16 2023, 11:31 PM · DayZ
Hermit added a comment to T173372: Hacker in lukow now dayz de 4370 livonia.

Its a hacker we all died right after eachother on different spots in town

Jun 16 2023, 10:32 PM · DayZ
zajac228 added a comment to T173372: Hacker in lukow now dayz de 4370 livonia.

When u mentioned him in last post i did die in same town weirdly although it could have been from shock due to sudden bloodloss

Jun 16 2023, 10:23 PM · DayZ
Hermit added a comment to T173372: Hacker in lukow now dayz de 4370 livonia.

His steam name is BAN we play on a low to medium population server. everytime he is online weird hacker shit happens. Do something

Jun 16 2023, 9:44 PM · DayZ
Hermit created T173372: Hacker in lukow now dayz de 4370 livonia.
Jun 16 2023, 9:35 PM · DayZ
JoseAdam11 added a comment to T156642: V1.11 Bugs.
Jun 16 2023, 9:30 PM · DayZ
Hermit created T173371: Dayz hacker livonia, steam name ban.
Jun 16 2023, 9:27 PM · DayZ
Hermit added a comment to T173364: Moderator.

I even have his steam name its ban, its the only player in the server with a previous ban

Jun 16 2023, 3:06 PM · DayZ
Hermit added a comment to T173364: Moderator.

Please hacker in livonia 4370 temporary in brena

Jun 16 2023, 2:52 PM · DayZ
Hermit created T173364: Moderator.
Jun 16 2023, 2:50 PM · DayZ