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Apr 11 2022

Darkbelg added a comment to T163709: When engine is turned off Cruise Control stays active.

Tested it and CC turns off when engine is turned off.

Apr 11 2022, 4:13 PM · Arma 3
Leopard20 added a comment to T164110: Group Event Handlers feedback.

That's behavior not combat mode...

Not in engine.

Apr 11 2022, 12:01 PM · Arma 3
dedmen added a comment to T164110: Group Event Handlers feedback.

That's behavior not combat mode...

Not in engine.

Apr 11 2022, 11:50 AM · Arma 3
dedmen added a comment to T164110: Group Event Handlers feedback.

CommandChanged: A unit EH that triggers when any parameter in the unit's currentCommand or expectedDestination changes. For a simple use case, it can be used instead of looping to detect when unit is ready: waitUntil {unitReady unit}

Apr 11 2022, 11:50 AM · Arma 3
dedmen added a comment to T164110: Group Event Handlers feedback.

BehaviourChanged: Another very useful EH. Should be both a group and unit EH.

Apr 11 2022, 11:48 AM · Arma 3
Leopard20 added a comment to T164110: Group Event Handlers feedback.

It only triggers if the Combat Mode changes automatically. It doesn't trigger if you do it via commanding menu or scripting commands (e.g grp setCombatMode "BLUE" or grp setCombatMode "RED" doesn't trigger)

setCombatMode doesn't set the combat mode, it sets the "Semaphore"
CombatMode is combatBehaviour/setCombatBehaviour/setBehaviourStrong command

This is so confusing....

Apr 11 2022, 11:39 AM · Arma 3
Darkbelg added a comment to T164190: Calling setCruiseControl on 0 speed makes the vehicle start driving.
Apr 11 2022, 11:33 AM · Arma 3
Darkbelg added a comment to T164190: Calling setCruiseControl on 0 speed makes the vehicle start driving.

Ok i tested it on the development build 2.09.149122 and can't reproduce it.

Apr 11 2022, 11:29 AM · Arma 3
dedmen added a comment to T164110: Group Event Handlers feedback.

EnableAttackChanged:

Correct, that EH is never called, apparently I forgot that one.

Apr 11 2022, 11:27 AM · Arma 3
dedmen added a comment to T164110: Group Event Handlers feedback.

It only triggers if the Combat Mode changes automatically. It doesn't trigger if you do it via commanding menu or scripting commands (e.g grp setCombatMode "BLUE" or grp setCombatMode "RED" doesn't trigger)

Apr 11 2022, 11:23 AM · Arma 3
Darkbelg added a comment to T164191: Cruise Control can be slowed down by pressing any of the forward buttons that are slower then what is set..

Ok, i didn't know if this was expected behaviour.

Apr 11 2022, 11:12 AM · Arma 3
dedmen added a comment to T164110: Group Event Handlers feedback.

UnitLeft:

It should trigger after the unit has a group (group of a unit should never be null)
Apr 11 2022, 11:12 AM · Arma 3
dedmen merged task T164112: High Command not working in current dev branch into T163682: Profiling branch: High command mode no longer working.
Apr 11 2022, 10:58 AM · Arma 3
dedmen merged T164112: High Command not working in current dev branch into T163682: Profiling branch: High command mode no longer working.
Apr 11 2022, 10:58 AM · Arma 3
dedmen added a comment to T164110: Group Event Handlers feedback.
EnemyDetected:

The event handler doesn't seem to trigger at all.

Apr 11 2022, 10:49 AM · Arma 3
dedmen added a comment to T164110: Group Event Handlers feedback.

Currently the KnowsAboutChanged event handler triggers for more than just valid targets (those returned by targets/targetsQuery commands). For example see this comment: T161515#2281413

Apr 11 2022, 10:39 AM · Arma 3
dedmen added a comment to T161515: [Feature request] Eventhandler to fire if knowsAbout value changes.

I don't think there are any other objects that can be a threat to (and thus engaged by) the AI...?

Apr 11 2022, 10:33 AM · Arma 3
Jeremyleblanc added a comment to T164035: 0x0000005 - STATUS_ACCES_VIOLATION.

This problem has been fix, it was my microphone bluetooth

Apr 11 2022, 10:28 AM · Arma 3
dedmen changed the status of T164178: Game Freeze - Exception code 0xC05 from New to Need More Info.

Remove all these start parameters, they either do nothing or hurt you. And noLogs specifically disables the logs that would let me see what's wrong.

Apr 11 2022, 10:11 AM · Arma 3
dedmen added a comment to T163769: setTowParent doesn't work properly on the Hatchback.

Profiling branch has some tweaks (the driver of the towing vehicle needs to be using prof branch) that should fix this and make towing a bit smoother overall.

Apr 11 2022, 10:07 AM · Arma 3
dedmen added a comment to T163807: [RPT] Setting invalid pitch -32257595280994599000.0000 for GROUP 1-1:1 REMOTE.

Fixed on dev branch and profiling

Apr 11 2022, 10:06 AM · Arma 3
dedmen changed the status of T163807: [RPT] Setting invalid pitch -32257595280994599000.0000 for GROUP 1-1:1 REMOTE from New to Feedback.
Apr 11 2022, 10:06 AM · Arma 3
dedmen added a comment to T163813: Cruise control does not turn off when pressing the "Hand Brake" button..

Fixed on dev branch and profiling

Apr 11 2022, 10:05 AM · Arma 3
dedmen changed the status of T163813: Cruise control does not turn off when pressing the "Hand Brake" button. from New to Feedback.
Apr 11 2022, 10:05 AM · Arma 3
dedmen added a comment to T163814: 0x0000005 STATUS ACCESS VIOLATION crash.

You could also try Arma's profiling branch, it gets early bugfixes maybe there is something fixed in there that caused crashes for you.
But I still have no idea what was causing your crashes so maybe probably won't help.

Apr 11 2022, 10:04 AM · Arma 3
dedmen changed the status of T163829: Always crashing trying to play singleplayere campain Access_violation from New to Feedback.

Arctis 7 Chat

There is a known issue on windows 10 with USB Headsets. Please try if using a different headset or speakers stops the crashing (I think it will)

Apr 11 2022, 9:59 AM · Arma 3
dedmen changed the status of T163946: Bearing Mismatch in Rhino MGS Commander Sight from New to Feedback.
Apr 11 2022, 9:57 AM · Arma 3
dedmen changed the status of T164035: 0x0000005 - STATUS_ACCES_VIOLATION from New to Feedback.

Arctis 7 Chat

Apr 11 2022, 9:55 AM · Arma 3
dedmen added a comment to T164048: Game wont launch.

UCEERR_RENDERTHREADFAILURE (Exception from HRESULT: 0x88980406)

at System.Windows.Media.Composition.DUCE.Channel.SyncFlush()
at System.Windows.Media.MediaContext.CompleteRender()
at System.Windows.Interop.HwndTarget.OnResize()
at System.Windows.Interop.HwndTarget.HandleMessage(WindowMessage msg, IntPtr wparam, IntPtr lparam)
at System.Windows.Interop.HwndSource.HwndTargetFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)
Apr 11 2022, 9:30 AM · Arma 3
dedmen changed the status of T164036: BIS_fnc_addStackedEventHandler uses format to compile a new code, thus fails with long codes from New to Feedback.
Apr 11 2022, 9:16 AM · Arma 3
dedmen closed T164043: Crash first start as Resolved.

You get this error message popped up

ErrorMessage: File D:\SteamLibrary\steamapps\common\Arma 3\!Workshop\@-Hohenstaufen- Re-tex Pack\meta.cpp, line 2: '.Hohenstaufen': '\' encountered instead of '='

Apr 11 2022, 9:13 AM · Arma 3
dedmen closed T164044: crash on start as Resolved.

"The cloud file provider is not running" is the error message you get shown before the game exits itself.
Put that into google, its a Microsoft OneDrive issue.

Apr 11 2022, 9:11 AM · Arma 3
dedmen reopened T164048: Game wont launch as "New".
Apr 11 2022, 9:11 AM · Arma 3
dedmen closed T164048: Game wont launch as Resolved.
Apr 11 2022, 9:11 AM · Arma 3
dedmen changed the status of T164055: In the Sahara gamemod, after a few hour of playing, I get a freeze+crash everytime I try to load Intel on the camp computer from New to Need More Info.

I cannot diagnose game crashes without the actual crash report file.
Please follow this guide: https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/

Apr 11 2022, 9:01 AM · Arma 3
dedmen closed T164064: Combat Helmet (Black) as Resolved.

No, not anymore

Apr 11 2022, 9:00 AM · Arma 3
dedmen changed the status of T164083: Arma 3 Bug Report 0xC0000005 from New to Feedback.

Arctis Pro Wireless Chat

Apr 11 2022, 8:59 AM · Arma 3
dedmen closed T164170: Combat pace stuck as Resolved.

Same, cannot reproduce.

Apr 11 2022, 8:56 AM · Arma 3
dedmen closed T164171: missing gametype as Resolved.

No

Apr 11 2022, 8:56 AM · Arma 3
dedmen changed the status of T164174: Game Freeze - Exit Code: UNABLE_TO_INIT_DXGI from New to Need More Info.

-cpuCount=4 -exThreads=7 -malloc=tbb4malloc_bi_x64 -maxmem=16000 -maxvram=5812 -noLogs -nologs -cpuCount=4 -exThreads=7 -malloc=tbbmalloc
Remove ALL of these start parameters please.
Best case they do nothing, worst case they make stuff worse.
And definitely with -noLogs there are no logs of whatever might be going wrong.

Apr 11 2022, 8:55 AM · Arma 3
dedmen changed the status of T164190: Calling setCruiseControl on 0 speed makes the vehicle start driving from New to Need More Info.

Cannot reproduce.

Apr 11 2022, 8:10 AM · Arma 3
dedmen closed T164191: Cruise Control can be slowed down by pressing any of the forward buttons that are slower then what is set. as Resolved.

I'd say thats intentional, manual input overrides cruise control.
Pressing normal Forward speed will make it ignore the cruise control limit and let you go faster, and pressing slow speed will make you go slower.
User input overriding cruise control is expected.

Apr 11 2022, 8:05 AM · Arma 3

Apr 10 2022

Nerexis added a comment to T161913: ArmaA 3 Launcher does not recognize mods correctly via Steam Workshop, which does not allow for automatic download of mods required by the server.

Any news about this?

Apr 10 2022, 12:51 PM · Arma 3
BrythonLexi added a comment to T155810: AI doesn't call supports (using the SUPPORTS waypoint).
Apr 10 2022, 1:53 AM · Arma 3

Apr 9 2022

jenmajinma added a comment to T164043: Crash first start.
Apr 9 2022, 7:04 PM · Arma 3
dedmen closed T77584: Add support for scripted spotlights as Resolved.
Apr 9 2022, 6:54 PM · Arma 3
NikkoJT added a comment to T77584: Add support for scripted spotlights.

Spot lights are perfectly functional lights (source: used one yesterday). As with any scripted light source, they need to be set up with the proper commands.

Apr 9 2022, 6:34 PM · Arma 3
major_stiffy added a comment to T162349: Loss of smoke and particle effects on game resume.

All particle affects are lost This bug never existed until lately so some Arma update broke it. Thanks for your reply anyway.

Apr 9 2022, 5:17 PM · Arma 3
Darkbelg created T164191: Cruise Control can be slowed down by pressing any of the forward buttons that are slower then what is set..
Apr 9 2022, 4:07 PM · Arma 3
Darkbelg created T164190: Calling setCruiseControl on 0 speed makes the vehicle start driving.
Apr 9 2022, 3:59 PM · Arma 3
Drift_91 added a comment to T77584: Add support for scripted spotlights.
Apr 9 2022, 1:58 PM · Arma 3
Leopard20 updated the task description for T164110: Group Event Handlers feedback.
Apr 9 2022, 1:22 AM · Arma 3

Apr 8 2022

dedmen added a comment to T162349: Loss of smoke and particle effects on game resume.

This is quite a bit of work (maybe a couple days), for VERY little gain.
(Compared with all players) very few use savegames, even fewer will have particles happening when they save.
And overall its more of a minor un-niceness rather than something game breaking.

Apr 8 2022, 8:58 PM · Arma 3
Humberto69 added a comment to T164177: unable to configure graphics.
Apr 8 2022, 7:52 PM · Arma 3
major_stiffy updated subscribers of T162349: Loss of smoke and particle effects on game resume.

@dedmen Killzone_kid responded like this when asked in the BI forums about this bug.

Apr 8 2022, 4:03 PM · Arma 3
PiepMGI added a comment to T161166: AIs fail to obey a move order when a "sub_leader" is "stuck".

Ok, seems to impact also mods and DLCs.

Apr 8 2022, 12:45 PM · Arma 3
PiepMGI renamed T161166: AIs fail to obey a move order when a "sub_leader" is "stuck" from AIs fail to obey a move order when 2 players in their group to AIs fail to obey a move order when a "sub_leader" is "stuck".
Apr 8 2022, 12:36 PM · Arma 3
harris88 added a comment to T164171: missing gametype.
Apr 8 2022, 11:19 AM · Arma 3
colorman added a comment to T164171: missing gametype.
Apr 8 2022, 10:44 AM · Arma 3
jihouni added a comment to T164177: unable to configure graphics.
Apr 8 2022, 9:35 AM · Arma 3
LowFlyZone created T164178: Game Freeze - Exception code 0xC05.
Apr 8 2022, 9:22 AM · Arma 3
Darth created T164177: unable to configure graphics.
Apr 8 2022, 7:22 AM · Arma 3

Apr 7 2022

LowFlyZone created T164174: Game Freeze - Exit Code: UNABLE_TO_INIT_DXGI.
Apr 7 2022, 9:27 PM · Arma 3
PiepMGI added a comment to T161166: AIs fail to obey a move order when a "sub_leader" is "stuck".

This bug seems to be specific to Vanilla 8 unit weapons squads (BLU,RED,GREEN). I tested with 8 unit recon squads or Western Sahara 8 unit squad and I didn't see that.

Apr 7 2022, 8:12 PM · Arma 3
Leopard20 added a comment to T164170: Combat pace stuck.

Cannot reproduce in vanilla. You're probably using a mod that breaks it.

Apr 7 2022, 7:50 PM · Arma 3
ElRabito updated the task description for T164086: setUnitLoadout (serverExec) Inventory Problem.
Apr 7 2022, 7:29 PM · Arma 3
AryxRayx created T164171: missing gametype.
Apr 7 2022, 5:45 PM · Arma 3
Juhotzuu created T164170: Combat pace stuck.
Apr 7 2022, 5:27 PM · Arma 3
Xacute created T164118: Flag Pole (despawning items).
Apr 7 2022, 5:27 AM · DayZ

Apr 6 2022

Leopard20 updated the task description for T164110: Group Event Handlers feedback.
Apr 6 2022, 10:46 PM · Arma 3
Leopard20 updated the task description for T164110: Group Event Handlers feedback.
Apr 6 2022, 10:44 PM · Arma 3
Leopard20 renamed T164110: Group Event Handlers feedback from [Tweak Request] KnowsAboutChanged group EH should preferably only trigger for valid targets to Group Event Handlers feedback.
Apr 6 2022, 10:01 PM · Arma 3
Leopard20 created T164112: High Command not working in current dev branch.
Apr 6 2022, 9:38 PM · Arma 3
Leopard20 created T164110: Group Event Handlers feedback.
Apr 6 2022, 8:54 PM · Arma 3
Leopard20 added a comment to T164086: setUnitLoadout (serverExec) Inventory Problem.

Resolved, or wontResolve?

Apr 6 2022, 8:43 PM · Arma 3
LSValmont added a comment to T164086: setUnitLoadout (serverExec) Inventory Problem.

Resolved, or wontResolve?

Apr 6 2022, 7:25 PM · Arma 3
LouMontana closed Restricted Maniphest Task, a subtask of T164086: setUnitLoadout (serverExec) Inventory Problem, as Resolved.
Apr 6 2022, 6:30 PM · Arma 3
esanjor added a comment to T164035: 0x0000005 - STATUS_ACCES_VIOLATION.
Apr 6 2022, 6:20 PM · Arma 3
DamianLloyd added a comment to T164083: Arma 3 Bug Report 0xC0000005.
Apr 6 2022, 3:04 AM · Arma 3

Apr 5 2022

ElRabito updated the task description for T164086: setUnitLoadout (serverExec) Inventory Problem.
Apr 5 2022, 8:58 PM · Arma 3
ElRabito updated the task description for T164086: setUnitLoadout (serverExec) Inventory Problem.
Apr 5 2022, 8:19 PM · Arma 3
ElRabito created T164086: setUnitLoadout (serverExec) Inventory Problem.
Apr 5 2022, 8:17 PM · Arma 3
MichalYT created T164083: Arma 3 Bug Report 0xC0000005.
Apr 5 2022, 7:44 PM · Arma 3
Bob_Murphy closed T161161: limit groups spawned by tracker module? as Resolved.
Apr 5 2022, 6:45 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Bob_Murphy added a comment to T161161: limit groups spawned by tracker module?.

Hey Neuromancer,
Thank you again for the feedback.

Apr 5 2022, 6:45 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
form added a comment to T142713: ED-1D / ED-1E are enterable.

The issue with ED-1D Pelter is still (or again?) present, 3 years later now.
@Astaroth can you reopen this issue please?

Apr 5 2022, 6:13 PM · Arma 3
syscorpinc added a comment to T164074: overloading vehicle inventory by double click of loaded items..
Apr 5 2022, 10:05 AM · Arma 3
barnes updated the task description for T164074: overloading vehicle inventory by double click of loaded items..
Apr 5 2022, 5:16 AM · Arma 3
barnes created T164074: overloading vehicle inventory by double click of loaded items..
Apr 5 2022, 5:14 AM · Arma 3

Apr 4 2022

Leopard20 created T164068: [Feature Request] Return pbo hash in allAddonsInfo.
Apr 4 2022, 6:45 PM · Arma 3
AryxRayx created T164064: Combat Helmet (Black).
Apr 4 2022, 2:55 PM · Arma 3
Dwarden closed T161192: Some music tracks have wrong duration defined in config as Resolved.
Apr 4 2022, 2:32 PM · Arma 3
sockybob added a comment to T161192: Some music tracks have wrong duration defined in config.

Seems to be fixed now

Apr 4 2022, 2:27 PM · Arma 3
dedmen set Ref Ticket to AIII-55096 on T151354: Particles should have a vectorUp parameter.
Apr 4 2022, 12:14 PM · Arma 3
kju-PvPscene created T164062: Frozen dump files dont get cleaned up like rpt after 10.
Apr 4 2022, 9:53 AM · Arma 3
BIS_fnc_KK added a comment to T163991: game crashes every 10-15 minutes .

Asking this because I’ve seen the exactly the same file posted by another user, who posted it before you

Apr 4 2022, 9:39 AM · Arma 3
Viva99Gamb added a comment to T163991: game crashes every 10-15 minutes .
Apr 4 2022, 8:58 AM · Arma 3
elonwhite312 added a comment to T163991: game crashes every 10-15 minutes .
Apr 4 2022, 8:44 AM · Arma 3
Roger_Ball added a comment to T58798: Getting stuck in rocks..

The most annoying thing about getting "stuck in rocks" is that, in a sequential tasks mission, one can be 90% complete with the mission and get stuck in a rock. Hours of game play end in failure because getting stuck means RESTARTING the mission from the beginning. THIS REALLY DOES SUCK.

Apr 4 2022, 6:24 AM · Arma 3
brooksfleming1121 added a comment to T163991: game crashes every 10-15 minutes .

yes it is bis

Apr 4 2022, 1:28 AM · Arma 3