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Game wont launch
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Description

When I click play on steam the launcher pops up for a second then immediately closes

Details

Severity
Crash
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Operating System Version
10.0.19042.0 (Microsoft Windows NT 10.0.19042.0)
Category
Game Startup
Steps To Reproduce
  1. Click play on steam
  2. Launcher will pop up for a second then it will close
Additional Information

Event Timeline

Suop created this task.Apr 2 2022, 9:42 PM
Suop changed Severity from None to Crash.
Suop changed Reproducibility from N/A to Always.
Suop edited Additional Information. (Show Details)
dedmen closed this task as Resolved.Apr 11 2022, 9:11 AM
dedmen claimed this task.
dedmen added a subscriber: dedmen.
This comment was removed by dedmen.
dedmen removed dedmen as the assignee of this task.Apr 11 2022, 9:11 AM
dedmen reopened this task as New.

UCEERR_RENDERTHREADFAILURE (Exception from HRESULT: 0x88980406)

at System.Windows.Media.Composition.DUCE.Channel.SyncFlush()
at System.Windows.Media.MediaContext.CompleteRender()
at System.Windows.Interop.HwndTarget.OnResize()
at System.Windows.Interop.HwndTarget.HandleMessage(WindowMessage msg, IntPtr wparam, IntPtr lparam)
at System.Windows.Interop.HwndSource.HwndTargetFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)

Something inside Microsoft's code has failed and crashed. I don't see much we could do here.