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Apr 26 2022

aryahammon added a comment to T164530: AM 7 MARSHALL / BADGER BACKUP camera is mirrored in vanilla base variant in driver compartment.
Apr 26 2022, 6:24 AM · Arma 3
RogoRogo renamed T164530: AM 7 MARSHALL / BADGER BACKUP camera is mirrored in vanilla base variant in driver compartment from AM 7 MARSHALL / BADGER BACKUP camera is mirrored in vanilla base l variants in driver compartment to AM 7 MARSHALL / BADGER BACKUP camera is mirrored in vanilla base variant in driver compartment.
Apr 26 2022, 1:22 AM · Arma 3
RogoRogo created T164530: AM 7 MARSHALL / BADGER BACKUP camera is mirrored in vanilla base variant in driver compartment.
Apr 26 2022, 1:22 AM · Arma 3

Apr 25 2022

R3vo created T164521: Command request: groups <side>.
Apr 25 2022, 4:34 PM · Arma 3
priyapandeyy added a comment to T164449: 7.62 & 6.5 Miniguns and Coaxial machine guns tail Sound Sets are glitchy.
Apr 25 2022, 7:04 AM · Arma 3
priyapandeyy added a comment to T164449: 7.62 & 6.5 Miniguns and Coaxial machine guns tail Sound Sets are glitchy.
Apr 25 2022, 7:04 AM · Arma 3

Apr 24 2022

animemarketi added a comment to T164497: emptyPositions "" return value is wrong on some vehicles..
Apr 24 2022, 4:19 PM · Arma 3
animemarketi added a comment to T164497: emptyPositions "" return value is wrong on some vehicles..
Apr 24 2022, 4:18 PM · Arma 3
pcc created T164497: emptyPositions "" return value is wrong on some vehicles..
Apr 24 2022, 4:16 PM · Arma 3
Darkbelg created T164496: Key bindings overriding other key bindings.
Apr 24 2022, 3:54 PM · Arma 3
maxyit created T164494: perdo i salvataggi quando esco da arma.
Apr 24 2022, 12:56 PM · Arma 3
BIS_fnc_KK claimed T163398: [Feature Request] near(est)Mines command.
Apr 24 2022, 9:19 AM · Arma 3

Apr 23 2022

BIS_fnc_KK claimed T164475: Return value of setAutonomous is wrong.
Apr 23 2022, 7:18 PM · Arma 3
Leopard20 created T164475: Return value of setAutonomous is wrong.
Apr 23 2022, 5:08 PM · Arma 3
StanleyWyllie added a comment to T163398: [Feature Request] near(est)Mines command.
Apr 23 2022, 1:25 PM · Arma 3
BIS_fnc_KK changed the status of T156738: Bug: Zeus interface does not correctly restore previously selected side from New to Feedback.
Apr 23 2022, 11:29 AM · Arma 3
BIS_fnc_KK added a comment to T156738: Bug: Zeus interface does not correctly restore previously selected side.

Should be fixed in future update

Apr 23 2022, 11:29 AM · Arma 3
BIS_fnc_KK placed T71744: Cicadas (tree crickets) should be audible only in summer months up for grabs.
Apr 23 2022, 10:44 AM · Arma 3
BIS_fnc_KK placed T81652: Visibility Of "Backpack" Spawn To All Sides up for grabs.
Apr 23 2022, 10:43 AM · Arma 3

Apr 22 2022

AMark added a comment to T164321: Cant start game since upgrade to new PC.

Thanks again. Here are my results.

Apr 22 2022, 11:32 PM · Arma 3
BIS_fnc_KK changed the status of T164385: [Request] getTitleEffectName SQF command to be able to determine if there is a black/white title effect active from Acknowledged to Feedback.
Apr 22 2022, 10:28 PM · Arma 3
BIS_fnc_KK added a comment to T164385: [Request] getTitleEffectName SQF command to be able to determine if there is a black/white title effect active.

Added in 149272 https://community.bistudio.com/wiki/activeTitleEffectParams

Apr 22 2022, 10:28 PM · Arma 3
TRAGER created T164449: 7.62 & 6.5 Miniguns and Coaxial machine guns tail Sound Sets are glitchy.
Apr 22 2022, 1:24 PM · Arma 3
Khalifa123 added a comment to T164440: [Request] SQF command to return current AI visibility.
Apr 22 2022, 12:32 PM · Arma 3
kju-PvPscene edited Steps To Reproduce on T164385: [Request] getTitleEffectName SQF command to be able to determine if there is a black/white title effect active.
Apr 22 2022, 10:35 AM · Arma 3
kju-PvPscene updated the task description for T164385: [Request] getTitleEffectName SQF command to be able to determine if there is a black/white title effect active.
Apr 22 2022, 10:34 AM · Arma 3
kju-PvPscene renamed T164385: [Request] getTitleEffectName SQF command to be able to determine if there is a black/white title effect active from [Request] isTitleEffectActive SQF command to determine if there is a black/white title effect active to [Request] getTitleEffectName SQF command to be able to determine if there is a black/white title effect active.
Apr 22 2022, 10:31 AM · Arma 3
Leopard20 updated the task description for T151907: [Feature Request] New scripting command: getTerrainInfo.
Apr 22 2022, 10:24 AM · Arma 3
Leopard20 updated the task description for T164260: [Feature Request] Command to return water level offset for maps that use tides.
Apr 22 2022, 10:23 AM · Arma 3
BIS_fnc_KK changed the status of T164385: [Request] getTitleEffectName SQF command to be able to determine if there is a black/white title effect active from Need More Info to Acknowledged.
Apr 22 2022, 10:12 AM · Arma 3
kju-PvPscene created T164440: [Request] SQF command to return current AI visibility.
Apr 22 2022, 9:18 AM · Arma 3
kju-PvPscene created T164439: [Request] SQF command to return current AI audability.
Apr 22 2022, 9:17 AM · Arma 3
kju-PvPscene edited Steps To Reproduce on T164385: [Request] getTitleEffectName SQF command to be able to determine if there is a black/white title effect active.
Apr 22 2022, 9:11 AM · Arma 3
kju-PvPscene renamed T164385: [Request] getTitleEffectName SQF command to be able to determine if there is a black/white title effect active from [Request] isTitleEffectActive SQF command to determine if there is a black/white title screen to [Request] isTitleEffectActive SQF command to determine if there is a black/white title effect active.
Apr 22 2022, 8:38 AM · Arma 3

Apr 21 2022

SusanBones added a comment to T150733: USS Freedom take off problems.
Apr 21 2022, 7:41 PM · Arma 3
Leopard20 added a comment to T164321: Cant start game since upgrade to new PC.

I didn't see anything on that page that can help.

So did you make sure you have installed DirectX 11 and VC++ 2013 Redist packages, and verified the game data via Steam?

Where could I find a list of all the required drivers?

You just need the normal drivers needed for running a game. The GPU and Audio drivers are probably all you need.

Apr 21 2022, 6:26 PM · Arma 3
AMark added a comment to T164321: Cant start game since upgrade to new PC.

Thanks.
But I didn't see anything on that page that can help.
The launcher does not even start.
Where could I find a list of all the required drivers?

Apr 21 2022, 5:09 PM · Arma 3
Leopard20 added a comment to T164321: Cant start game since upgrade to new PC.

Your new Windows is probably missing some software needed to launch the game.
Make sure you have installed all drivers (GPU, etc.), DirectX and VC++ 2013 Redist package.

Apr 21 2022, 4:05 PM · Arma 3
Walthzer added a comment to T155116: Add support for custom Eden Editor connections.

expression runs on the server only (just like all other Eden expression) and after other Entity Attributes.
Arma seems to foricbly add quotes around the expression if it has no quotes:

Apr 21 2022, 3:42 PM · Arma 3
BIS_fnc_KK added a comment to T164385: [Request] getTitleEffectName SQF command to be able to determine if there is a black/white title effect active.

Could you please make a more coherent request?

Apr 21 2022, 1:17 PM · Arma 3
BIS_fnc_KK changed the status of T164385: [Request] getTitleEffectName SQF command to be able to determine if there is a black/white title effect active from New to Need More Info.
Apr 21 2022, 1:16 PM · Arma 3
BIS_fnc_KK added a comment to T164353: [Dev branch] A3\functions_f\HoldActions\fn_holdAction_showIcon.sqf lacks #include "defines.inc".

Should be fixed in next updates

Apr 21 2022, 1:13 PM · Arma 3
BIS_fnc_KK changed the status of T164353: [Dev branch] A3\functions_f\HoldActions\fn_holdAction_showIcon.sqf lacks #include "defines.inc" from New to Feedback.
Apr 21 2022, 1:13 PM · Arma 3
kju-PvPscene renamed T164385: [Request] getTitleEffectName SQF command to be able to determine if there is a black/white title effect active from [Request] isTitleEffect SQF command to determine if there is a black/white title screen to [Request] isTitleEffectActive SQF command to determine if there is a black/white title screen.
Apr 21 2022, 1:06 PM · Arma 3
BIS_fnc_KK claimed T164353: [Dev branch] A3\functions_f\HoldActions\fn_holdAction_showIcon.sqf lacks #include "defines.inc".
Apr 21 2022, 12:59 PM · Arma 3
Dillie created T164391: Bugged area at Altis Stadium.
Apr 21 2022, 12:45 PM · Arma 3
dedmen changed the status of T163473: [Feature Request] Return selection name and surf properties in lineIntersectsSurfaces from Assigned to Feedback.

Dev branch next week, please ping on discord if there are problems

Apr 21 2022, 12:28 PM · Arma 3
dedmen changed the status of T163473: [Feature Request] Return selection name and surf properties in lineIntersectsSurfaces from New to Assigned.
Apr 21 2022, 10:44 AM · Arma 3
dedmen added a comment to T155116: Add support for custom Eden Editor connections.

And expression is run on clients? Not just the server like all other expression from Eden?

Apr 21 2022, 10:09 AM · Arma 3
kju-PvPscene renamed T164385: [Request] getTitleEffectName SQF command to be able to determine if there is a black/white title effect active from [Request] SQF command to determine if there is a black/white title screen to [Request] isTitleEffect SQF command to determine if there is a black/white title screen.
Apr 21 2022, 6:57 AM · Arma 3
kju-PvPscene created T164385: [Request] getTitleEffectName SQF command to be able to determine if there is a black/white title effect active.
Apr 21 2022, 6:55 AM · Arma 3
nighttop added a comment to T149294: Ambient Animal System: Inconsistent config values on Tanoa and Enoch compared to Altis, Stratis and Malden 2035. .
Apr 21 2022, 6:02 AM · Arma 3

Apr 20 2022

Walthzer added a comment to T155116: Add support for custom Eden Editor connections.

If the fix with resolving them on mission start also fixes the copy/paste and composition related limitations, then yes that should be all.

Apr 20 2022, 2:52 PM · Arma 3
kju-PvPscene edited Additional Information on T164353: [Dev branch] A3\functions_f\HoldActions\fn_holdAction_showIcon.sqf lacks #include "defines.inc".
Apr 20 2022, 12:43 PM · Arma 3
kju-PvPscene created T164353: [Dev branch] A3\functions_f\HoldActions\fn_holdAction_showIcon.sqf lacks #include "defines.inc".
Apr 20 2022, 12:43 PM · Arma 3
dedmen added a comment to T155116: Add support for custom Eden Editor connections.
class Cfg3DEN {	
	class Connections {
		class CustomTest
		{
			displayName="Custom Connection";
			data="TestConnection";
			color[]={0,0,1,1};
			cursor="3DENConnectSync";
			expression = "systemChat str [_type, _entity0, _entity1]; diag_log [_type, _entity0, _entity1];"
			condition0 = "Object";
		};
	};
}
Apr 20 2022, 11:36 AM · Arma 3
dedmen added a comment to T155116: Add support for custom Eden Editor connections.

Ah there is a bug, custom connections are restored when you load a mission in editor. but it was forgotten to do the restoring on mission start.
So at mission start the expression doesn't run, but except that one line of code, everything was already set up for custom connections.

Apr 20 2022, 11:21 AM · Arma 3
dedmen added a comment to T155116: Add support for custom Eden Editor connections.

You said you needed "expression" and "condition"
but both these things already exist.
expression specifies SQF script that runs at mission start.
condition0/condition1 (I don't understand why there are two) are simpleExpression with variables Object,ObjectBrain,ObjectVehicle,ObjectAgent,Group,Trigger,Waypoint,Logic,Marker which are all boolean 0 or 1.
so you don't have the hoverObject condition in your example, do you actually need that?

Apr 20 2022, 11:00 AM · Arma 3
honger created T164350: M151 passenger is set as effective commander.
Apr 20 2022, 10:41 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Annataylor added a comment to T164321: Cant start game since upgrade to new PC.
Apr 20 2022, 6:40 AM · Arma 3

Apr 19 2022

AMark created T164321: Cant start game since upgrade to new PC.
Apr 19 2022, 7:49 PM · Arma 3
Dom_Hinic added a comment to T163899: C0000005 ACCESS_VIOLATION.

Nothing helps, I removed the restarted file and 10' crash .... I'm devastated.

Apr 19 2022, 6:42 PM · Arma 3
Dom_Hinic added a comment to T163899: C0000005 ACCESS_VIOLATION.

Yes, I bought a headset with jack plug!

Apr 19 2022, 5:57 PM · Arma 3
dedmen added a comment to T163899: C0000005 ACCESS_VIOLATION.

Did you fully unplug your USB headset?

Apr 19 2022, 5:09 PM · Arma 3
Tenshi closed T163890: Crash during Bootcamp as Resolved.
Apr 19 2022, 4:54 PM · Arma 3
Tenshi added a comment to T164216: Crash with mods .

Do you also crash without mods or only with?

Apr 19 2022, 4:18 PM · Arma 3
Tenshi closed T163709: When engine is turned off Cruise Control stays active as Resolved.
Apr 19 2022, 4:06 PM · Arma 3
Tenshi closed T164035: 0x0000005 - STATUS_ACCES_VIOLATION as Resolved.
Apr 19 2022, 2:55 PM · Arma 3

Apr 18 2022

borebatti added a comment to T164190: Calling setCruiseControl on 0 speed makes the vehicle start driving.
Apr 18 2022, 5:17 PM · Arma 3

Apr 17 2022

LouMontana closed T124569: Jets - To-201 Shikra pilot orientation incorrect as Resolved.
Apr 17 2022, 5:59 PM · Arma 3
LouMontana closed T124332: TO-201 Shikra missed middle Pylon as Resolved.
Apr 17 2022, 5:58 PM · Arma 3
NikkoJT created T164264: BIS_fnc_ambientAnim uses hardcoded list of NVG items.
Apr 17 2022, 5:33 AM · Arma 3

Apr 16 2022

wrensighter added a comment to T163890: Crash during Bootcamp.

Can confirm, without my Xbox Stereo Headset connected via bluethooth, game does not crash.

Apr 16 2022, 10:11 PM · Arma 3
Dom_Hinic added a comment to T163899: C0000005 ACCESS_VIOLATION.

Pas de solution ? Faut que j'arrete de jouer a arma 3? Mais j'ai pas envie ! allez un petit effort s'il vous plait. (9,527 heures en tout)
dernière utilisation le 13 avr.

Apr 16 2022, 5:34 PM · Arma 3
Leopard20 updated the task description for T164260: [Feature Request] Command to return water level offset for maps that use tides.
Apr 16 2022, 12:07 PM · Arma 3
Leopard20 updated the task description for T164260: [Feature Request] Command to return water level offset for maps that use tides.
Apr 16 2022, 12:03 PM · Arma 3
Leopard20 updated the task description for T164260: [Feature Request] Command to return water level offset for maps that use tides.
Apr 16 2022, 12:01 PM · Arma 3
Leopard20 updated the task description for T164260: [Feature Request] Command to return water level offset for maps that use tides.
Apr 16 2022, 11:48 AM · Arma 3
Leopard20 created T164260: [Feature Request] Command to return water level offset for maps that use tides.
Apr 16 2022, 11:48 AM · Arma 3

Apr 14 2022

h- created T164248: [Feature Request] cursor position in tactical view.
Apr 14 2022, 7:49 PM · Arma 3
Leopard20 updated the task description for T164242: [Feature Request] New variant of vehicles command: allVehicles/buildings.
Apr 14 2022, 11:19 AM · Arma 3
Leopard20 created T164242: [Feature Request] New variant of vehicles command: allVehicles/buildings.
Apr 14 2022, 11:16 AM · Arma 3
JuliaTimpson added a comment to T164238: Scaffolding is a open object but with 'interior' SFX.
Apr 14 2022, 10:34 AM · Arma 3
MarshmallowWarrior created T164239: Arma 3 Troubleshoot Report.
Apr 14 2022, 5:37 AM · Arma 3
TRAGER created T164238: Scaffolding is a open object but with 'interior' SFX.
Apr 14 2022, 5:20 AM · Arma 3
TRAGER created T164236: Tweak request: objects containing water - water hit effects.
Apr 14 2022, 4:58 AM · Arma 3

Apr 13 2022

Dom_Hinic added a comment to T163899: C0000005 ACCESS_VIOLATION.

Zut, j'ai fait l'acquisition d'un nouveau casque avec prise jack, mais cela ne regle rien.... Toujours ce foutu message qui me viole !
Au secours :-/

Apr 13 2022, 5:58 PM · Arma 3

Apr 12 2022

kju-PvPscene created T164226: [Request] Expose cover points of objects/buildings via sqf command.
Apr 12 2022, 9:43 PM · Arma 3
Dimasik132 updated the task description for T164220: Ban in Arma3.
Apr 12 2022, 4:32 PM · Arma 3
Dimasik132 created T164220: Ban in Arma3.
Apr 12 2022, 4:31 PM · Arma 3
Tenshi changed the status of T164037: Endgame Gunboat Death, Ghost Pilot from New to Confirmed Internally.
Apr 12 2022, 2:16 PM · Arma 3
Tenshi added a comment to T164037: Endgame Gunboat Death, Ghost Pilot.

Hello thank you for reporting the issue.
I was able to confirm the issue on our internal build.
We will see what we can do.

Apr 12 2022, 2:16 PM · Arma 3
AllDiagram4276 created T164216: Crash with mods .
Apr 12 2022, 7:52 AM · Arma 3
SubtlyAgressive updated the task description for T164214: Kicked off the game for Wrong signature for file.
Apr 12 2022, 4:46 AM · Arma 3
SubtlyAgressive created T164214: Kicked off the game for Wrong signature for file.
Apr 12 2022, 4:45 AM · Arma 3

Apr 11 2022

Leopard20 created T164208: [Feature Request] New scripting command: command.
Apr 11 2022, 6:11 PM · Arma 3
scoutdriver added a comment to T163814: 0x0000005 STATUS ACCESS VIOLATION crash.

Thanks for the info. I'll give it a shot. The recent changes I made are still helping.

Apr 11 2022, 5:21 PM · Arma 3
BIS_fnc_KK placed T164036: BIS_fnc_addStackedEventHandler uses format to compile a new code, thus fails with long codes up for grabs.
Apr 11 2022, 4:38 PM · Arma 3
BIS_fnc_KK added a comment to T164036: BIS_fnc_addStackedEventHandler uses format to compile a new code, thus fails with long codes.

should be fixed in next dev

Apr 11 2022, 4:37 PM · Arma 3
Darkbelg added a comment to T163813: Cruise control does not turn off when pressing the "Hand Brake" button..

Tested and CC turns off when pressing hand brake.

Apr 11 2022, 4:13 PM · Arma 3