Linked to this is driver's limited vision to the sides as well.
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Jun 18 2021
Jun 17 2021
thank you for your report @dahlgren, I've just committed a fix to our internal build
thank you for your report @dahlgren, I've just committed a fix to our internal build
This might be wrong, it seems like other vehicles do have this sound....sometimes. When I initially tested it, only the CUCV (Radio) had this sound, but now others do. Weird, may not actually be a bug.
Already done weeks ago for 2.06.
Already on profiling branch I think.
As a sidenote, I couldnt replicate this issue yesterday on the normal release build
Fixed in revision: 147769
Fixed in revision: 147769
Duplicate of https://feedback.bistudio.com/T159060
Jun 16 2021
In T159074#2202136, @BIS_fnc_KK wrote:@R3vo can icon marker have brush or shape? Because 3DEN markers created as icons
@BIS_fnc_KK, I fixed misprint in the ticket additional info. And @R3vo has alredy described this correctly above.
@R3vo can icon marker have brush or shape? Because 3DEN markers created as icons
In T153245#2202023, @Zaco_Kick wrote:Instead of the enter key for search, maybe dedmen can talk about adding this https://steamcommunity.com/sharedfiles/filedetails/?id=1908099028? there's gotta be a reason why this isn't base game.
Reinstalled Arma on new PC but the problem is still live.
It was vest and uniform. Backpack and headgear was not effected.
_m = create3DENEntity ["Marker", "mil_dot", [100, 100, 0]]; _m set3DENAttribute ["markerType", 1]; //Unsure if number or string (like setMarkerShape). Attribute returns -1 as default value and 1 or 2 for rectangle/ellipse _m set3DENAttribute ["brush", "DiagGrid"];
That already is added I believe @Zaco_Kick
Still surprised this hasn't been done yet tho, Zeus needs more modules and the community would gladly supply
Instead of the enter key for search, maybe dedmen can talk about adding this https://steamcommunity.com/sharedfiles/filedetails/?id=1908099028? there's gotta be a reason why this isn't base game.
Confirmed, thank you for the repro.
In T85234#2201955, @gardonw wrote:Not sure if this helps but when I ran a Altis Life server we had this issue for multiple years and we called it the "nexus bug" because the bug was introduced with/or close to the nexus update. A players gear would become invisible for all other players except for themselves, and if I recall correctly this issue occurred when a player switched seats in a vehicle (I don't remember if there has to be other players in the vehicle or not, and the issue didn't always happen so there has to be some other contributing factor). We ended up adding a button that "refreshed" the players gear as a temporary fix while waiting for an official fix. "player setUnitLoadout (getUnitLoadout player);".
I only updated my card after it happened and i rolled back and uninstalled my driver completely and reinstalled
Not sure if this helps but when I ran a Altis Life server we had this issue for multiple years and we called it the "nexus bug" because the bug was introduced with/or close to the nexus update. A players gear would become invisible for all other players except for themselves, and if I recall correctly this issue occurred when a player switched seats in a vehicle (I don't remember if there has to be other players in the vehicle or not, and the issue didn't always happen so there has to be some other contributing factor). We ended up adding a button that "refreshed" the players gear as a temporary fix while waiting for an official fix. "player setUnitLoadout (getUnitLoadout player);".
Jun 15 2021
Of course, I can create simple marker via something like
Its a known issue. I think it'll be fixed by next update
Thank you for sharing how you fixed the problem!
Yes a wireless G933 logitech gaming headset which uses a USB dongle
All right I will add it here even tho I feel noone reads this but if it can help somebody it would be nice. The best solution for me overall was that I just created new profile to Arma 3 root folder by using this command on launchers commandline. "F:\Steam Games\steamapps\common\Arma 3 -profiles=Profiles" This will be the command wich makes new profile that then it's not needed to run your profile from C: path... Also copied my edited missions to the main root folder FROM C:\Users\Edizon\OneDrive\Asiakirjat\Arma 3 <--I also think that when I linked my computer to OneDrive it started causing alot of these path problems. But this I feel was my issue.
For a SAM systems it works too
You can use more the one truck, but you needed to use your seat belt. Your tank can to flying to the sky.
UNABLE_TO_INIT_DXGI this could be graphics related. Have you recently updated the Graphics card drivers recently? If not update them, if yes ten try to roll them back to an older version if that helps.
Looks very much like a "won't fix"
always handling mouse clicks as mouse hold's was done intentionally because that makes more sense to the average player
This was not a duplicate of that ticket btw...
Yes, it's the contrary!
It's easy to notice that keyboard action (up/down nose, any binding) has not the same efficiency than joystick.
Perhaps the rolling actions garble the demonstration, on the video, for a same displacement climb/dive of the simulated stick (display: I know it's just a proof that player is actuating the command), the joystick is far more efficient (climb dive rate)
And I can add that's also true for the poor efficiency of the mouse (again for pitch/roll).... At the point I bound a key for immediate "pitch up full simulated stick", avoiding crash in recovery maneuver.