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Jan 8 2021

Geez changed the status of T151046: Missing functionality of CanDisplayCargo() from Assigned to Need More Info.

Hello LBmaster.
Can you please check the vanilla scripts? As we are using this for barrels, stashes or vehicles.
Regards,
Geez

Jan 8 2021, 12:17 PM · DayZ Modding, DayZ
Geez changed the status of T151078: Adding extra saved variables to playerbase breaks from Assigned to Need More Info.

Hello wouter.commandeur.
Is there still an issue with this? Do you experience the crashing on new characters as well? Or only on characters from older version?
Regards,
Geez

Jan 8 2021, 12:15 PM · DayZ Modding, DayZ
Geez changed the status of T154622: More modding control over vehicles, as to create a vehicle handbrake (Sorry not bug related) from New to Need More Info.

Hello Dizzykills.
Handbrake is something we would like to implement sometime in the future, however, there is currently no ETA nor information I can share about it. As for the CarController class, it does not work unless there is a player character sitting in the vehicle. However, if the CarController does not work even with player character sitting in the vehicle, then please let us know.
Regards,
Geez

Jan 8 2021, 12:14 PM · DayZ Modding, DayZ
Geez added a comment to T151267: Binarize.exe unhandled exception.

Hello Thurston.
Can you please try to install Visual C++ dependencies and let us know if that has changed anything about the behaviour?
Regards,
Geez

Jan 8 2021, 10:32 AM · DayZ Modding, DayZ
Geez changed the status of T151267: Binarize.exe unhandled exception from Assigned to Need More Info.
Jan 8 2021, 10:32 AM · DayZ Modding, DayZ
Geez changed the status of T156067: PBO! from New to Need More Info.

Hello luke_daly1.
Do you get these PBO error messages with every single mod or is it just tied to specific mods?
Regards,
Geez

Jan 8 2021, 10:27 AM · DayZ Modding, DayZ
Geez changed the status of T156076: Access CfgModels via script from New to Assigned.
Jan 8 2021, 10:13 AM · DayZ Modding, DayZ
Geez changed the status of T152114: Stamina Modifiers Not Resetting Correctly (1.08) from Assigned to Need More Info.

Hello nigel.
This issue should be possibly fixed now. Can you please let us know?
Regards,
Geez

Jan 8 2021, 9:57 AM · DayZ Modding, DayZ
OfficialWardog created T156076: Access CfgModels via script.
Jan 8 2021, 7:27 AM · DayZ Modding, DayZ

Jan 7 2021

luke_daly1 created T156067: PBO!.
Jan 7 2021, 8:39 PM · DayZ Modding, DayZ
Kasey00 added a comment to T154637: 1.10: Vignette's added to PPEffects are now always pulsating.
Jan 7 2021, 9:33 AM · DayZ Modding, DayZ

Jan 5 2021

lava76 added a comment to T154093: Logic to Clothing class -> CanPutInCargo, CanReceiveItemIntoCargo and CanLoadItemIntoCargo.

This should be enough for 1.10 and is what I'm currently using:

Jan 5 2021, 9:50 PM · DayZ Modding, DayZ
Helkhiana added a comment to T154093: Logic to Clothing class -> CanPutInCargo, CanReceiveItemIntoCargo and CanLoadItemIntoCargo.

The mod now has close to 200k subscribers. This should emphasize the importance of fixing this issue which has been around for way too long. With 1.10 update it was made actually again worse because I cannot override just a couple scripts, I have to override the whole ItemBase folder. This means any updates from DayZ in that folder I must update mine as well...
https://steamcommunity.com/sharedfiles/filedetails/?id=2225837273

Jan 5 2021, 9:25 PM · DayZ Modding, DayZ

Jan 4 2021

wouter.commandeur added a comment to T154637: 1.10: Vignette's added to PPEffects are now always pulsating.

Sadly this does not work, did the pulsating get added to the shader of the vignette? Here is my override from the dayzplayercamerabase (I did a full override without calling super etc for demonstration purposes.)

Jan 4 2021, 7:48 PM · DayZ Modding, DayZ
Geez added a comment to T154637: 1.10: Vignette's added to PPEffects are now always pulsating.

Hello woutercommandeur.
Have you tried SetMenuVignette from the PPEffects?
Regards,
Geez

Jan 4 2021, 1:29 PM · DayZ Modding, DayZ

Jan 2 2021

Rorschach updated the task description for T155942: KA-M disconnect.
Jan 2 2021, 2:18 PM · DayZ Modding, DayZ
Rorschach updated the task description for T155942: KA-M disconnect.
Jan 2 2021, 2:18 PM · DayZ Modding, DayZ
Rorschach added a comment to T155942: KA-M disconnect.

Extra information:
I have a dresser with a backpack (Field backpack) attached. I had an SVT 40 i my hand and a PPSKN42 in the dresser backpack. When i dragged the PPSK into my hand the SVT 40 got deleted and replaced with a KAS-74U in my character inventory.
The PPSK was stored vertically in the dresser backpack and there was not any additional room, it was full.
Also, the KAS-74U always spawns in as "damaged"

Jan 2 2021, 2:10 PM · DayZ Modding, DayZ

Jan 1 2021

Rorschach added a comment to T155942: KA-M disconnect.

Playing on ORP roleplay server modded with expansion and other mods

Jan 1 2021, 12:11 PM · DayZ Modding, DayZ
Rorschach created T155942: KA-M disconnect.
Jan 1 2021, 12:08 PM · DayZ Modding, DayZ

Dec 28 2020

tjensen created T155892: Feature request: File prefix for the currently loaded mission folder.
Dec 28 2020, 7:47 PM · DayZ Modding, DayZ

Dec 20 2020

OfficialWardog created T155795: Building door lock state not persistent .
Dec 20 2020, 9:17 PM · DayZ Modding, DayZ

Dec 19 2020

BouncyElf added a comment to T152514: dayz "You were kicked off the game. (Database error: DB ERROR)".

Hi, I seem to have a similar issue, atleast I think so. It's been years since I last played the game, but whenever I join a server it kicks me out after about 10 seconds of running around. All it says is "Warning, you were kicked off the game". I've tried reinstalling the game and veryfying the game files.
Help would me much appreciated :)
https://steamcommunity.com/id/BounceyElf/

Dec 19 2020, 12:53 AM · DayZ Modding, DayZ

Dec 15 2020

philippjoos added a comment to T152005: priority.txt not editable during runtime.

I am only downloading the server files through SteamCMD, the server is started via CMD / Batch script.

Dec 15 2020, 10:57 PM · DayZ Modding, DayZ
Hunterz added a comment to T155724: [Feature Request] entity parenting.

There was mod perishable food, and now is similar mechanic in vanilla game.

Dec 15 2020, 3:15 PM · DayZ Modding, DayZ
Hunterz added a comment to T155724: [Feature Request] entity parenting.

Hmm, but game is still developed. Getting new features and mechanics. Why not parenting to vehicles?

Dec 15 2020, 3:13 PM · DayZ Modding, DayZ
Arkensor added a comment to T155724: [Feature Request] entity parenting.

You will have to manually do this for every interaction you want to perform. AddChild / LinkToLocalSpace are not part of the normal gameplay and as such would require quite an extensive overhaul of the vanilla scripts.
And since it is certainly possible to achieve this already through modding less than 5 classes (I know cause I did this already), I do not see much priority for this to happen for the official version.

Dec 15 2020, 3:09 PM · DayZ Modding, DayZ
Hunterz updated the task description for T155724: [Feature Request] entity parenting.
Dec 15 2020, 1:00 PM · DayZ Modding, DayZ
Hunterz updated the task description for T155724: [Feature Request] entity parenting.
Dec 15 2020, 1:00 PM · DayZ Modding, DayZ
Hunterz updated the task description for T155724: [Feature Request] entity parenting.
Dec 15 2020, 12:58 PM · DayZ Modding, DayZ
Hunterz created T155724: [Feature Request] entity parenting.
Dec 15 2020, 12:58 PM · DayZ Modding, DayZ
Geez added a comment to T152005: priority.txt not editable during runtime.

Hello @Geez ,

The issue is still there.

This is everything I have done:

  • Download DayZ server via SteamCMD (v 1.10.153598)
  • Open CMD as Administrator
  • Navigate to installation directory
  • Start server via start /wait ./DayZServer_x64.exe -config=serverDZ.cfg -port=2302 -profiles=profiles
  • Test file writeable state using Notepad

    During these steps the above mentioned script was persistently running and writing "WRITEABLE"; Around 5 seconds after the server has been started, the file becomes LOCKED.

    I tested on these operating systems:
  • Windows 10 (Bare metal)
  • Windows 10 (VM)
  • Windows Server 2016 (VM)
  • Windows Server 2019 (Bare metal)
  • Windows Server 2019 (VM)
Dec 15 2020, 11:03 AM · DayZ Modding, DayZ

Dec 14 2020

philippjoos added a comment to T152005: priority.txt not editable during runtime.

The issue is still there.

Dec 14 2020, 3:57 PM · DayZ Modding, DayZ
Geez added a comment to T152005: priority.txt not editable during runtime.

Hello,
Are there still problems with the file not being editable? Can you try to list everything you have tried so far?
Regards,
Geez

Dec 14 2020, 2:18 PM · DayZ Modding, DayZ

Dec 10 2020

Geez changed the status of T155643: Static definitions not reads in mission scripts from New to Assigned.
Dec 10 2020, 1:28 PM · DayZ Modding, DayZ
komer created T155657: MultilineEditBoxWidget and MultilineEditBoxWidgetClass - not fully working.
Dec 10 2020, 8:09 AM · DayZ Modding, DayZ

Dec 9 2020

borizz.k updated the task description for T155643: Static definitions not reads in mission scripts.
Dec 9 2020, 8:00 AM · DayZ Modding, DayZ
borizz.k created T155643: Static definitions not reads in mission scripts.
Dec 9 2020, 7:59 AM · DayZ Modding, DayZ

Dec 7 2020

Geez changed the status of T155565: Add a threaded version of 'CGame::GetObjectsAtPosition' from New to Assigned.
Dec 7 2020, 1:03 PM · DayZ Modding, DayZ
Ayaka added a comment to T155378: Make forcing locked doors available in script.

+1

Dec 7 2020, 11:46 AM · DayZ Modding, DayZ

Dec 5 2020

mdc added a comment to T151990: ItemTransmitter.EnableBroadcast doesn't work.

Hmmm, what exactly are you trying to do?

Dec 5 2020, 6:33 PM · DayZ Modding, DayZ
GrosTon1 added a comment to T151990: ItemTransmitter.EnableBroadcast doesn't work.
ItemBase handItem = PlayerBase.Cast(GetGame().GetPlayer()).GetItemInHands();
                        if (!handItem) {
                            return;
                        }
                        TransmitterBase transmitter = TransmitterBase.Cast(handItem);
                        if (!transmitter) {
                            return;
                        }
                        GetRPCManager().SendRPC( "ProjetAthena", "ChooseFrequency", null, true, null, transmitter );
Dec 5 2020, 5:03 PM · DayZ Modding, DayZ
mdc added a comment to T151990: ItemTransmitter.EnableBroadcast doesn't work.

I can confirm that it *does* work; we implemented Push To Talk on Kinship the day 1.10 was released. You need to ensure that you're calling SetSynchDirty() on the transmitter after setting the broadcast states.

Dec 5 2020, 4:27 PM · DayZ Modding, DayZ
GrosTon1 added a comment to T151990: ItemTransmitter.EnableBroadcast doesn't work.

Hello Geez,

Dec 5 2020, 11:58 AM · DayZ Modding, DayZ
Jacob_Mango created T155565: Add a threaded version of 'CGame::GetObjectsAtPosition'.
Dec 5 2020, 6:54 AM · DayZ Modding, DayZ

Dec 1 2020

Beavis created T155500: Knife Sheath cannot be reskinned.
Dec 1 2020, 10:10 PM · DayZ Modding, DayZ
philippjoos added a comment to T152005: priority.txt not editable during runtime.

I have embedded the wrong script, sorry about that.

Dec 1 2020, 5:11 PM · DayZ Modding, DayZ
Geez added a comment to T152005: priority.txt not editable during runtime.

Do you have issues editing the file even after restarting the server and shutting down all the processes?
Also, we have tested the
" 2>nul (

>>priority.txt echo off

) && (echo Locked) || (echo Success)"
script but it gives a "locked" result even if the server is not running.
Regards,
Geez

Dec 1 2020, 4:45 PM · DayZ Modding, DayZ
Benedikz added a comment to T154310: Missing Selections : VodkaBottles & .

True, we modders need these selections!

Dec 1 2020, 3:55 AM · DayZ Modding, DayZ

Nov 30 2020

Hunterz edited Additional Information on T150034: Mods descriptions in main menu missing.
Nov 30 2020, 4:35 PM · DayZ Modding, DayZ

Nov 27 2020

philippjoos added a comment to T152005: priority.txt not editable during runtime.

Hello Geez,

Nov 27 2020, 4:44 PM · DayZ Modding, DayZ
Geez reopened T152005: priority.txt not editable during runtime as "Need More Info".

Hello philippjoos.
When you cannot edit the priority.txt file, can you check if there is a dayz executable running in your task manager in the "background processes" tab rather than the running applications tab on top?
Regards,
Geez

Nov 27 2020, 4:31 PM · DayZ Modding, DayZ
philippjoos added a comment to T152005: priority.txt not editable during runtime.

Following steps to reproduce the issue:

  • Download DayZ server from Steam using SteamCMD or Steam Client
  • Create empty priority.txt in server root
  • Start server using following command from a shell: start ./DayZServer_x64.exe -config=serverDZ.cfg -port=2302
  • Open priority.txt using Notepad, adding a SteamID64, Click File->Save
Nov 27 2020, 2:46 PM · DayZ Modding, DayZ
Geez added a comment to T152005: priority.txt not editable during runtime.

Hello again.
We have tested this several times but we do not seem to have any issues editing priority.txt file while the server is running. Can you please provide more details regarding to the problem and possibly list what do you do step by step?
Regards,
Geez

Nov 27 2020, 2:28 PM · DayZ Modding, DayZ
Geez closed T155225: JsonSerializer broken in 1.10 as Resolved.

Hello Arkensor.
The issue has been resolved internally and the fix will appear in one of the upcoming updates.
Regards,
Geez

Nov 27 2020, 2:18 PM · DayZ Modding, DayZ

Nov 26 2020

komer added a comment to T155378: Make forcing locked doors available in script.

you have already created the same report
https://feedback.bistudio.com/T153385

Nov 26 2020, 9:22 PM · DayZ Modding, DayZ
Arkensor added a comment to T155378: Make forcing locked doors available in script.

Add in a separate Building::SetDoorDisabled(int index, boolean disabled), which freezes the door in whatever state it was before.

Nov 26 2020, 7:01 PM · DayZ Modding, DayZ
OfficialWardog created T155378: Make forcing locked doors available in script.
Nov 26 2020, 6:32 PM · DayZ Modding, DayZ
Geez changed the status of T155339: game hangs and crashes from New to Reviewed.

Hello killcarter.
The crashes appear to be caused by some kind of a mod - possibly related to weapons.
Regards,
Geez

Nov 26 2020, 12:07 PM · DayZ Modding, DayZ
Geez changed the status of T155331: [REQUEST] A way to obtain Objects via their ID from New to Assigned.
Nov 26 2020, 11:24 AM · DayZ Modding, DayZ

Nov 25 2020

sanguine00 added a comment to T152005: priority.txt not editable during runtime.

Yes, the 1.10 Changelogs indicate this feature was implemented, but it either does not work, or it is not clear on how to use it. Priority.txt is locked during runtime so it's not possible to edit it on the fly.

Nov 25 2020, 3:43 PM · DayZ Modding, DayZ
Lewk added a comment to T152005: priority.txt not editable during runtime.

@Geez this didn't come in 1.10, when will it come?

Nov 25 2020, 2:37 PM · DayZ Modding, DayZ
RunBudi added a comment to T155343: LA 5933 cheaters.

A character was moving lightning fast and appearing then disappearing. I don't understand the purpose of cheating like that, but I've seen it a few times on this server.

Nov 25 2020, 1:47 PM · DayZ Modding, DayZ
RunBudi created T155343: LA 5933 cheaters.
Nov 25 2020, 1:44 PM · DayZ Modding, DayZ
Relict added a comment to T155331: [REQUEST] A way to obtain Objects via their ID.

I support this proposal from InclementDab!
This advances the game and the community and has great futures for both of them

Nov 25 2020, 12:23 PM · DayZ Modding, DayZ
killcarter added a comment to T155339: game hangs and crashes.

Nov 25 2020, 10:22 AM · DayZ Modding, DayZ
killcarter created T155339: game hangs and crashes.
Nov 25 2020, 10:20 AM · DayZ Modding, DayZ
Jacob_Mango renamed T155262: Workbench: "Recompile file on host" will crash the game if the function is being called while reloading from Wokrbench: "Recompile file on host" will crash the game if the function is being called while reloading to Workbench: "Recompile file on host" will crash the game if the function is being called while reloading.
Nov 25 2020, 2:42 AM · DayZ Modding, DayZ
InclementDab added a comment to T155262: Workbench: "Recompile file on host" will crash the game if the function is being called while reloading.

Please pass on to the Enfusion team

Nov 25 2020, 2:42 AM · DayZ Modding, DayZ
chainsawsquirrel added a comment to T155331: [REQUEST] A way to obtain Objects via their ID.

Needs to be done

Nov 25 2020, 1:40 AM · DayZ Modding, DayZ

Nov 24 2020

foster177 added a comment to T155331: [REQUEST] A way to obtain Objects via their ID.

i fully support this suggestion! InclementDab and his guys is doing amazing things for the Dayz community it has made me fall in love with the game again :-)

Nov 24 2020, 9:01 PM · DayZ Modding, DayZ
InclementDab created T155331: [REQUEST] A way to obtain Objects via their ID.
Nov 24 2020, 8:43 PM · DayZ Modding, DayZ

Nov 23 2020

Geez changed the status of T155262: Workbench: "Recompile file on host" will crash the game if the function is being called while reloading from New to Assigned.
Nov 23 2020, 11:44 AM · DayZ Modding, DayZ
Geez changed the status of T155225: JsonSerializer broken in 1.10 from New to Assigned.
Nov 23 2020, 11:27 AM · DayZ Modding, DayZ

Nov 22 2020

powersam21 edited Additional Information on T155274: Car Flying!!!.
Nov 22 2020, 8:48 PM · DayZ Modding, DayZ
powersam21 changed Severity from severity:none to severity:major on T155274: Car Flying!!!.
Nov 22 2020, 8:47 PM · DayZ Modding, DayZ
powersam21 created T155274: Car Flying!!!.
Nov 22 2020, 8:46 PM · DayZ Modding, DayZ
Jacob_Mango created T155262: Workbench: "Recompile file on host" will crash the game if the function is being called while reloading.
Nov 22 2020, 1:57 PM · DayZ Modding, DayZ

Nov 21 2020

Arkensor created T155225: JsonSerializer broken in 1.10.
Nov 21 2020, 2:27 PM · DayZ Modding, DayZ

Nov 19 2020

NoNameUltima edited Steps To Reproduce on T155102: SetMapPos it doesn't work correctly if the widget size is set to small.
Nov 19 2020, 7:18 PM · DayZ Modding, DayZ
Geez changed the status of T155102: SetMapPos it doesn't work correctly if the widget size is set to small from New to Assigned.
Nov 19 2020, 2:59 PM · DayZ Modding, DayZ
mate26 added a comment to T155094: Snap a placement position to another object.

Thanks!

Nov 19 2020, 11:08 AM · DayZ Modding, DayZ
Geez closed T155111: Server crashing on startup as Resolved.
Nov 19 2020, 10:09 AM · DayZ Modding, DayZ
Ximien added a comment to T155111: Server crashing on startup.

ok i have discovered the issue is with the events from the metallurgy and forging mod

Nov 19 2020, 5:52 AM · DayZ Modding, DayZ
Ximien changed Severity from severity:none to severity:crash on T155111: Server crashing on startup.
Nov 19 2020, 1:23 AM · DayZ Modding, DayZ
Ximien created T155111: Server crashing on startup.
Nov 19 2020, 1:17 AM · DayZ Modding, DayZ
Ximien added a member for DayZ Modding: Ximien.
Nov 19 2020, 1:08 AM

Nov 18 2020

titalyfi56 added a comment to T155102: SetMapPos it doesn't work correctly if the widget size is set to small.

This is a DayZ bug.

Nov 18 2020, 5:44 PM · DayZ Modding, DayZ
NoNameUltima created T155102: SetMapPos it doesn't work correctly if the widget size is set to small.
Nov 18 2020, 5:29 PM · DayZ Modding, DayZ
komer added a comment to T155094: Snap a placement position to another object.

to implement what you need, you just need to use these functions:
ModelToWorld
WorldToModel
RaycastRV

Nov 18 2020, 5:11 PM · DayZ Modding, DayZ
mate26 updated the task description for T155094: Snap a placement position to another object.
Nov 18 2020, 11:39 AM · DayZ Modding, DayZ
mate26 updated the task description for T155094: Snap a placement position to another object.
Nov 18 2020, 11:34 AM · DayZ Modding, DayZ
mate26 created T155094: Snap a placement position to another object.
Nov 18 2020, 11:34 AM · DayZ Modding, DayZ

Nov 16 2020

Geez changed the status of T155040: Proxy's on Proxy's on Vehicles. from New to Assigned.
Nov 16 2020, 12:17 PM · DayZ Modding, DayZ
cdatakill added a comment to T155052: Livonia DLC map have wrong center in config.

fixit! fixit! fixit! fixit! fixit! fixit!
honestly that is a problem indeed.

Nov 16 2020, 11:48 AM · DayZ Modding, DayZ
komer updated the task description for T155055: Moving Map.
Nov 16 2020, 11:26 AM · DayZ Modding, DayZ
komer created T155055: Moving Map.
Nov 16 2020, 11:24 AM · DayZ Modding, DayZ
Geez changed the status of T155052: Livonia DLC map have wrong center in config from New to Assigned.
Nov 16 2020, 11:23 AM · DayZ Modding, DayZ
Zedmag added a comment to T154417: Define ALL config objects in scripted class.

Thats a bummer since SOO many modders are effected by this.. and its only getting worse as more mods are being released..
here... this will do most of it on the vanilla side..

Nov 16 2020, 6:21 AM · DayZ Modding, DayZ

Nov 15 2020

Hunterz created T155052: Livonia DLC map have wrong center in config.
Nov 15 2020, 1:08 PM · DayZ Modding, DayZ