Currently we don't have a way to control or prevent doors from unlocking by melee/shooting. If you lock a house door, you can unlock it by shooting or meleeing the door, would it be possible if we can control this behavior either by script or config, I know we don't really have access to modify the house class in terms of being able to disable shooting/meleeing doors open.
Description
Description
Details
Details
- Severity
- Minor
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 10 x64
- Category
- General
Event Timeline
Comment Actions
I think it will be enough to add the HandleDamage function as in arma 3
so you can adjust damage to objects with different hit points, up to disabling damage with specific hit points.
and in EEHitBy it is easy to track the damage done at a certain moment, so that you can catch what was shot exactly at the door handle, etc., in general, for many mods this solution is suitable