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Jan 19 2017

Alwin added a comment to T121734: RPG-7 has no drop.

Hi, @Storm117 Aiming with RPG-7 works smoothly until 200 meters away from target. Aiming at target located 1.5 km is not possible. You can´t see the target on this long range and as @Lex mentioned maximum firing range is around 1 km in real.

Jan 19 2017, 3:01 PM · Arma 3
Storm117 added a comment to T121734: RPG-7 has no drop.

Made a short video to show the issue:
YouTube

Jan 19 2017, 2:32 PM · Arma 3
Alwin changed the status of T121734: RPG-7 has no drop from New to Reviewed.
Jan 19 2017, 1:46 PM · Arma 3
Alwin claimed T121734: RPG-7 has no drop.
Jan 19 2017, 1:46 PM · Arma 3
Lex added a comment to T121734: RPG-7 has no drop.

https://en.wikipedia.org/wiki/RPG-7
Effective firing range 200 m
Maximum firing range ≈920 m (1,000 yd) (self detonates)
In Arma3DEV version - the missile flies at ~ 1000m, and explodes

Jan 19 2017, 12:37 PM · Arma 3
Storm117 added a comment to T121735: Titan Launcher's weight increased and not decreased.

Any info here?
Was this intended?

Jan 19 2017, 12:02 PM · Arma 3
Storm117 added a comment to T121734: RPG-7 has no drop.

Reminder - this is still in the game.
Is it intended?

Jan 19 2017, 12:01 PM · Arma 3
razazel closed T122913: 0x00000001 - UNABLE_TO_INIT_DXGI on Surface Pro 3 i5 as Resolved.
Jan 19 2017, 11:59 AM · Arma 3
Alwin added a comment to T122391: Cannot select trigger activation or activation type in Eden Editor.

This bug has been added in recent time. It´s have to do with Interface Size.
Go to Options>Display>Interface Size>Set Very Small, Large or Very Large (it works in this cases)

Jan 19 2017, 11:32 AM · Arma 3
Alwin changed the status of T122391: Cannot select trigger activation or activation type in Eden Editor from New to Reviewed.
Jan 19 2017, 10:48 AM · Arma 3
Alwin claimed T122391: Cannot select trigger activation or activation type in Eden Editor.
Jan 19 2017, 10:47 AM · Arma 3
Alwin added a comment to T122937: Crash on saving/opening a mission in the editor.

Can I ask you about your crash report, plz?

Jan 19 2017, 10:46 AM · Arma 3
Alwin changed the status of T122937: Crash on saving/opening a mission in the editor from New to Reviewed.
Jan 19 2017, 10:45 AM · Arma 3
Alwin claimed T122937: Crash on saving/opening a mission in the editor.
Jan 19 2017, 10:45 AM · Arma 3
Alwin added a comment to T122933: bug exile mod.

Can i ask you about your crash report, plz?

Jan 19 2017, 10:44 AM · Arma 3
Alwin changed the status of T122933: bug exile mod from New to Reviewed.
Jan 19 2017, 10:43 AM · Arma 3
Alwin claimed T122933: bug exile mod.
Jan 19 2017, 10:42 AM · Arma 3
Alwin closed T122935: bug exile mod as Resolved.

Duplicate, I´ll close this ticket.

Jan 19 2017, 10:42 AM · Arma 3
Alwin changed the status of T122935: bug exile mod from New to Reviewed.
Jan 19 2017, 10:42 AM · Arma 3
Alwin claimed T122935: bug exile mod.
Jan 19 2017, 10:42 AM · Arma 3
Alwin closed T122934: bug exile mod as Resolved.

Duplicate, I´ll close this ticket.

Jan 19 2017, 10:42 AM · Arma 3
Alwin changed the status of T122934: bug exile mod from New to Reviewed.
Jan 19 2017, 10:41 AM · Arma 3
Alwin claimed T122934: bug exile mod.
Jan 19 2017, 10:41 AM · Arma 3
Alwin added a comment to T122922: Game Crash In campaign or MP with USB headset.

@stonecold913 It´s interesting that you have crash caused by out of memory with NVIDIA GeForce GTX 1080. Honestly, it´s not guarantee of better performance. I assume that you have 16 GB RAM.

Jan 19 2017, 10:36 AM · Arma 3
Lex added a comment to T82167: Add the ability to adjust length of bipod legs..
  • Finding a place for a good position on the bipod. It often takes a long time. The axis of the barrel pressed strongly down (relative to firing zone) or much higher (relative to firing zone).

https://youtu.be/HVAnjlbhHNI
https://youtu.be/HGdfBo50m6o

  • In another situation, often, grass or other vegetation, close review. Allow change the growth bipod. Often find themselves in a situation where I can not give back the shot. It is extremely important for servers, where a 3D view off.

https://youtu.be/DB7bxCUWp0Q
Control - change the height have to do is control to bipod.
https://youtu.be/0I2VOyCtrOM

Jan 19 2017, 10:31 AM · Arma 3
isenhand created T122949: Buldozer crashes.
Jan 19 2017, 10:22 AM · Arma 3
Alwin closed T122927: Access Violation Crash as Resolved.

@officermed I´m gled to hear it. You´re welcome.

Jan 19 2017, 10:20 AM · Arma 3
Lex added a comment to T122943: There was no braking sound for the HEMTT trucks.

@Jawsh hand brake activated by

Jan 19 2017, 10:13 AM · Arma 3
Jawsh added a comment to T122943: There was no braking sound for the HEMTT trucks.

Which brake are you using, @Lex? There is the brake activated by S and the hand brake activated by X when using the default controls. I assume you are using X because otherwise the engine would turn on again.

Jan 19 2017, 4:05 AM · Arma 3
Jawsh added a comment to T122937: Crash on saving/opening a mission in the editor.

Nobody expected the Spanish Inquisition to submit a crash report.

Jan 19 2017, 3:54 AM · Arma 3
Jawsh added a comment to T122915: custom flag model on vehicle.

Okay. Fair enough.

Jan 19 2017, 3:46 AM · Arma 3
Jawsh added a comment to T122933: bug exile mod.

@dimitriustraa, try all of the possible solutions listed for 0xC0000005 - ACCESS_VIOLATION on the Arma 3 Unusual process exit article on the Bohemia Interactive Community Wiki.

Jan 19 2017, 3:43 AM · Arma 3
Jawsh added a comment to T122935: bug exile mod.

Duplicate of T122933 and T122934.

Jan 19 2017, 3:37 AM · Arma 3
Jawsh added a comment to T122934: bug exile mod.

Duplicate of T122933.

Jan 19 2017, 3:37 AM · Arma 3
Jawsh added a comment to T122925: Crashes on launch.

@Rhythian, try the below possible solutions one-by-one:

Jan 19 2017, 3:32 AM · Arma 3
dedmen created T122945: lineIntersectsSurfaces ignores ignoreObj Parameter if inside a vehicle.
Jan 19 2017, 2:41 AM · Arma 3
officermed added a comment to T122927: Access Violation Crash.

Thanks for your prompt reply Alwin. After I changed the memory allocation to let Windows handle it per your suggestion, it works great now. Thanks again for your help.

Jan 19 2017, 2:24 AM · Arma 3
Lex created T122943: There was no braking sound for the HEMTT trucks.
Jan 19 2017, 2:07 AM · Arma 3
Lex added a comment to T71574: make weapon maximum elevation and depression up to +90°/-90° angle.

+10000%


Often there are provisions, outside a possible shot.
https://youtu.be/8bbuLIz0Wn8
https://youtu.be/NoOM_xck_yI
This situation limits, perhaps 1 chance, on success of use of weapons. As on this video. To take restriction in a distance in the lock the plane is crossed with restriction of a viewing angle and loss of the lock for the purposes at the shortest distance. If the plane to lift 1500 meters, it begins to work even worse.
https://youtu.be/qlk3DtdteD4
https://youtu.be/pmN2s4kWloY
In position of a body lying, the head without problems looks forward, the corner between an axis of the head and a back isn't clamped in a neck. When or standing on a knee in all growth, the neck clamps a head look corner up.

Jan 19 2017, 1:22 AM · Arma 3
Lex merged T121038: The corner of a look and well-aimed shot is limited. into T71574: make weapon maximum elevation and depression up to +90°/-90° angle.
Jan 19 2017, 1:21 AM · Arma 3
Lex merged task T121038: The corner of a look and well-aimed shot is limited. into T71574: make weapon maximum elevation and depression up to +90°/-90° angle.
Jan 19 2017, 1:21 AM · Arma 3

Jan 18 2017

KtDodye added a comment to T122391: Cannot select trigger activation or activation type in Eden Editor.

update: Not only Trigger Activation selection, but also Marker Color Selection does this. (for Areas, not for regular markers)

Jan 18 2017, 9:39 PM · Arma 3
JakobHT added a comment to T121732: Unresponsiveness of the Zoom in Tanks.

@mohamed117 AGHHHHHHHHHHHHH. You know what... You are welcome.

Jan 18 2017, 8:12 PM · Arma 3
KtDodye added a comment to T122391: Cannot select trigger activation or activation type in Eden Editor.

(x32 and x64 1.67.140011 dev)

Jan 18 2017, 7:23 PM · Arma 3
stonecold913 added a comment to T122922: Game Crash In campaign or MP with USB headset.

deleted my profiles and created a new one. crash on load screen for drawdown

Jan 18 2017, 6:43 PM · Arma 3
stonecold913 added a comment to T122922: Game Crash In campaign or MP with USB headset.

tried again for the same point in the game crash only this time I received an out of memory crash Crash image

Jan 18 2017, 6:38 PM · Arma 3
SpanishInquisition created T122937: Crash on saving/opening a mission in the editor.
Jan 18 2017, 6:36 PM · Arma 3
stonecold913 added a comment to T122922: Game Crash In campaign or MP with USB headset.

Jan 18 2017, 6:32 PM · Arma 3
stonecold913 added a comment to T122922: Game Crash In campaign or MP with USB headset.

I reinstalled the drivers and got further into the drawdown campaign. Until I reached the point where you take control of the UAV. the moment the UAV spun up the game crashed.

Jan 18 2017, 6:32 PM · Arma 3
IN005 added a comment to T122915: custom flag model on vehicle.

@IN005, this is a feedback tracker for reporting bugs and other feedback. It sounds like your question is one to be asked on the forums.

Jan 18 2017, 6:22 PM · Arma 3
dimitriustraa created T122935: bug exile mod.
Jan 18 2017, 6:16 PM · Arma 3
dimitriustraa created T122934: bug exile mod.
Jan 18 2017, 6:15 PM · Arma 3
dimitriustraa created T122933: bug exile mod.
Jan 18 2017, 6:13 PM · Arma 3
Alwin added a comment to T122927: Access Violation Crash.

I found this in your report log:
Fault address: 1000100D 01:0000000D C:\Program Files (x86)\Steam\steamapps\common\Arma 3\dll\tbb4malloc_bi.dll

Jan 18 2017, 3:58 PM · Arma 3
Alwin changed the status of T122927: Access Violation Crash from New to Reviewed.
Jan 18 2017, 3:55 PM · Arma 3
Alwin claimed T122927: Access Violation Crash.
Jan 18 2017, 3:55 PM · Arma 3
razazel added a comment to T83081: PIP + Quality of PIP and influence on productivity of system. The landscape in the PIP window does not influence FPS..

No promises, this ticket was reopened only for the time being as the issue might be looked into. The FPS drops that are linked with the PiP usage are still valid.

Jan 18 2017, 1:57 PM · Arma 3
Lex added a comment to T83081: PIP + Quality of PIP and influence on productivity of system. The landscape in the PIP window does not influence FPS..

@razazel Thx

Jan 18 2017, 1:56 PM · Arma 3
razazel reopened T83081: PIP + Quality of PIP and influence on productivity of system. The landscape in the PIP window does not influence FPS. as "Reviewed".
Jan 18 2017, 1:44 PM · Arma 3
officermed created T122927: Access Violation Crash.
Jan 18 2017, 12:50 PM · Arma 3
Lex added a comment to T122905: 1.67 Dev. The editor is not working range of the year, month, day..

At 1.67.139996 - no MOD, the problem remains.

Jan 18 2017, 12:50 PM · Arma 3
Tsnfsdnfkjsdn added a comment to T122707: Downloaded mod wont show on mods list in launcher (offline mode).

:D

Jan 18 2017, 12:08 PM · Arma 3
Pokaa23 added a comment to T71574: make weapon maximum elevation and depression up to +90°/-90° angle.

In the end, cyrilator is right. Try to run upstairs a house and be not able to aim high enough to shoot anyone sitting on the upper level. It is impossible to clear a house without aiming higher than 55° - 60°. Everyone sitting upstairs is in the better position right now. Is it so hard to change this??? It must be possible in the next updates!??

Jan 18 2017, 11:53 AM · Arma 3
Rhythian created T122925: Crashes on launch.
Jan 18 2017, 11:51 AM · Arma 3
mohamed117 added a comment to T121732: Unresponsiveness of the Zoom in Tanks.

Thank you I've discovered the solution and you repair my problem

Jan 18 2017, 11:11 AM · Arma 3
Alwin closed T64794: Random Offroad Textures are not synchron in MP mode as Resolved.
Jan 18 2017, 10:42 AM · Arma 3
Alwin changed the status of T64794: Random Offroad Textures are not synchron in MP mode from New to Reviewed.
Jan 18 2017, 10:42 AM · Arma 3
Alwin claimed T64794: Random Offroad Textures are not synchron in MP mode.
Jan 18 2017, 10:42 AM · Arma 3
Tsnfsdnfkjsdn added a comment to T120361: Grass LOD pop-in problem.

Also having the issue on GTX 1060 and had it on RX 270 oc, so its not hardware related.

Jan 18 2017, 10:30 AM · Arma 3
Alwin changed the status of T122917: Eden 'Error Loading Scenario' with spaces in the mission folder name from New to Reviewed.
Jan 18 2017, 9:46 AM · Arma 3
Alwin claimed T122917: Eden 'Error Loading Scenario' with spaces in the mission folder name.
Jan 18 2017, 9:46 AM · Arma 3
Alwin added a comment to T122922: Game Crash In campaign or MP with USB headset.

Sometimes headphones cause a second instance of the audio drivers to run and they get all confused. Reinstall the drivers and then see if there are two instances of them running after you plug in your headset using the device manager.

Jan 18 2017, 9:37 AM · Arma 3
Alwin changed the status of T122922: Game Crash In campaign or MP with USB headset from New to Reviewed.
Jan 18 2017, 9:34 AM · Arma 3
Alwin claimed T122922: Game Crash In campaign or MP with USB headset.
Jan 18 2017, 9:33 AM · Arma 3
Alwin added a comment to T121732: Unresponsiveness of the Zoom in Tanks.

@mohamed117 Could you create a new ticket plz? We´ll take a look on it there.

Jan 18 2017, 9:33 AM · Arma 3
Alwin closed T122839: Out of Memory - Cant start ArmA 3 as Resolved.

@vicious I´m glad to hear it. So next time. :)

Jan 18 2017, 9:31 AM · Arma 3
Alwin closed T122883: Incompatible save causes game crash as Resolved.

@darkdozy I´m glad to hear it. Thnaks for a new logs.

Jan 18 2017, 9:29 AM · Arma 3
vicious added a comment to T122839: Out of Memory - Cant start ArmA 3.

@Alwin: I test it in the next days to be sure everything is fine. I played yesterday and everything was fine. If it works also in the coming days we can close this topic. Thanks again to @vicious

Jan 18 2017, 9:23 AM · Arma 3
jax edited Steps To Reproduce on T122921: Tanoan bridges appear with low-quality/vertex lighting.
Jan 18 2017, 6:00 AM · Arma 3
stonecold913 added a comment to T122922: Game Crash In campaign or MP with USB headset.

Jan 18 2017, 5:33 AM · Arma 3
stonecold913 created T122922: Game Crash In campaign or MP with USB headset.
Jan 18 2017, 5:31 AM · Arma 3
jax created T122921: Tanoan bridges appear with low-quality/vertex lighting.
Jan 18 2017, 5:10 AM · Arma 3
Flund created T122920: Radar dont turn on .
Jan 18 2017, 4:30 AM · Arma 3
Jawsh added a comment to T122916: I have this problem in the game arma 3.

@mohamed117, try the below possible solutions one-by-one:

Jan 18 2017, 1:16 AM · Arma 3
Jawsh added a comment to T122915: custom flag model on vehicle.

@IN005, this is a feedback tracker for reporting bugs and other feedback. It sounds like your question is one to be asked on the forums.

Jan 18 2017, 1:10 AM · Arma 3
Jawsh added a comment to T122910: Dev branch Mortar support will only fire one round.

@Chizen00, this issue has already been reported: T121792, T121843, T121931, T122256, and T122847. Please search before submitting a new issue.

Jan 18 2017, 1:06 AM · Arma 3
pedeathtrian edited Steps To Reproduce on T122918: [legacyports; v1.70] Dedicated server crashes on start when using some mods.
Jan 18 2017, 1:00 AM · Arma 3
pedeathtrian renamed T122918: [legacyports; v1.70] Dedicated server crashes on start when using some mods from [legacyports; v1.64] Dedicated server crashes when using some mods to [legacyports; v1.64] Dedicated server crashes on start when using some mods.
Jan 18 2017, 12:35 AM · Arma 3
pedeathtrian edited Steps To Reproduce on T122918: [legacyports; v1.70] Dedicated server crashes on start when using some mods.
Jan 18 2017, 12:35 AM · Arma 3
pedeathtrian edited Additional Information on T122918: [legacyports; v1.70] Dedicated server crashes on start when using some mods.
Jan 18 2017, 12:22 AM · Arma 3
seethingword added a comment to T122917: Eden 'Error Loading Scenario' with spaces in the mission folder name.

remove the spaces and place _ in their place and try again

Jan 18 2017, 12:20 AM · Arma 3
pedeathtrian created T122918: [legacyports; v1.70] Dedicated server crashes on start when using some mods.
Jan 18 2017, 12:13 AM · Arma 3

Jan 17 2017

2600K created T122917: Eden 'Error Loading Scenario' with spaces in the mission folder name.
Jan 17 2017, 11:59 PM · Arma 3
BISWizard added a comment to T122707: Downloaded mod wont show on mods list in launcher (offline mode).

Steam Wars: Episode IV - A New Hope
http://steamcommunity.com/groups/SteamClientBeta#announcements/detail/586991815869459128

Jan 17 2017, 11:42 PM · Arma 3
Lex added a comment to T83551: Buildings are not a barrier to hit a target from the tank..

Deep blow out of the tank, a deep insight into the texture - this must change.
https://youtu.be/-MPReYqI3gc

Jan 17 2017, 10:49 PM · Arma 3
Lex added a comment to T122477: Tank unreasonable weak spot.

https://youtu.be/-MPReYqI3gc
Deep blow out of the tank, a deep insight into the texture - this must change. For a long time I posted a ticket - on this issue.
https://feedback.bistudio.com/T83551

Jan 17 2017, 10:49 PM · Arma 3
mohamed117 added a comment to T121732: Unresponsiveness of the Zoom in Tanks.

And contact ArmA 3 support via support email/contact form.

Jan 17 2017, 10:35 PM · Arma 3
mohamed117 created T122916: I have this problem in the game arma 3.
Jan 17 2017, 10:34 PM · Arma 3
JakobHT added a comment to T121732: Unresponsiveness of the Zoom in Tanks.

I want to add that this also occurs regularly for me in an escape from tanoa game and an A3 wasteland servers on dedicated boxes with great connections. Has happened on both altis and tanoa maps. Just more info to add.

Jan 17 2017, 10:03 PM · Arma 3
IN005 created T122915: custom flag model on vehicle.
Jan 17 2017, 9:24 PM · Arma 3