The Offroad is using a random texture feature in ArmA 3. However this feature transmits to each client different vehicle colors.
- Legacy ID
- Play a MP mission which has an Offroad included
- Play at least with 2-3 persons
- Ask everyone which color the Offroad has
If set the priority to high because although it is a minor feature, it is a very important feature to keep everything synchronous. You can't build missions right now having to "find a red car" or ingame you can't tell you mates to "check the buildings near the white offroad" because there's always confusion with the different colors.
While syncing the color/style would be ideal, with some light scripting, you can force whatever color/style offroad you want on all clients using animate, setObjectTexture and BS_fnc_MP.