Yes agree would also like this to be changed, the player community on my server is screeming for this.
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Nov 11 2023
You must upgrade your Windows to a newer version than 7.
How do I find this creator?
In T175110#2528508, @GPlayMihaela wrote:The crashes happen randomly when someone disconnects after he died, he needs to disconnect in max 30 minutes after he died. I think it's something related to the dead bodies, if the body despawned or not when he disconnects.
Every time our server crashed, the person that disconnected died recently.We added body bags mod and we've already seen an improvement related to the crashes. So far the server crashed only one time, but this is because the person that died instantly disconnected, and the body bag is configured to appear 1 minute after a player died.
04:23:55 | Player "Lambo" (DEAD) (id=HcI-spWdVVqVX-9RVa59zTlw4FkQpfB7s-oh45ehZFU= pos=<4077.6, 13399.4, 191.1>) killed by Player "Grandma's Hairy Snatch" (id=Yw8wnaI8yu4V7o25_oI-WzB6HYOKJHeZnjQcu4GLbh0= pos=<3949.0, 13572.2, 207.6>) with Kivaari Grey from 216.078 meters 04:23:58 | Player "Lambo"(id=HcI-spWdVVqVX-9RVa59zTlw4FkQpfB7s-oh45ehZFU=) has been disconnectedError from RPT
Time: 4:24:09 Exception code: C0000094 INT_DIVIDE_BY_ZERO at CAF304FC Allocator: system graphics: No resolution: 160x120x32Probably we'll change the body bags to spawn almost instantly after a person died.
I can share logs if you think they will help @GeezHope this helps.
@Geez can this be looked at?
Is this something that is being worked on? I know you guys have a list a mile long but it would be nice to know if there is a future fix in the works.
Nov 10 2023
I need purple wheels. Please allow this.
its hackers bro. they are inevitable sadly. playing community servers makes it less common.
BI studio wont address cheating bro, just play community if you dont want to deal with them... even then they still exist... theres always a cheating bastard somewhere.
hope this can be sorted
This feature would work wonders for buildings that are constantly looted against buildings that barely are.
Gets my upvote.
@Geez sorry for tagging you again but do you have an idea as to when this is going to be fixed? Its literally unplayable...
Hello, we are also experiencing this error, it's not always the case for everyone, but a lot of players report that after restarting the server, they get this error and have to restart Steam and sometimes the PC.
Anything crafted under the watchtower is also lost. Please fix. Please and thank you.
The crashes happen randomly when someone disconnects after he died, he needs to disconnect in max 30 minutes after he died. I think it's something related to the dead bodies, if the body despawned or not when he disconnects.
Every time our server crashed, the person that disconnected died recently.
In T175110#2528318, @GraceKelly wrote:some insight, i believe this might be caused from fluid containers such as canteens and water bottles where the spill mechanic is in place of course when the container is empty the value = zero, as the spill script activates it divides by zero which is a common issue on scripts when dividing by zero, i had it happen on a new 1.23 death match server i made and i removed canteens and the issue hasn't repeated to my knowledge.
This is a theory based on my own experience and not to be seen as fact.
In T175932#2515686, @Geez wrote:Thank you for the report MarekQX.
Unfortunately we were unable to produce the issue on our end.
some insight, i believe this might be caused from fluid containers such as canteens and water bottles where the spill mechanic is in place of course when the container is empty the value = zero, as the spill script activates it divides by zero which is a common issue on scripts when dividing by zero, i had it happen on a new 1.23 death match server i made and i removed canteens and the issue hasn't repeated to my knowledge.
Sorry to ping you @Geez but I just read through a depressing argument on twitter (sorry... "X") between two people I respect, where the suggested option in this ticket was mentioned.
This is also happening on Playstation console, official servers. Items dropped teleport to the roof or will disappear. We lost our base lock because it disappeared after being unlocked.
Hello DutchOverland.
This issue is related to the fact you are running Windows 7. Unfortunately we will not optimise the game further for W7 and most likely will not work on a fix for this issue as Steam will stop supporting Windows 7 completely starting January 2024 (Making you unable to play DayZ on Windows 7 anyway).
Regards,
Geez
I already tried that without luck...
Hi Geez,
Resolved for the 1.24 update.
Resolved for the 1.24 update.
Hello Ess2490.
Please try the following:
Hello TheChoppa.
Can you please send us a screenshot of the error?
Hello yekZ.
Have you also tried with discord completely disabled?
Hello RenDark2000.
Yes, its a confirmed issue and it is in our system of issues to fix.
Thank you, this looks like desynchronisation that can normally occur.
We will keep an eye out if this is something that can be reproduced
Yes, yesterday we managed to reproduce the bug, we met with a friend, passed the loot to each other, and it worked. in the screenshot I’m holding an aug, for a friend I still have an ax in my hands, I tried to shoot, only the sounds of bullets hitting were played.
I second this, story wise having more corpses, maybe with various stages of the infection, would give a more imaginative background on how the virus came to be and evolved, rendering the cities an inhabitable battlefield
Nov 9 2023
Its not even the suppressor fault, its the bullet impact that drawn the zombies to that area which i think is stupid.
I dont have 2nd player to tell me if he can hear it also, but that would be a major bug then.
@Geez don't suppose there are any eta's?
Hello Geez, is this issue still scheduled for a fix?
It's similar for all placeable objects. (tents, barrels, campfires, construction kits etc.) making underground stashes, crates or shelters for example very vulnerable to everybody who knows.
@WeirdXone Both as i have written in my reply above. My custom lighting gets also written into the configs. So offline Lighting and on the Server are the same.
This is my golf, the front door spawned as damaged and repaired, the rear is spawned as worn. I think the difference is clear. So it not resolved!
I think I know which bug he's talking about
The mdmp is from a 1.22.156718 Server, but it also happens on the latest version and has been a problem in older versions too
Still an issue with your intention.
Please adjust the weight of the regular shovel then, too. It has 6kg in game now. It should be ~2kg max instead. (compare it with the actual weight of the pickaxe in game). Especially under the aspect that we can't repair the shovel with a wettingstone, like the pickaxe or farming hoe, it should be significantly lighter and/or more efficient to balance it.
the normal shovel should be repairable with a wettingstone too, of course.
Or instead, make it more efficient.