Good change, will be implemented. Thank you.
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Aug 10 2021
running in place and sticking to walls
Aug 9 2021
@Geez hi :)
@Geez hi :)
WoodBlocks - 376 :(
WoodReserve - 778
WoodPile1 - 357
Workaround
Use BuilderStatics mod and GetGame().GetObjectsAtPosition() function
Just wanted to report back that everything's now back in order.
Third party sites are showing again only the player count, which is really great.
Thank you for the report Noci96.
This is a known issue and it is scheduled for a fix.
Regards,
Geez
Hello TulaRoy.
Two crash dumps point towards the @KillReward mod, while the third one point towards @GameLabs.
In such case there is nothing we can do as the mod related crashes have to be fixed by the mod creators.
Regards,
Geez
@Geez hi :)
Hey @Nolhek , I also play on wireless for years now cause i have no other option and had no connection issues before, and I started having these problems lately, getting kicked by "high ping" or "unstable conection" at random times, at most 30 min without kick from official and community servers.
@Geez hi :)
@Geez hi :)
@Geez hi :)
Thank you for your suggestion inkihh.
We will take a look at what can be done.
Regards,
Geez
Hello kaaian.
The 0X00040004 error specifically refers to network timeouts. It seems that there is a some sort of connection issue between the server and your network. Do you have this problem on the official servers nearest to your location as well? Have you tried packet loss test? Do you have DayZ allowed in your firewall? Have you tried to reset your router?
Regards,
Geez
I've been doing some research into this issue, and found the following:
- Punching/firing bullets at the door can "reset" the state and allow unlocking.
- Opening/closing a nearby door can reset the state and alow unlocking.
- Check the lockpick, is it ruined?
Another solution would be to only allow the feeding from the front of the character.
This way you can at least see what you're being fed.
Aug 8 2021
@tom_48_97 Friend, I have a problem with my dayz launcher I get unknown error 103, can you help me with that bro?
In real life you'll most likely get kuru from eating the brain, eating other parts is way less harmful. It would be easy to add a script to human meat that gives it, like, a 1 in 10 chance to carry the disease, similar like the Unknown Food Can does with salmonella (iirc?). But I agree, something like a counter that goes up with every kcal of human meat (carrying kuru) would also make sense and could actually make human meat viable for a one-time emergency situation.
A simple fix would be to make it that you have to eat a certain amount of human flesh to catch kuru, say a whole steak, so if someone manages to slip you a mouthful by sneaking, you have a chance to turn around and deal with them. Similar to the way you can eat with cholera, but too much food makes you vomit, so with eating human flesh (a whole steak gives you kuru) except the counter does not ever decrease so by the time you have eaten a whole steak, you have kuru no matter how long you leave it in between bites.
Issue still present August 8th 2021, after update 1.13
After these past weeks trying many things (try and failure) I think I have come up with a workaround that I hope serves to as many people as possible. I have done several tests applying this or not, and when applied I haven't had any issues and when not, I have been kicked off just like before. Today I have been applying it and playing straight for a few hours with no issues at all, so I think I can call it a solution, at least for me and hopefully also for you.
This is still an on-going issue. Either force-feeding should only be possible in front of someone and when they're tied up/unconscious or there should be a way lesser chance of catching kuru.
Aug 7 2021
Aug 6 2021
Hola Kaaian, voy a traducir tu problema para los desarrolladores, si querés podes copiar la traducción y copiarla en el mensaje original modificado.
Hello powerfuljab.
The crash dump files point towards @basic Map mod. However, if you are getting BattlEye timeouts then that is an issue related to BattlEye.
You could try contacting BE support here: https://www.battleye.com/contact/
Aug 5 2021
I try to play NY 5204, too and I'm constantly being kicked with error 0X000400F0. https://feedback.bistudio.com/T159696 Here's the thing, though. I can't play NY 4403 with a different character for the exact same kick from BattleEye. I can't even play on a community server 85.190.158.148 without the same kick. I can't move inventory items or interact with the game. Even if this is an inventory issue, I couldn't commit suicide so that I could collect my stuff.
This bug reappeared 2-3 days ago, after an update of DayZ server. Now the cars jump, on the spot or forward / backward, after which they launch upwards at about 50-70 m, like a rocket causing the death of the player.
I play on my local server, in Lan, so is not a problem of a bad ping.
This bug reappeared 2-3 days ago, after an update. Now the cars jump, on the spot or forward / backward, after which they launch upwards at about 50 m, like a rocket causing the death of the player.
@Geez Updating, yesterday I played in the server NY 5204 IP 31.214.136.154:10800 and it kicked me out twice, apparently for unstable connection and not for surpassing the ping max. The first time when some wolves were getting close and the second when my friend and I were approaching to some players that we followed up to the Nadbor.
Yeah, this is still happening. I had exact same experience. Logging in and instantly killed with one shot secs after logging in. Inside base with gates closed. Came back to find base raided and a heap of paper from boxes of ammo at the door. They are using esp and no they can stand there shooting the walls and no ones around.
This is still happening on this server. Being shot thru walls inside base with no windows seconds after logging in. Around the same time too-late night 10pm to 2am
Aug 4 2021
Cause found, please delete
Thanks, I'll make sure to pick a server without "(Temporary)" next to the name.
This is a new one, mind you @Geez
Hello again.
The issue has been fixed.
Regards,
Geez
Hello again.
The issue has been fixed internally and the fix will appear in one of the upcoming updates.
Regards,
Geez
Hello Tnargav.
Unfortunately no new Info I could provide, you can track the progress on the main ticket: https://feedback.bistudio.com/T155551 which I will update as soon as the fix has been deployed or if any new info appears.
Regards,
Geez
In T149563#2220935, @Melis wrote:@Geez
If I buy a card from Nvidia, there no such problem? Or will there be a solution for AMD? More than a year has passed, I'm not alone in seeing this..
Hello Submariner.
Since this was a Temporary server, it is not going to come back.
Regards,
Geez
Hey Geez,
Hello inkihh.
We can not pinpoint which mod is causing this crash. Only that there has been an issue with animation simulation of some sort.
Regards,
Geez
@Geez Yesterday I played in the NY 5084 IP 31.214.136.146 Livonia map at least one and half hour, even though the lag sometimes was noticeable, the server never kicked me out again. I'll try the other servers asap.