Page MenuHomeFeedback Tracker

tom_48_97 (Julien V.)Administrator
Senior Producer

Projects

User does not belong to any projects.

User Details

User Since
Mar 8 2013, 10:40 PM (306 w, 5 d)
Roles
Administrator

Recent Activity

Mon, Jan 21

tom_48_97 added a comment to T136033: GC bug in arrays.

Hello, please, try with the following, it will hold the reference to the object:

array<ref ClassType> arr = new array<ref ClassType>();

Is the code used within a single method? ct will hold the reference within the method but will be released when it leaves the method scope.

Mon, Jan 21, 9:22 AM · DayZ

Fri, Jan 18

tom_48_97 added a comment to T136305: Publisher not setting published id on new uploads.

We're unable to reproduce the issue, can you share the publisher logs? (common\DayZ Tools\Bin\Logs or from the tools launcher, view >> Tools Logs)

Fri, Jan 18, 2:30 PM · DayZ

Wed, Jan 9

tom_48_97 closed T135596: Official Launcher crashes if you subscribe to 20 or more mods as Resolved.

The issue has been fixed, internally. It will be available with the next update of the main branch. (the related issue with Publisher has been fixed too)

Wed, Jan 9, 1:06 PM · DayZ

Dec 21 2018

tom_48_97 changed the status of T135596: Official Launcher crashes if you subscribe to 20 or more mods from New to Assigned.
Dec 21 2018, 1:35 PM · DayZ
tom_48_97 added a comment to T133598: DayZ Launcher (Steam Launcher) won't open on Geforce Now Error -103 Unknown.

Thanks for the logs, and yes, here is fine ;)

Dec 21 2018, 1:35 PM · DayZ

Dec 19 2018

tom_48_97 added a comment to T133598: DayZ Launcher (Steam Launcher) won't open on Geforce Now Error -103 Unknown.

Hello, some adjustments have been made, can you, please, retest and let us know?

Dec 19 2018, 6:43 PM · DayZ

Dec 18 2018

tom_48_97 added a comment to T135230: Bug/Unintentional change to File I/O.

The file limit has been fixed, it should appear in the game with the next update or the following one.

Dec 18 2018, 12:15 PM · DayZ
tom_48_97 closed T135230: Bug/Unintentional change to File I/O as Resolved.
Dec 18 2018, 12:14 PM · DayZ
tom_48_97 added a comment to T135230: Bug/Unintentional change to File I/O.

Thanks for the details. The file size limit should be 5MB and not 18kb. Can you share some logs?

Dec 18 2018, 11:16 AM · DayZ
tom_48_97 added a comment to T134360: Modified Data - Including imagesets and Edds files in mods kicks clients from the server..

Thanks for the report. Could you, please, share the PBO? (attach it or a link via PM works too)

Dec 18 2018, 2:13 AM · DayZ
tom_48_97 added a comment to T135230: Bug/Unintentional change to File I/O.

Thanks! The update 1.0 introduced some limitations to the file writing capability of the scripts. The file count and individual file sizes are limited. While we could alter the file size limit (reasonably), it's very likely that the overall cap will remain the same.

Dec 18 2018, 1:51 AM · DayZ
tom_48_97 changed the status of T135230: Bug/Unintentional change to File I/O from New to Need More Info.
Dec 18 2018, 1:51 AM · DayZ
tom_48_97 closed T135118: DayZ Tools version mismatch as Resolved.
Dec 18 2018, 1:47 AM · DayZ
tom_48_97 changed the status of T135179: MakeDirectory function not working anymore from New to Reviewed.

The update 1.0 introduced some security measures to the file writing capability of the scripts and, as a result, creating directories is currently not allowed.

Dec 18 2018, 1:42 AM · DayZ
tom_48_97 closed T135184: DayZ Tools workbench error - "Can't find variable UAUIBlack" as Resolved.
Dec 18 2018, 1:34 AM · DayZ

Dec 17 2018

tom_48_97 claimed T135184: DayZ Tools workbench error - "Can't find variable UAUIBlack".

Thanks for the report, it will be fixed today.

Dec 17 2018, 4:13 PM · DayZ
tom_48_97 changed the status of T135184: DayZ Tools workbench error - "Can't find variable UAUIBlack" from New to Assigned.
Dec 17 2018, 4:13 PM · DayZ

Dec 13 2018

tom_48_97 added a comment to T134506: DAyZ Standalone fails to launch.

Can you share the logs here? (attach them)

Dec 13 2018, 1:42 PM · DayZ

Dec 6 2018

tom_48_97 closed T134358: DayZ Tools Issue as Resolved.

Everything should be fixed on the next update, let me know if that's not the case.

Dec 6 2018, 12:12 PM · DayZ
tom_48_97 added a comment to T134506: DAyZ Standalone fails to launch.

Can you, please, try to run the game directly from the executable and check if there are logs? The game logs are in this folder: %userprofile%\AppData\Local\DayZ

Dec 6 2018, 12:09 PM · DayZ

Nov 29 2018

tom_48_97 closed T133485: Workbench - Script editor Unhandled exception when compiling as Resolved.

It will be fixed with the next update.

Nov 29 2018, 6:12 PM · DayZ
tom_48_97 changed the status of T133598: DayZ Launcher (Steam Launcher) won't open on Geforce Now Error -103 Unknown from New to Assigned.

Can you, please, share the logs from the launcher? (they are located here: %userprofile%\AppData\Local\DayZ Launcher)

Nov 29 2018, 3:19 PM · DayZ

Nov 28 2018

tom_48_97 changed the status of T134360: Modified Data - Including imagesets and Edds files in mods kicks clients from the server. from New to Assigned.
Nov 28 2018, 11:01 AM · DayZ
tom_48_97 changed the status of T134358: DayZ Tools Issue from New to Assigned.

Hello and thanks for the report.

Nov 28 2018, 11:00 AM · DayZ
tom_48_97 claimed T134360: Modified Data - Including imagesets and Edds files in mods kicks clients from the server..
Nov 28 2018, 1:11 AM · DayZ
tom_48_97 claimed T134358: DayZ Tools Issue.
Nov 28 2018, 1:11 AM · DayZ

Nov 22 2018

tom_48_97 added a comment to T133485: Workbench - Script editor Unhandled exception when compiling.

Hello, thanks for the report, we will take a look.

Nov 22 2018, 4:01 PM · DayZ
tom_48_97 claimed T133485: Workbench - Script editor Unhandled exception when compiling.
Nov 22 2018, 3:56 PM · DayZ
tom_48_97 reopened T133867: TextListboxWidget EH OnItemSelected may return wrong column id as "Reviewed".
Nov 22 2018, 3:56 PM · DayZ
tom_48_97 closed T133867: TextListboxWidget EH OnItemSelected may return wrong column id as Resolved.

This is as designed, scrolling is only changing the row selection, the column selection is untouched unless clicked.

Nov 22 2018, 3:55 PM · DayZ
tom_48_97 closed T132735: Error when using array parameters. as Resolved.

So I guess I can close this :)

Nov 22 2018, 3:52 PM · DayZ
tom_48_97 changed the status of T133529: WORKSHOP BROKEN SINCE RELEASE from New to Need More Info.

We have fixed a number of issues over the past weeks, is your issue still happening? If so, please, describe the issue. (There are 20 pages of comments dealing with a variety of issues)

Nov 22 2018, 3:47 PM · DayZ
tom_48_97 claimed T133598: DayZ Launcher (Steam Launcher) won't open on Geforce Now Error -103 Unknown.
Nov 22 2018, 3:41 PM · DayZ

Nov 19 2018

tom_48_97 closed T133713: Can't subscribe & install DayZ Tools as Resolved.
Nov 19 2018, 10:49 PM · DayZ
tom_48_97 claimed T133713: Can't subscribe & install DayZ Tools.

The package was indeed updated, can you re-test and let me know?

Nov 19 2018, 2:29 PM · DayZ

Nov 27 2017

tom_48_97 closed T76493: add script command to set/return the license plate of a civilian vehicle as Resolved.
Nov 27 2017, 11:42 AM · Arma 3

Oct 3 2017

tom_48_97 claimed T126433: Game updater does not support <= 3 letter Steam user names....
Oct 3 2017, 4:05 PM · Arma 3

Aug 23 2017

tom_48_97 claimed T126134: [Request] Option to run Workdrive silent on startup.

This was prior Work Drive, however, maybe the phrasing isn't ideal :)

Aug 23 2017, 9:37 AM · Arma 3

Aug 16 2017

tom_48_97 closed T126034: BIS_fnc_door as Resolved.

Fixed in RC ;)

Aug 16 2017, 11:25 AM · Arma 3

Jul 30 2017

tom_48_97 claimed T126034: BIS_fnc_door.
Jul 30 2017, 10:06 AM · Arma 3

Jun 28 2017

tom_48_97 closed T125806: Arma 3 Tools BankRev Giving Microsoft .NET Framework Crash as Resolved.

The tool isn't meant to extract mission files which are a little different, I will adjust the code to reflect this. Please, use BankRev.exe as described here for mission files:
https://community.bistudio.com/wiki/BankRev

Jun 28 2017, 2:47 PM · Arma 3

Jun 23 2017

tom_48_97 claimed T125806: Arma 3 Tools BankRev Giving Microsoft .NET Framework Crash.
Jun 23 2017, 10:33 AM · Arma 3
tom_48_97 added a comment to T125806: Arma 3 Tools BankRev Giving Microsoft .NET Framework Crash.

Could you, please, attach the following logs to the ticket?
...\steamapps\common\Arma 3 Tools\Logs\BankRev....rpt
...\steamapps\common\Arma 3 Tools\Logs\WorkDrive...rpt

Jun 23 2017, 10:33 AM · Arma 3

May 12 2017

tom_48_97 added a comment to T124616: Unable to login - GameUpdater.

What branch did you try to download? Was it the RC or a password-free branch?

May 12 2017, 12:54 PM · Arma 3

Mar 27 2017

tom_48_97 added a comment to T123975: Arma 3 AddonBuilder - crash in Binarize.

I'm still unable to reproduce the issue. I've run several tests (with various setups on all the computers I have at my disposal) and no crash so far.

Mar 27 2017, 11:50 AM · Arma 3

Mar 23 2017

tom_48_97 changed the status of T123975: Arma 3 AddonBuilder - crash in Binarize from New to Need More Info.

I've tried to reproduce it but no luck so far. May I ask you for some data which could be used for an isolated repro?

Mar 23 2017, 3:24 PM · Arma 3

Mar 19 2017

tom_48_97 closed T117789: Related to enableEnvironment, please allow enabling/disabling of ambient life and ambient sounds separately as Resolved.

Thanks for the ping and confirmation :)

Mar 19 2017, 3:47 PM · Arma 3

Nov 14 2016

tom_48_97 added a comment to T120647: Work Drive crashes when trying to create p drive.

Can you try the following version but this time by running it directly and upload the log somewhere?
http://tom4897.info/workdrived_1-0-11/

Nov 14 2016, 11:07 AM · Arma 3

Nov 7 2016

tom_48_97 added a comment to T120647: Work Drive crashes when trying to create p drive.

The following paths look weird, are they correct?
F:\_\proons\steam\steamapps\common\Arma 3 Tools\
F:\spil\}}}}}}\SteamLibrary\steamapps\common\Arma 3\

Nov 7 2016, 10:36 AM · Arma 3
tom_48_97 added a comment to T120728: Uniform mod will not work after updating paa image.

Can you share the PBO or some converted texture files?

Nov 7 2016, 9:53 AM · Arma 3

Nov 3 2016

tom_48_97 added a comment to T120647: Work Drive crashes when trying to create p drive.

Help has arrived :)

Nov 3 2016, 1:18 PM · Arma 3

Sep 20 2016

tom_48_97 closed T120137: [DEV] Revive System not processing onPlayerKilled.sqf correclty as Resolved.

It is now fixed :)

Sep 20 2016, 3:19 PM · Arma 3

Sep 19 2016

tom_48_97 claimed T120137: [DEV] Revive System not processing onPlayerKilled.sqf correclty.
Sep 19 2016, 11:47 AM · Arma 3

Sep 8 2016

tom_48_97 added a comment to T120212: Binarize.exe crashes when using Addon Builder.

Hello, can you share the parameters you're using in Addon Builder?

Sep 8 2016, 2:53 PM · Arma 3

Aug 11 2016

tom_48_97 claimed T117789: Related to enableEnvironment, please allow enabling/disabling of ambient life and ambient sounds separately .
Aug 11 2016, 1:10 PM · Arma 3

Aug 4 2016

tom_48_97 claimed T79720: str command does not escape nested double-quotes for strings.
Aug 4 2016, 12:37 PM · Arma 3

Jul 28 2016

tom_48_97 closed T77631: Add command to rotate control as Resolved.
Jul 28 2016, 5:54 PM · Arma 3

Jul 14 2016

tom_48_97 closed T117285: Render Worlds Skybox 1.60 as Resolved.

This was solved with the update 0.984 of the tools :)
https://dev.arma3.com/post/techrep-00030

Jul 14 2016, 9:03 AM · Arma 3

Jul 8 2016

tom_48_97 closed T118407: Requesting a huge favour from BIS for ALiVE Mod - object list for Tanoa. as Resolved.

Available here: http://tom4897.info/?attachment_id=3100

Jul 8 2016, 10:06 AM · Arma 3

Jul 7 2016

tom_48_97 edited projects for T119150: Testing Phases .60 for gear loss, added: DayZ; removed Arma 3.
Jul 7 2016, 4:14 PM · DayZ

Jul 1 2016

tom_48_97 claimed T118407: Requesting a huge favour from BIS for ALiVE Mod - object list for Tanoa..

Sorry, I was sure I did communicate it here but I was wrong - So, I have this on my list since a tweet you sent ;)

Jul 1 2016, 10:56 PM · Arma 3

Jun 29 2016

tom_48_97 added a comment to T118881: cursorTarget - cursorObject - apex sneak preview.

As mentioned in the documentation, cursorTarget and cursorObject don't really do the same job :)

Jun 29 2016, 10:51 AM · Arma 3

Jun 28 2016

tom_48_97 edited projects for T118651: character overheating, added: DayZ; removed Arma 3.
Jun 28 2016, 12:51 AM · DayZ

Jun 5 2016

tom_48_97 claimed T117285: Render Worlds Skybox 1.60.

This is already fixed and will be released soon, thanks for the report ;)

Jun 5 2016, 12:54 PM · Arma 3

May 24 2016

tom_48_97 claimed T116749: Enable CfgFunctions for buldozer.

Not really what is asked here but I will add a new startup script running in SQF which you could use as an entry point to define your function in SQF. Surely not as elegant as the CfgFunctions but I believe it's a decent solution.

May 24 2016, 2:49 PM · Arma 3

May 10 2016

tom_48_97 added a comment to T85934: Arma3Tools.exe refuses to open.

Good to read :)

May 10 2016, 12:52 PM · Arma 3
tom_48_97 added a comment to T85934: Arma3Tools.exe refuses to open.

Hello,

The error of the diagnostic script is strange. However, for what I can see, it seems something went wrong at the installation level. Could you please try to verify the integrity of the local file and start it again from Steam?
https://support.steampowered.com/kb_article.php?ref=2037-QEUH-3335&l=english

Also, try to move/delete the file called settings.ini (in the root directory of the tools).

May 10 2016, 12:52 PM · Arma 3
tom_48_97 added a comment to T85826: Vehicle Respawn Module - Unable to sync to any vehicle.

This has been fixed, thanks for the report.

May 10 2016, 12:49 PM · Arma 3
tom_48_97 added a comment to T85816: Object Builder fails to open.

This issue is usually provoked by conflict (or other issues) with run-time libraries, therefore, reinstalling (repairing) them could solve the issue.

Location: ...\steamapps\common\Arma 3 Tools\_CommonRedist\vcredist
Go in each folder and reinstall them.

May 10 2016, 12:48 PM · Arma 3
tom_48_97 added a comment to T84911: Cant sign Addons.

We would need some more information and data. I would say the RPT from a kicked player and the server would be enough to serve as start point.

I assume you are using the main branch of the game but what's about the tools, development or main branch?

Edit: What software are you using to pack your PBOs?

May 10 2016, 12:20 PM · Arma 3
tom_48_97 added a comment to T84911: Cant sign Addons.

Could you please, precise what branch of the game and the tools you are using?

May 10 2016, 12:20 PM · Arma 3
tom_48_97 added a comment to T84741: Game Updater. Error 0x406.

Hello,

I was almost sure I replied to your topic on the forum, now I did :)
https://forums.bistudio.com/topic/185569-game-updater-error-0x406/

May 10 2016, 12:15 PM · Arma 3
tom_48_97 added a comment to T84660: Arma 3 Tool Addon Builder.

Nice to read you solved your issue.

Regarding the fact that DevP doesn't generate the A3 dir and its content, it's perfectly normal because FuturaToP is responsible of that ;)

https://community.bistudio.com/wiki/P_drive
https://community.bistudio.com/wiki/FuturaToP

May 10 2016, 12:13 PM · Arma 3
tom_48_97 added a comment to T84660: Arma 3 Tool Addon Builder.

The provided link is restricted. Please add a comment marked as private containing the link to your files if you want to keep them secret.

May 10 2016, 12:13 PM · Arma 3
tom_48_97 added a comment to T84464: Publisher doesn't recognise already uploaded mods/missions.

It's because the logs are not in Publisher folder but in the Arma 3 Tools logs which can be found in the steamapps\common\Arma 3 Tools\Logs.

Please, join both logs, arma3publisher.rpt and arma3publisher.steam.rpt.

May 10 2016, 12:07 PM · Arma 3
tom_48_97 added a comment to T84436: Terrain Editor has massive spike in CPU usage and fatally freezes..

Closed as duplicate.
Ticket: http://feedback.arma3.com/view.php?id=19153

May 10 2016, 12:07 PM · Arma 3
tom_48_97 added a comment to T84414: FSM Editor Encoding.

In this context, the strings should be part of the stringtable.xml which is used for such situation and the string localization.

The following page explains all you need about this process:
https://community.bistudio.com/wiki/Stringtable.xml

May 10 2016, 12:06 PM · Arma 3
tom_48_97 added a comment to T84145: "Build failed. Result code =-1073741819" "Binarize task failed".

Could you please, provide the logs generated by Addon Builder? They are in Arma 3 Tools\Logs.

Edit:
The problem is from Binarize which crashes during the process. Ideally, to be help you, we would need the data. Can you share them?

May 10 2016, 11:58 AM · Arma 3
tom_48_97 added a comment to T84120: Can't Open Arma 3 Samples.

Could you please, provide the full path to the installation of Arma 3 Samples?

May 10 2016, 11:57 AM · Arma 3
tom_48_97 added a comment to T83923: DSSignFile fails to sign files - Error description: 8009000b.

Hello,

I already have seen this error years ago (~ 2008). If I recall correctly, there are two potential causes:

  1. The most common is the usage of the public key to sign an addon but in our case, you can only select a private key.
  1. A bit more tricky, 8009000b matches a Windows error, related to the account management which could corrupt the private key. What you could test would be to activate the Administrator Account, log into this account, create your signature and try to sign a file from this account and yours, to determine if its about the signature or the private key.

To enable the local administrator account, open a CMD as administrator and type:
net user administrator /active:yes
To disable it, replace yes by no.

May 10 2016, 11:52 AM · Arma 3
tom_48_97 added a comment to T83613: [1.50RC] Binarized mission crash dedicated server.

Thanks for the feedback!

May 10 2016, 11:43 AM · Arma 3
tom_48_97 added a comment to T83613: [1.50RC] Binarized mission crash dedicated server.

Hi, we were able to locate what caused the issue. The issue will be soon gone :)

May 10 2016, 11:43 AM · Arma 3
tom_48_97 added a comment to T83558: Arma 3 Tools Object Builder Crashing.

Hello,

Glad you've managed to resolve your issue, now closing :)

Note: When you create a new ticket, please, try to add as much information as possible, including the logs.

May 10 2016, 11:41 AM · Arma 3
tom_48_97 added a comment to T83442: Latest DSSignfile produces wrong signatures.

CPBO is an old non-maintained community tool. Can you do a test with PBO packed via Addon Builder?

May 10 2016, 11:38 AM · Arma 3
tom_48_97 added a comment to T83442: Latest DSSignfile produces wrong signatures.

We've tested the data contained into newpbosign.zip and for us both old and new worked as expected.

What are you using to pack your PBOs?

May 10 2016, 11:38 AM · Arma 3
tom_48_97 added a comment to T83442: Latest DSSignfile produces wrong signatures.

I see, fact is the signature tools which should be used for Arma 3 are in Arma 3 Tools.
The ones provided by BI Tools 2+ are not supposed to be compatible with Arma 3.

May 10 2016, 11:38 AM · Arma 3
tom_48_97 added a comment to T83442: Latest DSSignfile produces wrong signatures.

I've been unable to reproduce the issue. Something might be wrong with the authority.
Can you test with a new authority?

May 10 2016, 11:38 AM · Arma 3
tom_48_97 added a comment to T83442: Latest DSSignfile produces wrong signatures.

Hello,

A copy of the given PBO is indeed needed to make some tests ;)

May 10 2016, 11:38 AM · Arma 3
tom_48_97 added a comment to T83176: Cant select object with bulldozer.

Hello,

Have you tried the solution suggested by deanosbeano, did it help?

May 10 2016, 11:28 AM · Arma 3
tom_48_97 added a comment to T83154: [NOTE] Image to PAA has signigficantly slowed down.

Hi,

To be honest, I was not expecting the interface to be used with so many files. I will "try" (because such tests takes time) wider tests and prototypes.

The previous iteration of the UI didn't have the checklist this shouldn't impact (or very slightly).

May 10 2016, 11:27 AM · Arma 3
tom_48_97 added a comment to T83154: [NOTE] Image to PAA has signigficantly slowed down.

Hi,

I ran some tests between the current and the previous version of ImageToPAA and the results show a difference but not a big one.

53 TGA files (359MB) have been used for the tests. Group A is the current version whereas the group B is the previous. The results are expressed in elapsed milliseconds between the beginning and the end of the process (including UI updates etc...).
A - Pass 1, Milliseconds: 105 965
A - Pass 2, Milliseconds: 105 769
B - Pass 1, Milliseconds: 105 756
B - Pass 2, Milliseconds: 105 483

Can you precise the file size and dimensions of the source files?

May 10 2016, 11:27 AM · Arma 3
tom_48_97 added a comment to T83154: [NOTE] Image to PAA has signigficantly slowed down.

Hello,

Regarding the displayed time of the process, I'm very surprised because it's basic operation exitTime - startTime.

For the rest, I will make some tests and see if I can improve the current UI.

May 10 2016, 11:27 AM · Arma 3
tom_48_97 added a comment to T83112: Add Virtual Garage into Zeus.

Unfortunately, the garage is not written as dynamically as the Arsenal, consequence is: it's not currently possible.

May 10 2016, 11:26 AM · Arma 3
tom_48_97 added a comment to T83007: Arma 3 Tools EULA accept button not showing, can't close it either.

No news from the reporter, so I assume the issue is history :)
Feel free to open a new ticket if you experience this issue again.

May 10 2016, 11:23 AM · Arma 3
tom_48_97 added a comment to T83007: Arma 3 Tools EULA accept button not showing, can't close it either.

Hello,

Wizard has prepared a version that could fix your issue, could you give it a try?

It's the attached file (Arma3Tools.exe_5666.zip), extract its content in the install directory of Arma 3 Tools (...\steamapps\common\Arma 3 Tools)

May 10 2016, 11:23 AM · Arma 3
tom_48_97 added a comment to T83007: Arma 3 Tools EULA accept button not showing, can't close it either.

Sorry, I should have update this ticket. We released another version with additional changes. It's currently in the development branch of the tools. I hope it should fix your issue.

May 10 2016, 11:23 AM · Arma 3
tom_48_97 added a comment to T83007: Arma 3 Tools EULA accept button not showing, can't close it either.

Can you provide a screenshot of your entire screen when it happens?

In addition, what resolution are you using?

May 10 2016, 11:23 AM · Arma 3
tom_48_97 added a comment to T82946: AddonBuilder packing to wrong Directory.

Thanks for the feedback :)

May 10 2016, 11:21 AM · Arma 3
tom_48_97 added a comment to T82946: AddonBuilder packing to wrong Directory.

Hello,

This issue is already in the list and should be fixed soon. In the meantime, add the trailing backslash manually should be enough to bypass the issue.

May 10 2016, 11:21 AM · Arma 3
tom_48_97 added a comment to T82902: unknown animation sources B_Heli_Light_01_F.

This issue has been fixed (dev branch only for the moment).

May 10 2016, 11:19 AM · Arma 3