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supermacro
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User Since
Dec 17 2013, 12:43 PM (278 w, 3 d)

Recent Activity

Tue, Apr 16

supermacro added a comment to T138160: Lights vanish when zooming or using scope.

I can upload some footage showing the problem, if you're still having trouble reproducing this issue. The recording is with a flashlight at ~300m distance, zooming in with naked eye zoom, binoculars and an ACOG scope all causing the light source to apparently vanish (returning once vision returns to naked eye, unzoomed).

Tue, Apr 16, 5:54 PM · DayZ

Sun, Apr 14

supermacro created T138683: Ammo in ballistic vest pouch cannot be loaded into magazine.
Sun, Apr 14, 1:37 PM · DayZ

Fri, Apr 5

supermacro added a comment to T138160: Lights vanish when zooming or using scope.

I've seen this bug, too. In my case, a player roughly 300m in the distance was travelling at night with a lit flashlight equipped. Their light was visible to me in unzoomed eye view but disappeared when I looked for it through a PU scope. The light became visible through my scope when they came closer to me. It appears like the sensitivity for seeing player light sources is reduced when looking through a scope.

Fri, Apr 5, 3:08 PM · DayZ
supermacro added a comment to T136930: Force feeding human meat too easy, high potential for Kuru trolling.

This is still an issue in the stable 1.02 candidate

Fri, Apr 5, 2:53 PM · DayZ
supermacro created T138396: Bugged FNX: jammed status desynced between players (working for me, appears jammed for my team mates).
Fri, Apr 5, 11:45 AM · DayZ
supermacro created T138381: SKS stuck in reload loop, locking hand slot.
Fri, Apr 5, 1:12 AM · DayZ

Feb 12 2019

supermacro updated the task description for T136930: Force feeding human meat too easy, high potential for Kuru trolling.
Feb 12 2019, 10:12 PM · DayZ
supermacro created T136930: Force feeding human meat too easy, high potential for Kuru trolling.
Feb 12 2019, 10:11 PM · DayZ

Feb 3 2019

supermacro added a comment to T136616: Base wipe (persistence) on The Village server.

*The location of the wiped base was Klen mountain

Feb 3 2019, 2:52 AM · DayZ
supermacro created T136616: Base wipe (persistence) on The Village server.
Feb 3 2019, 2:52 AM · DayZ

Jan 29 2019

supermacro created T136565: Psychic zombies follow player without line of sight/noise.
Jan 29 2019, 9:59 PM · DayZ

Jan 20 2019

supermacro changed Severity from severity:none to severity:minor on T136367: Cutting body causes gear left on body to teleport to dead player's last login position.
Jan 20 2019, 7:09 PM · DayZ
supermacro created T136367: Cutting body causes gear left on body to teleport to dead player's last login position.
Jan 20 2019, 7:08 PM · DayZ
supermacro added a comment to T136353: Base wipe - on Barely Infected's The Village server.

We also lost a base on Klen mountain today, on the same server. Walls, watch tower, car tent, 2 x barrels in the vicinity, 1 buried stash. All seemed to vanish at the same instant. Everything was ok at ~1200h Central European time (checked in-game), and it was gone directly after the restart/crash at 1556h. This may have been when 'it' happened.

Jan 20 2019, 6:52 PM · DayZ

May 10 2016

supermacro added a comment to T88050: Injured.

I get this bug too, after getting injured then returning to 'healthy' status my character will continue making injured noises until I re-log

May 10 2016, 4:04 PM · DayZ