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Stopping fence kit deployment half-way through (circle half-filled) sometimes bugs hands slot
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Description

When deploying a fence kit:
(left click deploy, select a valid location on the ground [ghost image gets darker], hold left click, circle fills)

If the process is interrupted during the 'hold left click' phase such that fence kit deployment stops and the circle vanishes, there is a chance that the player hand slot becomes bugged and the fence kit disappears. Actions involving the player's hands will not function after this, and the player's hand state may desynchronise with other players in the vicinity (e.g. one player sees me carrying a log, I see my hands as empty).

The fix is to re-log into the server, whereupon the previously-vanished fence kit will be held in the player's hands. Normal functionality will be restored.

Details

Severity
Minor
Resolution
Open
Reproducibility
Sometimes
Operating System
Windows 7
Category
General
Steps To Reproduce

Deploy a fence kit:
(with fence kit in hands, left click deploy, select a valid location on the ground [ghost image gets darker], hold left click, circle fills)

  • stop the deployment when the circle is not fully filled
  • For me: about 50% of the time, the fence kit will vanish when I do this, and my hands will become unusable. The remainder of the time the process will halt normally, and the fence kit will not vanish.
Additional Information

This was tested on The Village, full server at the time, 80 pop. Server performance seemed fine at the time.

Event Timeline

I've seen this happen 3 times on the latest stable patch, 1.04