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Aug 9 2021

supermacro created T160159: Suggested radio overhaul with dedicated push-to-transmit button and animation (feature overhaul suggestion).
Aug 9 2021, 11:22 AM · DayZ

May 14 2021

supermacro created T158580: Plate carrier in 1.12 protects arms as well as torso.
May 14 2021, 10:34 PM · DayZ

Aug 23 2020

supermacro created T153388: Server connection issues for two pc's sharing one home network.
Aug 23 2020, 8:52 PM · DayZ

Jun 23 2020

supermacro created T152034: Items dropped from inventory onto built watchtower floor are not displayed in inventory proximity tab and are difficult/impossible to pick up by direct interaction.
Jun 23 2020, 1:04 AM · DayZ

Jun 22 2020

supermacro added a comment to T151782: EXP 1.08 - Noticeable VOIP quality decline.

I have noticed this too, VOIP quality is much worse in exp 1.08. I suddenly struggle to understand familiar voices.

Jun 22 2020, 12:26 AM · DayZ

Nov 29 2019

supermacro added a comment to T146522: Basebuilding: Fence / Watchtower building behavior suggestions..

These are all really good suggestions.

Nov 29 2019, 3:35 PM · DayZ
supermacro created T146793: Sarka inventory is difficult to access from outside vehicle.
Nov 29 2019, 3:29 PM · DayZ
supermacro created T146792: planks cut from plank piles are very difficult to pick up.
Nov 29 2019, 3:25 PM · DayZ

Aug 16 2019

supermacro created T143573: Sprinting with depleted stamina should have constant, reduced run speed.
Aug 16 2019, 9:29 PM · DayZ

Jul 3 2019

supermacro added a comment to T141906: Stopping fence kit deployment half-way through (circle half-filled) sometimes bugs hands slot.

I've seen this happen 3 times on the latest stable patch, 1.04

Jul 3 2019, 11:53 AM · DayZ
supermacro created T141906: Stopping fence kit deployment half-way through (circle half-filled) sometimes bugs hands slot.
Jul 3 2019, 11:52 AM · DayZ

Jun 28 2019

supermacro created T141674: 1.04 is unplayable.
Jun 28 2019, 10:21 PM · DayZ

Jun 15 2019

supermacro added a comment to T140587: Base building is an important end-game activity that is currently broken. .

Just wanted to add my 2c worth - my group recently lost a great base, many days of work and good community interactions, totally eliminated in a 6 hour window. This urgently needs fixing. Thanks Geez.

Jun 15 2019, 8:58 PM · DayZ

May 8 2019

supermacro created T139211: Player character that jumps into barbed wire is gradually but inevitably killed despite the player moving away from the wire.
May 8 2019, 12:34 PM · DayZ

Apr 16 2019

supermacro added a comment to T138160: Lights vanish when zooming or using scope.

I can upload some footage showing the problem, if you're still having trouble reproducing this issue. The recording is with a flashlight at ~300m distance, zooming in with naked eye zoom, binoculars and an ACOG scope all causing the light source to apparently vanish (returning once vision returns to naked eye, unzoomed).

Apr 16 2019, 5:54 PM · DayZ

Apr 14 2019

supermacro created T138683: Ammo in ballistic vest pouch cannot be loaded into magazine.
Apr 14 2019, 1:37 PM · DayZ

Apr 5 2019

supermacro added a comment to T138160: Lights vanish when zooming or using scope.

I've seen this bug, too. In my case, a player roughly 300m in the distance was travelling at night with a lit flashlight equipped. Their light was visible to me in unzoomed eye view but disappeared when I looked for it through a PU scope. The light became visible through my scope when they came closer to me. It appears like the sensitivity for seeing player light sources is reduced when looking through a scope.

Apr 5 2019, 3:08 PM · DayZ
supermacro added a comment to T136930: Force feeding human meat too easy, high potential for Kuru trolling.

This is still an issue in the stable 1.02 candidate

Apr 5 2019, 2:53 PM · DayZ
supermacro created T138396: Bugged FNX: jammed status desynced between players (working for me, appears jammed for my team mates).
Apr 5 2019, 11:45 AM · DayZ
supermacro created T138381: SKS stuck in reload loop, locking hand slot.
Apr 5 2019, 1:12 AM · DayZ

Feb 12 2019

supermacro updated the task description for T136930: Force feeding human meat too easy, high potential for Kuru trolling.
Feb 12 2019, 10:12 PM · DayZ
supermacro created T136930: Force feeding human meat too easy, high potential for Kuru trolling.
Feb 12 2019, 10:11 PM · DayZ

Feb 3 2019

supermacro added a comment to T136616: Base wipe (persistence) on The Village server.

*The location of the wiped base was Klen mountain

Feb 3 2019, 2:52 AM · DayZ
supermacro created T136616: Base wipe (persistence) on The Village server.
Feb 3 2019, 2:52 AM · DayZ

Jan 29 2019

supermacro created T136565: Psychic zombies follow player without line of sight/noise.
Jan 29 2019, 9:59 PM · DayZ

Jan 20 2019

supermacro changed Severity from severity:none to severity:minor on T136367: Cutting body causes gear left on body to teleport to dead player's last login position.
Jan 20 2019, 7:09 PM · DayZ
supermacro created T136367: Cutting body causes gear left on body to teleport to dead player's last login position.
Jan 20 2019, 7:08 PM · DayZ
supermacro added a comment to T136353: Base wipe - on Barely Infected's The Village server.

We also lost a base on Klen mountain today, on the same server. Walls, watch tower, car tent, 2 x barrels in the vicinity, 1 buried stash. All seemed to vanish at the same instant. Everything was ok at ~1200h Central European time (checked in-game), and it was gone directly after the restart/crash at 1556h. This may have been when 'it' happened.

Jan 20 2019, 6:52 PM · DayZ

May 10 2016

supermacro added a comment to T88050: Injured.

I get this bug too, after getting injured then returning to 'healthy' status my character will continue making injured noises until I re-log

May 10 2016, 4:04 PM · DayZ