rev 147830
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Arma 3 Activity
Jun 30 2021
rev 147830
Jun 29 2021
Is it really not possible to have a full-body system similar to existing turrets like the vanilla raised M2s or offroad technicals?
hello?
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Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Hey @hornet_221 sounds like the weapon was damaged. Did you place it in a spot where it collided with other objects?
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Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback. We have tested with doorgunners holding the guns, however this resulted in a too limited firing arc. In real life the gunners would sling the guns around by displacing their whole bodies, something that isn't possible in Arma. In discussion with our veteran advisors we went with the current solution to preserve a realistic firing arc.
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Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
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Hey @Ajs113 buckshot can be loaded into M79 variants and shot by cycling to it's specific firemode. This was the only way to do buckshot in a grenade launcher in Arma 3.
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Can add - The Huey (in AFM) blows up when landing on the pads provided in the Ash and Trash mission.
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Hey @TacticalPenguin sorry for the late response, we've been overhauling our QA process. These type of issues are best troubleshooted on the discord: https://discord.gg/KwNmfjUK3a Hop on there if you still have the issue and we'll have a look together!
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for the feedback. We made the creative decision not to show the missions set in 2035.
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Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback. Please list display- or classnames of ammo-types affected.
Sorry for the late reply, we have been overhauling our quality assurance process. These type of client issues are better discussed on discord. If the issue is persisting please hop on there and we will have a look with you: https://discord.gg/KwNmfjUK3a
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Couldn't reproduce, could you supply a video?
Sorry for the late response, we have been adjusting our quality assurance workflows. With these type of troubleshooting issues we can better help you on discord. It seems to be an issue limited to your client. Discord: https://discord.gg/KwNmfjUK3a
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
rev 147826 dev-branch
Profiling branch v9 (probably this week)
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Thank you for the feedback, the flarelauncher inherits off a launcher and can only be used in the launcher slot.
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So fix is this
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Sorry this is insufficient information for our developers to work with.
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Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.