Make the standalone melee weapons, axe, shovel, bayonets, etc, usable by the base game.
Description
Description
Details
Details
- Severity
- Feature
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 10 x64
- Category
- Feature Request
Steps To Reproduce
Mike Force Melee Weapons
- Play Mike Force
- Call for Workshop Supplies from Supply Officer
- Open Workshop Supplies & voila melee weapons for pistol slot
Editor Arsenal / Virtual Arsenal
- Open Arsenal tab for pistol, no melee weapons
Event Timeline
Comment Actions
This is intended behavior, if you'd like the melee weapons to be available in the arsenal in your missions then add the following to your missions description.ext file
vn_arsenalShowMelee = 1;
Comment Actions
It may be intended behaviour but not showing them in the Editor arsenal seems kind of counterintuitive
Comment Actions
The implementation was made at the request of the publisher.
Although it may seen counterintuitive it is one of the compromises that had to be made to have them available for players and mission creators.