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Jun 14 2020

StefanD988 edited Additional Information on T151797: BO 105 VBH Back Right Seat.
Jun 14 2020, 4:43 PM · Arma 3 Creator DLC - Global Mobilization
StefanD988 created T151797: BO 105 VBH Back Right Seat.
Jun 14 2020, 4:42 PM · Arma 3 Creator DLC - Global Mobilization
StefanD988 created T151793: Bo 105 HOT Range.
Jun 14 2020, 12:32 PM · Arma 3 Creator DLC - Global Mobilization
iV-Ghost created T151792: [Feature Request] Static weapon systems for AAF and CSAT.
Jun 14 2020, 11:56 AM · Arma 3
StefanD988 created T151791: Switch CH-53G and Ch-53GS Nav-Lights .
Jun 14 2020, 11:15 AM · Arma 3 Creator DLC - Global Mobilization

Jun 13 2020

heyoxe renamed T151773: [Feature Request] Control Scroll related commands (ctrlSetScrollW, ctrlSetScrollH, ctrlScrollW, ctrlScrollH) from [Feature Request] ctrlSetScrollW and ctrlSetScrollH for setting scroll position of a control to [Feature Request] Control Scroll related commands (ctrlSetScrollW, ctrlSetScrollH, ctrlScrollW, ctrlScrollH) .
Jun 13 2020, 10:56 PM · Arma 3
TheArcticButteredSloth created T151780: Issue with AI pathfinding near buildings replaced using the hide terrain objects module..
Jun 13 2020, 6:51 PM · Arma 3
wentonped created T151778: costume weight.
Jun 13 2020, 5:49 PM · Arma 3
GUN3IT added a comment to T127844: 0xC0000409 - STATUS_STACK_BUFFER_OVERRUN.

There still is hope, I had the same issue, but it didn't happen again after i deleted the contents of my %temp%.

  1. "Win + R"
  2. Type "%temp%" and hit enter
  3. Ctrl + a (select all) and then hit delete.
  4. Any files that wont be deleted will just stay there
  5. Empty the recycle bin Another way to access the temp folder is by User > AppData > Local > Temp It worked for me and I hope it works for you too!
Jun 13 2020, 4:42 PM · Arma 3
GUN3IT added a comment to T127652: Single Player Crash - status_stack_buffer_overrun.

It didn’t work for me. How are you doing?
https://forums.bohemia.net/forums/topic/229402-status-stack-buffer-overrun/

Jun 13 2020, 4:34 PM · Arma 3
sudoguy updated the task description for T151589: Arma 3 started to crash - 0xC0000417 - STATUS_INVALID_CRUNTIME_PARAMETER.
Jun 13 2020, 3:43 PM · Arma 3
sudoguy changed Reproducibility from reproducibility:none to reproducibility:random on T151589: Arma 3 started to crash - 0xC0000417 - STATUS_INVALID_CRUNTIME_PARAMETER.
Jun 13 2020, 3:42 PM · Arma 3
heyoxe created T151773: [Feature Request] Control Scroll related commands (ctrlSetScrollW, ctrlSetScrollH, ctrlScrollW, ctrlScrollH) .
Jun 13 2020, 3:00 PM · Arma 3
Ranger178SF created T151769: 0xC0000005 - STATUS_ACCESS_VIOLATION.
Jun 13 2020, 2:09 PM · Arma 3
h- created T151761: [Feature Request] Alt syntax for needReload.
Jun 13 2020, 8:49 AM · Arma 3

Jun 12 2020

ninja_ka added a comment to T151748: Arma3 Crash while running script in the Editor..

Jun 12 2020, 10:47 PM · Arma 3
ninja_ka created T151748: Arma3 Crash while running script in the Editor..
Jun 12 2020, 10:43 PM · Arma 3
FlorianGeyer created T151737: AI with Get In / Get In Nearest waypoint do not complete the task if the vehicle and the group itself are on the aircraft carrier.
Jun 12 2020, 5:56 PM · Arma 3
Richards added a comment to T127844: 0xC0000409 - STATUS_STACK_BUFFER_OVERRUN.

There still is hope, I had the same issue, but it didn't happen again after i deleted the contents of my %temp%.

  1. "Win + R"
  2. Type "%temp%" and hit enter
  3. Ctrl + a (select all) and then hit delete.
  4. Any files that wont be deleted will just stay there
  5. Empty the recycle bin

Another way to access the temp folder is by User > AppData > Local > Temp
It worked for me and I hope it works for you too!

Jun 12 2020, 3:42 PM · Arma 3
h- added a comment to T151698: [Feature Request] New eventhandler: MuzzleSwitch.

I know about the CBA stuff but would argue that engine solution would always be better.

Jun 12 2020, 3:25 PM · Arma 3
dedmen added a comment to T151698: [Feature Request] New eventhandler: MuzzleSwitch.

https://github.com/CBATeam/CBA_A3/blob/master/addons/events/fnc_playerEvent.sqf#L95

Jun 12 2020, 1:19 PM · Arma 3
dedmen added a comment to T151696: [Feature Request] New eventhandler: WeaponSwitched.

https://github.com/CBATeam/CBA_A3/blob/master/addons/events/fnc_playerEvent.sqf#L85
currentWeapon command equivalent

Jun 12 2020, 1:19 PM · Arma 3
dedmen added a comment to T151635: [scripting command] clientIdToObject ? .

The command would do the exact same as you already do via script. So why? I don't see any need.
Why is passing objects as parameter suboptimal?

Jun 12 2020, 1:17 PM · Arma 3
dedmen merged task T151707: Crash Report into T151709: Crash Report.
Jun 12 2020, 1:15 PM · Arma 3
dedmen merged task T151708: Crash Report into T151709: Crash Report.
Jun 12 2020, 1:15 PM · Arma 3
dedmen merged tasks T151708: Crash Report, T151707: Crash Report into T151709: Crash Report.
Jun 12 2020, 1:15 PM · Arma 3
dedmen closed T151707: Crash Report as Resolved.
Jun 12 2020, 1:15 PM · Arma 3
Rick0Shay created T151719: Arma 3 Launcher crash.
Jun 12 2020, 1:10 PM · Arma 3
sudoguy updated the task description for T151589: Arma 3 started to crash - 0xC0000417 - STATUS_INVALID_CRUNTIME_PARAMETER.
Jun 12 2020, 11:24 AM · Arma 3
mallinga created T151714: Malden map: Rocks levitating in the air at [9359.72,4074.65,0].
Jun 12 2020, 10:48 AM · Arma 3
dedmen changed the status of T151014: Tanoa forest paths detected with nearRoads, but isOnRoad and roadsConnectedTo don't return information on them from Acknowledged to Feedback.
Jun 12 2020, 10:30 AM · Arma 3
dedmen changed the status of T148480: When Helicopter's HUD/cockpit digital clock reaches 18:59:59 after a second the game crashes (0x000000FF) from Acknowledged to Feedback.
Jun 12 2020, 10:30 AM · Arma 3
BIS_fnc_KK placed T150330: New M2 (Low) static HMG disassembles into incorrect backpacks up for grabs.
Jun 12 2020, 7:47 AM · Arma 3
BIS_fnc_KK added a comment to T150330: New M2 (Low) static HMG disassembles into incorrect backpacks.

Is the issue still present? cannot reproduce on latest dev

Jun 12 2020, 7:46 AM · Arma 3
TheDrunkPenguin created T151709: Crash Report.
Jun 12 2020, 5:37 AM · Arma 3
TheDrunkPenguin created T151708: Crash Report.
Jun 12 2020, 5:37 AM · Arma 3
TheDrunkPenguin created T151707: Crash Report.
Jun 12 2020, 5:35 AM · Arma 3
pkinpum added a comment to T84533: Pressing H in Splendid Camera does not hide the cursor.
Jun 12 2020, 4:38 AM · Arma 3

Jun 11 2020

h- created T151698: [Feature Request] New eventhandler: MuzzleSwitch.
Jun 11 2020, 8:37 PM · Arma 3
h- created T151696: [Feature Request] New eventhandler: WeaponSwitched.
Jun 11 2020, 8:35 PM · Arma 3
h- created T151695: [Feature Request] New eventhandlers: GestureChanged and GestureDone.
Jun 11 2020, 8:24 PM · Arma 3
EvilOrgan created T151691: AI dead bodies disappear through floor if building is damaged.
Jun 11 2020, 5:01 PM · Arma 3
mallinga created T151678: Official Escape Missions: end mission "succes" all of a sudden or if entering an escape vehicle - random.
Jun 11 2020, 2:15 PM · Arma 3
zezettepglc added a comment to T150450: Arma 3 Old man bugs.

can't give medications to medic in forest
can't give network structure map to keystone

Jun 11 2020, 10:46 AM · Arma 3

Jun 10 2020

reekoj updated the task description for T151635: [scripting command] clientIdToObject ? .
Jun 10 2020, 4:17 PM · Arma 3
reekoj created T151635: [scripting command] clientIdToObject ? .
Jun 10 2020, 4:14 PM · Arma 3
Wulf added a comment to T151582: Error trying to play for the first time.

Thank you for the report. Have you tried the possible solutions listed here? I am going to list them here just in case.

Jun 10 2020, 3:46 PM · Arma 3
Wulf closed T150898: Iron Sights of some weapons are off target as Resolved.

This should be fixed in the next Dev branch update.

Jun 10 2020, 2:50 PM · Arma 3
Wulf closed T149711: SPAR16 Sight Zero off as Resolved.
Jun 10 2020, 2:50 PM · Arma 3
Wulf added a comment to T149711: SPAR16 Sight Zero off.

This should be fixed in the next Dev branch.

Jun 10 2020, 2:49 PM · Arma 3
Wulf closed T149647: Bullets can broken windows if you shoot to the hole in [Land_GarageOffice_01_F] as Resolved.

Should be fixed in the next Dev build.

Jun 10 2020, 12:44 PM · Arma 3
mkalireza added a comment to T151384: 0x00000001 – UNABLE_TO_INIT_DXGI.

Hello, I apologize for the delay. Yes of course. But it didn't happen again.
Thanks.

Jun 10 2020, 12:04 PM · Arma 3
KercKasha added a comment to T150837: config based AnimationSources using source = 'wheel' do not work for remote vehicles in multiplayer (breaks UVAnimations).

Other engine sources Ive tried is door and Reload, I'm pretty sure it's just wheel that's having the issue but I'm not 100% what sources are supported in the config

Jun 10 2020, 11:46 AM · Restricted Project, Arma 3
ElTyranos added a comment to T150837: config based AnimationSources using source = 'wheel' do not work for remote vehicles in multiplayer (breaks UVAnimations).

let me quote you @KercKasha as I think you made it clear to me in discord

Jun 10 2020, 11:41 AM · Restricted Project, Arma 3
dedmen added a comment to T150837: config based AnimationSources using source = 'wheel' do not work for remote vehicles in multiplayer (breaks UVAnimations).

Yes. But do other engine/non-user sources work.
Are all engine sources not working, or is it specifically something wrong with "wheel"

Jun 10 2020, 10:31 AM · Restricted Project, Arma 3
dedmen moved T83066: remove hardcoded "viewdriverinexeternal=0" for tanks from Restricted Project Column to Restricted Project Column on the Restricted Project board.
Jun 10 2020, 10:30 AM · Restricted Project, Arma 3
dedmen removed a member for Arma 3 Creator DLC - Global Mobilization: dedmen.
Jun 10 2020, 10:24 AM
dedmen added a member for Arma 3 Creator DLC - Global Mobilization: dedmen.
Jun 10 2020, 10:23 AM
Woulff added a comment to T148854: Advanced Flight Model Immediately Explodes on contact with structures.

I've noticed similar issues with helicopters and AFM. Aircraft explode when attempting pinnacle. Standard flight model seems ok most of the time.

Jun 10 2020, 5:23 AM · Arma 3
SmileyNick added a comment to T146448: Tidesystem breaks Boats from beeing able to drive.

I can also confirm this, having tested MaxTide = -6;

Jun 10 2020, 12:51 AM · Arma 3

Jun 9 2020

KroKodile added a comment to T127844: 0xC0000409 - STATUS_STACK_BUFFER_OVERRUN.

Happened again today. As there's still no news from any dev about this issue (after 2 years!), I think that it's safe to assume that there's absolutely no point in using this feedback tracker to submit error reports.
I guess flying planes in Arma 3 is just out of bounds for those of us who are encountering this error. I'll submit this last one, and then not bother to report any bugs in the future.

Jun 9 2020, 9:05 PM · Arma 3
KercKasha added a comment to T150837: config based AnimationSources using source = 'wheel' do not work for remote vehicles in multiplayer (breaks UVAnimations).

That's what I did, I used the user animSource instead of 'wheel'.
I tried both setting the user animation from where the vehicle was local and remote and both worked.

Jun 9 2020, 9:00 PM · Restricted Project, Arma 3
GalComT closed T147076: The propellers of BRDM-2 & BTR-60 isnt rotating as Resolved.

Fixed in 1.2

Jun 9 2020, 8:00 PM · Arma 3 Creator DLC - Global Mobilization
dedmen added a comment to T150837: config based AnimationSources using source = 'wheel' do not work for remote vehicles in multiplayer (breaks UVAnimations).

Can you try a different anim source besides wheel? To know whether its all the engine sources, or something specific to wheel.
So we know user animsources work then? I think thats not surprising if they are set locally.

Jun 9 2020, 7:29 PM · Restricted Project, Arma 3
dedmen added a comment to T151495: the command: rating is wrong when the killed unit/vehicle hasa different side from the edited object..

Thanks for the nice repro, I would've never even had the idea to test such a weird scenario :D

Jun 9 2020, 6:19 PM · Arma 3
dedmen closed T151289: loopback as Resolved.
Jun 9 2020, 5:22 PM · Arma 3
dedmen added a comment to T151324: The game crashes when I open the game.

Might be a bit overkill. But can you try reinstalling your steam?

Jun 9 2020, 5:21 PM · Arma 3
dedmen merged Restricted Maniphest Task into T151465: Duplicate items easy.
Jun 9 2020, 5:19 PM · Arma 3
dedmen closed T151465: Duplicate items easy as Resolved.
Jun 9 2020, 5:18 PM · Arma 3
dedmen closed T151507: [Feature Request] New Scripting Command: getVehicleTiPars as Resolved.
Jun 9 2020, 5:17 PM · Arma 3
MaxP added a comment to T150734: Sentnel UAV attacking issues.

Usually I don't use laser-guided projectiles for AI, as bots are not good with it.
It can't attack even with fire-and-forget missiles, like Mavericks, which has a heat guidance system.

Jun 9 2020, 4:19 PM · Arma 3
Wulf added a comment to T150734: Sentnel UAV attacking issues.

Are you guiding the Sentinel with a Laser Designator either by infantry or from a different UAV? If not then it won't attack as it has nothing to guide the missiles/bombs.

Jun 9 2020, 4:10 PM · Arma 3
MaxP added a comment to T150734: Sentnel UAV attacking issues.

Hm... What LG armaments the AI use in this case? I tested all of the available options, with reveal command - and AI even can't open the bomb bay.

Jun 9 2020, 2:42 PM · Arma 3
KercKasha added a comment to T150837: config based AnimationSources using source = 'wheel' do not work for remote vehicles in multiplayer (breaks UVAnimations).

I just tried it with a user animationSource and the UV animation (and the physical wheels) works fine

Jun 9 2020, 2:41 PM · Restricted Project, Arma 3
KercKasha added a comment to T150837: config based AnimationSources using source = 'wheel' do not work for remote vehicles in multiplayer (breaks UVAnimations).

Will confirm that for you, but I'm pretty positive the issue lies with config defined animationsources using 'wheel' as the animationSourcePhase wasn't changing on the remote vehicle

Jun 9 2020, 2:28 PM · Restricted Project, Arma 3
dedmen added a comment to T150837: config based AnimationSources using source = 'wheel' do not work for remote vehicles in multiplayer (breaks UVAnimations).

But other sources for UV Animations work right? Or UVAnims generally don't work?

Jun 9 2020, 2:24 PM · Restricted Project, Arma 3
Wulf added a comment to T150734: Sentnel UAV attacking issues.

I tested the Sentinel and at least Laser Guided armaments seem to be working for me in both development and stable build.

Jun 9 2020, 2:23 PM · Arma 3
dedmen raised the priority of T150837: config based AnimationSources using source = 'wheel' do not work for remote vehicles in multiplayer (breaks UVAnimations) from Normal to High.
Jun 9 2020, 2:22 PM · Restricted Project, Arma 3
kju-PvPscene added a comment to T151258: [BUG] Arma 3 launcher only shown 5-10 new servers per second - aka takes minutes for the full server list to become available.

It is reproducible for me - just not 100% of the time (but quite high degree).

Jun 9 2020, 1:56 PM · Arma 3
ElTyranos added a comment to T150837: config based AnimationSources using source = 'wheel' do not work for remote vehicles in multiplayer (breaks UVAnimations).

How it should be : https://www.youtube.com/watch?v=2rDEmrhbI-U
How it is : https://www.youtube.com/watch?v=2gHNuJICGa0

Jun 9 2020, 1:00 PM · Restricted Project, Arma 3
GalComT triaged T147075: Tracked Amphibious vehicles swimming behaviour and entering/exiting water as Normal priority.
Jun 9 2020, 12:14 PM · Arma 3 Creator DLC - Global Mobilization
ducklife added a comment to T67644: Game crashes on Main Menu > Options > Controls.
Jun 9 2020, 10:20 AM · Arma 3

Jun 8 2020

sudoguy updated the task description for T151589: Arma 3 started to crash - 0xC0000417 - STATUS_INVALID_CRUNTIME_PARAMETER.
Jun 8 2020, 11:32 PM · Arma 3
sudoguy created T151589: Arma 3 started to crash - 0xC0000417 - STATUS_INVALID_CRUNTIME_PARAMETER.
Jun 8 2020, 11:32 PM · Arma 3
Kremator added a comment to T151552: Game Crashes when I boot or Load into any Server.

I have also encountered this. Steps to reproduce on 64bit executable. In editor create a soldier, place down zeus gamemaster, start scenario. Place a blufor pawnee (any helo will do it) and, pressing alt change the altitude of the chopper to make it fly. Immediate crash with the access_violation. This does NOT happen with the 32bit executable.

Jun 8 2020, 10:26 PM · Arma 3
francisco24121967 created T151582: Error trying to play for the first time.
Jun 8 2020, 8:06 PM · Arma 3
iV-Ghost added a comment to T151487: arsenalRestrictedItems.

You can find the restricted items (ArsenalRestrictedItems) inside the crate.
Open the arsenal first and test without these items. You can't find it.
And then take one from the inventory of the crate and test again.
Now you can take as many as you want.

Jun 8 2020, 7:33 PM · Arma 3
Wulf changed the status of T151019: Vehicle Shows Different Camouflages for Players from New to Reviewed.

Thank you for the report. We will have a look at it.

Jun 8 2020, 5:25 PM · Arma 3
MaxP added a comment to T150733: USS Freedom take off problems.

Hello.

I need to know on which map you created the mission on.

Jun 8 2020, 5:19 PM · Arma 3
Wulf added a comment to T150733: USS Freedom take off problems.

I need to know on which map you created the mission on. Also I tested one older mission where the players were launching jets from the USS Freedom and it works fine with all of the planes. I'll send you a link to the forum post and the mission as well.

Jun 8 2020, 3:38 PM · Arma 3
Panduhh added a comment to T151566: Arma3.com DLC Strategy Announcement Page has broken links.

Confirmed

Jun 8 2020, 3:19 PM · Arma 3
KercKasha added a comment to T150837: config based AnimationSources using source = 'wheel' do not work for remote vehicles in multiplayer (breaks UVAnimations).

The chain i'm referring to is the one on the Kart's engine, connected to the back right-hand wheel

Jun 8 2020, 3:11 PM · Restricted Project, Arma 3
Wulf added a comment to T150837: config based AnimationSources using source = 'wheel' do not work for remote vehicles in multiplayer (breaks UVAnimations).

What exactly do you mean by this " note how the chain doesn't move." There is no chain in the test mission, If you mean the wheels then they move on both clients.

Jun 8 2020, 3:07 PM · Restricted Project, Arma 3
Wulf added a comment to T151465: Duplicate items easy.

" but what can I do with this ??"

Jun 8 2020, 2:57 PM · Arma 3
Wulf added a comment to T151487: arsenalRestrictedItems.

Thank you for the report. Please upload the test mission here.

Jun 8 2020, 2:29 PM · Arma 3
LazaroOscar added a comment to T151465: Duplicate items easy.

Yes , that's fixed , but what can I do with this ??

Jun 8 2020, 2:15 PM · Arma 3
Wulf changed the status of T151495: the command: rating is wrong when the killed unit/vehicle hasa different side from the edited object. from New to Acknowledged.
Jun 8 2020, 1:15 PM · Arma 3
Wulf added a comment to T151533: Cloud Provider is not running.

Please upload your dump files. Here is how to do that.

Jun 8 2020, 11:41 AM · Arma 3
Wulf added a comment to T151552: Game Crashes when I boot or Load into any Server.

Thank you for the report. Logs are showing a 0xC0000005_-_ACCESS_VIOLATION error. Have you tried the possible solutions listed here?

Jun 8 2020, 11:39 AM · Arma 3
Wulf closed T151566: Arma3.com DLC Strategy Announcement Page has broken links as Resolved.

Should be fixed.

Jun 8 2020, 11:28 AM · Arma 3