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New M2 (Low) static HMG disassembles into incorrect backpacks
Reviewed, NormalPublic

Description

Some of the new M2 static weapons, specifically the lowered variants, disassemble into incorrect backpacks when placed initially in the editor.

The (Raised) variants disassemble as expected.

Details

Severity
Trivial
Resolution
Open
Reproducibility
Always
Operating System
Windows 7
Category
Inventory
Steps To Reproduce
  1. Start Arma 3
  1. Go to Editor
  1. Place M2s (Objects->BLUFOR/INDEPENDENT/OPFOR->Turrets->M2 HMG .50)

3.1) Variants affected include:

B_G_HMG_02_F (BluFor FIA)
I_C_HMG_02_F (Indep FIA)
I_G_HMG_02_F (Indep Synd)
O_G_HMG_02_F (OpFor FIA)
  1. In game, use AddAction to Disassemble the HMGs
  1. Resulting backpacks will be mis-matched

5.1) Results:

B_G_HMG_02_F (BluFor FIA) - Tripod (Syndikat), HMG (FIA)
I_C_HMG_02_F (Indep FIA) - Tripod (FIA), HMG (Syndikat) 
I_G_HMG_02_F (Indep Synd) - Tripod (Syndikat), HMG (FIA)
O_G_HMG_02_F (OpFor FIA) - Tripod (Syndikat), HMG (FIA)
Additional Information

The backpacks will recombine into the same HMG, so this issue is relatively banal. The variant backpacks exist, it is just down to a single letter being misplaced. Static weapons created even with these incorrect backpacks will then behave as expected - two Syndikat backpacks will produce a gun that disassembles into two Syndikat backpacks.

Event Timeline

Raikkonen added a subscriber: Raikkonen.EditedApr 23 2020, 9:35 PM

The (Raised) variants have a problem too.
Assemble 2 Raised variants and you got a lowered turret. And the backpacks not working the second time.

FIXED 1.98.146373

BIS_fnc_KK changed the task status from New to Reviewed.

Is the issue still present? cannot reproduce on latest dev

BIS_fnc_KK removed BIS_fnc_KK as the assignee of this task.Jun 12 2020, 7:46 AM
BIS_fnc_KK added a subscriber: BIS_fnc_KK.