Hello
Resolved
windows
think was possible file corruption even though after doing a system file check it came back as nothing was corrupted.
fresh install of windows...fresh install of latest steam and Fresh Dayz
working for the last hour without any issue`s
sorry for wasting your time and thankyou for replying
reinstalling windows should of been my first port of call tbh.
Kind Regard`s
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Arma 3 Activity
Jul 27 2019
looking in the Editor, there appear to be two versions of the APR [NATO] , listed as G_AirPurifyingRespirator_01_nofilter_F and G_AirPurifyingRespirator_F, so looks like two sepearate models, one with a filter, one without. The one without the filter connects to the Combination Unit Respirator and appears is the default Facewear used for the specialist. Changing the facewear, and relaunching the Virtual Arsenal, leads to only G_AirPurifyingRespirator_F being present
Jul 26 2019
With the 1.94 update this issue is now present in the main branch.
After updating to the new version containing Contact it appears that the issue doesn't occur, so I'd guess it was the server not being up to date.
It's broken. It was pushed back and supposed to not be pushed with 1.94
In T142655#1919706, @Astaroth wrote:Hi,
thanks for the report. You need go back to the place where you got task for Finding Eddie and go to close to the strange structure which you saw before. Mission will continue. I will forward to our designers for covering this case.
not 100% on topic here, but can you tell me why any mentions of the safeCVL parameter have been removed from the wiki?
I think this is part of the things that should be prevented with safe CVL. @Dwarden
That was supposed to already be fixed. This happened before and was fixed on perf/prof branch.
In T142654#1919727, @reyhard wrote:It seems a lot of addons have wrong inheritance setup & CfgPatches to begin with. One of the addons is wrecking completely
class CfgEnvSounds { class CfgEnvSpatialSounds {and I would begin with trying to figure which addon is doing that exactly.
It seems a lot of addons have wrong inheritance setup & CfgPatches to begin with. One of the addons is wrecking completely
Hi,
thanks for the report. You need go back to the place where you got task for Finding Eddie and go to close to the strange structure which you saw before. Mission will continue. I will forward to our designers for covering this case.
It's OK. It was to be expected that the release of this unusual DLC without any prior testing by public would cause more or less difficulties :)
I am an author. Can you tell me exactly what you found in the logs?
Hi,
some data are missing in devbranch now. Please switch to main branch or wait on another update of devbranch if you want play Contact DLC. Sorry for troubles.
Hi,
some data are missing in devbranch now. Please switch to main branch or wait on another update of devbranch if you want play Contact DLC. Sorry for troubles.
Hi,
this error and crash is caused by RENAISSANCE_RP. They have to fix on their side. We can't do anything about it. Could you please contact author of this mod?
+100% In addition, there is a related problem. If for the UGV stomper to assign "follow" the player loses the ability to:
- cancel this task stomper UGV
- cannot assign any waypoints to stomper UGV
- task assignment menu for stomper UGV is unavailable due to the feature "task menu without waypoint is not available for UGV" https://feedback.bistudio.com/T120263
Another UGV issue on this ticket
https://feedback.bistudio.com/T120280
i have removed the commands in the launcher now and are reinstalling the game
i cant play contact. and i dont find it in game
Hi,
thanks for the report. We will look on it.
Jul 25 2019
If I were to make a suggestion, then exempting headlessClients[] and/or localClient[] from the idle timer would be the most straightforward solution. Alternatively, adding a parameter for it.
please help
Jsut confirming the issue is still present
Jul 24 2019
This feature was or will be removed until further notice
In T141685#1907955, @Xey wrote:In T141685#1907542, @Lex wrote:You have created a ticket in the section Arma3. Transfer it to DayZ.
Yeah, I've noticed that too late. I seem to not have the permission to change the tags on it >_>.
Unless I'm missing an option... Care to help?
Jul 23 2019
@razazel I'd like to bring this issue up again because it's been bugging me and many others countless of times.
Updated with example video: https://youtu.be/ZJjPRtd7dFg
Tested in non-dev branch and it works fine
Works fine in the editor but not in MP
This will ever be corrected or any answers here, after 1.5 years and 12 patches from 1.78. up to 1.92?
This will ever be corrected or any answers here, after 1.5 years and 12 patches from 1.78. up to 1.92?