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createVehicleLocal Destruction
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Description

When you create a vehicle locally and the vehicle gets destroyed, if the vehicle has a destruction effect that effect is created globally and the result is that another client will see both the intact building and the destroyed building.

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
General
Steps To Reproduce

Create a vehicle locally that has a destruction effect such as a building
Destroy the building and a new one is created globally

Event Timeline

I think this is part of the things that should be prevented with safe CVL. @Dwarden

not 100% on topic here, but can you tell me why any mentions of the safeCVL parameter have been removed from the wiki?

It's broken. It was pushed back and supposed to not be pushed with 1.94