When you create a vehicle locally and the vehicle gets destroyed, if the vehicle has a destruction effect that effect is created globally and the result is that another client will see both the intact building and the destroyed building.
Description
Description
Details
Details
- Severity
- Major
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 10 x64
- Category
- General
Steps To Reproduce
Create a vehicle locally that has a destruction effect such as a building
Destroy the building and a new one is created globally
Event Timeline
Comment Actions
not 100% on topic here, but can you tell me why any mentions of the safeCVL parameter have been removed from the wiki?