2 Visual Bugs observed when using CBRN Gear in Editor
Description
Details
- Severity
- Minor
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 10 x64
- Category
- Visual-Characters
Bug 1: No hose
1.Place any Unit(Men) other than CBRN Specialist.
2.Go to Edit Loadout
3.Equip "Combination Unit Respirator" as Backpack
4.Place an Ammobox with "APR(NATO)"
4.Place a CBRN Specialist, and Set Health to 0.
5.Play Scenario
6.Take the "APR(NATO)" from the Ammobox, and Observe.
7.Take the Backpack from the CBRN Specialist, and Observe.
Bug 2: Hose not connecting properly
1.Place two CBRN Specialists
2.Go to Edit Loadout
3.Equip both Characters with "Self-Contained Breathing Apparat" as Backpack.
4.Equip one with "APR(NATO)" and the other with "Regulator Facepiece" as Facewear.
5.Play Scenario
6.Take the Facewear from the other CBRN Specialist, and Observe.
Bug 1: No hose
- There is no Connecting Hose between the Facewear and the Backpack.
- If you take the Backpack from the CBRN Specialist, the Hose will appear.
- The bug remains when using "Self-Contained Breathing Apparatus" as Backpack.
Bug 2: Hose not connecting properly
- Tube/Hose is not connected properly and appears floating.
- The bug is most obvious when starting as the Specialist with "APR(NATO)".
Event Timeline
looking in the Editor, there appear to be two versions of the APR [NATO] , listed as G_AirPurifyingRespirator_01_nofilter_F and G_AirPurifyingRespirator_F, so looks like two sepearate models, one with a filter, one without. The one without the filter connects to the Combination Unit Respirator and appears is the default Facewear used for the specialist. Changing the facewear, and relaunching the Virtual Arsenal, leads to only G_AirPurifyingRespirator_F being present