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Nov 14 2017

Wulf changed the status of T127111: Altis harbor from New to Confirmed Internally.

Thank you for the report we will have a look at it. :)

Nov 14 2017, 11:03 AM · Arma 3
Higgy831 added a comment to T127102: Crash 0xC0000409 - STATUS_STACK_BUFFER_OVERRUN.

Well yesterday i played the same mission (4 Players, a lot of AI) for 5 hours without any crash/freeze...

Nov 14 2017, 10:54 AM · Arma 3
Wulf added a comment to T127096: The contents of the van do not explode.

Thank you for the report. Tested it and this is very unlikely to happen in any circumstance. Since most of the time they both get destroyed.

Nov 14 2017, 10:38 AM · Arma 3

Nov 13 2017

joostSidy edited Additional Information on T127112: Missing hiddenSelection Mk20 EGLM rifle.
Nov 13 2017, 8:06 PM · Arma 3
joostSidy created T127112: Missing hiddenSelection Mk20 EGLM rifle.
Nov 13 2017, 8:05 PM · Arma 3
Wulf changed Resolution from resolution:open to resolution:nobug on T127105: Showcase mission “Vehicles” not works.
Nov 13 2017, 6:56 PM · Arma 3
Wulf closed T127105: Showcase mission “Vehicles” not works as Resolved.

Thank you for the report. I tested this Showcase in our Stable build and it works.

Nov 13 2017, 6:56 PM · Arma 3
NoBrainer added a comment to T127101: Game crashes on startup.

It said "drag and drop files to upload"
I could not do that this weekend, but it looks like I can do this now.
But this week I am out on travel. I can upload on saturday. Sorry for that.

Nov 13 2017, 4:25 PM · Arma 3
Jack_Ost added a comment to T127108: Markers are not localize for zeus.

When I use "@some_text" in text field on marker, if "some_text" is define in my stringtable. It will localize my string.
But if I open zeus view (with 'y' default key), my string is not localize.

Nov 13 2017, 3:29 PM · Arma 3
Frogman added a comment to T76514: Add new commands for getting and setting text cursor position in EditBox dialog controls.

I would really like to see this implemented, would be extremely useful.

Nov 13 2017, 3:04 PM · Arma 3
mickeymen updated the task description for T84532: The LOD1 of RPG-42 has a ugly 3D model!.
Nov 13 2017, 2:32 PM · Arma 3
mickeymen added a comment to T84532: The LOD1 of RPG-42 has a ugly 3D model!.

I've been waiting for 2 years!

Nov 13 2017, 2:30 PM · Arma 3
mickeymen added a comment to T84532: The LOD1 of RPG-42 has a ugly 3D model!.

BIS How many years to wait. before this shit will be fixed? I would like to know

Nov 13 2017, 2:29 PM · Arma 3
mickeymen renamed T84532: The LOD1 of RPG-42 has a ugly 3D model! from The RPG-42 has a ugly 3D model, even at ultra settings! to The LOD1 of RPG-42 has a ugly 3D model!.
Nov 13 2017, 2:28 PM · Arma 3
Higgy831 added a comment to T127102: Crash 0xC0000409 - STATUS_STACK_BUFFER_OVERRUN.

I come from a clean windows 10 installation, so also my Arma 3 is a fresh installation!

Nov 13 2017, 12:16 PM · Arma 3
Wulf changed the status of T127108: Markers are not localize for zeus from New to Need More Info.
Nov 13 2017, 11:41 AM · Arma 3
Wulf added a comment to T127108: Markers are not localize for zeus.

I am not sure if I understand what you want. You want the markers to automatically localize to the language of the game?

Nov 13 2017, 11:41 AM · Arma 3
Wulf changed the status of T127110: Malden Tree from New to Reviewed.

Thank you for the report we will have a look at it.

Nov 13 2017, 11:28 AM · Arma 3
Wulf changed the status of T127102: Crash 0xC0000409 - STATUS_STACK_BUFFER_OVERRUN from New to Need More Info.

have you already tried to verify the integrity of your game cache with Steam?

Nov 13 2017, 11:00 AM · Arma 3
Wulf changed the status of T127101: Game crashes on startup from New to Need More Info.

Thank you for the report, but what do you mean you can't upload your crash reports?

Nov 13 2017, 10:51 AM · Arma 3
Wulf closed T127099: Crash to desktop when launch game as Resolved.

Thank you for the report. Arma 3 does not react well to overclocking software, we advise you to play the game without it as it causes more problems than benefits.

Nov 13 2017, 10:28 AM · Arma 3
Wulf added a comment to T127097: Crash to Desktop with Battleye Error.

Thank you for the report. If indeed BattleEye is disconnecting you, you should contact the developers of BattleEye or check the BattleEye FAQ.

Nov 13 2017, 10:24 AM · Arma 3
Wulf added a comment to T126653: ghosthawk right gun .

Yes, it should be. With the release of Tac-Ops there will be an update of the game itself which should include the fix for this as well.

Nov 13 2017, 10:03 AM · Arma 3
DARK_LORD_SHADE created T127111: Altis harbor.
Nov 13 2017, 5:27 AM · Arma 3
DARK_LORD_SHADE created T127110: Malden Tree.
Nov 13 2017, 5:16 AM · Arma 3
DARK_LORD_SHADE edited Steps To Reproduce on T127109: Zeus bug.
Nov 13 2017, 5:07 AM · Arma 3
DARK_LORD_SHADE created T127109: Zeus bug.
Nov 13 2017, 5:06 AM · Arma 3
Jack_Ost created T127108: Markers are not localize for zeus.
Nov 13 2017, 3:09 AM · Arma 3

Nov 12 2017

Hornet added a comment to T127099: Crash to desktop when launch game.

MSI Afterburner was the cause of the error when starting the game.

Nov 12 2017, 5:16 PM · Arma 3
amooei created T127105: Showcase mission “Vehicles” not works.
Nov 12 2017, 11:41 AM · Arma 3
devastator_cm created T127104: animationSourcePhase is not working?.
Nov 12 2017, 11:11 AM · Arma 3

Nov 11 2017

Higgy831 renamed T127102: Crash 0xC0000409 - STATUS_STACK_BUFFER_OVERRUN from Crash to Crash 0xC0000409 - STATUS_STACK_BUFFER_OVERRUN.
Nov 11 2017, 11:46 PM · Arma 3
Higgy831 updated the task description for T127102: Crash 0xC0000409 - STATUS_STACK_BUFFER_OVERRUN.
Nov 11 2017, 11:39 PM · Arma 3
Higgy831 updated the task description for T127102: Crash 0xC0000409 - STATUS_STACK_BUFFER_OVERRUN.
Nov 11 2017, 11:38 PM · Arma 3
Higgy831 updated the task description for T127102: Crash 0xC0000409 - STATUS_STACK_BUFFER_OVERRUN.
Nov 11 2017, 11:37 PM · Arma 3
Higgy831 added a comment to T127102: Crash 0xC0000409 - STATUS_STACK_BUFFER_OVERRUN.
Nov 11 2017, 11:36 PM · Arma 3
Higgy831 created T127102: Crash 0xC0000409 - STATUS_STACK_BUFFER_OVERRUN.
Nov 11 2017, 11:35 PM · Arma 3
NoBrainer updated the task description for T127101: Game crashes on startup.
Nov 11 2017, 8:54 PM · Arma 3
NoBrainer added a comment to T127101: Game crashes on startup.

can't upload my crash reports

Nov 11 2017, 8:47 PM · Arma 3
NoBrainer created T127101: Game crashes on startup.
Nov 11 2017, 8:47 PM · Arma 3
Hornet created T127099: Crash to desktop when launch game.
Nov 11 2017, 11:34 AM · Arma 3
NovaInfuse created T127097: Crash to Desktop with Battleye Error.
Nov 11 2017, 5:40 AM · Arma 3
fhleake added a comment to T126653: ghosthawk right gun .

Is the release of the upcoming DLC on Nov 30 considered a "proper update"? Will this be fixed then?
Thanks Wulf!

Nov 11 2017, 12:55 AM · Arma 3
aksel.halvorsen added a comment to T127081: Game randomly exiting.

The thing i have notised is that at the end of every crash report is the same report; No speaker given for

Nov 11 2017, 12:23 AM · Arma 3

Nov 10 2017

TheDarkWolf82 created T127096: The contents of the van do not explode.
Nov 10 2017, 10:02 PM · Arma 3
VincentH created T127095: Support for more than 30 different mods signatures in server browser (and the server itself).
Nov 10 2017, 2:08 PM · Arma 3
Wulf changed the status of T127092: 0xC0000005 - ACCESS_VIOLATION when launching game. from New to Need More Info.

This error is very generic. It may be caused by many issues, such as a hardware malfunction, a virus in the computer, but also an error in the game itself. Possible solutions:

Nov 10 2017, 11:14 AM · Arma 3
Wulf changed the status of T127094: Arma 3 crashing from New to Need More Info.

Thank you for the report. Please send us your Arma report.

Nov 10 2017, 11:11 AM · Arma 3
GRHayes added a comment to T127089: AISpawner garbage Collector Error.

Thanks for the reply.
Please don't take this wrong. I spent several days before bothering to post the issue. During that time I searched through forums youtube videos and any place I could find information on them. I found 2 sets of youtube videos showing how to use them. Beyond that the vast majority of reading said one thing don't bother with them write your own spawners. The primary consensus is don't use them because you can't achieve what you need to with them.

Nov 10 2017, 9:51 AM · Arma 3
Wulf changed Resolution from resolution:open to resolution:notabug on T127089: AISpawner garbage Collector Error.
Nov 10 2017, 8:37 AM · Arma 3
Armaltis created T127094: Arma 3 crashing.
Nov 10 2017, 5:47 AM · Arma 3

Nov 9 2017

aksel.halvorsen added a comment to T127081: Game randomly exiting.

arma 32 bit

Nov 9 2017, 10:07 PM · Arma 3
oukej added a comment to T126795: AI skill values return incorrect results when checked with skillFinal.

Actually that is correct. Skill final has been added for debug reasons.
What happens is that the raw skill gets adjusted by the difficulty (for AI level 1.0 that is in 0.5-1.0 range) and only then gets interpolated according to the cfgAiSkill range. And then you get the skillFinal which is then used in AI calculations.

Nov 9 2017, 9:46 PM · Arma 3
aksel.halvorsen added a comment to T127081: Game randomly exiting.

it seems to be related to my computer, but i have reset it multiple times, and it still doesnt work. when i try arma on another computer it works fine.

Nov 9 2017, 9:27 PM · Arma 3
Jubastic created T127092: 0xC0000005 - ACCESS_VIOLATION when launching game..
Nov 9 2017, 8:57 PM · Arma 3
Thomijie added a comment to T127090: Arma 3 crashes at 64bit.

Okay thank you for the response, i'll give it a try without overclocking.

Nov 9 2017, 3:34 PM · Arma 3
Wulf closed T127089: AISpawner garbage Collector Error as Resolved.
Nov 9 2017, 11:05 AM · Arma 3
JiriWainar added a comment to T127089: AISpawner garbage Collector Error.

The spawner module reads all needed data from config when it is initialized. If you later change the input variables, you will break it as the modified data will not be compatible with the data retrieved from configs.

Nov 9 2017, 11:01 AM · Arma 3
Wulf added a comment to T127090: Arma 3 crashes at 64bit.

Thank you for the report. It is a known issue that Arma 3 does not react well to overclocking software especially of the GPU. It causes more problems than gives benefits as it will not affect the games performance in a noticeable way.

Nov 9 2017, 10:26 AM · Arma 3
Frautcres added a comment to T127063: Bug/Feature Request: Custom difficulty settings on Public Servers.

Yes, I have tested this so far on Public Zeus servers where you able to elect an admin.

Nov 9 2017, 3:33 AM · Arma 3

Nov 8 2017

lieutenantdan16 added a comment to T124112: Issue with Sound in 1st person on 64-Bit ARMA 3 stable - Lag - Stutter - USB 7.1 headset & AMD CPU.

I started seeing this issue after I started using a 7.1 headset, never happened with stereo. I thought it might be caused by some soundmods I had installed, namely JSRS and Enhanced Soundscape, but they have no effect. I also noticed severe audio artifacts and frame drops in towns, not quite as unplayable but definitely noticeable, probably something to do with the buildings and reverb. First person in a vehicle, especially going at a higher speed, consistently brings this problem. Switch to third person and instantly fixed. Does not occur in 32-bit.
System:
Windows 7 Home Premium 64-bit
FX-8320 CPU
16GB 1866 Memory
HD 7970 GPU
Patriot Viper V370 7.1 Headset

Nov 8 2017, 10:37 PM · Arma 3
Thomijie created T127090: Arma 3 crashes at 64bit.
Nov 8 2017, 10:29 PM · Arma 3
Wulf added a comment to T127063: Bug/Feature Request: Custom difficulty settings on Public Servers.

Thank you for the report could you please tell us on which server with what game mode is this happening?

Nov 8 2017, 7:39 PM · Arma 3
aksel.halvorsen added a comment to T127081: Game randomly exiting.

There are sadly no useable crashdumps in your report. Could you please try launching 32Bit Arma?

Nov 8 2017, 4:18 PM · Arma 3
JiriWainar added a comment to T126601: A-149 Gryphon problem with destroying FUEL.

Hi. The initial comment / bug report is not valid. You are supplying wrong input to setHit command.

Nov 8 2017, 2:24 PM · Arma 3
Wulf closed T127084: memory crash as soon as i spawn into multiplayer server as Resolved.
Nov 8 2017, 11:12 AM · Arma 3
GRHayes added a comment to T127089: AISpawner garbage Collector Error.

Apparently the person who programmed this spawner didn't intend for variables to be changed after being placed in the map.
Changing ManpowerCap to 0 gets you the same error.

Nov 8 2017, 10:56 AM · Arma 3
MrWhite1993 added a comment to T127084: memory crash as soon as i spawn into multiplayer server.

Hello guys thanks for the reply I managed to reformat my pc a 2nd time and it finally worked o was in game for about an hour yesterday thanks for the help hopefully it stays working I really don’t know what it was though .

Nov 8 2017, 10:16 AM · Arma 3
Wulf changed the status of T127084: memory crash as soon as i spawn into multiplayer server from New to Need More Info.
Nov 8 2017, 10:07 AM · Arma 3
Wulf added a comment to T127084: memory crash as soon as i spawn into multiplayer server.

As dedmen said, please send us your Arma report and we will have a look at your dumps.

Nov 8 2017, 10:06 AM · Arma 3
dedmen added a comment to T127084: memory crash as soon as i spawn into multiplayer server.

We need your report otherwise no one can know anything about what's causing the crash.
See here how to get one: https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/

Nov 8 2017, 9:41 AM · Arma 3
GRHayes created T127089: AISpawner garbage Collector Error.
Nov 8 2017, 9:32 AM · Arma 3
Midnighters added a comment to T127078: Arma 3 Crash Shortly After Startup.

Hello.

Thank you for the report, we will have a look at it.

Nov 8 2017, 6:56 AM · Arma 3
Midnighters added a comment to T127078: Arma 3 Crash Shortly After Startup.

That is weird. Your RPT contains data AFTER you crashed? How does the game keep running and logging to RPT after it crashed?

Nov 8 2017, 6:56 AM · Arma 3
Jakerod renamed T127088: Terrain Processor Sample Forest TPP High-density Cluster Task has too many parameters from Terrain Processor Sample Forest TPP has too many parameters to Terrain Processor Sample Forest TPP High-density Cluster Task has too many parameters.
Nov 8 2017, 6:55 AM · Arma 3
Jakerod created T127088: Terrain Processor Sample Forest TPP High-density Cluster Task has too many parameters.
Nov 8 2017, 6:54 AM · Arma 3

Nov 7 2017

TheMasterofBlubb added a comment to T124746: Sound caused FPS drop..

Liberation is not the most stable mission i know in terms of memmory leaks on Client and server side

Nov 7 2017, 10:31 PM · Arma 3
Sovest2 removed a watcher for Arma 3: Sovest2.
Nov 7 2017, 7:23 PM
Sovest2 added a watcher for Arma 3: Sovest2.
Nov 7 2017, 7:23 PM
Brotato123456 created T127085: Game crashes on startup when a wheel is connected.
Nov 7 2017, 7:22 PM · Arma 3
MrWhite1993 created T127084: memory crash as soon as i spawn into multiplayer server.
Nov 7 2017, 6:27 PM · Arma 3
WWThomahawkWW added a comment to T127067: Save bug, the game backs up infinitely.

No i don't use any mods. Here are my rpt files:

Nov 7 2017, 6:18 PM · Arma 3
aksel.halvorsen added a comment to T127081: Game randomly exiting.

no i am not

Nov 7 2017, 5:58 PM · Arma 3
Wulf added a comment to T127067: Save bug, the game backs up infinitely.

Are you using any mods? If yes disable them.

Nov 7 2017, 4:47 PM · Arma 3
Wulf added a comment to T127081: Game randomly exiting.

Hmm are you using any software to overclock your graphics card?

Nov 7 2017, 4:44 PM · Arma 3
aksel.halvorsen added a comment to T127081: Game randomly exiting.

if this information is important, when i go into task manager preformance, my gpu 3d setting maxes out whenever the game crashes, but its 1070 and im playing on medium settings so i should be fine

Nov 7 2017, 4:24 PM · Arma 3
BISWizard renamed T127083: cant launch the new 64bit from cant launch the new 64bit launcher to cant launch the new 64bit.
Nov 7 2017, 3:29 PM · Arma 3
Eye5uck added a comment to T127066: Can't launch the game (memory issue?).

The joystick works fine in any other game. It must work in arma too, why won't it?

Nov 7 2017, 2:57 PM · Arma 3
dedmen added a comment to T127066: Can't launch the game (memory issue?).

It is your Joysticks software crashing. I guess you have to get in contact with the manufacturer and get it fixed. Maybe there is a newer version already available that doesn't crash.

Nov 7 2017, 2:53 PM · Arma 3
Eye5uck added a comment to T127066: Can't launch the game (memory issue?).

I unplugged my joystick, and now the game works.
But is there a way i can play the game with the joystick? or does it have to stay unplugged?
Thanks anyway!

Nov 7 2017, 2:25 PM · Arma 3
Wulf changed the status of T127079: setParticleparams and/or setParticleClass broken from New to Reviewed.

Thank you for the report, we will have a look at it.

Nov 7 2017, 2:12 PM · Arma 3
Tsekov added a comment to T127083: cant launch the new 64bit.

Still not working. Even without any parameters. it works on 32bit tho... but i want to play it in 64bit

Nov 7 2017, 1:18 PM · Arma 3
aksel.halvorsen added a comment to T127081: Game randomly exiting.

Hello.

Thank you for the report. Please try some of these possible solutions.

  • Update the graphics card drivers to a newer version.
  • Rollback the graphics card drivers to an older version.
  • Check the temperature of your GPUs and CPUs.
  • Verify the integrity of the game cache using Steam.
  • Re-install DirectX.
  • Uninstall the Visual C++ 2013 Redistributable package (both x86 and x64 version), restart your computer and install the package again (do not use the Repair function).
  • Run a Windows System File Check tool to repair corrupted system files.
Nov 7 2017, 12:58 PM · Arma 3
Wulf changed the status of T127072: The way the marker is set affects its binding to the terrain. from New to Reviewed.

Thank you for the report. We will have a look at it.

Nov 7 2017, 12:45 PM · Arma 3
WWThomahawkWW added a comment to T127067: Save bug, the game backs up infinitely.

So i reinstalled the game and unfortunately the problem is still here...

Nov 7 2017, 12:20 PM · Arma 3
mickeymen renamed T127050: There is no death-animation for static units from In Arma3 there is no animation for static units, please resolve this to In Arma3 there is no death-animation for static units, please resolve this.
Nov 7 2017, 11:34 AM · Arma 3
Wulf changed the status of T127078: Arma 3 Crash Shortly After Startup from New to Reviewed.

Thank you for the report, we will have a look at it.

Nov 7 2017, 11:31 AM · Arma 3
dedmen added a comment to T127078: Arma 3 Crash Shortly After Startup.

That is weird. Your RPT contains data AFTER you crashed? How does the game keep running and logging to RPT after it crashed?

Nov 7 2017, 11:01 AM · Arma 3
Wulf added a comment to T127081: Game randomly exiting.

Thank you for the report. Please try some of these possible solutions.

Nov 7 2017, 10:58 AM · Arma 3
dedmen added a comment to T127066: Can't launch the game (memory issue?).

https://feedback.bistudio.com/T127019 appears to have same dll.

Nov 7 2017, 10:58 AM · Arma 3